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The Jumpoff posted:I think my biggest hold backs are: it's really hard to do 4 targeted moral wounds in the Psychic phase. Most armies don't even have the ability. Remember that Smite only hits the closest visible unit.
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# ¿ Mar 15, 2020 02:26 |
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# ¿ May 14, 2024 05:16 |
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Saga of the Beast Reviews Space Wolves: https://www.goonhammer.com/saga-of-the-beast-review-space-wolves/ Orks: https://www.goonhammer.com/saga-of-the-beast-review-orks/
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# ¿ Mar 21, 2020 14:42 |
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Count_Brass posted:Cross-posting my latest, someone talk me out of building a Chaos Space Marine army while I'm stuck at home! ooooh, I love the pink flame on that guy. Totally going to do the same when I paint my Alpha Legion MoP.
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# ¿ Mar 30, 2020 16:47 |
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Midig posted:From looking at competitive lists. Most of them look kinda boring with loads of the same stuff and spam. Every list that brings Lord discordant brings 3 of them. I wish there were more "diminishing returns" mechanics to maybe incentivize more balanced lists. The issue you're going to have is that Lords Discordant and Keepers of Secrets are targetable from the jump thanks to having 10+ wounds. The reason you take 3 is so you can have redundancies, because your opponent isn't as likely to kill three of them before they can act, giving you better threat saturation than a balanced list. You'll find the same issue running Helrakes - I run two when I run them. Tulip posted:I played some Necrons over TTS a few weeks ago. It was a 1000 point game so the 'cron were actually incredibly miserable for my opponent, since there's some tipping point below which "deleting entire squads of immortals" becomes improbable. That said, even at that point level, I didn't feel like the Reanimation Protocols were much more than 'inconvenient.' Necrons are incredibly good at 1000 points and below, where armies lack the concentrated firepower to actually remove whole squads and prevent Reanimation Protocols from repairing things.
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# ¿ Apr 29, 2020 20:44 |
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Midig posted:I still believe that you should have 2x max of an HQ unless it's just a generic lord or psyker. They didn't go far enough. Meh. If they're gonna limit you to three detachments then limiting non-Troop/non-DTs to 3 per is fine
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# ¿ Apr 30, 2020 01:35 |
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Strelok604 posted:Thinking about what's possible with Scarab Occult Terminators now: if you deepstrike a unit of 10 with an exalted sorcerer with prescience and weaver of fates, and use the new fire twice stratagem and veterans, you can have 80 S4 -2 bolter shots hitting on 2s rerolling 1s, with +1 to the wound roll, and a 4+ invuln, which goes up to 3 against D1 weapons. You can even get that down to 3+ with the strategem, and that's not even with cult powers from the unit sorcerer, like time or knowledge. Yeah, thousand sons are pretty good now. Rubrics and scarabs show up in your ament lists and the cult of magic supreme detachment is real serious.
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# ¿ May 2, 2020 14:02 |
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That is absolutely what is happening, and you shouldn't bother to read the 500-word article that image is for E: I can confirm, my uncle works for Games Workshop TheChirurgeon fucked around with this message at 18:10 on May 18, 2020 |
# ¿ May 18, 2020 18:06 |
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I also have Thousand Sons
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# ¿ May 24, 2020 13:53 |
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# ¿ May 14, 2024 05:16 |
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Kitchner posted:Bit gutted for a friend as he overslept by 45 mins and now can't by the Necrons he wanted lol those things are gonna be cheap as free on ebay; I wouldn't worry
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# ¿ Jul 11, 2020 13:09 |