|
Let's see: 1. Male, just to buck the trend 2. Elf, because charisma and quickness are the most important 3. Drones, because you're going into intelligence anyway 4. Amazon, because LightWarden has a good point and female is going to win anyway.
|
# ¿ Apr 25, 2017 00:29 |
|
|
# ¿ May 3, 2024 03:22 |
|
You don't stat adversaries in SR tabletop, you say "he has 12 dice because he's the run boss" and move on. Or you just have another squad of faceless security guards burst into the room, it's not big deal.
|
# ¿ Apr 25, 2017 16:25 |
|
Cathode Raymond posted:Why is every fantasy game made by Elf Supremacists? I want to see just one game where a big ugly ogre is the best at everything. Dwarves are actually the best mages, not elves, and you're not playing a troll right if you can't laugh off a railgun to the face and bench press a truck. Elves are just fast and good looking, which admittedly gets them a long way.
|
# ¿ Apr 25, 2017 20:40 |
|
Poil posted:Dwarves do get their +1 for drain rolls with all magic traditions but elves get a freaking +2 on a much more useful stat and you still have a ton of charisma based traditions to chose from. The only drawback is that dwarves are better at soaking damage and people are more prone to aim for a fancy pansy elf bastard. Sorry, I meant in SRR. You're absolutely right about tabletop, letting elves take charisma traditions is crazy.
|
# ¿ Apr 25, 2017 21:59 |
|
There's a lot of other backstory there, like how the president in question was basically ethnic cleansing Native American populations. The people who would become the NAN did their thing at a time where they could call up Force 6 and higher spirits (a big loving deal) and nobody else could. They could easily have sent incorporeal assassins at every major corporate and government figure.
|
# ¿ May 9, 2017 17:40 |
|
PMush Perfect posted:Still haven't tried SR Anarchy, but it's supposed to be much better? It still has a lot of min-max-y balance issues, but at least Body and Strength are one stat now, what with Shadowrun finally catching up to the entire rest of the industry.
|
# ¿ May 11, 2017 19:45 |
|
Dietrich is so into Fighting The Man that it's not only his favorite pastime, it's literally the source of his magical power.
|
# ¿ May 15, 2017 23:55 |
|
Insect spirits will invade wherever they can, Chicago is just where they managed to make it stick. In the 4th world they would take over an isolated village before being purged by adventurers (and remember, literally everyone in Earthdawn was a mage, they just differed in how they did their magic) but in the dense cities of 6th world where magic is rare and expensive that's not gonna happen. Fighting insect spirits without magic is not something you will survive, and with so many hosts around there's a lot of them.
|
# ¿ May 25, 2017 02:35 |
|
I honestly don't find the Shadowrun combat rules that onerous. You roll your attack, they roll their defense, you'll probably hit and then they roll their armor. As long as you know what those pools are ahead of time it's just a couple rolls.
|
# ¿ May 25, 2017 07:20 |
|
If we needed any more proof that McKlusky is an absolute moron, talking like that to a shaman is a really bad idea. The Salish-Sidhe Council is a geniuine world power, mostly because of what its shamans can do.
|
# ¿ May 25, 2017 19:22 |
|
There are plenty on people with national SINs too, they're just mostly from the newer nations and not the old ossified ones that are heavily influenced by the corps.
|
# ¿ May 29, 2017 01:47 |
|
Now imagine that there was an arrow leading from all 10 of those umbrella companies to Aztechnology. That's how hard they dominate the consumer goods market.
|
# ¿ May 30, 2017 00:54 |
|
The Corps sell to each other a lot, Knight Errant's security teams being an example, but they're not as all-pervading as people think. There's a 70% chance of you buying an Aztechnology brand at the grocery store, but there's a 30% chance you're not. The nations of the world still exist, and independent economies are a real thing. There are even nations that say "gently caress that" to the Corps and their desires for extraterritoriality, but that's rare since they managed to bribe or strongarm their way into acceptance in most of the pre-awakening nations. Japan is home to three Corps but they don't run the country or anything, they just have a lot of the influence that comes with money and power. e:Aztlan is different, Aztechnology's rights are literally written into the constitution since it grew out of the unified drug cartels that had already taken over the country. wiegieman fucked around with this message at 03:57 on May 30, 2017 |
# ¿ May 30, 2017 03:55 |
|
HK is like Dragonfall with tighter gameplay, so you should definitely play Dragonfall first or risk wondering where the stuff you miss is. Ley lines and cover especially get a bit of a rework to make them matter more -- it's a bad idea to be out of cover in HK but the power you can get from a strong ley line can make it worth it for your mage. Also, money is a lot tighter in HK.
|
# ¿ May 30, 2017 19:43 |
|
UnwiseTrout posted:Makes sense, the infected gotta eat. How else are they going to maintain that ghoulish figure? Mostly they buy body parts from cyberclinics and chop shops like the one we first met Dresden in, but later on they just start cloning human tissue wholesale.
|
# ¿ May 31, 2017 03:50 |
|
The UN matters even less in Shadowrun than it does in the real world (the old nations were already gutted by corporate influence, the new ones don't give a gently caress) so it's not really an issue.
|
# ¿ Jun 3, 2017 05:06 |
|
FoolyCharged posted:The big downside to Hong Kong decking is that it makes esps pretty useless since the goal is avoidance, not confrontation. It's still fun, I just wish it had a proper place for my super hackers super programs. You need ESPs in some of the later servers, it's almost impossible to get through without having to fight at least some IC.
|
# ¿ Jun 10, 2017 17:36 |
|
No, esp control is a waste of skill points. You just need the extra bodies and actions to overcome the stacked odds.
|
# ¿ Jun 10, 2017 17:55 |
|
Those guys weren't runners, they were just a gang of mercs who were in way over their heads when some real runners showed up. Even a low-level runner is the kind of person who can go through your average gang like a chainsaw.
|
# ¿ Jun 30, 2017 22:49 |
|
There are plenty of places DocWagon won't go. They won't extract (most) clients from extraterritorial land, for example.
|
# ¿ Jul 4, 2017 00:11 |
|
There are also Doc Wagon's millions per year super platinum customers who they will extract to or from a space station and start wars over. If you're rich in Shadowrun, you can afford a lot of protection.
|
# ¿ Jul 4, 2017 18:49 |
|
Chronicles is garbage, but the first Harebrained SR game (this one) is good and the next two (Dragonfall and Hong Kong) are great.
|
# ¿ Jul 19, 2017 19:09 |
|
Funnily enough, in tabletop a good rigger absolutely can sit in the van just off site and run their assortment of drones from there. They can even have a teammate plug into the on site intranet to bypass some of the security, and all they have to worry about is jamming, which is not hard to do. But that would be boring gameplay.
|
# ¿ Jul 23, 2017 08:39 |
|
Tir Tairngire had a revolution, because the immortals who used it as a puppet state kept being dicks until everybody got sick and tired of their poo poo and threw the bums out. It's still a stratified nation where Elves are more equal than others, but at least there's something like a functioning democracy there now.
|
# ¿ Jul 30, 2017 09:30 |
|
The high prince is an Ork, actually. Turns out that when you have a general election the guys who continually screwed everybody out of the right to vote won't win. Just keep in mind that there was a lot of ridiculous timelines and authorial contortion to make both Tirs work, mostly to try to do metaplot nonsense with Earthdawn because that was the new hotness at the time. That's been out the window for a while, so reality, or at least verisimilitude, has set in -- like, how does loving Oregon have ultrasecure borders and feared covert death squads, when at the time it was reformed into a separate nation it had a core population with a median age of 20? They don't, unless you're going out of your way to make them writer's pets, so we got the inevitable result of a small group of magically powerful people trying to lord over a nation they had sold to the world (and their immigrant underclass) as a place where anyone could succeed regardless of their metatype.
|
# ¿ Jul 30, 2017 19:17 |
|
GhostStalker posted:So is he like one of the most powerful/influential Orks on the planet now, at least nominally? Or is he just a puppet elected official like most political leaders in Shadowrun tend to be? Well, he's not an out and out puppet like a lot of other Shadowrun government figures tend to be, but the corps creep in and grab influence anywhere they can -- this is, after all, a setting where elections don't matter because it's an extreme take on the real life problem where you now need hundreds of millions of dollars from wealthy backers to be a competitive presidential candidate. TT isn't the closed society it used to be anymore either. A big part of why the revolution happened is that their economy crashed, and the idiot wizards in charge who wanted their little racist slice of feudal heaven (just like in the old days, when the peasants cowered before their arcane might and there weren't any of these newfangled "guns" to worry about) couldn't fix it. They had to sign the accords and let the megacorps in and start participating in the global economy (read: do business with the corps or be broke as poo poo because they literally are the economy) because there wasn't any more of that sweet sweet dragon money propping up their bullshit economy. You can't import all the products of an industrial society forever. In general, the CEO of a megacorp is so much more important than most heads of state that he or she doesn't take calls from them outside of business hours.
|
# ¿ Jul 31, 2017 05:31 |
|
Dunkelzahn also outed Aztechnology (I mean, officially, everybody already knew) as Blood Magic users.
|
# ¿ Aug 1, 2017 00:38 |
|
Let's keep our tabletop games with multiple feuding factions of fanboys and built up edition wars separate, thanks.
|
# ¿ Aug 1, 2017 21:16 |
|
White Coke posted:Aside from being undead what's so bad about cyberzombies? Essence is a measure of how well your soul fits into your body. In universe, it's why people get phantom limb sensations, and it's why you don't lose essence when you lose a hand but do lose essence when you replace it with chrome your soul doesn't recognize. You normally die at 0 essence, unless someone lashes your agonized soul to your protesting flesh with black magic and condemns you to a life of torture.
|
# ¿ Aug 2, 2017 00:48 |
|
It turns out that AI is really, really hard. And when you screw it up, there are a lot of casualties. The whole city of Boston in more recent developments.
|
# ¿ Aug 2, 2017 06:16 |
|
TheGreatEvilKing posted:Blood Magic question: there a reason you can't just sacrifice chickens or something? You can use animals, but it takes three times as much blood spilled to get the same level of power. Blood magic is fueled by both pain and fear, and sapient sacrifices give you more. You can use your own blood, but nobody learns blood magic so they can hurt themselves. It's pretty horrible.
|
# ¿ Aug 3, 2017 06:00 |
|
MJ12 posted:The clear solution is to create Shadowrunner Bob's Premium Burger Market and Blood Magic Joint. You can sacrifice the cow for power, then you can sell it as food for a profit. Aztechnology sells a lot of meat. They also sell a lot of people, in auctions.
|
# ¿ Aug 3, 2017 06:29 |
|
AmishSpecialForces posted:I have a question about essence loss. A character in one of the later games Racter, the half-chrome psychopath in SR: Hong Kong found a way around the typical essence loss effects. What's stopping a TT group from announcing 'We're like that guy, we can have all the chrome no problem'? The character in question was pretty interesting but could be a one-of-a-kind deal. The character in question didn't have any essence to lose. They were literally born without a soul. So you could do that, if your group wanted to.
|
# ¿ Aug 4, 2017 19:44 |
|
SR Hong Kong is the best written of all the three, but Dragonfall is also really good.
|
# ¿ Aug 4, 2017 22:12 |
|
Foxfire_ posted:If you blood magic sacrifice someone with low essence, does it give you less magical bang since they're less alive to begin with? Nope, it's based on how much you hurt them, not how much soul they had (in game terms, how many boxes of physical damage you do.) This does mean that people can be several times for different rituals, but they tend to wear out quickly.
|
# ¿ Aug 5, 2017 07:30 |
|
ZiegeDame posted:Does it have to be actual physical damage? Wouldn't it be more efficient to directly stimulate the pain center of their brain, and then keep them on high-tech life support so they don't have a heart attack or whatever? Actually letting them die seems like such a waste. It wouldn't be real enough -- the magic knows the difference. You have to shed blood, it has to hurt, and it has to last. UnwiseTrout posted:Now you're thinkin' like an executive! Aztechnology sells blood sacrifices in lots sized for sustainable ritual rotation (mostly internal sales barring some exclusive customers with unique perspective inventory needs, of course.) Aztechnology: bringing new meaning to "human resources".
|
# ¿ Aug 5, 2017 09:08 |
|
Eiger gets a lot better once you get her assault rifle. I honestly find shotguns and snipers to be too finicky about range bands.
|
# ¿ Aug 10, 2017 07:47 |
|
Andyzero posted:So the irony here is those D&D/Shadowrun hybrid ghouls would have eaten Mom's corpse anyways. Nah, it has to be fresh - Ghouls are technically blind, and see though the Astral Plane instead. That's how they can see their prey, by the essence in their flesh. Although, they might be feral enough not to care.
|
# ¿ Aug 13, 2017 22:11 |
|
That's why I was saying that the group of guys fought at the plane hangar weren't "real" shadowrunners. Real shadowrunners are the guys you hire four of to blast their way through an Aztechnology facility, and they do it without casualties.
|
# ¿ Sep 1, 2017 02:23 |
|
|
# ¿ May 3, 2024 03:22 |
|
There has to be some kind extracted script somewhere out there, or at least a bulk text from picture extractor. Something that can keep you from having to type all the dialogue in the later games out.
|
# ¿ Sep 11, 2017 19:19 |