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a hole-y ghost
May 10, 2010

This is great!

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a hole-y ghost
May 10, 2010

sigma 6 posted:

Painting a mural and struggling with the skin. Acrylic glazes can be hard. Especially when we are talking glazes several feet in size. It's above a local bar. I plan on using masking tape and contact paper / spray paint for the mandala.


This probably doesn't help you at all with this painting, but if you want an easier glazing experience, you can use oil glazes over acrylic and it works perfectly fine (as long as you don't try to put acrylic on top of oil).

a hole-y ghost
May 10, 2010

sigma 6 posted:

Thank you! I love toned paper with black and white charcoal or colored pencils. The paper provides the mid tones naturally.

More work on the mural.


This is looking super rad!

a hole-y ghost
May 10, 2010

Sharpest Crayon posted:

Don't stop posting but I screamed internally when I read this.
they get too much flak imo. I think the problem comes in comparing ball points to brush pens, chisel tips, dip pens, etc. Ball points don't have weight control but that's not necessarily a bad limitation, since if you want to create shading, you're restricted to doing a lot of hatching.

It's more similar, mechanically, to etching than to art pens. As such, it's not bad as practice for etching. Myself, I use ball points a lot for sketching, since they're so cheap and readily available. I don't use graphite pencils unless I really have to, and have basically replaced them with ballpoints in my repertoire.

a hole-y ghost
May 10, 2010

Sharpest Crayon posted:

My hatred for ballpoint pens is purely based on the ink and the lack of control. The pen will sometimes leave a thinner line, meaning you gotta go over it again and now the line's messy. Sometimes you don't get a line at all, just a scratch on soft paper. And then another scratch. And another and ffffff come onnn *draws smudges in the corner to get the ink flowing* goddamnit I can SEE there's ink in there come onnnn ok here we go again.

Sometimes when you're shading the sticky ink comes out in a blob that will smear as you're moving your hand around. The thicker lines you sometimes get stay sticky and smear-able for too long. I also obviously prefer having line width variation. If you like even lines though, the felt tips are so much easier to control if you don't wanna splurge on those mechanical ink pens (which I did, because I loved doing tiny details).

I understand ballpoints are available and cheap and I'll doodle with them if I have nothing else at hand as well, but the idea of actually working with them brings up a cold sweat and a faint memory of paper with squares printed on it.

This is obvs personal preference, you like working with them, you keep doing it.
totally understand. I guess to what I said I'd add the caveat that you need to find a brand of ballpoint that doesn't skip and doean't leave ink blobs. Myself, I use Bic Cristal and it works pretty well.

a hole-y ghost
May 10, 2010

PortalFreak posted:

I'm trying a type of shading where I take the skin color and darken it/change the hue. It kinda looks like he's either burnt or missing skin :ohdear:
as long as you're consistent with it in a whole picture it should be okay.
take note though that you may want to do lower saturation = shadow, higher saturation = highlight, otherwise your shadows will be the parts that pop out. it's not necessary though

a hole-y ghost
May 10, 2010

Al! posted:

you can tell by the way i do my walk im a bird
:wth:

a hole-y ghost
May 10, 2010

Jake Snake posted:

Hope it didn't turn out too :unsmigghh:
Well it's a yearbook photo. There's only so much you can do in that respect :haw:

a hole-y ghost
May 10, 2010

Hellbeard posted:

Weird West undead hunter.
Doing more watercolor practice.
Watercolors are cool I should really just go over some basic techniques resources but too lazy somehow to make less work for myself. Did you know you can lift pigment while it's wet with some tissue and make highlights?


I'm glad you found watercolors, this is really great stuff! Honestly with your style I'd have assumed you already knew how to use them.

a hole-y ghost
May 10, 2010

Sharpest Crayon posted:

This was supposed to be a fat, happy cow with a unicorn horn and then that didn't happen because it looked like a bear and it just went downhill from there.


This looks like it's from the same planet as Alf.

a hole-y ghost
May 10, 2010

sigma 6 posted:

Drunk inking is not wise.
You can't say this and not show us :(

a hole-y ghost
May 10, 2010

Al! posted:

i didn't get to go to art school so id love people to tear apart my hosed up garbage


Trust me, like 90% of people who do go to art school never get that either.

In this one, it's cool but I'd be careful with such straight clean vertical lines like on the left side of the left tree and the right side of the right tree. I get that you're using the trees as a framing device but the singular crispness and high contrast of those edges is kind of framing the left side of the picture with the moon as its own "picture" and my eye has a hard time leaving that area even though I want to look at the glowing thing on the right. Maybe make the left side of that tree more rough or irregular or varied somehow.

a hole-y ghost
May 10, 2010

Wowporn posted:

Yeah this

I'll very strongly consider making a harsh critique thread, I'm not sure what would make a helpful OP but it might not need much since all I really want is specific feedback and not necessarily a big list of resources and stuff
Do it bud, just make sure to use the :siren:sirens boldy text warning of please do not post your work here if you suspect harsh criticism will cause you to curl up and fade away like a leaf in winter:siren:

In fact I'm thinking that the OP should consist mainly of various warnings and disclaimers in big bold letters. I also think it would be neat to have it open to all art media: drawings, design, literature, sculpture, etc.

Feel free to criticise my idea, just workshoppin' ideas here :grin:

a hole-y ghost
May 10, 2010

gmc9987 posted:

I'd be less concerned with them fading away like a leaf in winter and more concerned with people making GBS threads up the thread arguing against critiques they received. If such a thread were to exist I think having some clearly laid out, mod-enforced rules that would result in probations/bans for breaking them would be a good thing. Just take a look at the digital art thread for what happens otherwise.
What's wrong with the digital art thread :mrgw:

a hole-y ghost
May 10, 2010

hey, good to see a new fellow GBS in CC! :mrgw:

a hole-y ghost
May 10, 2010

Sharpest Crayon posted:

I prefer the second one, too. The highlights add so much to the form.


Someone requested I draw Fiora the Grand Duelist from league of legends, which I don't play and know nothing about, and the reference pic they showed was a torso contortion nightmare.
I wanted to draw her actually looking powerful.


this is good but IMO you should have given her 2 or 3 more legs to stomp more nuts.

a hole-y ghost
May 10, 2010

Sharpest Crayon posted:

I really like how you draw the attention to the senses with the lighting! Hearing's my fave, the eyes get first drawn to the "no fricking way" face and then backtrack to the ear burning.


I can't remember if I said this the first time way back when, but I love the colour scheme, it's like ice-cream for the eyes :3:


Never let it be said that I wasn't willing to improve my art



You'll note that I added in one woman so it's not misandrist, you guys. :smug:
:golfclap:

a hole-y ghost
May 10, 2010

Radio du Cambodge posted:

He kept falling asleep during this pose and drooping his head, so the neck/head looks kinda off from the rest

it's good he did! this is great

a hole-y ghost
May 10, 2010

smallmouth posted:

I hire models privately. I started out using model mayhem and craigslist. The latter is a crapshoot, but I've found some of my favorite models there.
facebook is actually pretty good for that too. maybe it depends on your area though

a hole-y ghost
May 10, 2010

Sharpest Crayon posted:

before I noticed that I'm inking into the sketch layer
aughh... the second hand pain..

a hole-y ghost
May 10, 2010

Hellbeard posted:

Maybe I should glue it to some backing?
What I tend to do is get a slightly big piece of bristol and blue-tape it to an MDF board and just cut it off after (since the tape tends to rough up the surface anyway

a hole-y ghost
May 10, 2010

loving this one

a hole-y ghost
May 10, 2010

like a cigarette should posted:









More practice at graphic design and Illustrator stuff

I've actually been thinking of trying to go for my master's in graphic design and am trying to get portfolio-worthy stuff together for my application so...I am trying very hard.
Reminds me of Eyezmaze stuff, I like it!

a hole-y ghost
May 10, 2010

Awesome! Loving that brushed-steel look!

a hole-y ghost
May 10, 2010

lmao :bravo:

a hole-y ghost
May 10, 2010

Radio du Cambodge posted:

This is my ex-girlfriend's pussy
this took like 2 mins to load on my lovely connection and I was absolutely 100% sure it was going to be a cat :stare:

a hole-y ghost
May 10, 2010

oh gosh these feel so good to look at :allears:

a hole-y ghost
May 10, 2010

sigma 6 posted:

This made me laugh.

Tried adding a protectorant (laquer) over the mural and it ended up smearing the linework on the tanks behind the ox. Why would laquer melt ink? WTF? Sooo much repainting I have to do... ugh.
oh gosh I am sorry :gonk:

a hole-y ghost
May 10, 2010

Spinster posted:

Messing around with Android Note with a picture I drew. ( is this ok to be here and not in digital?)


Oh don't worry, the Digital Art thread is mainly for extreme weirdos :mrgw:

a hole-y ghost
May 10, 2010

Sharpest Crayon posted:

Come on, the digital art thread has moved on and matured a lot since those times, and you're allowed to post a lot more than robotits now!



For example, robot asses and vulva mounds.
god drat, the idea of mecha robots with huge metal tits and ultra-plump vaginas will never not be funny to me (if you're reading this, robo guy, sorry please come back!!)

a hole-y ghost
May 10, 2010

been thinking about Daily Drawing: I'm really slow and anal retentive about drawing a lot of the time so I've started trying to make at least one fifteen-minute doodle a day. Let's see how quickly I give this up :sweatdrop:

(in chronological order starting from Wednesday)






e: looking at the third one tells me I really need to make more textured brushes for Photoshop, that one is way more eye catching. Well. In due time (so probably the end of this year haha)

e(2): and these are digital ones but I'll do some pen stuff too probably

a hole-y ghost fucked around with this message at 17:04 on Jan 12, 2018

a hole-y ghost
May 10, 2010

sigma 6 posted:

a hole-y ghost: I am trying to be more consistent in 2018. If I can't be a great artist, I can be at least consistent... with the idea that I will get better (hopefully).
Sorry to play devils advocate (code word for jerk of course) but whyyy??? Consistency is just a boring inevitability of art that comes with doing it a lot imo

a hole-y ghost
May 10, 2010

Sharpest Crayon posted:

I dunno if I've mentioned this before, but to pick up speed, I played a lot of doodle or die. http://doodleordie.com/
For me it was a great way to get varying prompts, and since your artistic options are super limited, you just focus on conveying the essence of what you need in a picture as fast as possible.
I mean, you CAN still make insane efforts for throwaway stuff like "happy carrots" or "scary pumpkin" (and people do), but that sorta defeats the point of doodling.
I tried to make every picture fun, and tried to take offensive prompts as mental exercises in delivering what's asked and not what's intended.
that reminds me, I used to play a LOT of Drawception, back before it devolved into a dumb perpetual circlejerk of the 10 or so top drawers' OCs. Stil lhaven't tried Doodle or Die. I'll give it a shot sometime :thumbsup:

Anyways. more 15min doodles. Hopefully I'm not spamming the thread too much by posting these
I made a new brush, which I am quite enjoying using.

a hole-y ghost fucked around with this message at 03:52 on Jan 13, 2018

a hole-y ghost
May 10, 2010

those cards are EXTREMELY :krad:

Sharpest Crayon posted:

I'm going to 100% disagree with you on this. There absolutely is talent, or if you'd prefer: individual differences in ability. I mean, you don't even need to find a differently abled person to find someone who's abilities differ from yours. I have friends who hear "math" and their brains flip out and run away hiding, who will look at a job that requires hand-eye co-ordination and get it wrong every single time, year after year, but sit them with a bunch of strangers and they've made 5
...
I guess I'd agree—there are people that can improve and people that can't, and I think a lot of it is down to personality and behavior traits (this would exclude how fast each person improves in motor skills, since I don't really think that's part of personality)
The time spent trying to improve varies from person to person, but also the way that this amount of time is spent; for example, some people are better at evaluating their own work (and thus can see where they need to improve) and some people reallly struggle with it.

Spinster posted:

To add one note to the innate talent/work comments: You also have to have the will and dedication to stick to one thing. Any artistic thing I can do reasonably well right away, and then improve exponentially for a bit, but instead of refining that skill into a truly high level I always move on to something else, some "new" aspect of craft because the thrill of learning/doing something new is such a RUSH.

It's a problem.(I have so much art stuff I may be found dead someday, suffocated by supplies.)
This reminds me of what my Spanish teacher called the "pyramid effect," which applies to learning just about anything: the amount you have to learn to get better basically starts at the top of the pyramid and keeps growing and growing exponentially as you go on (in this case, she used it as an example of how it's relatively easy to get a very basic grasp of any language, but it gets harder and harder and harder as you go on, until at the end there are only very few people who really master a language).

sigma 6 posted:

Sorry to disagree vehemently but ... "Consistency is just a boring inevitability of art that comes with doing it a lot"... is SO wrong.

Consistency is the artist's GREATEST skillset. Consistency is where skill is born. gently caress talent. There is no such thing and I am tired of people trying to defend the idea. Sportsball players aren't born with the their sportsballs. Musicians aren't born with their instruments. There is no such thing as talent vs. consistency and focus. If you are bored by your art, you are doing something wrong. If you are bored by somebody else's art then look at yet another person's art for inspiration. If you can't find inspiration / art from life - I can't help you.

Some days it is very hard to create anything at all. This thread and daily practice is a way to overcome malaise and hopefully get better over time. Having said that, art that I am happy with usually takes more than just a few minutes or hours to create.
Hmm. Not sure if we're talking about the same thing. I was talking about consistency in style, which I would insist is definitely an inevitability in art if you keep doing it (see every syndicated comic strip artist ever), but as I understand it, you're talking about consistency in practice regularity/time investment?

a hole-y ghost
May 10, 2010

more 15min doodles. Got a dip pen today (been wanting to try out dip pens for a while) so will be trying it out tomorrow.





a hole-y ghost
May 10, 2010

Neon Noodle posted:

DIP PEN
DIP PEN
DIP PEN
god drat does this feel smooth and natural to draw with :swoon:

only thing is now I'm mad at myself for not getting one earlier





e: also I need to stop being a clumsy fucker and smearing ink :geno: hopefully I don't knock over the ink well

e2: and sorry for the blurry pics, drat pages wouldnt stay flat

a hole-y ghost fucked around with this message at 16:38 on Jan 14, 2018

a hole-y ghost
May 10, 2010

sigma 6 posted:

It is interesting to me that you are referring to style.... since that is something I think only really develops with enough practice / consistency. As in... artists are recognizable by their idioscyncracies / style after enough time.
Yep. All I meant was what you said here—settling into a recognizable style is inevitable as long as you keep doing art. Style consistency is the first thing I think of when I hear consistency in relation to art. Sorry for the crossed wires!

a hole-y ghost
May 10, 2010

sigma 6 posted:

Particularly interesting because it can be both good and bad. Good because many beginning artists try to develop their style through practice. Bad because some stylistic choices may become bad habits which are hard to break out of.
exactly, that's why I usually tell people not to actively try to develop a style since if you put it off you'll settle into something that's particularly appropriate/conducive to the way you work rather than something that might just be causing undue frustration

sigma 6 posted:

Sooo... start setting personal time limits on my work. If it takes more than 3 weeks to get something to sellable quality maybe it just isn't worth it (?)
it's tuff at first but you'll get a better and better idea of how long everything takes you and then be able to plan and charge for things based on a reasonable compromise between good hourly rate + good value for what the customer wants. and then add time because poo poo ALWAYS happens

a hole-y ghost
May 10, 2010

sigma 6 posted:

Always felt that style should develop in the pursuit of realism but that's me. Rates and determining how much time something takes are two of my weakest skills.
yeah same here. personally I've mostly just gone to regular ongoing smaller illustration and graphic design stuff instead of bigger projects because even though I could prob be making more money, I don't like negotiating. just causes me too much stress. and yeah, I guess that's sort of what I mean—style developing as an abstraction based on a distillation of how you, personally, perceive reality

Anyways here are some more of those 15min digital drawings so I'm not only yapping in the drawings thread without posting stuff.

I should probably do some more body focused practice things bec ause I am bad/slow at that and keep just going to the hands and faces

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a hole-y ghost
May 10, 2010

sigma 6 posted:

Does anyone have any recommendations for a really good book on graphic design or design principles? I have a few great anatomy books but nothing on design principles.
I don't know too many but for composition in particular I like Henry Rankin Poore's Composition in Art.

oh and thanks :sun:

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