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The Legend of Zelda: The Minish is the 12th game in the main Zelda series. Released in 2004 (2005 in North America and Australia) the game was developed by Capcom and released for the Game Boy Advance. In all honestly, I don't know too much about the game in terms of story and content. I have never actually played this game before, making this a blind LP. What I do know is that it involves the bug-sized Minish, a race of tiny creatures that are apparently responsible for Rupees found in weird places like rocks and bushes. It is the third Zelda game to be mainly developed by Capcom, the first two being Oracle of Seasons and Oracle of Ages, though Nintendo oversaw the project. Why this game? Simply put, I'm continuing my LP series of Zelda games and The Minish Cap is second in the timeline, so that's why I'm playing it. That, and it will be nice to play it since I've never done so before. I've heard very little talk, either good or bad, about this game and I'm excited to see for myself how it fares to the other Zelda titles and in general. It's been a long time since I've been able to dive into a Zelda game for the first time, and it'll be nice to experience that again. About the LP: Unlike my last LP, this one will be a live, blind playthrough. I've never played The Minish Cap and really only know the overarching details about it. I don't particularly plan to 100% the game, especially since that'd probably require looking up a guide, and I really don't want to do that. If I get stuck on a puzzle or something for too long, I'll make sure to edit out my wandering around trying to figure out what the heck to do. I will mainly be talking about what I think of the game as I go through it, commentating on all the things I'm seeing for the first time. And I should note I won't be reading the dialogue out loud, so no need to worry if that bothers you. At the moment, I have no gameplay recorded, as I want to allow the thread to pick what Link's name is this time around before I begin. As a warning, since it came up in the Sandcastle thread, I WILL be talking during cutscenes, just so people know if that kind of thing bothers them. Schedule: No particular schedule in mind, really. No specific days of the week for uploading. I will say I will mainly be uploading and recording during the weekdays, and very rarely on the weekends. Spoilers?: Please, no story-related spoilers. THE ADVENTURE PROPER: Part 1 - The Festival Part 2 - The Minish Cap Part 3 - The Deepwood Shrine Part 4 - Kinstones Part 5 - Mt. Crenel Base Part 6 - Mt. Crenel Part 7 - Melari Part 8 - Cave of Flames Part 9 - The White Sword Part 10 - The Elemental Sanctuary Part 11 - The Pegasus Boots Part 12 - Castor Wilds Part 13 - The Wind Ruins Part 14 - The Fortress of Winds Part 15 - Of Library Books and Kinstones Part 16 - The Power Bracelets Part 17 - The Flippers Part 18 - The Flame Lantern Part 19 - The Temple of Droplets Part 20 - Royal Valley Part 21 - Cloud Tops Part 22 - Palace of Winds Part 23 - The Wind Element Part 24 - Dark Hyrule Castle Part 25 - Dark Hyrule Castle II Part 26 - Vaati TheLoneStar fucked around with this message at 06:17 on Apr 23, 2017 |
# ¿ Mar 29, 2017 00:27 |
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# ¿ May 21, 2024 01:49 |
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As I said in the OP, I am allowing this thread to name Link for me. I'll start on the LP officially on Thursday, so for the rest of today and tomorrow, anyone can suggest what his name should be, and I'll pick my favorite. Note: The game only allows six characters for Link's name. This post will also be reserved for anything else in the future if need-be.
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# ¿ Mar 29, 2017 00:30 |
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Lizard Wizard posted:Our hero shall be A reasonable pace of videos this time. Yeah, yeah. I get it. Choco1980 posted:Oh by the way, I enjoy the thread title. Very inspired. Aha, thanks man. I was hoping someone would catch that. Without further ado, the first two videos are here: Part 1 - The Festival Part 2 - The Minish Cap
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# ¿ Mar 30, 2017 21:21 |
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savixeon posted:Phantom Hourglass and Spirit Tracks were other zelda games that didn't have the master sword. Oh yeah, that's right. I had completely forgotten about that.
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# ¿ Mar 31, 2017 13:36 |
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Funny thing, Tri Force heroes went right under my nose somehow. Didn't even know the game existed until about a month ago when a friend made an offhand comment about it. Also, just one video for today: Part 3 - The Deepwood Shrine Tell me I'm not the only one that thinks these ChuChus look like old Homestar Runner.
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# ¿ Mar 31, 2017 21:19 |
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Carbon dioxide posted:I'm quite sure you can push or pull one of those blocks blocking the chest in front of the boss room. Maybe you were at the wrong pixel? Maybe. But unless there was something really special in it, I probably won't go back for it. And that sounds good, though I'll probably just try and get each dungeon done in one sitting anyway from now on either way. Edvarius posted:I like how this dungeon emphasizes early on how different the world is at that size by making a basic enemy some gargantuan boss creature you need special tools to defeat. I'm liking that so far too, I'm excited to see what the other bosses are like, seeing a normally harmless enemy from a different angle like that was pretty interesting.
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# ¿ Apr 1, 2017 18:05 |
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And here's an update: Part 4 - Kinstones Part 5 - Mt. Crenel Base I only realized the (really obvious) thing I missed as I was reviewing Part 5 in my editor. At least I know what to do for next time.
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# ¿ Apr 4, 2017 00:59 |
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savixeon posted:I'm surprised that you never thought to check any of the sign posts in Hyrule town when you were looking for Mt. Crenal. Well, at first I was mainly just looking around and seeing what the town was like. And I also sincerely didn't even see the signs. Probably too busy stalking the Postman. And yeah, those are welcome. Though I do now know what I have to do, I only noticed (somehow) that bombable rock during editing.
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# ¿ Apr 4, 2017 04:21 |
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savixeon posted:If you know what to do now then I'll just give you some tips. Alright, thanks man. Will keep those in mind later. But...does that mean those grey things I bombed on the mountain AREN'T oddly spiky rocks? That's what I assumed they were.
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# ¿ Apr 4, 2017 07:07 |
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For some reason after I learned I could use the Gust Jar on them I thought they were like, thorny bushes. Dunno why they'd be there, but... Either way, time to overcome this mountain: Part 6 - Mt. Crenel Part 7 - Melari This dungeon item gets my vote for the most oddly specific power of an item in any Zelda game.
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# ¿ Apr 5, 2017 01:45 |
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savixeon posted:I guess I should have explained how you're supposed to stab the wall since you were just slashing it. To stab a wall so you can tell if it is bomb-able you need to charge up a spin slash, hold it, and then run into the wall sword first. When you do that you'll hear the sound of the sword hitting the wall. Well drat, you're right. My bad entirely on that one, could have sworn you said slash before. And yeah, it's odd but in a good way. "Congrats you can flip poo poo now!" It just tickled my funny bone.
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# ¿ Apr 5, 2017 03:27 |
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Only one episode for today, but now I got the Fire Element: Part 8 - Cave of Flames I looked up the boss' name and found out he's appeared in a few other Zelda games. Didn't even recognize him here.
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# ¿ Apr 6, 2017 01:20 |
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Didn't make as much progress as I would've liked: Part 9 - The White Sword Part 10 - The Elemental Sanctuary Probably won't upload again until Monday. If anyone has any more hints or tips for me, this would be the best time.
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# ¿ Apr 6, 2017 22:08 |
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I feel like I made pretty good progress here: Part 11 - The Pegasus Boots Part 12 - Castor Wilds This game is absolutely burying me in Kinstones, I had assumed these things would be really rare. And I mentioned how I wasn't too impressed with the enemy roster in the game so far, not very many new faces and the like. What do you guys think?
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# ¿ Apr 11, 2017 02:08 |
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savixeon posted:Also I think you can kill the armos statues by shooting them in the eye a few more times but I might be mis-remembering. Yeah, I really should've thought of that. And I think maybe, but I swear it was a really huge block bigger than the biggest I've pushed so far, so I assume I need more Link clones. I'll go and check soon either way. And here we go: Part 13 - The Wind Ruins Part 14 - The Fortress of Winds I actually do have one more video recorded making further progress, but I'm saving it for tomorrow because I have no time to record then.
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# ¿ Apr 12, 2017 01:19 |
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savixeon posted:You're doing pretty well right now so I'll share some info about some of the monsters you ran into. All noted, thanks for the continued advice, man. And I'll be honest, I completely forgot I even had the Boomerang. Just one video today: Part 15 - Of Library Books and Kinstones I didn't make nearly as much progress as I was hoping. I know what to do now and I feel stupid for missing what I was supposed to do. TheLoneStar fucked around with this message at 00:29 on Apr 14, 2017 |
# ¿ Apr 13, 2017 02:07 |
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savixeon posted:I'm glad I can give good advice. You mean the dirt on the ground inside of the Mole Mitt areas? And I'm liking the game so far, wanna wait until I'm done for final judgement but it's solid from what I've played. And here I actually make progress: Part 16 - The Power Bracelets Part 17 - The Flippers Maybe no videos until Monday.
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# ¿ Apr 14, 2017 00:29 |
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BernieLomax posted:Hey, I must say I like this LP a lot. While blind, you manage to have a steady progress, solve puzzles exactly fast enough (but god drat it's close sometimes), and excellent release pace. I guess I should post it in the recommended thread, but hey, here we are. Go go. I appreciate that, man. I think it's just because I'm used to how Zelda puzzles work that I manage to figure them out relatively quick. Doesn't stop me from getting caught up on stupid poo poo like talking to that dog as Minish Vaati. Only one video today: Part 18 - The Flame Lantern As far as Ice Dungeons go this isn't TOO bad so far, it's mainly just a few areas with slippery ice which gets a bit grating.
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# ¿ Apr 18, 2017 01:23 |
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Quantum Toast posted:Yeah, ice can kind of mess you up when you need the right positioning for something. I've always hated ice levels, no matter what game they're in. And I kind of hope not, the mechanic has gotten old at this point. But now we must venture forth: Part 19 - The Temple of Droplets Part 20 - Royal Valley I dunno if I just suck, but that boss was dreadfully annoying.
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# ¿ Apr 19, 2017 03:16 |
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Quantum Toast posted:I've always wondered if there's some trick to that fight I'm not spotting, because I do it the same way as you and it just seems far tougher than it should be. I dunno, I can't think of anything. Bombs made the most sense, but it very clearly didn't suck them up. Ah well, the fight's over so I guess it doesn't matter now. What does matter is this update. Time to walk on the clouds: Part 21 - Cloud Tops Part 22 - Palace of Winds I just wonder if saving Zelda is worth it, maybe Vaati should go back home and sleep. TheLoneStar fucked around with this message at 01:25 on Apr 23, 2017 |
# ¿ Apr 21, 2017 00:52 |
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Quantum Toast posted:Yeah, that's the real reward for playing Luigi's Mansion earlier. If you don't save Gregal before you reach the clouds the proper way, you can't get it anymore. Well, that explains it. And it's so odd considering the role Light Arrows usually play. They're almost always something received near or in the final temple to use against Ganondorf, or something similar. We're nearing the end: Part 23 - The Wind Element Part 24 - Dark Hyrule Castle I may have gotten a bit frustrated in this batch... TheLoneStar fucked around with this message at 03:45 on Apr 22, 2017 |
# ¿ Apr 22, 2017 01:28 |
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Skoob posted:Its a shame you never found the five mysterious walls. Wait, EIGHT swordsmen? Man, I had no idea there were so many. Didn't know about the walls either. Cloud Potato posted:Those fairies really seem underpowered compared to the rest of the series. It might be worth considering other bottle options, like Lon Lon Milk or Red Potion from the witch. Yeah, I think if I run out of faries again I'll get milk instead.
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# ¿ Apr 22, 2017 17:33 |
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# ¿ May 21, 2024 01:49 |
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And now I am done with this adventure. The Finale: Part 25 - Dark Hyrule Castle II Part 26 - Vaati The game kind of got to me at the end, I got a bit annoyed with the final areas. But still, overall I enjoyed the game. I find the graphics nice, it has some amusing minor characters (though not really many major ones you talk to more than once), and some interesting dungeons. As I mention in the video, I feel the shrinking aspect is underused to the point where I wonder why they even bothered. It's like if in Wind Waker you only sailed to the first dungeon or two and then never again; or at least very sparsely. And this disappointed me because I enjoyed what little Minish time I DID get. The ending areas got frustrating, with the start being that damned ice dungeon and continuing on until the end. Maybe I just suck, but it still dampened my mood a bit. Definitely a game I like, and I'll probably play it again one day. I just don't think I'll be in a rush to do so. So, thanks for people who gave me tips and hints on what to do, I appreciated all that, even if I didn't manage to find all the secret stuff.
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# ¿ Apr 23, 2017 06:18 |