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https://www.youtube.com/watch?v=ee925OTFBCA&t=13s
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# ¿ Mar 14, 2017 17:21 |
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# ¿ May 14, 2024 07:37 |
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Larry Parrish posted:Lmfao. Why is bunny hopping a character ability. In a quake game. It's also something everyone else can do.
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# ¿ May 12, 2017 03:19 |
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From what I've played and seen it's sort of like they think everyone forgot how to play Quake so it will only be a bunch of people really digging into character bullshit or whatever when really if the game survives past a month everyone will just be Visor or whatever the good character is, which looks like Visor at the mome... It's pretty fail. Plus the game just doesn't feel right and it doesn't have quake engine console commands.
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# ¿ May 12, 2017 03:21 |
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It's kind of alright in games like Overwatch or whatever when you know where people are anyway. lmao
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# ¿ May 12, 2017 04:11 |
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In Overwatch's attempt at CTF it's still full sized maps but you have to stand on the flag for 15 seconds without taking a single damage and the flag is 3 feet in front of the enemy spawn door. So practically speaking there is 100% no way to pick up a flag unless you've already killed the entire enemy team and just did it, and did it in front of their spawn already. And because of that and how the game works, if you got the flag outside of the little gated area where people spawn, there's nothing anyone can do to stop you even if you're the slowest character in the game. So most of the map is worthless. Why the hell did all the developers in the world suddenly forget how CTF is supposed to work.
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# ¿ May 12, 2017 17:37 |
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Major Fail: Weapons respawn in 3 seconds in this version of Quake's TDM. I can only imagine what they'll gently caress up with CTF. Are they going to give people regenerating health. Loadouts already gently caress it up. Will you have to wait by the flag to pick it up. Will you be unable to shoot withg the flag. Maybe they'll make it so your health ticks down if you have the flag. These retards are murdering Quake in cold blood in insanely demonic and hosed up ways and it's pissing me off.
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# ¿ May 12, 2017 17:41 |
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I'd love to meet bright mind at Bethesda who saw the perfectly elegant, anti-camping constant-activity solution to TDM and CTF and every other mode ever made, that Quake provided 30 years ago and thought it needed to be modernized. *loads USP-S and dons a trench coat filled with smoke grenades* Todd, get ya boy a tour of the Quake HQ.
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# ¿ May 12, 2017 17:48 |
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https://www.twitch.tv/cypheronline Here's one of the best Quake players in the world playing it. I wish I had more time to watch before work.
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# ¿ May 12, 2017 17:51 |
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Actually I don't. It looks so fail. lmfao
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# ¿ May 12, 2017 17:53 |
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In Training posted:Oh also between the last beta and this public one they patched it so that if you're shooting the LIghtning GUn but not hitting anybody with it the projectile is invisible which is retarded. It's not a projectile but wtf.
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# ¿ May 12, 2017 17:56 |
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This is a really bad looking game to spectate also. When you could turn off textures and stuff the game looks timeless and it looks great on a stream.
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# ¿ May 12, 2017 17:59 |
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Slash used to be cool. Now she sounds like a Rugrats character.
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# ¿ May 12, 2017 18:00 |
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Dude.
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# ¿ May 12, 2017 18:01 |
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# ¿ May 14, 2024 07:37 |
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Larry Parrish posted:The last game I played that had traditional Ctf and didn't gently caress it up somehow was tribes ascend Except how it was in Tribes Ascend.
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# ¿ May 13, 2017 05:49 |