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Sandwich Anarchist posted:Shooter with 2 standard cannons is awesome. You basically get to constantly fire. People have no idea how to deal with sustained damage. Confirming this. The combination of range/alpha/DPS is really good. I've also bounced between the sniper and blast, but honestly keep coming back to the double standard. Granted I'm slumming it in the 170 trophy range having started this morning, but my god is the playerbase seem to be really bad down there. Edit: Also is there something else I can do with sugar? I've been maxed on it for a while with a few achievements and daily quests giving me another 30k.
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# ¿ May 22, 2017 19:59 |
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# ¿ Apr 29, 2024 02:22 |
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Applied as Crazedkid103. I've already nearly broken my phone several times by wanting to throw it across the room. Also, this playerbase might be worse than WoT.
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# ¿ May 22, 2017 20:42 |
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But Not Tonight posted:I applied in game as SineSineSINE. My infamy's hanging around 180-200, it's hard to get over that hump with mk1 ships but I'm almost to captain level 10 so I can get me that sweet mk2 shooter. Made it to 430 on the mk1. Might tick to lvl 10 today. My comments would be: 1. Find who has the most HP and hide behind them. 2. Never stop moving 3. Keep track of how the wave is breaking. Riding along the crest of a wave can give excellent shots while making you difficult to hit. 4. The autoaim system with dual canons makes circle straffing pretty viable. 5. With your turret locked you can shoot from parts of the wave that the enemy cannot hit you from. 6. Always remove any guns from the game that you can. That's mostly it I think. On certain maps you can ark cannon shells over top of the walls. Again abuse autoaim for that. Actually pretty much always autoaim lock a target IMO because aiming is a bitch and paying more attention to your sailing is better.
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# ¿ May 29, 2017 19:31 |