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It's not necessarily wrong. You need spaces for the less aggressively minded players to either stay (EVE hi-sec) or work up courage to go into (EVE low-sec), and SweetBro is right, that most of the UO revival games are terrible at providing this. AO especially doesn't really have a game beyond gathering resources to then lose in PvP, yet they still have the systems in place that punish actually trying to take peoples poo poo. EVE is basically the only place where the UO dream still exists in some manageable, working form and even then it goes to great lengths to ensure that 99% of the people who don't want to, poor suicide ganked miners aside, never interact with the loss portion. Bad game bad.
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# ¿ May 21, 2017 06:18 |
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# ¿ May 6, 2024 14:47 |