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VikingSkull posted:A week in and it's pretty amazing that the tryhards haven't broken the gameplay yet. I think the collapsing blue circle has something to do with it.
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# ¿ Mar 31, 2017 14:44 |
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# ¿ Apr 28, 2024 07:06 |
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I was watching Summit1G's stream a couple days ago, it was difficult to have audio on while doing it because he'd be whining in an ear piercing note constantly, audio off wasn't bad. When my buddy and I see a lot of other players jump out of the plane at the same time as us we create as much distance to others as possible, getting into early fights just isn't worth the risk of the other guys getting the good guns first.
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# ¿ Mar 31, 2017 14:55 |
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The only thing I learned from voice chat is China is #1.
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# ¿ Apr 3, 2017 17:47 |
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VikingSkull posted:Avoiding contact until late game is definitely the only thing approaching a meta strat this game has. Though, skirting the circle does leave you open to getting wrecked by players who camp the circle and/or get lucky with drops and circle placement. My squad usually tries to stay in the circle as deep as possible at all times because moving is bad and you should feel bad for going across open ground. Yeah, sticking outside the blue circle early game doesn't hurt too much especially when you're all decked out in gear and 50 bandages. Last night, the driver in my group crashed our car right when we finally made it into the circle, and another squad opened up on us immediately, it was a bloodbath. Please drive safe out there, guys.
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# ¿ Apr 5, 2017 17:15 |
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Does that trick work from all cars and seating positions?
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# ¿ Apr 5, 2017 20:34 |
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Doorknob Slobber posted:if my whole team dies in team play I just hop in a car and drive around like a maniac until I die or the gas runs out I find that sticking it out lone wolf in a squad match has some benefits, like you won't attract a whole lot of attention, and you don't need to split up the loot you find.
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# ¿ Apr 5, 2017 21:25 |
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Right now grenades suck because they're the only way to deal with dudes camping in a shack, I hope we'll be able to send some rounds through thin walls at some point.
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# ¿ Apr 5, 2017 23:28 |
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If you're close enough to get hit by all the pellets you should go down.
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# ¿ Apr 10, 2017 22:50 |
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Perestroika posted:The takedowns look cool and everything, but I can't think of a more superfluous addition to this style of game. So far I've managed to get within touching distance of an enemy exactly one time, and that was mostly just because I wanted to see just how oblivious the guy could be (the answer was very). I can't count the number of times someone has entered a building I've been camping, having a humiliation kill would be nice when I don't have a frying pan on me at the moment.
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# ¿ Apr 12, 2017 21:03 |
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Afkmacro posted some instructions on how to increase your FOV a few pages back.
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# ¿ Apr 13, 2017 14:10 |
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This is the best of what we got right now, people who love this genre are willing to overlook the problems. Either PUBG will be optimized or something better will come along, the demand is obviously there.
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# ¿ Apr 16, 2017 17:07 |
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Mesadoram posted:M16 burst is crazy deadly up close. It shreds people in seconds, it's wonderful. And with an ACOG scope it's a great long range weapon.
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# ¿ Apr 16, 2017 17:36 |
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If you drive a vehicle against a thin wall someone in the car can shoot through it.
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# ¿ Apr 16, 2017 18:01 |
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The Kar98 is good even if you don't get headshots, the majority of late game combat revolves around peeking behind trees and rocks for a quarter second, and that bolt action rifle suits that style well.
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# ¿ Apr 17, 2017 19:35 |
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quote:Adjusted the volume of the footsteps
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# ¿ Apr 18, 2017 15:27 |
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He's turning lag mode on, teleporting enemies to him, shooting them, and turning lag off. If he never toggled the hack's lag mode they wouldn't have remained after the teleportation. That hack isn't really moving the players, it's just giving the hacker a chance to get cheap shots. That lag mode has some chances to mask your nefarious deeds such as peeking around corners without ever getting shot in return.
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# ¿ Apr 19, 2017 17:22 |
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https://clips.twitch.tv/BeautifulRudePandaSaltBae
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# ¿ Apr 20, 2017 13:59 |
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I tend to hang in the outside edge of the circle if it's along a cliff or beach.
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# ¿ Apr 20, 2017 21:02 |
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Ostentatious posted:learn to love yr 686 w/ a scope I'm pretty sure the 686 can't have a scope, you can put a choke and bullet loops on it, would be nice though!
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# ¿ Apr 21, 2017 15:50 |
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https://clips.twitch.tv/MuddyDependableEelMrDestructoid
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# ¿ Apr 23, 2017 14:09 |
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LampkinsMateSteve posted:
I agree, being in someone else's car doesn't mean you're buddies.
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# ¿ Apr 23, 2017 16:16 |
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Meyers-Briggs Testicle posted:I don't think I've ever intentionally set foot in pochinki or rozhok. Is either town actually worth fighting in or is "long parachute or car/boat to zharki/lipovka/primorsk/novo" better They're good towns. Sometimes you'll be surprised how few players will visit towns on the direct flight path.
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# ¿ Apr 24, 2017 16:40 |
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https://clips.twitch.tv/CoweringSnappyTigerChefFrank
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# ¿ Apr 24, 2017 16:57 |
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eonwe posted:ive played like 20 or 30 games split between solo / pub queue and i havent won yet Play passive until you know 100% you can go for a kill and get away with it.
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# ¿ Apr 24, 2017 19:05 |
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Click it, don't hold it down.
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# ¿ Apr 24, 2017 19:07 |
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Another way to look down the sight or scope is to press V to toggle first person, and ADS should work then.
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# ¿ Apr 24, 2017 19:16 |
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DreamShipWrecked posted:Never any survival meters like hunger or thirst. Never. Agreed 100%.
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# ¿ Apr 25, 2017 23:20 |
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Knifegrab posted:God I hope they make hardcore servers a priority I hope they add the FOV slider first, I can't stand how narrow the view is in first person right now.
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# ¿ Apr 27, 2017 20:14 |
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What the fuuuuck man.
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# ¿ Apr 27, 2017 21:07 |
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Speaking of loud vehicles, they need to tone down the braking sound volume, it's freaking LOUD when I'm in the car, maybe they can just lower the volume for players in the vehicle and keep it loud for others.
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# ¿ Apr 28, 2017 16:21 |
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I like to steam to Twitch and just watch my own past broadcasts on my free time when I'm not at home, it lets me criticize my mistakes.
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# ¿ May 2, 2017 21:05 |
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Why are ACOGs so rare now? I could swear they were more common a few weeks ago prior to that last big patch.
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# ¿ May 3, 2017 17:13 |
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Gunder posted:Is there some secret to locating AR suppressors? Every fucker seems to have one after the 30 remaining mark has passed, but I seldom ever find them. Suppressors spawn literally everywhere but are hard to see on the floor sometimes.
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# ¿ May 3, 2017 17:29 |
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https://clips.twitch.tv/RefinedPopularHornetKeepo
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# ¿ May 8, 2017 14:59 |
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Yeah, OBS. I didn't like how Shadowplay works at all.
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# ¿ May 8, 2017 16:52 |
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What's your upload speed? I'm streaming 1080p 60fps at 6 megabits.
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# ¿ May 8, 2017 17:19 |
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qkkl posted:Is this game mostly finished, with only bug fixes being made until it's ready for a full release? Or are they planning to add new features like the a death cam that shows how you died? They do plan on adding a new gun every month prior to the official release.
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# ¿ May 8, 2017 18:35 |
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Carebearz posted:LMG's I hope all LMGs they add remain crate-only like the M249 cause that thing is too good to find in a building.
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# ¿ May 8, 2017 18:44 |
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Bohemian Nights posted:
Switching the in-game voice chat to team only doesn't do anything about silencing yourself to enemies.
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# ¿ May 8, 2017 20:49 |
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# ¿ Apr 28, 2024 07:06 |
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https://clips.twitch.tv/NastyClumsyTaroBlargNaut
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# ¿ May 15, 2017 15:15 |