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Having a ton of fun with this so far. On 'Raising the Dead' now.
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# ¿ Apr 28, 2018 13:58 |
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# ¿ May 14, 2024 06:52 |
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Sandwich Anarchist posted:Is there no way to speed the game up? Having to watch every ponderous animation and wait for every attack to resolved is a huge amount of time. I already turned everything I could in settings down or off. Turn on Debug Mode. There's a 'speed up animations' button that doesn't have any gameplay effects, so you get all the challenge without waiting five minutes for enemy attacks to finish. Edit: It may turn off steam Achievements, though. Liquid Communism fucked around with this message at 15:05 on Apr 28, 2018 |
# ¿ Apr 28, 2018 15:00 |
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Woof. Just lost my first pilot, took two PPC hits to the head in one round. RIP Medusa. Got the 'mech back though. Liquid Communism fucked around with this message at 15:38 on Apr 28, 2018 |
# ¿ Apr 28, 2018 15:26 |
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Bubbacub posted:MY HOME PLANET "Pay us to make a sequel and you'll get the Clans." Sold. Take my money and gimme dat Mad Cat. Maybe take time to crank out another SR:Returns game in between because I need both flavors of FASA crack to fulfill my addictions.
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# ¿ Apr 28, 2018 16:44 |
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Night10194 posted:Clantech is insanely boring, though. It's just exactly what you already have, but at less weight and more range. It's cool looking, though, and the storylines are neat.
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# ¿ Apr 28, 2018 16:45 |
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Sandwich Anarchist posted:How do I go about doing this? Can't really find anything concrete on Google. Open a text file and save the following as <whatever>.reg somewhere you can find it. code:
Button you're looking for is labeled 'speed', it just ups the animation speed, no game mechanics effects. Liquid Communism fucked around with this message at 20:01 on Apr 28, 2018 |
# ¿ Apr 28, 2018 19:58 |
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Also, put three of them on something for hilarity.
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# ¿ Apr 28, 2018 20:08 |
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AttackBacon posted:The gently caress is a Mad Cat, don't you dare besmirch the mighty Timber Wolf with that ignorant-rear end IS moniker. This is the one mech I won't use the Clan name for because that's how I learned it back in the day.
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# ¿ Apr 29, 2018 01:20 |
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Strobe posted:A bigger Mad Cat, made explicitly to cash in on how cool people think the Mad Cat is (in universe). It's called that because the hotshot IS pilots who would want to buy one call them Mad Cats already. Well, and because some crazy rear end in a top hat said 'What if we put two gauss rifles on a Timberwolf?' and the answer was 'gently caress YES DO IT'.
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# ¿ Apr 29, 2018 02:04 |
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Kitfox88 posted:I found this lostech called cheat engine that helps with the money situation Given how open the game files are, you could probably just change the mission rewards to make cash more available.
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# ¿ Apr 29, 2018 17:05 |
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UberJew posted:But yes that it can carry the Leopard through a jump is a violation of space physics as presently described. In what way? The Leopard's an intert-bolted on part of the Argo, which is docked to the jumpship. That doesn't seem to break any rules as far as the setting goes. Most of Dropship design is the physics of getting them in and out of atmospheres anyway. Hieronymous Alloy posted:what directory does the debug speed tweak .reg extension go into? Just double click it and it's added to your registry, then you can trash the file. Liquid Communism fucked around with this message at 21:42 on Apr 29, 2018 |
# ¿ Apr 29, 2018 21:40 |
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Filthy Monkey posted:Best I can figure from its speed and slots is meant to be kind of an assault grasshopper. I know dick about battletech though, compared to many of the nerds here. I could be way off base. This was the best I could do with it. It is definitely severely lacking in usable tonnage. This is the comedy version I have going right now. It punches things Real Good. Ignore the lack of jump jets, they're off for a particular mission. Used to have an arm mod, but somebody blew that fucker up.
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# ¿ Apr 30, 2018 00:23 |
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Party Plane Jones posted:There's a small amount of weapons that aren't in the era in the game files aside from the aforementioned gauss rifle. They're used in the mission you get to run SDL 'mechs in. The Black Knight in particular runs an ERPPC as I recall, and the Atlas has ERLLs and Med Pulses.
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# ¿ Apr 30, 2018 00:42 |
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Nearing the end of the campaign. Still don't have a stock Catapult. I want my missile chicken!
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# ¿ Apr 30, 2018 01:50 |
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Night10194 posted:How hard is it to write a simple, basic backstory for your backer character rather than...whatever we got from the backer characters. The kind of people willing to pay to have bespoke character representation are unlikely to make it simple.
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# ¿ Apr 30, 2018 03:47 |
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Or just straight-up TBI from being pelted with SAM-level explosive payloads. LRMs ain't loving around.
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# ¿ Apr 30, 2018 04:19 |
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Goa Tse-tung posted:anyone else stop giving mechs serious business names like "LRM JAEGER" or "DUAL PPC CATAPULT" and start giving them proper nicknames? I like Gundam style naming conventions. Hence Glitch Custom on my sniperchicken.
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# ¿ Apr 30, 2018 23:50 |
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Flavius Belisarius posted:It was honestly really disappointing to see the model with the paints but not be able to paint each part however you like. Yeah, being stuck with the scuffed up half-off paintjobs sucks. I know that these are near-mythologicially scarce, but paint's cheap, yo.
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# ¿ May 1, 2018 00:21 |
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# ¿ May 14, 2024 06:52 |
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Taintrunner posted:I'm sorry if someone posted this before, I didn't see it and I just noticed it. This is fuckin' rad HBS is like that. The Atlas and modeling gear in the captain's cabin is nice as well.
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# ¿ May 1, 2018 01:01 |