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Redezga posted:My interest in online gaming definitely dropped around the time matchmaking became the norm. Then again there was a post in one of the other gaming threads about people getting really hostile about not being perfect at Left 4 Dead when they tried to pick it up again so there's two sides to the regular server coin. I felt like even if you didn't really know them, people just were much friendlier when you were going to the same handful of servers every day and playing mostly the same people every day. I think matchmaking directly fosters that kind of mindset though. Sure there were always tryhards, but having every single game affect ranking/progression and thus be “important”, and other players being reduced to interchangeable cogs whose only utility in making your team win rather than anything about being fun to play with, basically molds people into tryhards.
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# ¿ Mar 20, 2024 18:46 |
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# ¿ May 14, 2024 22:10 |
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Destiny broke my heart enough times that I’ll never go back. But I feel like I got the last laugh because A: I only played the games when they were in their “fun” states and hopped out of the wagon whenever Bungie tried to pull some bullshit. And B: I never once paid real money for any kind of cash shop item or season pass.
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# ¿ Mar 20, 2024 23:42 |
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The Moon Monster posted:I got a Destiny season pass as a pack in with an expansion once and I think that was what cemented my dislike of season passes. They all make games feel like second jobs but somehow Destiny went a lot harder at it than most of them I've seen. Definitely. When they switched the game over to a season pass model I knew at that exact moment the fun times were over, and I stopped playing for good. No way am I paying a subscription fee to keep playing a game I already bought.
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# ¿ Mar 21, 2024 00:28 |
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William Henry Hairytaint posted:what the hell are all these Fromsoft things then? I thought they were games, that's why I checked them out! I've been doing this since October! They’re Ocarina of Time-likes
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# ¿ Mar 21, 2024 05:01 |
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I’m super mad Dragons Dogma 2 isn’t on the PS4 despite the fact it could obviously run on it. Like hell I’m upgrading my toaster laptop or buying a “next gen” system for one game.
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# ¿ Mar 21, 2024 22:30 |
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This is hilarious because the original Dragons Dogma bombed at launch for the same reason of being a single player game stuffed to the gills with micro transactions. It didn’t become successful until Dark Arisen came out and gave you all the micro transactions for free. So I guess it’s time to wait a year or so for Dark Arisen 2: Arisen Harder to come out in orders to get a playable game.
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# ¿ Mar 22, 2024 08:21 |
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Waltzing Along posted:Can you still buy and play it? Pretty sure you can only play the messed up remake of it now. Yeah Dark Souls 2 is like the one single player game where this advice isn’t true. (I’m still waiting for my vanilla/scholar customizable hybrid edition FROM.)
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# ¿ Mar 23, 2024 22:53 |
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The attaché case from the original RE4 is the best inventory system in all gaming and to say otherwise is a moral failing.
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# ¿ Mar 25, 2024 20:27 |
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Life is a rhythm game. My brain pressed the “move left foot” button at the wrong time so I tripped over myself and fell over the couch.
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# ¿ Mar 26, 2024 04:33 |
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While it definitely shares some DNA I’m hesitant to call Sekiro a souls game. So if you skip it no one will judge you. Now Bloodborne. That you’re not allowed to skip.
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# ¿ Mar 26, 2024 08:13 |
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Duck and Cover is the Deacons of the Deep of posters, you think you got rid of him but he just hopped to a new post.
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# ¿ Mar 27, 2024 01:22 |
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Was there a reason all those trash systems like the 3DO came out in that same timeframe? The only other time you saw a glut of systems like that was the Atari2600 era before the crash.
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# ¿ Mar 27, 2024 09:01 |
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We need a new thread title that describes every poster and their embarrassing gaming history so everyone knows who to make fun of for what.
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# ¿ Mar 27, 2024 21:20 |
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Bloodborne is the only one where I ever bothered learning to parry because it actually gives you the opportunity to. Since your parry is in fact just shooting someone with a gun, you can A: do it from a sorta safe distance to give yourself some time to dodge if you screw up, and B: even when you fail the parry you often make the enemy flinch a little (especially with the higher caliber guns) giving you yet more opportunities to salvage the situation by dodging. Plus your guns are damaging the enemy anyway so a failed parry isn’t necessarily “wasted effort”. And finally the game is just really good at visually telling you what can be parried while also making parryable moves constantly happening. In Elden Ring or Dark Souls the time spent vs risk ratio just never makes learning a parry pattern worth your time because there’s zero chance for error, with it got worse every game until in Elden Ring it’s suicide. Every failed parry absolutely will take of 2/3rds+ off your full health bar off and is a complete net loss (no flinching or bloodtinge damage). And they just plain got bad at telling you who and what was actually parryable.
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# ¿ Mar 28, 2024 06:20 |
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Khanstant posted:Maybe Skyrim? A lot of people played Skyrim, and I think it was yellow in Morrowind but these days I definitely assume green is stamina. Technically green is just an advanced yellow so it covers a wide range. Morrowind used the standard red=health blue=magic and green=stamina template. The yellow bars you’re remembering are for the enemies health.
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# ¿ Mar 30, 2024 03:32 |
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Zelda games used green for magic all the way until Skyward Sword where they buckled to the industry standard and made it stamina, another black mark against that terrible game.
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# ¿ Mar 30, 2024 06:35 |
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When I was a kid and saw it at the store I thought it was called “Dye-uh-blow”
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# ¿ Mar 31, 2024 01:22 |
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Fur20 posted:solution: make a game where all the perks are equally useless I love the RPG boss in Kirby Super Star who when you defeat it you level up which increases your Puffiness, Friendship, and Roundness stats.
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# ¿ Apr 1, 2024 08:56 |
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Age of Mythology pissed me off because the expansion decided that instead of adding another pantheon from anywhere else in the wider world, they just added Greeks 2.0 with essentially made up fanfic gods.
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# ¿ Apr 5, 2024 10:00 |
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Quote-Unquote posted:And this is the problem with mmorpgs in general: pretty much everyone wants to be the biggest badass and that's so loving boring, and that's the main reason that Ultima Online was the only MMORPG that was a) good and b) actually an RPG. For similar reasons, I have the extremely unpopular video game opinion that Star Wars:Battlefront 2 (the first one) is worse than The first Battlefront (the first one). Hero units ruined the entire point of the game where you and your teammates are a giant swarm of disposable grunts charging a trench line. But no everyone just had to play as Darth Vader instead of a Stormtrooper. I think there were more “heroes only” servers than one’s playing the actual game. That and I didn’t like the classes or “control feel”compared to the first games, or that the much beloved space battles were actually kinda crap if you had played the Rogue Squadron or Starfighter games.
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# ¿ Apr 11, 2024 03:13 |
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Fantastic Foreskin posted:SW:BF1 was way better than SW:BF2, even though cis vs republic was so unbalanced as to be unplayable. I will never forgive them replacing the Dark Troopers Laser Shotgun with a mall cop taser.
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# ¿ Apr 11, 2024 09:20 |
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Even if an MMO/Live-Service game has a “good” story it doesn’t matter because the nature of the game means it will inevitably be either retconned into something bad or taken over by new much shittier writers.
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# ¿ Apr 21, 2024 20:01 |
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roomtone posted:i just noticed that dark souls 1 is only 3.8gb I realized a while back that all this theoretical extra power post PS360 consoles an PCs have all added up to nothing more than a way for developers to be lazy and not optimize their games at all. Like Titanfall’s obscene 48gb install is all just 35gb of uncompressed audio. rather than high-end super-duper realistic graphics and physics. None of these games are actually that big, the devs just have no reason to bother making them well.
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# ¿ Apr 23, 2024 18:23 |
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emSparkly posted:No I have to spend hours perfectly sculpting the face of my Bloodborne character to look like me so that the game can be a more accurate allegory for my suffering. 100% this. I also prefer helmets/hats/scarves/etc that completely cover my character’s face. My character creation and fashion sense actively work against each other. This is also why I like playing Dunmer and Argonians in Elder Scrolls. Since it means I don’t have to try figuring out what the hell my real life “nasal globular ratio” or whatever is and wrangling Oblivions potato face maker into vaguely resembling it.
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# ¿ Apr 24, 2024 19:52 |
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Selecting from a dozen or so different preset faces and/or equivalent hair types is infinitely better than all these god drat sliders. Give me Jedi Jesus from KotOR2 or the Morrowind Lego-heads any day.
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# ¿ Apr 25, 2024 07:14 |
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TBLALV posted:Rimworld has a ton of interesting stuff that I will never explore because I don't like playing mean people in video games Was going through the old Knights of the Old Republic games recently and it’s really apparent that playing a mean person is just entirely tacked on and nonsensical, especially in the first. They were some of the earliest games that really made a big fuss in their marketing campaigns about “moral choice” and making it a centerpiece of the gameplay and what not, but they are designed entirely around being nice. Mean characters have to do the exact same things as nice ones despite having zero incentive or reason to do so. You still have to work for the “good guys” and fight the “bad guys” and go on a quest to save the world. And all the other characters just have to awkwardly stare at the floor and ignore you whenever you behead an orphan and their puppy to steal $3.23 while laughing maniacally and openly gloating to them about the power of the dark side. The main character arc literally doesn’t happen if you’re evil, and the evil endings are basically a smash cut to credits because there’s no way to reconcile the obviously written for nice guy story with a mean ending.
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# ¿ May 8, 2024 02:20 |
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# ¿ May 14, 2024 22:10 |
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Any racing game that doesn’t let me take turns at full speed is automatically bad.
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# ¿ May 14, 2024 07:50 |