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Thry should let you have reserves so you can only have 4 mechs onscreen at a time but you can switch then for new ones from offscreen
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# ¿ Jul 20, 2019 13:39 |
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# ¿ May 14, 2024 05:41 |
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LeSquide posted:
Usually the map edges are pretty close and also making you run a certain distance to get out would create another reason to take more fast, light mechs since their speed would make them easier to get in/out of reserves JK Fresco fucked around with this message at 22:33 on Jul 20, 2019 |
# ¿ Jul 20, 2019 22:28 |
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I haven't played video gsmes in like 8 months but this might get me to start again Going to do what I always did in Mechwarrior and load up on LBX and make thr biggest shotgun mech possible
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# ¿ Oct 20, 2019 18:39 |
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If they let you bring more thsn 4 mechs and tag them in/out though...
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# ¿ Oct 21, 2019 20:47 |
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Letting you switch out mechs by walking to a deployment zone or map edge would also buff fast mechs since their mobility would make it easier to switch them out
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# ¿ Oct 21, 2019 21:55 |
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Along with making the range brackets chsnge to-hit a bit, they should also change damage. This way people who gwt annoyed at shooting for multiple roinds and mever hitting anything could be satisfied but ranges would matter again. Also it could help balance lasers a bit
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# ¿ Oct 27, 2019 02:47 |
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They really should just put in engine crits, etc., Into vanilla. The tabletop style ones Also through-armor criticals
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# ¿ Nov 1, 2019 02:03 |
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Klyith posted:My friend who played original TT back in the day has told me that tanks were very good and would beat mechs, if you were ok being the guy who brought 40 tanks to the table. I think the idea behind mechs is that they have fusion engines which are light and provide huge amounts of energy for pretty much free but require a large amount of volume and cannot be further miniaturized. So they're too bulky to actually fit in a tracked or wheeled platform with a reasonable width. Thus, legs. So tanks are cheaper but have more limited strategic mobility since they need to be transported around by trains or by air, whereas mechs can run from place to place? Or something?
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# ¿ Nov 28, 2019 07:19 |
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It's time for a mp goon tourney to see who can play and who can't
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# ¿ Dec 4, 2019 04:13 |
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Arglebargle III posted:Is there such a thing as a Reasonablemech that's just the biggest gun the chassis can carry, and everything else is armor, engine, and electronic warface systems? Isn't that thr Hunchback
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# ¿ Feb 3, 2020 06:09 |
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# ¿ May 14, 2024 05:41 |
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Imo they should make range brackets matter more so that you get more maneuver and less straight brawling as the only viable strategy. Maybe make it so damage drops outside the ideal range (so that it's just not constant misses all the time). This might help the default load outs not be as bad too
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# ¿ Feb 25, 2020 16:18 |