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The new Doom feels like a bunch of monster arenas tacked on and stapled together, and feels little like the old Doom which had some great level design.
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# ¿ Mar 28, 2017 14:40 |
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# ¿ May 12, 2024 01:30 |
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8-Bit Scholar posted:Clearly somebody didn't explore the new DOOM and its ten dozen secret passages and vertical areas. I have. Still didn't stop the game from being a long corridor of monster arenas. It was like all they looked at were the add-ons to Doom 2 and thought that was what the Doom experience was about.
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# ¿ Mar 28, 2017 15:15 |