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I'm not sure I would want to redo the parking garage mission using only their new and revamped and cool reticle targeting camera
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# ¿ May 30, 2017 14:02 |
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# ¿ May 2, 2024 13:54 |
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thwoompa posted:Don't forget some of the finest bugs out there this is the one where you could just keep going with the emote and end up with two gigantic angular pieces sticking out of your face, right?
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# ¿ Jun 1, 2017 04:12 |
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I thought it was from the mission in Blue Mountain where you had to avoid dudes in a mine while... planting explosives? What was it?
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# ¿ Jun 2, 2017 14:46 |
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Racism, elitism and everything else disagreeable all rolled into a single post. Good stuff.
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# ¿ Jun 10, 2017 06:24 |
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It'll all depend on the update schedule. If Legends gets actual content it'll be no contest. If it lives that long.
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# ¿ Jun 15, 2017 05:12 |
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Len posted:Why did I join Sanctuary? They got worse. If the other guy doesn't know you muted him or her, how do you exhibit your moral superiority
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# ¿ Jun 24, 2017 08:09 |
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Wait till Tokyo launches and you have to put all the defense towers in your inventory for that stupid quest
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# ¿ Jun 29, 2017 03:28 |
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Could someone kindly tell me the final full install size on disk? Trying to clear some space.
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# ¿ Jul 2, 2017 10:28 |
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Thanks. The patcher is ridiculously inaccurate at estimating size remaining.
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# ¿ Jul 2, 2017 12:37 |
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How bad was the pay at Funcom? Go on, spill
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# ¿ Jul 3, 2017 03:01 |
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Finally downloaded and installed. I'm a fan of ranged weapons and so am leaning either shotgun/hammer or pistol/shotgun. Could someone briefly describe the highs and lows of each?
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# ¿ Jul 3, 2017 20:26 |
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Thanks for the advice. I went with guns guns guns - pistol and shotgun. I'd forgotten just how atmospheric this game was. It doesn't even matter that I've played through all this before - it's so good that I'm enjoying myself just as much the second time through. What a load of wasted potential TSW was.
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# ¿ Jul 3, 2017 21:52 |
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It would be nice if Funcom had chosen a less shady payment processor
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# ¿ Jul 5, 2017 05:47 |
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I will never forget the text adventure investigation mission that refused to take obvious descriptors and syntaxes
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# ¿ Jul 9, 2017 18:27 |
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How many people who built the Dreamworld engine still work in a significant role at Funcom? Are they really so short on cash that it's less painful to integrate an aging engine nobody understands with a modern engine instead of just doing everything in the new engine?
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# ¿ Jul 12, 2017 16:57 |
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That issue is purestrain everything that Secret World's setting should tap and I'm glad to hear it's now part of the story flow
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# ¿ Jul 16, 2017 16:32 |
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What was the all-shotgun build recommended earlier? I'm having fun with shotguns again but they definitely feel like they eat up most if not all of the skillbar
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# ¿ Jul 18, 2017 05:51 |
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If you don't use all your dungeon keys for the day, do they stock or do they just reset to the daily amount tomorrow?
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# ¿ Jul 21, 2017 07:27 |
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Balls. Thanks
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# ¿ Jul 21, 2017 11:37 |
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Once you're done with an area take the time to run around in anima form and see what's up. There are appropriate... things in most of the setpiece areas you'd expect things to be.
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# ¿ Jul 21, 2017 14:36 |
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What would you even buy off the AH to get full orange gear this early into the game
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# ¿ Jul 23, 2017 14:21 |
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Wouldn't that require whaling on the order of a few thousand dollars
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# ¿ Jul 23, 2017 14:31 |
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The game is really in its element during sections like Tyler Freeborn, where it's channeling its "hosed from page one" vibe
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# ¿ Jul 24, 2017 09:41 |
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basically evaluate the price of the three-pip item on the AH to see if 2500 aurum, converted into marks, is more expensive than just buying the correct quality outright
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# ¿ Jul 25, 2017 10:31 |
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What's the name of the music track that plays while waiting for a Shambala match to begin?
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# ¿ Jul 26, 2017 15:47 |
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I'm finally brushing up against 50. I know that tanks were supposed to bring impairs in TSW; because of the new skill system in SWL, are tanks or DPS supposed to impair?
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# ¿ Jul 28, 2017 14:42 |
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Trick Shot doesn't impair unless you slot its passive, right?
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# ¿ Jul 28, 2017 21:24 |
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What IS the formula for the calculation, anyway
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# ¿ Jul 30, 2017 18:42 |
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I put in a little money to have Patron and the free teleports and quicker cool downs on quests are huge quality of life improvements.
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# ¿ Jul 31, 2017 07:22 |
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Bruceski posted:loving Hell this game. I'm in the middle of Crime and Punishment and when I went to pull up a blog I got this sinister page that didn't seem like what I was supposed to find. https://samkreigsightings.wordpress.com/ So I solve the cipher, as you do. This is legitimately hilarious.
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# ¿ Aug 6, 2017 06:15 |
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Sekenr posted:If anybody has too much aurum and doesn't know what to spend it on, stealth hoverboard is incredibly useful and normal jump on the spot is a kickflip What does the hover board actually do? Does it stealth you when you sprint past normal enemies?
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# ¿ Aug 7, 2017 02:09 |
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I spent money on sprint without regret because it's universally useful no matter what I'm running.
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# ¿ Aug 7, 2017 04:43 |
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They made the story dungeons sleepwalkable (and that's honestly a good thing)
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# ¿ Aug 8, 2017 05:47 |
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The very comprehensive DPS mechanics guide on Reddit has a good breakdown of the various issues surrounding each weapon. The primary problem with Blades is that while they are competitive damage-wise with the other weapons, they require a full 30 seconds or so of melee uptime on the boss to get to that point. Obviously fights are a little more mobile than that and boss mechanics ensure you won't get that amount of free time to sidle right up to a big bad, so Blades struggle to hit their potential output.
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# ¿ Aug 8, 2017 10:52 |
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M_Sinistrari posted:Has anyone else had the issue of the login rewards windows not popping up? I rebooted, did the reloadui command and I'm still not getting the Event rewards window or the daily login rewards window showing up. Anyone have any ideas on what else I could try since if I have to file a petition, it's likely not going to get handled in time for the event box to the end of the event. Can't you just click on the gift box top left
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# ¿ Aug 13, 2017 18:19 |
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M_Sinistrari posted:Clicked that and the login rewards in the menu first, even checked the delivered items thing too just in case before I did the reboot and reloadui. Not sure what happened but I ended up knocking out some Windows updates while browsing to see what others tried that had the same problem and after my reboot from the updates, everything popped up fine. I'm glad it worked out. Does the UI in this game still run on Flash
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# ¿ Aug 14, 2017 04:19 |
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DancingShade posted:So long as you pressed the button to use the pistol power before the chambers were no longer matched you're good and still get the damage bonus. Apparently it works like that for unload (skill damage calculated once and then just applied multiple times over) but not for things like All In (where different stages of the skill have different damage amounts and therefore different calculations)
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# ¿ Aug 14, 2017 11:09 |
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I didn't test it personally, but the guy who posted the original red chamber build that got nerfed and has done a lot of work on pistols in the forums mentioned it in one of his guides and he's almost certainly done the work for us. He intentionally uses All In in his Full House abuse build before Unload so that he gets the bonus damage on all hits of All In AND the bonus to Unload as well. Trick Shot is fantastic. I've been using it and Unload as the pistol skills in my shotgun build and between it and the occasional set of armor-piercing shells you can single-handedly keep a boss exposed all of the time and debilitated almost half of the time.
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# ¿ Aug 14, 2017 12:50 |
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Phanatic posted:Can you link to any of this? https://amp.reddit.com/r/SecretWorldLegends/comments/6jw5c7/specifics_on_pistols_with_some_analysis_on/ Also, re: best pistols, Flame-Wreathed is fantastic DPS, Anima is slightly less but pistols hit a lot so you'll trigger the heal a lot too (no more than one per second but that's still a shitload). Heavy Caliber is bad - some people have argued that it's actually a DPS loss because you're not gaining enough from the increased red to offset the loss of matches from blue and white.
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# ¿ Aug 14, 2017 15:12 |
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# ¿ May 2, 2024 13:54 |
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Procs are basically limited by the engine to one per second. Unload is five hits over 2.5 seconds so it'll proc on one, three and five
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# ¿ Aug 14, 2017 17:51 |