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Fair notice: I'll actually be doing a new Brewhaus thread for Ahmonket release. I won't be using I CAST MOUTH as the title, though I do hope to yell it at opponents at prerelease.
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# ¿ Apr 18, 2017 21:32 |
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# ¿ May 2, 2024 09:26 |
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C-Euro posted:1. Play spells I needed a budget-ish modern deck because of the death of standard so I put this together roughly. I had a large swath of the cards for a version of this still laying around from their times in standard, minus the enemy fetches and the b/r fastlands. It's actually not bad for the type of pile it is. I run four Swiftspear because any less is just stupid.
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# ¿ Apr 27, 2017 01:24 |
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Speaking of getting lost in the Fieldar Guardian Ban chat: I made a new Brewhaus thread that I'm about to go completely redo the drat OP to reflect the lack of Cat Combo! https://forums.somethingawful.com/showthread.php?threadid=3818520 WE CAN ALL CAST MOUTH AT THE CAT SNAKE.
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# ¿ Apr 27, 2017 02:05 |
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I love reading the salty comments of people pissed off that the lynchpin of their deck got banned and how it hurts their confidence in wizards. Guess the gently caress what you poo poo stain? Your rear end counts for about negative one billion percent compared to a casual FNM player who shows up and buys packs to have fun. Cat combo was only fun when you were in a position to utterly ruin that turn with a Kozilek's Return or something along those lines.
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# ¿ Apr 27, 2017 02:25 |
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ShaneB posted:Here That actually looks like fun to play.
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# ¿ Apr 27, 2017 14:37 |
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BizarroAzrael posted:Anyone know why the Brewhaus is locked? I put up the new thread right as the Cat Ban happened.
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# ¿ Apr 28, 2017 17:33 |
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Lone Goat posted:Exactly this. Watch the deck tech with UR Emerge and when the guy gets asked why he didn't play Fiery Temper he makes a protracted fart sound for like a minute straight. Which just got to show you how dumb of a deck builder this guy is considering U/R Emerge has had a pretty solid 75 even through infinite cat festival. Pulling Firey Temper from the 75 is the worst instant he could have yanked, especially for a 2cmc creature that just turns on opposing Fatal Pushes. I went 3-1 with the deck on Friday with my match loss being due to screw in game one and and flood in game three of round 1. I beat the mardu 75 that won this scg fairly convincingly in round four.
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# ¿ May 1, 2017 05:50 |
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Mezzanon posted:But seriously drop the money for the mana dorks or don't play the deck. T2 Geist is no joke. It wasn't a joke in standard, and it's not a joke in modern.
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# ¿ May 16, 2017 18:35 |
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Mezzanon posted:I respectfully disagree. I played marvel 3 times and beat marvel three times same with the two other people on emerge that I saw over the weekend. Game one you attack from enough angles and put on enough pressure that you can usually win through an ulamog, assuming they hit a T4 ulamog. Post board you have a hate package that is insanely strong. I mean I've been playing the deck for months so I have a good few reps, but chaining deep fiends still wins games. What list are you on right now?
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# ¿ May 30, 2017 03:19 |
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I put up a list in the brewhaus a few weeks ago, but I haven't played since then. It's was a bit of a spitball with some changes.
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# ¿ May 30, 2017 05:25 |
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Mezzanon posted:Don't walk into censor ya dingus.
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# ¿ May 30, 2017 18:26 |
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Lgs I play at does $6 fnm, you can use credit for it, two packs per head. They start off with standard and if that doesn't fire they ask what people want to play. Either ends up a draft or modern. Standard has been good enough that we're fine playing it.
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# ¿ Jun 4, 2017 01:47 |
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Crackling Doom forever in Standard.
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# ¿ Jun 4, 2017 21:45 |
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TheKingofSprings posted:Magic: The Gathering: IS MAHVEL, BAYBEE Let's at least get the reference right here. East coast baybee Thraben were u at?
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# ¿ Jun 5, 2017 05:35 |
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DangerDongs posted:Are the good U/R emerge lists running bloodrage brawlers and/or fiery tempers? I can only find one deck on MTGgoldfish Most of the people here still playing it are on firefly temper builds. Reduce//Rubble is probably the best card from ahmonket to slot into the deck. Rubble is a beating.
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# ¿ Jun 25, 2017 00:26 |
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Am I crazy in thinking that this Maria/Melissa commentary combo at the GP is pretty good? I mean, the stream sucks balls, but the commentary has been pretty on point.
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# ¿ Aug 6, 2017 17:00 |
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Johnny Five-Jaces posted:i think the one thing we can come together on is that frank lepore is the worst on that site, both at making content and being a human being You take that back! MURDERGOATS was the pinnacle of stupid brewing. Seriously though, the last couple of standard seasons have sucked for brewing and the brewhaus keeps getting buried because there's nothing to talk about.
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# ¿ Aug 7, 2017 14:34 |
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poo poo, I think I'm going to be saying yarrrr a lot when I got to combat.
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# ¿ Aug 29, 2017 14:41 |
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This card makes my dick ROCK HARD. I loved me some Outpost Siege/older Chandra that had the zero that did this. Three spells in a turn isn't a stretch if you're set up for it, repeatable damage is awesome, and it doesn't completely suck in multiples because the transform is a may.
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# ¿ Sep 15, 2017 00:00 |
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Angry Grimace posted:But the current Chandra costs exactly the same as the old one and also does the same ability as this card. As a plus. And pings your opponent for 2 when you don't use the card. You run three of this and three Chandra. And shoot everything.
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# ¿ Sep 15, 2017 14:45 |
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Ok mcmagic, here's a stupid deck I plan on running for FNM week one that you're going to love to pick apart: Deck: Drakenap + Cannons! //Lands 6 Island 6 Mountain 4 Ramunap Ruins 4 Spirebluff Canal 4 Sunscorched Desert //Spells 4 Abrade 3 Chart a Course 4 Lightning Strike 4 Opt 3 Reduce // Rubble 4 Shock 3 Vance's Blasting Cannons //Creatures 4 Champion of Wits 4 Enigma Drake 3 Hazoret the Fervent Display deck statistics
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# ¿ Sep 17, 2017 03:45 |
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Lone Goat posted:Definitely don't do this. In a 30 card minimum format where the metagame is skewed heavily towards mill, it’s a reasonable call.
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# ¿ Oct 8, 2017 17:46 |
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I just about lost it with Better Than One. Side quest is great too. I hope they reprint rear end Whuppin’
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# ¿ Nov 16, 2017 21:43 |
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That Chupacabara rant was awesome.
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# ¿ Jan 7, 2018 04:13 |
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Rinkles posted:Is that Path of Mettle deck as dreadful as it looks? Like red aggro with some crap thrown in. How does it ever flip Mettle against a deck with any removal? From goldfishing a slight variant (-1 Hazoret, -1 Ahn Crop, +1 raptor, +1 chandra because of card availability) AND treating Path of Mettle as if it needed three creatures to flip, I can tell you it’s not even close to dreadful. EVERYTHING you have sets the motherfucker off and it helps gently caress with combat math. The deck pretty consistently goldfishes turn five kills. And that’s with me being an idiot and playing path incorrectly. What I’m saying is even if it took three creatures for PoM to flip, it’s completely In Line with what the deck wants to do YeehawMcKickass fucked around with this message at 23:32 on Jan 24, 2018 |
# ¿ Jan 24, 2018 23:24 |
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FNM report: 4-0 first place on a Mettle Red variant (https://deckstats.net/decks/107/898566-mettle-red) Also, this game is stupid and I don't know why I play it sometimes R1 2-0 v Maraud Vehicles Nothing really incredible happened game one, but my start on game two was t1 mountain, bomat, t2 attack, mountain, double Rigging Runner. Opponent did eventually stabilize in game two with a Hazoret, but a top deck Ahn-Crop Crasher stopped that poo poo. R2 2-1 v a spicy Approach deck running Sea Legs main. Game 1 was just me running him down, which is what should have happened. Turn 3 Path of Mettle screwed up his game plan horribly This is where the night starts getting stupid G2 land, Rigging runner Attack, land, Double rigging runner haste creature, attack, he's at 10 small attack, settle the wreckage offs my bigger runners bumping my land count up drop ahn-crop, drop hazoret swing for ten and get wreckage'd again Concede two turns later G3 AKA MAXIMUM DUMB I take the play and Mulligan to four keeping 2 mountain, Daring Buccaneer, and a hazoret T1 mountain, draw another hazoret T2 mountain, draw a mountain T3 DRAW ANOTHER HAZORET, mountain, full price buccaneer T4 draw mountain, attack, cast hazoret, opponent has done little more than do a point of damage to himself with deserts casting Search T4 draw strike, cash strike, discard hazoret #2 to hazoret 1 for 2, swing to drop him to seven. Opponent casts Gideon of the Trials with all his white mana, and plus' on Hazoret T5 draw mountain, play it, legend rule Hazoret, attack for lethal This game is stupid R3 2-0 v Approach (warning, more stupid magic games) G1 was basically what you expect G2 was both of our decks being stupid where he couldn't draw something to try to finish, and I kept hitting land pockets after being on the receiving end of multiple settle the wreckage. I finally draw a sideboard Chandra with a lighting strike in hand and finish it. Worst game of magic I've been involved in for a long time, but was at least interesting to watch. R4 2-1 v B/W Vampires G1 I draw horrible and lose, the one main deck abrade has a nasty habit of showing up at the worst possible time in game 1 G2 He drops Authority of the Consuls turn 1. Path of Mettle helps weaken his board, Tower of Metzali shuts down most of his attacking, then Glorybringer finally seals the deal. I win at 5. G3 was nearly a carbon copy of game 2, but I was in slightly better shape because I drew some removal before getting Path of Mettle online. Board states build up, but an alpha strike with Hazoret, a no counter Runner, a counter'd Runner, Fanatical firebrand, Ahn-Crop Crasher, and Glorybringer plus a Shefet Dunes activation was more than enough to end it. Round 4 was probably the best overall match, took a lot of effort and planning. But the night was still stupid and oh god why do we play this game?
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# ¿ Feb 3, 2018 19:25 |
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Pac-Manioc Root posted:Path might be a very real deck. Go back a few pages and look at my FNM report where I was on Path. The deck is legitimate, especially now that there are four different viable one drops.
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# ¿ Feb 4, 2018 23:00 |
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TheDemon posted:I went 3-0-1 with Mettle Red at Standard Showdown last Thursday. Your meta seems far more aggro/midrange than mine. Of the eleven people playing this Friday, there were five control decks, three midrange/GPG decks, and three aggressive decks (including me). I straight up wouldn't have been able to side in authority against half my match ups. It's worth considering over something like Kari Zev's expertise and a sentinel totem or something. Edit: I tried Relentless Raptor initially and HATED it. How was it for you?
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# ¿ Feb 5, 2018 06:42 |
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Cactrot posted:*Fart noise* But first strike totally makes up for not having flash (God I wish it had flash, it's not a bad standard sideboard card though)
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# ¿ Feb 20, 2018 06:47 |
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Tainen posted:Challenger deck lists out and they are actually really impressive for 29.99 Wow. I’ve already got all the stuff for the red deck, but this may prompt me to buy the U/W control shell. These are seriously good.
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# ¿ Feb 23, 2018 17:56 |
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This legacy on SCG got me remembering that I had a really nice condition (probably considered lightly played) Beta Lighting Bolt sitting around and that I should really get a playlet of them. Then I looked at prices for heavy played/damaged bolts and kinda backed off of that.
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# ¿ Mar 3, 2018 22:22 |
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Fight with Fire
2R Sorcery Kicker 5R (You may pay an additional 5R as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.) This seems like some drat good limited removal.
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# ¿ Mar 9, 2018 04:12 |
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mcmagic posted:This 4 color Pyro list is ++++ I slapped something kinda close to it together and ran it at a LGS modern event. 3-0 second place (2-1 gifts storm, 2-0 GDS, 2-0 a GB token creature brew). I had a bit more white in the deck as well, but drat is it good.
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# ¿ Mar 11, 2018 21:02 |
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Sickening posted:http://www.starcitygames.com/events/coverage/deck_tech_fourcolor_pyromancer.html If you're already on Mardu Pyromancer it's not that much of a stretch to lower the white count and go more jund for BBE.
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# ¿ Mar 11, 2018 22:00 |
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If you open a pack of M25 and get a JtMS and a foil Tree of Redemption, is it a good pack of a bad pack? This got opened by someone at my LGS last night and nobody can figure out if it’s good or bad on the whole.
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# ¿ Mar 16, 2018 14:46 |
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Holy crap that's the best.
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# ¿ Mar 16, 2018 18:30 |
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Well, the burn deck on camera just crapped all over itself repeatedly.
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# ¿ Mar 18, 2018 23:16 |
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C-Euro posted:Someone talk me out of building this Four-Color Pyromancer deck because I'm looking at the mainboard and thinking "hey I only need $20 of cards to finish this deck..." Needs more Bloodbraid.
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# ¿ Mar 20, 2018 00:04 |
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dragon enthusiast posted:negate Yeah, it’s probably the most lol worthy card, but the frames are awesome enough that I want a playset or the.
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# ¿ Mar 20, 2018 16:23 |
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# ¿ May 2, 2024 09:26 |
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Look at all those Low Tier play mats people are using. Getchoselves a Savage Punch playmat (I also have a Darkstalkers - Morrigan mat that I use)
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# ¿ Mar 22, 2018 01:58 |