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I remember playing this game on the PC alot when it came out. It seemed pretty good back when it came out and the mechanics where you kind of had to appear to follow the law made it pretty different from GTA III and stuff, also I remember really liking the story as I had a thing for mafia movies back then. Before viewing this I imagined it not having aged well at all, and it seems I was absolutely right. I do remember the impossibly frustrating chase sequences and shoot outs, especially when you get checkpointed with low health, I think I was once checkpointed with super low health just before a shootout happened and I spent an inordinate amount of time trying to find out how I could possibly move in order to not die in the first second upon loading up the game (which I remember taking quite a long time at contemporary computers) which was just incredibly infuriating and somehow I played the game to the end (guess I enjoyed it somehow, I don't know, less games back then maybe). I remember there being a whistle button. I don't remember if it catches people's attention but I used to just whistle at people in front of me before blowing them away. Randarkman fucked around with this message at 09:14 on May 11, 2017 |
# ? May 11, 2017 09:12 |
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# ? May 6, 2024 12:26 |
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I was going to ask why do you never shoot the chasers during the Lose The Tail stuff but then that Loony Toons chase happened.
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# ? May 11, 2017 12:39 |
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Randarkman posted:I do remember the impossibly frustrating chase sequences and shoot outs, especially when you get checkpointed with low health, I think I was once checkpointed with super low health just before a shootout happened ... The other game I was playing around this time was Call of Duty (the original) and that had the alternate problem. Take two steps, quicksave, look round corner, get shot, quickload, throw grenade round corner, quicksave, take two more steps, shoot a Nazi, quicksave etc. Then they came up with regenerating health if you just took cover for five seconds, which was worse...
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# ? May 11, 2017 17:17 |
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sfwarlock posted:The other game I was playing around this time was Call of Duty (the original) and that had the alternate problem. Take two steps, quicksave, look round corner, get shot, quickload, throw grenade round corner, quicksave, take two more steps, shoot a Nazi, quicksave etc. I actually ran into the same problem I had in Mafia in the original call of duty. I would obsessively quicksave that game, but I don't think I ever really made other manual saves than the quicksave, which meant I only really had that one quicksave. It was perfectly possible to quicksave just moments before you were shot, which happened to me quite often, especially when I played through the game on the highest difficulty (which gave the enemies pinpoint accuracy and meant you would often die from 1 or 2 rifleshots, also that the enemies threw grenades all the time). My stupidity and obsession with the quicksave button made my experience of that game so much worse it was ridiculous. The first Call of Duty was a great game when it came out. I especially remember the sound quality and design being amazing compared to most other shooters I had played around that time. Randarkman fucked around with this message at 17:57 on May 11, 2017 |
# ? May 11, 2017 17:55 |
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Randarkman posted:I actually ran into the same problem I had in Mafia in the original call of duty. I would obsessively quicksave that game, but I don't think I ever really made other manual saves than the quicksave, which meant I only really had that one quicksave. It was perfectly possible to quicksave just moments before you were shot, which happened to me quite often, especially when I played through the game on the highest difficulty (which gave the enemies pinpoint accuracy and meant you would often die from 1 or 2 rifleshots, also that the enemies threw grenades all the time). My stupidity and obsession with the quicksave button made my experience of that game so much worse it was ridiculous. I did that exact same quicksaving thing in Half-Life 2. I figured I was no chump, why would I go into a bunch of menus to save when I could press a single button instead? I backed myself into plenty of corners doing that.
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# ? May 11, 2017 18:02 |
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Randarkman posted:I actually ran into the same problem I had in Mafia in the original call of duty. I would obsessively quicksave that game, but I don't think I ever really made other manual saves than the quicksave, which meant I only really had that one quicksave. It was perfectly possible to quicksave just moments before you were shot, which happened to me quite often, especially when I played through the game on the highest difficulty (which gave the enemies pinpoint accuracy and meant you would often die from 1 or 2 rifleshots, also that the enemies threw grenades all the time). My stupidity and obsession with the quicksave button made my experience of that game so much worse it was ridiculous. Let me tell you about the system of rotating mid-battle quicksaves I used for playing through Serious Sam TFE and TSE on Serious difficulty.... Actually I think Croteam expected you to do that, or it was something they added in the HD releases because they knew it was a good idea, because you can set how many quicksaves you wanted the game to keep before overwriting the oldest one.
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# ? May 11, 2017 18:17 |
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I thought the thread title was kidding, but this is impressively disorganized crime.
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# ? May 12, 2017 00:04 |
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Part 18 is up now! There was only some rage in this episode, and there was even a surprise ending to a mission!
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# ? May 13, 2017 04:06 |
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pedrovay2003 posted:Part 18 is up now! There was only some rage in this episode, and there was even a surprise ending to a mission! Re: sniper mode: if I'm right it didn't work because the rifle you had wasn't scoped. Re: hiding weapons: You can't hide two long guns at once. If you do something that makes the game do it (like switching from a rifle to a handgun while you have a shotgun hidden) it just drops one. Re: ending: that mission has multiple endings. You found a new one. Usually there's either a shootout at the airport or if you manage to cut him off from getting into the airport you chase him until he goes off a cliff.
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# ? May 13, 2017 04:13 |
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sfwarlock posted:Re: ending: that mission has multiple endings. You found a new one. Usually there's either a shootout at the airport or if you manage to cut him off from getting into the airport you chase him until he goes off a cliff. I found the lightly-tap-his-bumper-to-death ending.
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# ? May 13, 2017 06:25 |
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After seeing 18 episodes of the shittiness of the design of this game, I'm beginning to understand why Tommy wants out.
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# ? May 13, 2017 06:39 |
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So it took like four attempts to kill a mafia boss' right hand man, but only one to kill the boss himself? Morello was not using his resources very well, was he.
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# ? May 13, 2017 07:33 |
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Momomo posted:So it took like four attempts to kill a mafia boss' right hand man, but only one to kill the boss himself? Morello was not using his resources very well, was he. Poil fucked around with this message at 09:09 on May 13, 2017 |
# ? May 13, 2017 09:07 |
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Poil posted:On the contrary, if everyone goes after the right hand first making him as unkillable as possible protects both and means he doesn't have to replace his right hand all the time. Whatever you say, Leon.
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# ? May 13, 2017 09:38 |
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Me and a friend once tried to set fire to gasoline using a lit cigarette (like a few liters in a barrel). Didn't work even when we tried a couple of times. A lit match worked wonders though, lit the whole thing up straight away.
Randarkman fucked around with this message at 19:42 on May 13, 2017 |
# ? May 13, 2017 19:21 |
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Randarkman posted:Me and a friend once tried to set fire to gasoline once using a lit cigarette (like a few liters in a barrel). Didn't work even when we tried a couple of times. A lit match worked wonders though, lit the whole thing up straight away. If I remember correctly, the ash deposit of a cigarette makes it very hard for it to actually light liquids on fire.
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# ? May 13, 2017 19:37 |
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That's because you're not igniting a liquid, you're igniting the vaporized fumes coming off the liquid. Likely what happened with the barrel is that the ash shielded the vapors from the lit part of the cig for the second of exposure it had, then it was immersed and snuffed out. A lit match is obviously more energetic and exposed. On pavement, you're more likely to keep part of the lit cig from being submersed and it has a better chance to ignite the fumes. Also, not doing the lucas bertone sidequests anymore? Skipped 2 in a row.
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# ? May 13, 2017 20:16 |
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OAquinas posted:Also, not doing the lucas bertone sidequests anymore? Skipped 2 in a row.
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# ? May 13, 2017 21:52 |
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Samovar posted:If I remember correctly, the ash deposit of a cigarette makes it very hard for it to actually light liquids on fire. I vaguely recall the Mythbusters trying this, and determining that, as cool as it looks on film, it's actually very hard to light a trail of gas with a cigarette.
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# ? May 13, 2017 21:57 |
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Poil posted:Aren't the cars he gives you a lot better than the other cars you get from the stuttering mechanic? Considering the game typically just wants you to take a car and stick with it the whole mission, it seems pretty pointless to learn how to steal a bunch of different cars.
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# ? May 13, 2017 22:30 |
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Momomo posted:Considering the game typically just wants you to take a car and stick with it the whole mission, it seems pretty pointless to learn how to steal a bunch of different cars.
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# ? May 13, 2017 22:32 |
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OAquinas posted:Also, not doing the lucas bertone sidequests anymore? Skipped 2 in a row. Yeah, I realize that we haven't been doing them; I'm usually just so frustrated by the time it offers one up that I'm completely out of energy. We'll do the next one it suggests.
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# ? May 13, 2017 23:32 |
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pedrovay2003 posted:Yeah, I realize that we haven't been doing them; I'm usually just so frustrated by the time it offers one up that I'm completely out of energy. We'll do the next one it suggests. That's fair. Pretty sure these were the worst missions in the game. ...either that or I've blocked out the trauma of what's to come. Guess you'll find out!
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# ? May 14, 2017 04:47 |
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I'd argue the ''worst'' mission is yet to come. The hardest parts are definitely behind you, though.
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# ? May 14, 2017 12:04 |
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Hitfreezy posted:I'd argue the ''worst'' mission is yet to come. The hardest parts are definitely behind you, though. The story at least picks up more from this point until the very end.
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# ? May 14, 2017 14:51 |
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You can actually blow up both the snipers simply by shooting the rolly things below them (no idea what they are). hitty fucked around with this message at 15:19 on May 14, 2017 |
# ? May 14, 2017 15:10 |
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Hitfreezy posted:You can actually blow up both the snipers simply by shooting the rolly things below them (no idea what they are). Holy hell, that would have saved some time. And it would have provided some much-needed satisfaction at that point!
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# ? May 14, 2017 16:59 |
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I'm pretty sure "you lucky bastard" referred to that guy's repeated evasions of assassination attempts.
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# ? May 15, 2017 03:07 |
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Glazius posted:I'm pretty sure "you lucky bastard" referred to that guy's repeated evasions of assassination attempts. Ah, yeah, I guess I can see that. The timing of it was just ridiculous.
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# ? May 15, 2017 05:47 |
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pedrovay2003 posted:Ah, yeah, I guess I can see that. The timing of it was just ridiculous. Yeah, especially if you've been beating your head on that mission for two hours I can see how it wasn't fresh in your mind.
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# ? May 15, 2017 23:59 |
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Part 19 is up now! This was kind of an interesting departure from a lot of the other missions in the game.
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# ? May 17, 2017 02:43 |
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Why? Why was there a piece of balcony that breaks? Simply to say 'gently caress you' to the player?
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# ? May 17, 2017 06:43 |
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Samovar posted:Why? Why was there a piece of balcony that breaks? Simply to say 'gently caress you' to the player? ...yes? Half this game is about figuring out new ways to piss off the player. Or at least I hope it was--otherwise hooo boy, it was badly designed. Car offered for that mission was the Lassiter Appolyon Lassiter V16 Appolyon 2,500 kg 230 HP (170 kW) 110 mph (175 km/h) Sixteen cylinder 7413 ccm Three speed
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# ? May 18, 2017 01:08 |
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OAquinas posted:Car offered for that mission was the Lassiter Appolyon As awesome as it would have been to have a car that fast, I think I'd constantly be too worried about getting a ticket to use it. Video games are fun, aren't they?
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# ? May 18, 2017 04:25 |
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pedrovay2003 posted:As awesome as it would have been to have a car that fast, I think I'd constantly be too worried about getting a ticket to use it. Video games are fun, aren't they? Mafia: the game of shooting people and desperately avoid speeding tickets ...there may have been some communication breakdown during planning sessions.
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# ? May 18, 2017 04:44 |
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It could have been thematic choice, remember that Capone was taken down for tax evasion, not the murders.
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# ? May 18, 2017 06:22 |
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OAquinas posted:Mafia: the game of shooting people and desperately avoid speeding tickets No, that part of the game was on purpose. It may be a bit awkward but it's a deliberately absurd contradiction. The mafia will put a lot of effort (in this case, that "effort" is quasi-forcing the player to behave responsibly in an open world driving game) into putting on the appearance of following the law - no speeding, legitimate businesses, etc - so they can perform incredibly illegal and violent acts without drawing attention. Here you are going to break into an abandoned prison, murder a dozen people, assassinate a politician... but you better not speed on the way there, otherwise the police might get annoyed and you'll be late! Also it is entirely possible to puncture the fuel tank and lose fuel, along with things you've already noticed such as the transmission breaking, because the cars do have, for the time, very detailed damage modelling. From what I can tell one the bullets fired at you when you were driving away from the prison the first time must have hit your fuel tank.
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# ? May 18, 2017 06:36 |
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OAquinas posted:Half this game is about figuring out new ways to piss off the player. Or at least I hope it was--otherwise hooo boy, it was badly designed. edit: I'm pretty sure Mafia was picked as Game of the Year 2002 by the Pelit magazine (and/or its readers) here in Finland, so I guess we were still into that kind of design at the time. DMorbid fucked around with this message at 08:47 on May 18, 2017 |
# ? May 18, 2017 08:39 |
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Samovar posted:It could have been thematic choice, remember that Capone was taken down for tax evasion, not the murders. THERE'S a sequel that needs to happen. EDIT: Mafia 4: Hey, He Didn't Fiiiiiile! pedrovay2003 fucked around with this message at 16:17 on May 18, 2017 |
# ? May 18, 2017 14:00 |
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# ? May 6, 2024 12:26 |
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pedrovay2003 posted:THERE'S a sequel that needs to happen. Be the mob accountant.
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# ? May 18, 2017 23:42 |