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phasmid
Jan 16, 2015

Booty Shaker
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a bone to pick posted:

Hey, it took a lot of courage to pack the Kinect 2.0 with the Xbox One.

I think I tried that and almost electrocuted myself.

vvv :agreed: vvv

phasmid fucked around with this message at 19:39 on May 16, 2017

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phasmid
Jan 16, 2015

Booty Shaker
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My favorite fighting game is still the one that plays in my mind when I hear the 1993 techno Mortal Kombat song. Especially because Kano gets top billing, as it should be.

phasmid
Jan 16, 2015

Booty Shaker
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Comfy Fleece Sweater posted:

If you want a story, read a book, they're better than the pablum that telltale passes for entertainment

That GoT game pissed me off. I played the whole thing and I was happy all my characters died. Then I uninstalled that poo poo and vowed never to play it again. What a piece of poo poo that game was.

Sorry. I am aware this is in the wrong thread.

phasmid
Jan 16, 2015

Booty Shaker
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Spidder posted:

Online competitive games are more like work instead of games, and also specifically designed to make players mad at each other so they never realize how poo poo the game they are playing is.

People who buy headsets/leave voice chat on are stupid and their suffering is their own fault.

phasmid
Jan 16, 2015

Booty Shaker
SILENT MAJORITY
I thought the reason was that while you're in a cockpit, staring upward stupidly at a bunch of nothing and hoping to glimpse a UFO, the plane does a nose dive.

Get used to the Y axis. Those Luftwaffe guys one your tail have already adapted. Evolve or perish!

phasmid
Jan 16, 2015

Booty Shaker
SILENT MAJORITY
Racing games that don't involve throwing bombs and shooting missles and crazy physics are boring as hell.

phasmid
Jan 16, 2015

Booty Shaker
SILENT MAJORITY

SpaceClown posted:

no, those are boring as hell

its the equivalent of a steak cooked well done drizzled with ketchup

A real good racing game would have you in a chariot throwing spears at people in other chariots. You could customize the graphics and have Scythian blades on the side to mow down people who get tossed overboard.

Better that some lame game that at its best emulates watching fuckin nascar (except in these the cars don't even blow up, what a loving scam). But I guess pay what you want and get one of those cute little steering wheels and suddenly you're up to filet mignon, huh?

No, SpaceClown. You are either a jester or a fool. gently caress racing games that don't have powerups and explosives.

phasmid
Jan 16, 2015

Booty Shaker
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food court bailiff posted:

everyone who has ever complained about cliff racers is a huge wuss

Even if you equip the savior's hide and use the boots of blinding speed they can still catch you. They are the most goddamned annoying thing and I've gone into dungeons where death was likely just to avoid them.

phasmid
Jan 16, 2015

Booty Shaker
SILENT MAJORITY
Borderlands is actually hot garbage and the whole things feels like one big fetch quest.

a bone to pick posted:

Oblivion's horse armor DLC was actually really good.
:yeah:

phasmid
Jan 16, 2015

Booty Shaker
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Re: Jetpacks. Giants: Citizen Kabuto did jetpacks right for a fun team shooter (with a little base-building thrown in). They had enough fuel that you could hurt yourself if you didn't time your jumps but you could also get a great lay of the land and wreak havoc on ground forces. I don't know why that game didn't get much love. I remember having great fun at it.


vv oh, yeah. Duke, too.

phasmid fucked around with this message at 20:27 on May 22, 2017

phasmid
Jan 16, 2015

Booty Shaker
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Jeza posted:

Just remembering that game is like a fever dream. Also now that I think about it, one of the only mainstream titles ever released with casual nudity (although I think the US version was censored?)

Gaming is more or less on a curve of "getting better" but I miss really off the wall games by bigger devs. The same people did Messiah and Sacrifice, both really strange but pretty cool games.

Yeah. A younger me patched that because more boobs = better. I know some of the people involved went on to make Armed & Dangerous for Lucasarts (which was an okay game imo) but I didn't know they were involved in anything else recognizable. Maybe I'll try out those other two you mentioned.

On a side note I want to double down here and say that, after consideration, Giants was probably one of the best team combat games ever. Cartoonish but with great physics and really inventive wildcards.

phasmid
Jan 16, 2015

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basic hitler posted:

video games peaked on the PC during the period of pixel and voxel isometric rpgs and RTS games. This period died with the release of warcraft 3, a lovely terrible loving game that birthed the mods and culture that would render the RTS genre to a bunch of lovely dota clones, tower defense games, and the kind of trash like Dawn Of War 2 and CoH 2 that tryhards worship and nobody else, and with knights of the old republic, replacing cool isometric RPGs with lovely 3D third person bioware trash and its imitators.

This is all true but I have a sentimental attachment to War 3 that is just overpowering. I was expecting more out of CoH2, since the first one had a lot of unrealized promise. No such luck.

Bioware is poison.

phasmid
Jan 16, 2015

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The Dennis System posted:

Open worlds, crafting, skill trees, and gathering resources can all gently caress off. At least for a while. How about a straight-forward action game for once?

And no story! Jesus am I tired of having to be either the chosen one or some chump who progresses far enough and then BECOMES the chosen one. I just want to shoot people with a grenade launcher and watch their incredible quantities of blood shower the map.

phasmid
Jan 16, 2015

Booty Shaker
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mind the walrus posted:

For real. The older I get the more I find myself agreeing with John Carmack's quote that plot in a video game is like plot in a porn movie-- you need it to be there, but it's not what anyone is there for and the sooner you push it aside the better.

There are a few exceptions, of course, but yeah I'd agree with Carmack on that one, which segues neatly into this...

Rutibex posted:

making good action is hard, you can't fill a game with 60+ hours of good action or you will break the design budget. there needs to be a bunch of collection and open world random bullshit to fill out the time. otherwise you won't be able to justify a $80+DLC price tag. jeez man think ahead!

"Story" in a videogame is usually just a tatterdemalion of stuff jacked from novels and movies. This often starts of as pastiche (Mass Effect 1, Fallout 3) but fans - who largely do not read books meant for adults - experience the plot twist or the horrible reveal and think WOW SO ORIGINAL. It also adds time to gameplay when you can slap a few cutscenes in there that cannot be skipped, esp so they can explain the reason your mission is going to take at least an extra hour is because kobolds sabotaged the railway and you have to go down in to the tunnels or whatever bullshit.

On a related subject, I hate it when young people talk about "ka-thoo-loo". You have not read the story, you little poo poo. Do not talk to me about Lovecraft because some youtube slut brought it up.

phasmid
Jan 16, 2015

Booty Shaker
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S'truth.

phasmid
Jan 16, 2015

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hard counter posted:

i generally agree re: game stories but when you do enough reading and you realize almost everything's been done before anyway you can sometimes loop back around to appreciating the little spins that get put on old ideas, nonetheless you'll still detest it when whole blocks of ideas are recycled wholesale

I don't mind if a game steals a whole scene from a movie (if it's an action sequence), say, down to character-analogs and scenery. That is fantastic and I love when games do cinema right. Your last statement is what really brings it home for me. It's like, they'd take the ending of a great movie or some key plot point and shoehorn it so it's the equivalent of Mario slapping Peach around while she cries "My sister! My daughter!" and fans come all over themselves.

So yeah, we're in agreement I'd wager.

phasmid
Jan 16, 2015

Booty Shaker
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a new study bible! posted:

Yeah, gently caress those sluts. Video-making whores, the lot of them.

Go ahead and crawl up their asses like everyone else does then. :rolleyes:


e. The both of you!

phasmid
Jan 16, 2015

Booty Shaker
SILENT MAJORITY

Haverchuck posted:

lovecraft is stupid anyway.
Shut up, slut.

phasmid
Jan 16, 2015

Booty Shaker
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And all the while those throwbacks that made cards against humanity are throwing money in a literal hole.

phasmid
Jan 16, 2015

Booty Shaker
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Golems are the robots of the ancient world. As for moblins, I don't know their analog.

phasmid
Jan 16, 2015

Booty Shaker
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The Line was p good. It may not age well, but it was a solid third-person tactical shooter.

phasmid
Jan 16, 2015

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The Jumpoff posted:

There are exactly two good games associated with the Might and Magic universe: HoMM3, and Dark Messiah of Might and Magic.
I grew up with 2, but HoMM3 really did perfect the system. I feel sorry for people who haven't played it.

At the suggestion of...somebody?.. in this thread I am playing Dark Messiah now and it is really good so far. So thank you, person I don't quite remember!

phasmid
Jan 16, 2015

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The Jumpoff posted:

Dark Messiah is one of my favorite FPS RPG's now that it actually plays well. It has a lot of good secret hunting, a lot of very, very fun exploration mechanics (rope bow is god) and a lot of hidden weapons that make every class type viable, the only thing keeping me from saying it's a perfect game is the voice acting (and, to that extent, the writing, which is hammy as poo poo, but that's keeping in line with the Might and Magic universe honestly).

An opinion I forgot to post: I automatically assume anyone who enjoys playing the Smash Bros games "competitively" has poo poo judgement and hates fun.
"Competetive" most games is poo poo but yeah, there's nothing like going over to a friends house for Smash and some lame who attends tournaments going "ugh, you can't be that character. he's broken as hell" etc etc whining like a baby.

Then he chooses Fox.

TheMostFrench posted:

Melee combat games should always be third person, being able to see your character do the cool poo poo they are doing is part of the fun. For first person melee to be good, it needs to feel like you're actually in a fight and have to be aware of your surroundings - getting hit in the face by an axe wielding skeleton or whatever should be disorienting and stressful. If you got surrounded by five guys then you hosed up and deserve to get battered around and have a hard time doing anything. I would like to see more games where enemies grab the player while their friends just beat the poo poo out of you.
As long as they don't do that shaky-cam b.s. I can take flash grenades, but shaky-cam can suck it.

That said, a giant hammer to the head should kill ANYTHING. Yes, even an Arch-Lich. "Oh, abloo, but that would make the game too easy!" Bitch, give the Lich high awareness and aura detection so you can't sneak up on him. The worst thing about TES is that the combat has gone nowhere since Morrowind. Well, that and nerfing all the spells. Bring back levitate you lazy fucks!

Skyrim was dumb because if a grizzly bear attacks you, you have only to slash it a few times with your dagger because you're a blade expert, but you're in for a real fight if you run afoul of a frozen mummy in lovely armor even if you hit square on its rotting skull with Volendrung.

phasmid
Jan 16, 2015

Booty Shaker
SILENT MAJORITY

1982 Subaru Brat posted:

This happens in a lot of RPGs though, it's a consequence of Numbers Go Up design. Either you force the player to grind rabbits and snakes for a few hours, or you go ahead and give them a real fight and set the seeds for narrative dissonance later on, while also letting slip the fact that XP/Level is just a pacing mechanism that doesn't mean anything in terms of the player's actual power or agency in the game.
It just seems a drat shame that the object of a lot of RPGs is now "fulfill the prophecy" instead of "do a bunch of quests at your own pleasure, then become a god among mortals who rarely even encounters a real challenge but when you do BOY HOWDY". The latter lets you make your own character. The former makes your character for you.

I get what you're saying and perhaps it'll stay that way but I think some people are pretty bored with it. :shrug:

phasmid
Jan 16, 2015

Booty Shaker
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a bone to pick posted:

this is why mods exist
I am not a game designer. I'd rather play games than fix them.


vvv My guess is because people who write the most content about the games are the people who love it.

phasmid fucked around with this message at 01:04 on May 30, 2017

phasmid
Jan 16, 2015

Booty Shaker
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Rutibex posted:

you have it backwards, Bethesdas strength was making big simulation worlds with an inconsequential "main story". they gently caress it up when they try to do a story, see Fallout 3 and 4. Bethesdas best game was Daggerfall
Daggerfall's main story was fuckin nuts tho. Also I loved that it was so unforgiving. Yeah, that guy your level 2 rear end pissed off in a random encounter in the tavern? Werewolf. Save the game if you want, but tomorrow night, he's gonna kill ya.

nigga crab pollock posted:

you know the duke nukem kick is pretty universally a well accepted gameplay element and i don't think it's in any games besides duke nukem 3d and dark messiah. i mean it's one of the things that people will guaranteed mod into a game but ???

It was one of the funner things in the Jedi Knight series, too. Some sith lord guy runs up in your spot with lightning and fire and without even turning to face him d+[kick] and boot his rear end off a cliff.

I'm loving the hell out of it in Dark Messiah, too. Since kick is so rare, I guess kicking is unpopular in videogames?

phasmid
Jan 16, 2015

Booty Shaker
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new phone who dis posted:

Every level in Heroes of Might and Magic that makes you race against something undermines what makes the games fun in the first place.

Occasionally fun in single scenario but yes, a complete annoyance in campaign where you need to level up and collect items that might carry over.

phasmid
Jan 16, 2015

Booty Shaker
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Can't even say how many times I've gotten to the last part of a campaign and had to fight three enemies with three heroes each, all level 15 while I, respectively, have three heroes levels 10, 7 and 3. :doh:

phasmid
Jan 16, 2015

Booty Shaker
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Rutibex posted:

lol if you play anything but XL random maps with underworld turned on
I was with you til ranom map.


"Oh cool, the Armageddon Blade right at my front door, being guarded by lots of goblins!"

*stranded on an island with no shipyard/entrance to underworld and no magic to leave*

phasmid
Jan 16, 2015

Booty Shaker
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Rutibex posted:

these are features not bugs

I just don't find randos playable. I have to search the internet for user-made maps. Sometimes people get the right idea, but there's also a lot of tournament/blizz style swill. I was really happy when they released HD, but for some reason they chose not to include the expansions. Ah well, Conflux was a lovely castle anyway.

phasmid
Jan 16, 2015

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mind the walrus posted:

Mortal Kombat/Injustice-style fighting games are clunky chunky garbage and I hate that NetheRealm is so good at giving them spectacle. I've hated every second of Injustice I've played, but I watched the whole of the cutscenes on YT because it's sadly the best DC story told in the last 7 years.

Netherrealms has stuck to the MKX formula and it is getting very tiresome. Injustice 2 was nothing special, if you've played any Netherrealms game in the last, well, yeah 7 years, you've played it.

basic hitler posted:

I'm late to the party here but Planescape: Torment EE is the best rpg ever made.

"EE" Is that "expanded edition"? The one where they add a whole bunch of content that got cut in the original?

Planescape Torment > all other bioware/tsr games def.

phasmid
Jan 16, 2015

Booty Shaker
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Crashing in games is bullshit. Not like crashing cars, that's fun as hell. Some racing sims don't let you crash and explode and that's why they suck. I mean, blank screen, error message, hell, maybe just restart your loving computer.

I been playing a game of Shogun and I have three armies attacking Kyoto and every time I'm about 10 minutes in, BAM. Crash. I'm too tired to troubleshoot this so I'm letting my anger out.

Crashing. Whoever thought of adding this feature to games - gently caress 'em. Piece of poo poo only in it for the money ruin my goddamn game gently caress.

phasmid
Jan 16, 2015

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Chomp8645 posted:

I'm usually a very chill dude in online games but anytime I see a player name that is a twitch url I will take every opportunity available to me to teamkill or otherwise grief them.

You are doing the Lords work.

hawowanlawow posted:

I had bc2 and it was really cool

Then, ea made me enter my CD key to add it to origin. It didn't get added to origin, and when I tried to enter it again origin said the CD key was already used

RIP

e. Man, that is some A+ bullshit. If EA spent less time overprotecting their games to the point where it's hard for people to play them and more time making good games, they would be up there with the giants.

Like, I know they make as much money as most of the big boys do, but I haven't met anyone yet who has had anything good to say about EA since the freaking millennium. The mere mention of them seems to elicit groans and rolling eyes. I guess you probably don't want to have to deal with their "tech support" people just to get your drat game back. Sucks.

phasmid fucked around with this message at 19:17 on Jun 1, 2017

phasmid
Jan 16, 2015

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basic hitler posted:

Lets invert a bunch of D&D fantasy tropes just to be different and then make the sole bad guys a bunch of renamed uruk'hai
Every character has the same skill tree iirc. Like, I had a mage and I also played one and it was like "welp I guess one guy will cast firestorm and the other will cast ice storm" then a third mage comes along and it's like "hmmm, meteor shower or lightning storm".

Game was so tragically uninspired that the stupidity of its fans is deafening. Like, you know they only like the game because they enjoy shipping the characters. There is no other reason to like it. There is no story. All the dungeons are the same. Nil character customization. Drab scenery and stale voice acting. Utter poo poo game. So vexed that I wasted 20 hours or whatever playing it, uninstalled. Will never play again. Will mock those who do.

phasmid
Jan 16, 2015

Booty Shaker
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Like, a game is so boring that you're on the couch with a bong and it's midnight and you're like gently caress I might as well go to sleep, it seems like that's what Dragon Age wants me to do. Boring pos game.

phasmid
Jan 16, 2015

Booty Shaker
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Chomp8645 posted:

I see the problem here. You played it on console like some kind of IDIOT SCRUB.

I was painting a picture. I actually played it on a laptop, windows 7. The way to play all games. (except the laptop part)

I keep a ps3 and a wii because of certain games tho.

phasmid
Jan 16, 2015

Booty Shaker
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Jokes on them. I didn't even play Baldur's Gate :smaug:

phasmid
Jan 16, 2015

Booty Shaker
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Updated my journal: there are apparently subsets of rpgs. I should talk to people around town and see what else has changed while I slumbered.

phasmid
Jan 16, 2015

Booty Shaker
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fruit on the bottom posted:

Objective Failed: seduce the bar maiden

Frigid bitch!

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phasmid
Jan 16, 2015

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Fartbox posted:

No you could do that in Team Fortress 2 as well

Okay, but we can agree that both games and their fans are bad, right?

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