Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Nexus: The Jupiter Incident is a tactical space strategy game developed by Mithis Interactive, initially intended to be Imperium Galactica 3. This fell through when the developers lost the license to Imperium Galactica, and so the game was moved onto a studio named Philos Laboratories and the game named Galaxy Andromeda. Then, it was shunted to Mithis, who later went on to make Battlestations Midway after being acquired in 2006 by Eidos Interactive and having their name changed to Eidos Hungary.

In 2010, Square Enix closed Eidos Hungary since they didn't feel more games in the Battlestations series would be successful after the lacklustre performance of Battlestations Pacific. The team went on to form Most Wanted Entertainment, who proceeded to launch a crowdfunding campaign in 2011 on GamesPlant?, earning €104,867 in pledges, falling short of their €400,000 goal. Following this failure, the game was re-released on GOG. The game was also available on Steam, as it has been for many years. Most Wanted didn't give up, hoping that after the GOG release interest in the game would have been revitalised, launching a second campaign this time on Kickstarter for Nexus 2: The Gods Awaken. They were correct as well, as Nexus 2 raised $161,731. Unfortunately, their goal was $650,000.

Then, out of nowhere, Nordic Games (now THQ Nordic), built from the ashes of JoWooD (Spellforce, Silent Storm), Dreamcatcher (Painkiller, The Guild 2), THQ (Darksiders) Digital Reality (Imperium Galactica, Haegemonia) and NovaLogic (Delta Force, Comanche), acquires the rights to Nexus in 2015 and push out an update to the Steam version of the game in March 2016, introducing widescreen support and Steam Workshop support the two most major enhancements.

The game itself is a scenario based fleet tactics game, with opportunities for ship customisation in between missions. It also features a comprehensive order system and enough depth under the hood to effectively simulate any science fiction fantasy you may have in a copyright free environment. Then you can try out the Star Wars mod if you're a filthy casual while true connoisseurs enjoy the Battlestar Galactica mod. Just kidding, they're playing the Babylon 5 mod. No other game comes quite as close in replicating such experiences.

The world of Nexus is one dominated by mega-corporations after an age of booming colonisation, where our protagonist, Marcus Cromwell, took part in the war that saw the decline of the central governing body, the ISA. Many years after that, he is now in the employ of one of those corporations: Spacetech, sent on a mission to the Jupiter Sector.




Spacetech: We work for them right now. A private company. They own Michelangelo Station.


Kissaki Syndicate: Way ahead in shipping related technology, own several patents and dominate 28.4% market share. They have a base in Jupiter, Shukenja Station and a battleship: The Kensai.


International Space Agency (ISA): The closest thing to a stellar government, now thoroughly defanged. Military organisation is called the Confederate Fleet. They have a military base in Jupiter, Kepler Station.


OSEC: A leading research corporation. First colonists on Mars. Have a base in Jupiter, Valiant Base.


Orbital Investment: The first space corporation. Not OSEC. Have a research base in Jupiter, Volcano Station.


Aerospace: Spacetech don't like them. Along with OSEC and Orbital Limited took part in the Battle of Phobos.


Noah Defence Force: The military arm of the colonists of the Noah Sector. Have served for over half a century as mercenaries to the Vardrags against the Gorn.



Arrival to Jupiter - Part 1

The Ronin - Part 2

Nexus: Battlestar Galactica

OSEC Encounter and The Chance - Part 3

Kissaki Raid - Part 4

Shukenja Beta - Part 5

Raptor Raid - Part 6

The Chase - Part 7

Back to Earth - Part 8

Raptor Genocide - Part 9

First Blood - Part 10

Save the Scout - Part 11

Sneaking - Part 12

Titan - Part 13

The Mechanoid - Part 14

The Locust - Part 15

The Siege of Avalon - Part 16

Peace Negotiations - Part 17

Locust Queen - Part 18

HerpicleOmnicron5 fucked around with this message at 20:06 on Oct 7, 2017

Adbot
ADBOT LOVES YOU

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?






Marcus Cromwell, Captain.


In military history books he was remembered as an exceptional officer, a brilliant strategist, a charismatic warrior with an unshakeable character, and a general in one of humankind's most momentous battles. His portrait hung on the walls of government offices; he was talked about in every military and space academy throughout the world... his legend became common currency in the world of holo-movies... he became an idol to millions.

Who was he in reality? Just a man, handed an almost messianic role by fate. He was born in 2067 in England. In 2077, his father sailed away with Noah's Ark, only to vanish into the depths of space, presumed dead. Marcus never saw him again, but inherited his father's dreams and his yearning to explore the infinity of space.

Marcus graduated from the academy in 2086. Earth was headed towards its first space war; freshly graduated officers were thrown into fierce clashes. Marcus soon got his own taste of war. His ship was shot down near Phobos in 2098. He was rescued and reanimated ten years later. In 2112, he left for Jupiter aboard the Stiletto... and embarked upon a journey towards immortality.



Officer, Lieutenant.

Respectful family background, good schools and good grades. A career that ascended smoothly, and plateaued at Flag-Lieutenant. As his former boss put it: "Oh, that boy Nigel? Born to become a Flag-Lieutenant. He's like an old cargo freighter - sure, steady, reliable... just don't expect mind-blowing performance!"



Rudolf Veltman, Commander.


This professor of German origin has filled volumes with his works and theories. He received the Nobel prize for physics, aged 25, in recognition of his achievements in Quantum Physics. After that, he became Professor of Honour at multiple universities, and became the lead scientist of the Motyan Institute for Astro Research. Later, he became interested in AI-Psychology and he worked on ISA Space-Traffic Control AI. Few people know that he also published profound philosophical essays, in which he examined the problems and opportunities of the expected evolution of humankind.

He retreated from the limelight eight years ago, ostensibly to start his own private research. In reality, he had accepted an offer from Spacetech and joined the corporation. He quit publishing from that point on; only a few people know that he is working on new spacecraft propulsion methods. His career almost collapsed after a failed experiment resulted in four deaths. After his recouperation, he accepted a job as a researcher aboard the Sunflower base.



Xiao Lee, Commander.

Her parents died while they were repairing the docks of the Kelvin base orbiting Earth. She was brought up by her aunt, in accordance with Confucian tradition. Her aunt tried to keep her away from spaceshipping, hoping to grant her a safer life. But all her restrictions and punishments did not work and Xiao finally ended up at the Academy, where she excelled. She became an outstanding strategist and a tough officer; there is a small shrine in her cabin, where she lights some incense in front of a small buddha sculpture.



Francis Delorain, Captain.

'He was a smart, brisk child. His eyes betrayed a wisdom far beyond his years... despite all that precocious knowledge, he always kept clowning around and laughing... it was pure joy to be in his company. Such sensitivity meant that life's hardships struck him particularly heavily... he often needed my support.

Later we lost contact... his parents opposed the Noah plan, and our fathers had fierce quarrels over the project, until our two families stopped talking with each other. We crossed paths in cadet school, and we were soon back to our old tricks. My father was long gone by that time, considered dead... as was I, just a few years later... we graduated from the academy together and fought side by side in the Confederate Fleet... I was left for dead near Phobos...

Many years have gone by; we've changed, as has the world. As far as I am concerned, Francis still embodies the carelessness and joy of my childhood.' (Marcus Cromwell)



Angel

Tenshi, or Angel in English, is the lead scientist of the Kissaki Shukenja Beta station. It is a fourth generation self-upgrading Artificial Intelligence with a personality, and as such is completely illegal.

The incident at the Shukenja Base seems to have left her shaken, but Professor Veltman insists that this is a common reaction of AIs who fail to protect the humans under their care. She is currently living in the Angelwing, which was named after her by the Kissaki scientists.

Sweetwater, Commander.

Dream... pulsating life everywhere in the whirling mist... emotions and thoughts... wisdom, carefulness, curiosity... and fear. Chemicals running through my veins, slowly, yet impatiently growing organs deep down between my very own cells... passing and resurrection... the gate of wisdom and death.... the infinite space... alien cells, alien thoughts, alien desires... they touch me, grasp me, inspect and transform me... a past falling into the distance... fading memories... calming swell... tranquillity... solitude...

She is our liason officer with the Ghosts. She is the only person from a human fleet who has been granted permission to meet the Ghosts face-to-face. Why the Ghosts chose her is almost as much of a mystery as the Ghosts themselves.

Sweetwater is currently working on a human camouflage device project, based upon the principles of Ghost biotechnology. Her research is in its final phases now; this campaign will put it to the test. Disaster struck when the Poltergeist, a Destroyer equipped with the camouflage device, was damaged by a missile detonating in its vicinity. The crew was rescued and Commander Sweetwater was transferred to the Angelwing.



David Cole, Captain.

He did not talk until he was 5 years old. Examinations revealed no organic reason for his silence. He was considered autistic, mute, or possibly emotionally stunted.

He was a reserved, disciplined child, who had always demonstrated a serious interest in weapons. His father was a navy officer, and encouraged his child's fascination with technology, hoping to bring him out of his shell. His efforts bore fruit, he was talking on the telecom one day with a fellow officer about a weapon that is going to be introduced soon, when young David marched in and announced: 'Dad! The DK626 energy cells are too weak for the Diamond Spider! The neutron accelerators and thermo regulators sap a lot of energy, so you should use at least DK912 cells - my guess is they're going to settle with the new XL1000S.'

Eventually, David Cole became a navy officer. His crew learned to interpret his short orders and know only to ask him about weapons if they have at least ten minutes to listen to his answer.




Approx 4500 Years Ago - Thanks to the wormhole-network spanning the galaxy, the Vardrag Confederation is established and starts expanding.

Approx 3900 Years Ago - The Gorgs discover the space-net as well and start using it. They conquer lesser developed races one after another. The Gorg Empire is formed.

Approx 600 Years Ago - The Cardrag Confederation and the Gorg Empire meet. Although the Gorgs are technologically lesser developed, they still attack the Vardrags. After a few lost battles, the unified fleet of the Vardrag Confederation stops the Gorg advancement. A fragile peace treaty is signed; the Gorgs give up on their conquest of the Confederation.


1865 – Jules Verne writes his famous novel about travelling to the Moon.

1961 – The first man in space.

1969 – The first man on the moon.

1998 – The first module of the International Space Station is sent into orbit.

2010 – Internet2, the 2nd generation internet backbone, is established.

2013 – The first private space station is sent into orbit. The station was technically launched by an African country that did not sign the UNISPACE treaty – in reality it is owned by a giant corporation.

2018 – The first AI came into life.

2025 – The first orbital colony is opened.

2031 – The ISA (International Space Agency) builds the first Moon colony.

2033 – The first person outside of the Earth, Richard Cromwell, is born.

2034 – The liberalisation of spatial economic activities (mining, energy production, manufacturing) is enabled via the Zurich Orbital Convention.

2035 – The Douglas Case occurs, the first murder in space.

2035-2038 – The AI wars take place, and Internet2 collapses.

2038 – AI is banned. Internet3 is restructured.

2039 – The first company to be registered in space, Orbital Limited, is established.

2040 – The armed conflict between the world's leading private space research companies (Presumably OSEC and Orbital) takes place, remembered only as the Orbital War.

2043 – The Sector Earth (SE) Convention introduces the fleet quote within the inner regions of the Solar System and announces a ban on armament, while it excludes the outer Solar System from the effect of the UNISPACE treaties. The document is symbolically signed by the first person born in space, namely Richard Cromwell.

2054 – The 'top secret' corporate laboratories are built in the Kuiper-belt, conducting activites classified illegal on Earth. This is known as the “Kuiper Incident”.

2062 – OSEC establishes its first Mars colony, to be followed by the facilities of other leading space research enterprises.

16/06/2067 – Marcus Cromwell, the son of Richard Cromwell, is born on Earth.

03/09/2067 – Humankind discovers the first micro-wormhole in the vicinity of Mars, known as the “Mars Wormhole”. Humankind also discovers it is unimaginative.

01/03/2077 – The ISA forces a desperate attempt to lead space research, and it launches Noah's Ark through the wormhole, with 500 hibernated settlers and a million-unit gene pool on board. According to the analysts, the spectacular experiment is 50 years ahead of its time, and it ends up in an even more spectacular catastrophe.

07/10/2079 - First contact is formed between the Noah colonists and the Vardrag Empire.

01/04/2080 – To protect the integrity of Earth Sector, the ISA establishes its military organisation: the Confederate Fleet.

23/02/2082 - The Gorgs once again declare war on the Vardrags; they deal them a serious blow at the Battle of Scoratus.

01/05/2083 - The first Human-Gorg battle takes place, wherein Captain Norbank delivers a serious blow on the Gorgs, who were expecting a Vardrag fleet.

17/07/2086 – The Martian colonies declare their independence from Earth.

21/11/2090 – The Confederate Fleet begins an operation to eliminate illegal corporate activities: finally the unified fleet of Aerospace, OSEC and Orbital delivers a fatal blow to it next to Phobos.

2095-2100 – The Mars colonies of the rival companies trade nuclear strikes, which triggers the deadly Martian War.

03/09/2096 - The Kissaki Syndicate discovers the base of the "Creators" near Pluto. They suggest that the find is a gift from a friendly alien race, to help humankind reach the stars.

12/02/2098 – Marcus Cromwell is shot down near Phobos.

2105 – The Kissaki Syndicate patents revolutionary new devices used in space travel.

2107 – The Kissaki Syndicate improves its market share from 2.5% from four years ago, to 28% at present, thanks to its development of devices related to space shipping. They build their first battleship, the Kensai. The technological details of the vessel are classified; the Kensai is not introduced to the civilian market.

06/12/2108 – The rescue cabin of Marcus Cromwell is found and he is revived.

29/03/2102 - The Kissaki Syndicate starts its secret construction near Pluto.

03/09/2111 – Marcus Cromwell leaves for his new base in Sector Jupiter.

28/04/2112 - Marcus Cromwell, aboard the ST Stiletto, and Francis Delorain, aboard the FSF Hawking, arrives at the Spacetech Twin Stations: Michelangelo and Sunflower.

09/05/2112 - The ST Stiletto intercepts the KSK Ronin and its sister ship, the KSK Behiimosu The Angelwing[/url].

14/05/2112 - The Kissaki Syndicate's Shukenja Base sends out an emergency signal. The ST Stiletto, FSF Hawking and OSF Invulnerable and Dangerous respond to the call. The Hawking is rendered unable to continue with operations, and the Invulnerable and Dangerous are destroyed. Unfortunately, the Stiletto arrives to find all staff dead and the station's AI, Tenshi, to be insane. Marcus Cromwell sends a prize crew to seize the Angelwing: an alien cruiser held by the Kissaki.

24/05/2112 - A reprisal raid is launched by the Kissaki forces against Sunflower station, objective: Take back the Angelwing. They are foiled by Cromwell's Stiletto, Commander Xiao Lee's Lightning, and Francis taking temporary command of the Madeline.

01/06/2112/b] - The Angelwing, now the personal flagship of Marcus Cromwell, infiltrates the Shukenja Beta station. The crew make contact with the AI, Angel, and an unidentified hostile mechanoid contact. With the help of Angel, the Angelwing jumps through a wormhole - Gate Alpha, leading to the Noah system.

20/06/2112 - Having made contact with the Noah Colonists, the Angelwing and its crew take part in a convoy escort mission to get the lay of the land. They are attacked by a Pirate Raptor group. The Fat Lady, a transport ship, was stolen by the pirates.

23/06/2112 - The Angelwing alongside two destroyers attempts to intercept the transport. The battle takes a turn for the worst, and the Angelwing is isolated and nearly destroyed. Thankfully, the battleship Rome commanded by Vice Rear Admiral Norbank.

14/07/2112 - The Angelwing investigates Earth, and find that it is held under the iron grip of The Mechanoid Entity, embodied by the Dark Moon. All hope lost with mechanoids descending upon her, the Angelwing attempts to flee. Angel somehow makes the mechanoid forces retreat, saving the Angelwing.

04/08/2112 - An attack is launched against the enclave of the Raptors. A heated battle ensues, with the battleships Rome and Athens being destroyed by special missiles. Marcus Cromwell takes charge of the fleet Unfortunately, Norbank survives the battle and receives a promotion alongside Cromwell.

04/09/2112 - Cromwell's new fleet, including the Brutus and Sparta commanded by Veltman and Francis respectively, defends the Colossus supply ship against a Gorg fleet.

06/09/2112 - The Cromwell fleet is sent to save a missing Ghost scout ship from a Gorg force. This earns them the respect [spoiler]ire?
of the Ghosts, leading to Commander Sweetwater's appointment to the Cromwell fleet.

07/09/2112 - The Angelwing, equipped with Ghost stealth technology alongside the expertise of Commander Sweetwater, infilitrates and disables a Gorg installation, turning their defensive systems against their own fleet. A major Gorg force is slaughtered by this operation.

12/09/2112 - Titan, the Gorg frontier station, is assaulted by the Noah Fleet. Once the Angelwing disabled the IP Blocker of the station, the whole fleet began a major offensive. Vice Rear Admiral Norbank is rendered unconscious, and the fleet is once again commanded by Cromwell. Following this mission, Cromwell is promoted to the rank of Commodore and commands the high speed response force, the Angel Fleet, now equipped with the cruiser Avalanche.

02/10/2112 - Angel attempts interfacing with a mechanoid found in deep space, while the Angel Fleet holds off a Gorg force. The mechanoid is then activated, takes out the Gorg, and then leaves.

[b]05/10/2112
- The same mechanoid is tracked down, and is found to be deactivated by a strange biological entity: The Locust. Following a brief engagement, the Angelwing assimilates the mechanoid.

HerpicleOmnicron5 fucked around with this message at 14:41 on Sep 21, 2017

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Personal Log of Marcus Cromwell - 28/04/2112 posted:

Almost eight months... a long time, even though I prefer the quiet of deep space. The Mich is still a long ride... what? How?... No - I do not want automatic correction of language forms mismatching formal speech. Record it how I say it and don't interrupt me again!... Nothing worth the journey is nearby. Not until recently, at least... Nowadays there's quite a bustle around here... If the word around the campfire is true, the Megas have assembled serious muscle in the region. All of which means there's something out there - these guys aren't your regular hitchhikers. They're crowding round the Kissaki Syndicate... even I'm going to have to sniff around in the Kissaki's backyard...

I'm curious to see how soon they'll start trading blows... they say the atmosphere is more tense than the Mars-Earth jetball finals last year...

Naturally, I'm going to be right in the thick of it when the storm breaks out... I wonder what ridiculous name they're going to give this... something innocuous sounding, like... the Jupiter Incident.

Personal Log of Marcus Cromwell - 09/05/2112 posted:


For long I thought this whole Kissaki case is stupid competition hysteria. The Japanese have invented some tricky procedure, they have unearthed some new metal or they have discovered the Philosopher's Stone, what do I know, and they phoned home, while the other megas fear that they are going to tail off. I was not really interested in the whole thing. But this new ship, we have found... that is something! I am starting to think I was extremely lucky to be involved in this whole case.

The ship is beautiful... I have never seen anything similar! Its type, engines and origin are all unknown... and not only for me, even our scientists have got nothing to say. Of course, it could be a prototype, the result of the latest research of the Kissaki, but I personally agree with those who – very cautiously though – talk about alien origins.

So far there is no proof, the closer inspection of the Ronin did not provide any results, aside the insignificant fact that this incident could lead to a real calamity.

Personal Log of Marcus Cromwell - 14/05/2112 posted:


Tricky procedure? Unusual building materials? All that time in the army must have dulled my imagination! The Kissaki weren't hiding just any old rubbish... They've stumbled over a huge treasure trove of alien technology near Pluto – this flash new spaceship was just part of the package. They've managed to get it working – I never realised how advanced Japanese technology is – and they moved from Jupiter to Pluto with jaw-dropping speed. They used the Jupiter base as a decoy to trick snoopers. A simple but effective plan – no one noticed that the enormous amounts of spare parts they took were enough to construct two space stations. They conducted mock-research at Jupiter, while their analysis of the alien technology was progressing at full speed at Pluto...

However, it seems they have encountered something they were not able to control... it's hardly normal for an AI – even a completely illegal one – to kill every resident of the complex under its command. Everything seems to prove that that is what has happened with the Jupiter Base... We're sure to find the cause of this tragedy aboard the mysterious space station near Pluto. Our scientists are requesting more and more information every minute. Colonel Finn is in constant negotiations with the mother-company, and our com-lines are overloaded around the clock. I'll have the honor of captaining the newly acquired alien ship on a little excursion round Pluto. I feel sorry for the poor souls aboard the Shukenja, but my sadness is countered by the excitement I feel about my future journey and other things to come...

Personal Log of Marcus Cromwell - 24/05/2112 posted:

Decrease luminosity! And I want some music! Wagner? No thank you! I need something more relaxing... Debussy? Great. It was a tough fight... the Kissaki didn't get where they are by being weak... but still, their firepower surprised me. I'm glad Francis was here... I needed his support. No matter what they say... even a battle-hardened veteran needs his friends... real friends, who know what he expects from them, who understand his thoughts, who know his past, his virtues, his weaknesses, who see behind the uniform. Yes... it was a long time ago that Francis and I saw through each other, and we knew, no matter how hectic things got, we would be there to look out for one another. Now, once again, we venture blindly, perhaps recklessly, into the unknown. I like to think that he would be accompanying me even without company loyalty to think about.

Personal Log of Marcus Cromwell - 01/06/2112 posted:

I feel like I just fell into a mountain river. One instant, you're on the shore, watching the sparkling water, the next you're up to your neck in the raging current, dragged off into the unknown, and you can only pray that it won't end in a huge waterfall...

I'm too tired and too excited... and I am a bit disjointed. The captured ship... is wonderful... I've never seen anything like it! Its computers are so advanced, they easily beat the combined computing capacity of every computer on Earth. It is sleek, elegant, efficient. Apart from fusion and interplanetary drives, 'only' assimilation and regeneration skills are present, but 'only' means they're just the ones that could be identified by our analysts... All we to explain the phenomena are guesses....

Our new companion is mysterious as well. She is an AI, who calls herself Angel. We know little about her, but we've accepted her advice since the moment she got on board. Let's face it - we do not know a thing about her. Still, because she said so, we jumped right in the middle of an unknown wormhole. I know, it was an extremely irresponsible decision for a senior officer to make.

For some reason, however, I feel my decision was the right one... I trust the strange AI... I don't have any other option. What am I hoping for? Well, this is the only place where I don't have to put on a front, where I do not have to weigh my every word... where I can say what I think... I hope that the AI leads us to the aliens, to the world where this ship originates from. I hope that my visit isn't a precursor to the conquest of Earth and the enslavement of Humankind, like in the movies.

This document is locked with a private code. I keep official notes... no one needs to hear this.

We got out from the wormhole. I still haven't recovered from the shock. I imagined lots of things - I even feared that we might be smashed to bits on the surface of some planet... but I could not have guessed, even in my wildest dreams, that we were going to encounter the descendants of the Noah. Along with everyone on Earth, I thought the experiment resulted in a catastrophe, and that my father's dream of colonizing space was nothing more than a brash fantasy that costs hundreds of lives. I was still young when I mourned my father - the weight of the other deaths hit me later. It drove me towards some indefinable, mystical goal, where I could finally set my soul and my father's soul free... And then.... after a bizarre voyage... I have found myself here, at the Noah Colony.

My first thought was of looking into my father's eyes after all these years... for a moment, anything seemed possible. There are no miracles of course - just errors in judgement. My father is dead. He was buried with full honours, and is considered an unsurpassed hero for his superhuman efforts that launched the colony on its way towards settlement and growth. May he rest in peace!

Well, in the end the wormhole has led us to aliens - not to the aliens who have designed the Angelwing, but aliens just the same. I'm glad to report that all those movies were closer to the truth than we thought. There's even a long-running space war to complete the picture. Maybe I ought to snap up the rights before every director in the Solar System gets wind of it!

The Noah settlers soon encountered representatives of a space-savvy race, the Vardrags - or, to be more precise, the Vardrags stumbled upon the humans. The Vardrags soon realized that the settlers needed help to stay alive, and that they could get something very valuable in return - the aggressiveness of the human race and their brutal effectiveness in combat. The Vardrags are a pacifistic people, but they are at war with another race - called the Gorgs, apparently - and the arrival of the Noah was something of a blessing for them. So... we have fled our Solar System, leaving behind the Earth with its petty quarrels and disputes, and now we're serving an alien race we have never heard of before as mercenaries. I wonder, is war an omnipresent curse in this Universe? Or is it more like a disease we humans carry, infecting every new place we visit? Perhaps these are questions unworthy of a soldier... I fear however, that this soldier in unworthy of the questions.

Personal Log of Marcus Cromwell - 24/06/2112 posted:

I remember clearly that when my father left with the Noah, and I decided that I was going to be an astronaut and establish the first joint human-alien space city, I never thought about our initial contact. I had detailed plans about how I would set it up... none of which included firefights! I suppose it's a measure of how little I've changed that the reality surprises me so much. I can't let my childhood dreams go...

drat it, I always get so sentimental! That's the last thing I need right now. The reappearance of Rob was partially to blame. First I stumble upon Francis Delorain, and now, I meet Rob... and to make matters worse, it happens in a place where I can feel my father's spirit everywhere... it hardly seems surprising that my childhood memories are swarming round me like bees. I befriended Rob in my first school year. He was a bright kid, the brightest of our group, with all the trademark eccentricities you'd expect. I remember how my father laughed when I told him that Rob pulled his pants up to his armpits after urinating... and he really did. Naturally, we had the odd fight, but while Francis' big mouth was always getting him into trouble, Rob was a lot more shrewd... I think it's no coincidence that he has ended up as a diplomatic. He's not like Norbank. Good old Rear Admiral Norbank! He must have been a pro wrestler in a previous life! He gets called Rhino behind his back... Apparently, the rhino was an animal notorious for its combative temperament and supposed shortsightedness. The combination of these traits meant that rhinos indiscriminately attacked everything that got in their way, without thinking. Well... I suppose it's a tactic of sorts. How well it plays out for Norbank has yet to be seen.

Personal Log of Marcus Cromwell - 16/07/2112 posted:

Now this is what I call wine...I don't have a clue where this 'Tokajhegyalja' is, but it boasts some pretty good vineyards. I must visit the stasis storage areas of Noah Colony more frequently! Especially if bad news keeps coming in like this... Reminder! Talk to Rob about supplies!

I have a feeling that Angel has her own plans... naturally, I don't have the slightest idea of their nature and scale, but I'm sure that she only provides us with information after a thorough analysis of the situation - if she decides it's necessary, that is. Anyway... at present we are not in a position to argue; the best thing we can do is keep our eyes open. According to her latest comments, the life form occupying Earth is almost impossible to describe in human terms. The closest thing she can think of is a highly sophisticated Artificial Intelligence that possesses enormous knowledge. It has gained control over everything, not only the computers and other systems, but through cybernetic implants, the people as well. Nowadays, the majority of the population has something inside their bodies, but not everyone... not much of a comfort there. Angel believes that it is going to be able to control the people without implants sooner or later, as it will develop a universal controlling concept for Earth. There are still some groups that know about its presence and are fighting against it, but Angel says their efforts are futile... they do not have the slightest chance. Earth has been enslaved by a fearful space-monster - we've started referring to it as the Entity, but I think Worm is a better term. All we can do is sit and await a miracle. drat it, I'm not used to this! I'm a soldier - if I see the enemy, I attack the enemy. Angel says it would be suicidal to land on Earth... and for what it's worth, I believe her.

Personal Log of Marcus Cromwell - 04/08/2112 posted:

Well, I learn something new each day... especially in a totally alien environment! The last time I had to face the fact that hunting for lizards can be fatal, even if you are sitting on a battleship and attack them. Well, it is good as far as I can learn from the failures of others... and it seems like I am going to have the chance as I was enrolled in the Noah's Starhawk fleet. I do not have anything else but to do but to watch the 'real' battleships do the fighting. God! Something tells me I am going to have a hard time getting along with my superior officer...

Anyway I am far from being happy right now. The Earth is getting stuck deeper and deeper in the mess, caused by some space-worm, and I am stuck here, solving the military problems of stupid alien races. It requires lots of my energy to keep myself focused and to accept that the situation did not mature enough yet to liberate the Earth.

Despite all this, I cannot say that I am not interested in the events going on around me. If there was not the disaster of the Earth, I would be overwhelmed with joy. I just cannot wait for the mighty enemy, the Gorgs, to arrive. Hm, mighty enemy? But whose enemy that is the question. Not mine, for sure. Anyway. It is not my job to decide that. Rob said, that in reality we were sent into the Gorg campaign, not to be around... more precisely to hide Angel from the Vardrag's eyes. That is because these techno-geeks due to some religious belief cannot bear to be around something that acts while it does not have a body... or something like that. If they would discover Angel, it might lead to a conflict, which the Noah colony obviously cannot afford to happen. So, we took off with the Angelwing, towards the outer rim... currently we are stationed in the Atrox system, and my beloved superior officer, Rear-admiral Norbank assignned me to protect the support ship... now isn't that a glorious task?

Personal Log of Marcus Cromwell - 04/09/2112 posted:

What, a personal message? Here? How the hell? From Daryl Sanderson? But this is my private terminal! How did she get in? What do you mean she hacked through the firewall? Forget it, forget it - show me!

Hmm... Daryl Sanderson... another Noah colonist who is worthy of attention. She is an astonishing woman, every man's dream and nightmare in one... she is hot, spirited, smart... and unbelievably loud-mouthed. Martial discipline is only a rope for her on which to balance... I think she would have fallen much sooner if her exceptional technical expertise did not protect her. Anyway, I like her as she is... that might change if she gets assigned under my command. Her heart's in the right place... her brain too, and her breasts... just once, I'd like to hear what she really thinks about Norbank... especially now, after his second ugly defeat. He is unbelievable... he manages to present massive failures as heroic escapes, and blames every mistake on his subordinates. His self-confidence is bullet proof... I envy him for that. As a matter of fact, he's exactly the kind of soldier we need in our battle against the Gorgs... though a little more thinking wouldn't go astray. The Gorgs are good fighters. They're tough, explosive, ambitious - but hardly stupid. I have to admit, I like their style... they are worthy adversaries, although their obsession with honour makes it difficult to take them seriously sometimes. I'll have to watch that - Norbank failed to take the Gorgs seriously, and look what happened to him!

Personal Log of Marcus Cromwell - 06/09/2112 posted:

Well, at least I can't say that I'm bored... ever since we got through the Alpha Gate I've been wide-eyed, staring at dials and viewscreens. No sooner have I taken in one amazing sight than the next spectacle confronts me. I thought the Martian War was a challenge... I was mistaken. Never have I carried such as huge burden. But part of me loves the grandeur of it all... I'd rather be here than on the sidelines.

Another day, another riddle: The Ghosts... fantastic company. They seem like they're everywhere, but they only appear when they choose to... they're real phantoms. Their abilities are like magic - they seem impossible... but then, there were lots of things I thought were impossible that I now know to be commonplace. The Ghosts know everything - they're full of information... even though they keep the bulk of it to themselves. How they gather all that data, I cannot even imagine. I would pay a high price to stand face to face with one of them.

Personal Log of Marcus Cromwell - 07/09/2112 posted:

Increase the light! No... too much! Take it back...yes, that's better. And I want music... no, no, wait... listen... there's a file somewhere... Theravardan Meditation for beginners... it's all beta waves, or delta or... something like that... right, that's the one. At last...

Well, I don't know what to say. There's a therapy subroutine in my terminal - it's designed for emergencies like this, but in the state I'm in I'll probably end up punching a hole through the viewscreen... this is just something I'll have to work out for myself. Let's see... Likely cause of stress: Miss Sweetwater... oh, sorry, I mean Commander Sweetwater! I hereby apologize to Daryl Sanderson, for calling her a nightmare...Daryl is a pleasant, flexible, courteous and astonishingly amiable woman... compared to Sweetwater, that is. Sweetwater is a harridan, a sociopathic harpy, an irresponsible, man-hating b-... Okay, okay... I think that's enough therapy for one day. I'm curious to know what I did to deserve such a, a... woman aboard my ship. drat - the least she could do is be less pretty. She gets me so riled I could blast her out of the airlock, then she looks at me with those astonishing eyes and... hmmph! She's extremely competent - I have to give her that. I don't think there are any other humans who can make an entire ship disappear... meaning she's indispensible, so however infuriating she gets, it looks like I'm stuck with her. I admire her, despite myself. She knows we need her, and she never gives away any more than she has to - just like her friends, the Ghosts, our deep scouts. They're mysterious, evasive... but at least I don't have to argue with them in the middle of a firefight! As if I didn't have enough enemies to butt heads with, now I have to fight my allies, too!

Personal Log of Marcus Cromwell - 12/09/2112 posted:

I have many decisions to make, but by far the most important is this: who is annoying me more, Rear Admiral Norbank, who threatens the entire human race with his rampant egotism and constant blunders, or my constant companion, the highly educated Commander Sweetwater... if I get stuck with one more of these borderline sociopaths, I'm going to throw myself to the Entity and be done with it. It's fortunate that Central Command has more than just rhinos... my promotion has come at the best time possible. As a Quick Reaction Task Force, we can move more freely... I hope that from now on we can pay more attention to Earth's plight. Naturally, this new task comes with a catch. Since the Angelwing is the only ship that is perfectly compatible with the ghost camouflage technology, we've received Commander Sweetwater as a permanent crew member. Such a great honour! At first I was furious, after that I started laughing... now, I'm starting to panic. I can't be falling for her... can I? Dear God, please no... Well, she surprised me when she handed the Ghost report about the dead mechanoid, without forwarding it to Norbank. We'll fly out and Central Command will be none the wiser... This segued nicely with my plans, so I didn't complain... I like to kid myself I'm still in control, but a casual observer could be forgiven for thinking that those two women are calling all the shots."

HerpicleOmnicron5 fucked around with this message at 19:24 on Jul 22, 2017

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Samovar posted:

...how can an early Christmas gift be behind schedule?

Because it came before Christmas, even though it was late.

Marmaduke! posted:

Looks like a great game, it's got the graphics. Only £2 on GOG, I might give it a go...

I'd honestly suggest you ignore that deal and go for it on Steam instead. I do not know if THQ Nordic's patch works on the GOG version, and without it using a modern resolution is annoying as heck. Plus, the limited workshop support is still better than no workshop support. It's only £6.99 on Steam, so not that much more for the added convenience.

VKing posted:

It's challenging as hell (at least in my experience; I might just be bad), but the story is quite compelling and the attention to detail (like the manoeuvring thrusters) was very novel at the time. That's also why the B5 mod for it was so good.

I would not call this game challenging, rather poorly balanced at the later stages. I presume the attention to detail and deep story come from the time the game was in development hell, which also goes to explain why a few missions are total shite and how the balance just died at the end. I'm definitely showing off the various mods to the game, Starfuries have never looked so good in a videogame.

Ceebees posted:

I was :10bux: of those $161,731. Such a shame they tried to get in after people started to get a little more wary about kickstarting.

:same: It is such a shame that it failed so far from its goal, even with what I consider to have been pretty good coverage.

bunnyofdoom posted:

I keep finding eastern European games that look really good in the forum. (Like Chaser or Soldier of Anarchy).

So, Herp, can you ram in this one?

It's really surprising how many of my favourite games were made in Eastern Europe. For example, Silent Hunter 3 (and I think 4) were made by Ubisoft Romania. Imperium Galactica and Nexus, Hungarian, as were Battlestations Midway and Pacific. Julian Gollop, the creator of X-Com, has been in Bulgaria since 2006. Tutorial messages promise no collisions, though we may find a way around that.

Ardryn posted:

Back when this game was new(ish) I remember a fairly neat mod that was set entirely within the Sol System with you working for one of the corporations, it was neat but I can't remember what it was called for the life of me and I got distracted before I finished it. I'll be keeping an eye on the LP.

That sounds right up my alley, doesn't appear to be on the Workshop or Moddb though, if you find it (or any other great mods not on either of those services) drop them in here and I'll probably take a look at them.

Cythereal posted:

Rather exposition heavy so far, I hope the pace picks up.

This game pretty much has the pace of the first two seasons of Battlestar Galactica, as the closest possible comparison I can make. The only difference is that it doesn't start in medias res, instead building up from routine. I guess maybe it could be best compared to Alien in that regard.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




The Ronin - Part 2, the second mission in the campaign.



Personal Log of Marcus Cromwell - 28/04/2112 posted:

Almost eight months... a long time, even though I prefer the quiet of deep space. The Mich is still a long ride... what? How?... No - I do not want automatic correction of language forms mismatching formal speech. Record it how I say it and don't interrupt me again!... Nothing worth the journey is nearby. Not until recently, at least... Nowadays there's quite a bustle around here... If the word around the campfire is true, the Megas have assembled serious muscle in the region. All of which means there's something out there - these guys aren't your regular hitchhikers. They're crowding round the Kissaki Syndicate... even I'm going to have to sniff around in the Kissaki's backyard...

I'm curious to see how soon they'll start trading blows... they say the atmosphere is more tense than the Mars-Earth jetball finals last year...

Naturally, I'm going to be right in the thick of it when the storm breaks out... I wonder what ridiculous name they're going to give this... something innocuous sounding, like... the Jupiter Incident.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Morrow posted:

Boralis Conflict? The mod should still be installed on my own computer but I can't find a copy online.

If that is the mod in question, I'd definitely play through it after the campaign is done. It sounds like it has a story, which no other Nexus mod I've tried does.

fadderman posted:

THQ Nordic patch is in the gog version, and the price is cheaper due to summer sales at gog,com

That's great, buy it on GoG then. Moddb has all the mods on the workshop anyway.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Nexus: Battlestar Galactica, a look at the Battlestar Galactica mod for Nexus, available on the Steam Workshop. The vast majority of mods, if not all of them on the workshop, are only scenario based rather than featuring campaigns.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


OAquinas posted:

Also, there's zero reason to not completely disable a ship. You were getting pinged to hell and back by the Ronin's laser cannon after taking out their flak.

I wasn't too sure if it was our laser or theirs, plus I didn't want to shoot because we had our inspection team on board. I'm fairly sure that in later missions there can be issues with completely disabling ships, but spoilers.

Nuramor posted:

If after a battle you have aux energy left you did something wrong :D
I think the biggest benefit of constantly moving is that the enemy may not get the angle to properly hit one of your subsystems. And of course to stay out of range of other enemies that may be around.

Yeah, to my knowledge the only reason to move is to make it harder for enemies to hit your subsystems or to keep at range. Otherwise, moving just detracts from your ability to fire all weapons.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




OSEC Encounter and The Chance - Part 3 (View video before reading diary entries.)





Rudolf Veltman, Commander.

This professor of German origin has filled volumes with his works and theories. He received the Nobel prize for physics, aged 25, in recognition of his achievements in Quantum Physics. After that, he became Professor of Honour at multiple universities, and became the lead scientist of the Motyan Institute for Astro Research. Later, he became interested in AI-Psychology and he worked on ISA Space-Traffic Control AI. Few people know that he also published profound philosophical essays, in which he examined the problems and opportunities of the expected evolution of humankind.

He retreated from the limelight eight years ago, ostensibly to start his own private research. In reality, he had accepted an offer from Spacetech and joined the corporation. He quit publishing from that point on; only a few people know that he is working on new spacecraft propulsion methods. His career almost collapsed after a failed experiment resulted in four deaths. After his recouperation, he accepted a job as a researcher aboard the Sunflower base.



Xiao Lee, Commander.

Her parents died while they were repairing the docks of the Kelvin base orbiting Earth. She was brought up by her aunt, in accordance with Confucian tradition. Her aunt tried to keep her away from spaceshipping, hoping to grant her a safer life. But all her restrictions and punishments did not work and Xiao finally ended up at the Academy, where she excelled. She became an outstanding strategist and a tough officer; there is a small shrine in her cabin, where she lights some incense in front of a small buddha sculpture.



(Spoilers for the video)

Personal Log of Marcus Cromwell: 09/05/2112 posted:


For long I thought this whole Kissaki case is stupid competition hysteria. The Japanese have invented some tricky procedure, they have unearthed some new metal or they have discovered the Philosopher's Stone, what do I know, and they phoned home, while the other megas fear that they are going to tail off. I was not really interested in the whole thing. But this new ship, we have found... that is something! I am starting to think I was extremely lucky to be involved in this whole case.

The ship is beautiful... I have never seen anything similar! Its type, engines and origin are all unknown... and not only for me, even our scientists have got nothing to say. Of course, it could be a prototype, the result of the latest research of the Kissaki, but I personally agree with those who – very cautiously though – talk about alien origins.

So far there is no proof, the closer inspection of the Ronin did not provide any results, aside the insignificant fact that this incident could lead to a real calamity.

Personal Log of Marcus Cromwell: 14/05/2112 posted:


Tricky procedure? Unusual building materials? All that time in the army must have dulled my imagination! The Kissaki weren't hiding just any old rubbish... They've stumbled over a huge treasure trove of alien technology near Pluto – this flash new spaceship was just part of the package. They've managed to get it working – I never realised how advanced Japanese technology is – and they moved from Jupiter to Pluto with jaw-dropping speed. They used the Jupiter base as a decoy to trick snoopers. A simple but effective plan – no one noticed that the enormous amounts of spare parts they took were enough to construct two space stations. They conducted mock-research at Jupiter, while their analysis of the alien technology was progressing at full speed at Pluto...

However, it seems they have encountered something they were not able to control... it's hardly normal for an AI – even a completely illegal one – to kill every resident of the complex under its command. Everything seems to prove that that is what has happened with the Jupiter Base... We're sure to find the cause of this tragedy aboard the mysterious space station near Pluto. Our scientists are requesting more and more information every minute. Colonel Finn is in constant negotiations with the mother-company, and our com-lines are overloaded around the clock. I'll have the honor of captaining the newly acquired alien ship on a little excursion round Pluto. I feel sorry for the poor souls aboard the Shukenja, but my sadness is countered by the excitement I feel about my future journey and other things to come...




03/09/2096 - The Kissaki Syndicate discovers the base of the "Creators" near Pluto. They suggest that the find is a gift from a friendly alien race, to help humankind reach the stars.

29/03/2102 - The Kissaki Syndicate starts its secret construction near Pluto.

HerpicleOmnicron5 fucked around with this message at 19:49 on Jun 24, 2017

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Cythereal posted:

The Angelwing's design reminds me more of the Covenant from Halo.

I thought Covenant too at first, but their aesthetic is more utilitarian and don't make use of so much empty space like the Angelwing does.

Cythereal posted:

I am, however, curious about the AI that apparently caused this disaster. Maybe it was trying to steal the alien ship for itself, or maybe something from the alien ship caused the AI to go rogue.

The Rogue AI are the most interesting part of this setting to me, especially since the game was meant to be a prequel to Imperium Galactica. I'm really fond of the setting of the game, and desperately wish the kickstarter had succeeded or at least come closer.

E: Pulling this from my Battlefront 2 thread:

Me posted:

On an unrelated note, I'll be streaming games every day for a few weeks, this week being dedicated to Shadow of Mordor. No Star Wars games (or Nexus for that matter) are included in the poll for next week's game but that can be changed for the week after if anyone has a good suggestion.

HerpicleOmnicron5 fucked around with this message at 15:48 on Jun 25, 2017

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Kissaki Raid - Part 4 (View video before reading diary entries.)





Francis Delorain, Captain.

'He was a smart, brisk child. His eyes betrayed a wisdom far beyond his years... despite all that precocious knowledge, he always kept clowning around and laughing... it was pure joy to be in his company. Such sensitivity meant that life's hardships struck him particularly heavily... he often needed my support.

Later we lost contact... his parents opposed the Noah plan, and our fathers had fierce quarrels over the project, until our two families stopped talking with each other. We crossed paths in cadet school, and we were soon back to our old tricks. My father was long gone by that time, considered dead... as was I, just a few years later... we graduated from the academy together and fought side by side in the Confederate Fleet... I was left for dead near Phobos...

Many years have gone by; we've changed, as has the world. As far as I am concerned, Francis still embodies the carelessness and joy of my childhood.' (Marcus Cromwell)



Personal log of Marcus Cromwell - 24/05/2112 posted:

Decrease luminosity! And I want some music! Wagner? No thank you! I need something more relaxing... Debussy? Great. It was a tough fight... the Kissaki didn't get where they are by being weak... but still, their firepower surprised me. I'm glad Francis was here... I needed his support. No matter what they say... even a battle-hardened veteran needs his friends... real friends, who know what he expects from them, who understand his thoughts, who know his past, his virtues, his weaknesses, who see behind the uniform. Yes... it was a long time ago that Francis and I saw through each other, and we knew, no matter how hectic things got, we would be there to look out for one another. Now, once again, we venture blindly, perhaps recklessly, into the unknown. I like to think that he would be accompanying me even without company loyalty to think about.

HerpicleOmnicron5 fucked around with this message at 14:15 on Jun 26, 2017

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Shukenja Beta - Part 5





Angel

Tenshi, or Angel in English, is the lead scientist of the Kissaki Shukenja Beta station. It is a fourth generation self-upgrading Artificial Intelligence with a personality, and as such is completely illegal.

The incident at the Shukenja Base seems to have left her shaken, but Professor Veltman insists that this is a common reaction of AIs who fail to protect the humans under their care. She is currently living in the Angelwing, which was named after her by the Kissaki scientists.



Personal log of Marcus Cromwell - 01/06/2112 posted:

I feel like I just fell into a mountain river. One instant, you're on the shore, watching the sparkling water, the next you're up to your neck in the raging current, dragged off into the unknown, and you can only pray that it won't end in a huge waterfall...

I'm too tired and too excited... and I am a bit disjointed. The captured ship... is wonderful... I've never seen anything like it! Its computers are so advanced, they easily beat the combined computing capacity of every computer on Earth. It is sleek, elegant, efficient. Apart from fusion and interplanetary drives, 'only' assimilation and regeneration skills are present, but 'only' means they're just the ones that could be identified by our analysts... All we to explain the phenomena are guesses....

Our new companion is mysterious as well. She is an AI, who calls herself Angel. We know little about her, but we've accepted her advice since the moment she got on board. Let's face it - we do not know a thing about her. Still, because she said so, we jumped right in the middle of an unknown wormhole. I know, it was an extremely irresponsible decision for a senior officer to make.

For some reason, however, I feel my decision was the right one... I trust the strange AI... I don't have any other option. What am I hoping for? Well, this is the only place where I don't have to put on a front, where I do not have to weigh my every word... where I can say what I think... I hope that the AI leads us to the aliens, to the world where this ship originates from. I hope that my visit isn't a precursor to the conquest of Earth and the enslavement of Humankind, like in the movies.

This document is locked with a private code. I keep official notes... no one needs to hear this.

We got out from the wormhole. I still haven't recovered from the shock. I imagined lots of things - I even feared that we might be smashed to bits on the surface of some planet... but I could not have guessed, even in my wildest dreams, that we were going to encounter the descendants of the Noah. Along with everyone on Earth, I thought the experiment resulted in a catastrophe, and that my father's dream of colonizing space was nothing more than a brash fantasy that costs hundreds of lives. I was still young when I mourned my father - the weight of the other deaths hit me later. It drove me towards some indefinable, mystical goal, where I could finally set my soul and my father's soul free... And then.... after a bizarre voyage... I have found myself here, at the Noah Colony.

My first thought was of looking into my father's eyes after all these years... for a moment, anything seemed possible. There are no miracles of course - just errors in judgement. My father is dead. He was buried with full honours, and is considered an unsurpassed hero for his superhuman efforts that launched the colony on its way towards settlement and growth. May he rest in peace!

Well, in the end the wormhole has led us to aliens - not to the aliens who have designed the Angelwing, but aliens just the same. I'm glad to report that all those movies were closer to the truth than we thought. There's even a long-running space war to complete the picture. Maybe I ought to snap up the rights before every director in the Solar System gets wind of it!

The Noah settlers soon encountered representatives of a space-savvy race, the Vardrags - or, to be more precise, the Vardrags stumbled upon the humans. The Vardrags soon realized that the settlers needed help to stay alive, and that they could get something very valuable in return - the aggressiveness of the human race and their brutal effectiveness in combat. The Vardrags are a pacifistic people, but they are at war with another race - called the Gorgs, apparently - and the arrival of the Noah was something of a blessing for them. So... we have fled our Solar System, leaving behind the Earth with its petty quarrels and disputes, and now we're serving an alien race we have never heard of before as mercenaries. I wonder, is war an omnipresent curse in this Universe? Or is it more like a disease we humans carry, infecting every new place we visit? Perhaps these are questions unworthy of a soldier... I fear however, that this soldier in unworthy of the questions.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


OAquinas posted:

Yup. Here we are.

The trap here is there's now a new combat dynamic. Namely, shields. The game really should give you one energy shell gun gratis along with the hidron shield. As it stands, you could freely neglect to get any of them (because you have no reason to know any better) and then be nearly useless for the next mission.

Yeah, I fell into that trap on my first playthrough. Thankfully, fighter superiority can fill the role of the energy shell gun but it isn't something to rely on.

Teledahn posted:

As loveable as Herp is, I suspect not.

What the gently caress did you just loving say about me, you little bitch? I’ll have you know I graduated top of my class in the Academy, and I’ve been involved in numerous secret raids on Chaos, the Eldar, the Orks, the Kissaki, OSEC, and I have over 300 confirmed victories. I am trained in spatial warfare and I’m the top commander in the entirety of Spacetech. You are nothing to me but just another target. I will wipe you the gently caress out with precision the likes of which has never been seen before on this Earth Solar System Universe, mark my loving words. You think you can get away with saying that poo poo to me over the Internet? Think again, fucker, we're on Internet3.

In all seriousness, while I'm not the best teacher of tactics I generally win more than I lose, and since the game's actually fairly static in its scenarios with few moving pieces you can at least copy what I do and win. I'm also the only person I've ever met to not have troubles with the stealth mission in the game. Yes, there is a mandatory space stealth mission and I actually kinda love it.

PurpleXVI posted:

I seem to remember that my issue with that is the resource point system they use, where it's relatively easy to paint yourself into a corner early on. Buy the wrong equipment one mission, and you won't have the RP's to gear correctly for another mission.

This is my biggest issue with the game. Normally I do as Veloxyll does and I diversify my loadout especially early on, but it's also vital in certain missions to spec into certain bits of gear.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Raptor Raid - Part 6



Approx 4500 Years Ago - Thanks to the wormhole-network spanning the galaxy, the Vardrag Confederation is established and starts expanding.

Approx 3900 Years Ago - The Gorgs discover the space-net as well and start using it. They conquer lesser developed races one after another. The Gorg Empire is formed.

Approx 600 Years Ago - The Cardrag Confederation and the Gorg Empire meet. Although the Gorgs are technologically lesser developed, they still attack the Vardrags. After a few lost battles, the unified fleet of the Vardrag Confederation stops the Gorg advancement. A fragile peace treaty is signed; the Gorgs give up on their conquest of the Confederation.

07/10/2079 - First contact is formed between the Noah colonists and the Vardrag Empire.

23/02/2082 - The Gorgs once again declare war on the Vardrags; they deal them a serious blow at the Battle of Scoratus.

01/05/2083 - The first Human-Gorg battle takes place, wherein Captain Norbank delivers a serious blow on the Gorgs, who were expecting a Vardrag fleet.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


OAquinas posted:

Edit: Just beat the next mission on Professional for my play-along. The lack of armor on ships really makes it hard; secondary objective is just this side of completely impossible on that setting. I'm sure Herp will have many kind words for it. :allears:

I don't mind failing secondary objectives, especially in a mission like this one where your performance is actually more tied to the performance of the allied unit, since the effect you can have on a battle is limited as one ship no matter its loadout. Perhaps I should have taken torpedoes, but in my experience they do more damage to the convoy than to the enemies.

OAquinas posted:

To get the full benefit of lasers you need a ship that can keep its guns in the firing path of the bad guys' devices. This is not the Stiletto or the Angelwing.

I disagree with that, it entirely depends on where you're mounting the laser. If you put them all on the same side, you can get some serious alpha strikes going. If not, the AI does its best to roll the ship about and please nobody.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


cokerpilot posted:

Can you save the Chrome?

In my experience it's only possible to save the whole convoy if the Chrome lasts at least 7 minutes. One way to overspecialise for this mission is to take as many energy shell guns as possible and knock out shields so the Chrome can kill.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




The Chase - Part 7



Personal Log of Marcus Cromwell - 24/06/2112 posted:

I remember clearly that when my father left with the Noah, and I decided that I was going to be an astronaut and establish the first joint human-alien space city, I never thought about our initial contact. I had detailed plans about how I would set it up... none of which included firefights! I suppose it's a measure of how little I've changed that the reality surprises me so much. I can't let my childhood dreams go...

drat it, I always get so sentimental! That's the last thing I need right now. The reappearance of Rob was partially to blame. First I stumble upon Francis Delorain, and now, I meet Rob... and to make matters worse, it happens in a place where I can feel my father's spirit everywhere... it hardly seems surprising that my childhood memories are swarming round me like bees. I befriended Rob in my first school year. He was a bright kid, the brightest of our group, with all the trademark eccentricities you'd expect. I remember how my father laughed when I told him that Rob pulled his pants up to his armpits after urinating... and he really did. Naturally, we had the odd fight, but while Francis' big mouth was always getting him into trouble, Rob was a lot more shrewd... I think it's no coincidence that he has ended up as a diplomatic. He's not like Norbank. Good old Rear Admiral Norbank! He must have been a pro wrestler in a previous life! He gets called Rhino behind his back... Apparently, the rhino was an animal notorious for its combative temperament and supposed shortsightedness. The combination of these traits meant that rhinos indiscriminately attacked everything that got in their way, without thinking. Well... I suppose it's a tactic of sorts. How well it plays out for Norbank has yet to be seen.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Fighters are like lasers, but better, but you need to use lasers to use them. They're also a great means of projecting force outside of the range of your ship, and the use of flak does cause a small spike in weapons energy usage which will in turn reduce the fire rate against important craft.

Slaan posted:

You did so much better on this first two Noah missions than I did. I had to restart each several times before I could complete them. I'm guessing it was my loadout choice? I mostly went full lasers with a single gatling gun. The theory was that I could destroy weapons gens then the shield on ships to render them helpless while the single gatling plinked away to finally kill them.

It worked quite well, but it was slow. On missions with a time limit like those two, I would just run out of time.

Yeah, the game really ought to have emphasised the importance of the energy shell weapons. If a shielded craft came out on Shukenja Beta and Angel turned on a few Energy Shell guns after you'd plinked away ineffectively at it with lasers and mass drivers it would've made a much stronger statement as to the necessity of mounting them.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


VKing posted:

Yea, lasers are ... eh. Back when I first played this game, I'd usually equip most of my ships with at least one laser, but spreading them out wasn't terribly effective.

By the way, I love the design of those destroyers. There's just something about their form that I find incredibly attractive. Do please show them off in more detail later.

I think I know what you mean. They look just as utilitarian as the craft we saw in Sol, but with some of the sleekness and smoothness of the Angelwing rather than using harsh edges. It's a clever way to display the technological gulf between the Noah colonists and the Sol Corporations.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Back to Earth - Part 8



Personal Log of Marcus Cromwell - 16/07/2112 posted:

Now this is what I call wine...I don't have a clue where this 'Tokajhegyalja' is, but it boasts some pretty good vineyards. I must visit the stasis storage areas of Noah Colony more frequently! Especially if bad news keeps coming in like this... Reminder! Talk to Rob about supplies!

I have a feeling that Angel has her own plans... naturally, I don't have the slightest idea of their nature and scale, but I'm sure that she only provides us with information after a thorough analysis of the situation - if she decides it's necessary, that is. Anyway... at present we are not in a position to argue; the best thing we can do is keep our eyes open. According to her latest comments, the life form occupying Earth is almost impossible to describe in human terms. The closest thing she can think of is a highly sophisticated Artificial Intelligence that possesses enormous knowledge. It has gained control over everything, not only the computers and other systems, but through cybernetic implants, the people as well. Nowadays, the majority of the population has something inside their bodies, but not everyone... not much of a comfort there. Angel believes that it is going to be able to control the people without implants sooner or later, as it will develop a universal controlling concept for Earth. There are still some groups that know about its presence and are fighting against it, but Angel says their efforts are futile... they do not have the slightest chance. Earth has been enslaved by a fearful space-monster - we've started referring to it as the Entity, but I think Worm is a better term. All we can do is sit and await a miracle. drat it, I'm not used to this! I'm a soldier - if I see the enemy, I attack the enemy. Angel says it would be suicidal to land on Earth... and for what it's worth, I believe her.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Raptor Genocide - Part 9


Personal Log of Marcus Cromwell - 04/08/2112 posted:

Well, I learn something new each day... especially in a totally alien environment! The last time I had to face the fact that hunting for lizards can be fatal, even if you are sitting on a battleship and attack them. Well, it is good as far as I can learn from the failures of others... and it seems like I am going to have the chance as I was enrolled in the Noah's Starhawk fleet. I do not have anything else but to do but to watch the 'real' battleships do the fighting. God! Something tells me I am going to have a hard time getting along with my superior officer...

Anyway I am far from being happy right now. The Earth is getting stuck deeper and deeper in the mess, caused by some space-worm, and I am stuck here, solving the military problems of stupid alien races. It requires lots of my energy to keep myself focused and to accept that the situation did not mature enough yet to liberate the Earth.

Despite all this, I cannot say that I am not interested in the events going on around me. If there was not the disaster of the Earth, I would be overwhelmed with joy. I just cannot wait for the mighty enemy, the Gorgs, to arrive. Hm, mighty enemy? But whose enemy that is the question. Not mine, for sure. Anyway. It is not my job to decide that. Rob said, that in reality we were sent into the Gorg campaign, not to be around... more precisely to hide Angel from the Vardrag's eyes. That is because these techno-geeks due to some religious belief cannot bear to be around something that acts while it does not have a body... or something like that. If they would discover Angel, it might lead to a conflict, which the Noah colony obviously cannot afford to happen. So, we took off with the Angelwing, towards the outer rim... currently we are stationed in the Atrox system, and my beloved superior officer, Rear-admiral Norbank assignned me to protect the support ship... now isn't that a glorious task?

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




First Blood - Part 10



Slaan posted:

You can tell them to stop, you just have to do it manually. Either turn off the gun or force target something else and they'll ignore the disabled ship.

Super annoying tbh

Use Defensive or Focused stance. In Defensive, they prefer not to fire at non-threats. In Focused, they only do what you tell them to do.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Aumanor posted:

I just wanted to remark that you did not, in fact, cut back to when you were finished replacing the weaponry on your ships.

I'll be wholly honest with you, there were three failed takes in that recording session and I retooled between each one trying to get a good composition, the last one must've slipped me. I'll probably throw up an annotation and re-up a private version for the OP and archive.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


OutofSight posted:

tipsy eldar against that wannabe Klingon space orks.

The issue here is that Orks, even wannabe Orks, are better than Eldar. I will never, never, do anything Eldar related again.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Save the Scout - Part 11



Personal Log of Marcus Cromwell - 04/09/2112 posted:

What, a personal message? Here? How the hell? From Daryl Sanderson? But this is my private terminal! How did she get in? What do you mean she hacked through the firewall? Forget it, forget it - show me!

Hmm... Daryl Sanderson... another Noah colonist who is worthy of attention. She is an astonishing woman, every man's dream and nightmare in one... she is hot, spirited, smart... and unbelievably loud-mouthed. Martial discipline is only a rope for her on which to balance... I think she would have fallen much sooner if her exceptional technical expertise did not protect her. Anyway, I like her as she is... that might change if she gets assigned under my command. Her heart's in the right place... her brain too, and her breasts... just once, I'd like to hear what she really thinks about Norbank... especially now, after his second ugly defeat. He is unbelievable... he manages to present massive failures as heroic escapes, and blames every mistake on his subordinates. His self-confidence is bullet proof... I envy him for that. As a matter of fact, he's exactly the kind of soldier we need in our battle against the Gorgs... though a little more thinking wouldn't go astray. The Gorgs are good fighters. They're tough, explosive, ambitious - but hardly stupid. I have to admit, I like their style... they are worthy adversaries, although their obsession with honour makes it difficult to take them seriously sometimes. I'll have to watch that - Norbank failed to take the Gorgs seriously, and look what happened to him!

Personal Log of Marcus Cromwell - 06/09/2112 posted:

Well, at least I can't say that I'm bored... ever since we got through the Alpha Gate I've been wide-eyed, staring at dials and viewscreens. No sooner have I taken in one amazing sight than the next spectacle confronts me. I thought the Martian War was a challenge... I was mistaken. Never have I carried such as huge burden. But part of me loves the grandeur of it all... I'd rather be here than on the sidelines.

Another day, another riddle: The Ghosts... fantastic company. They seem like they're everywhere, but they only appear when they choose to... they're real phantoms. Their abilities are like magic - they seem impossible... but then, there were lots of things I thought were impossible that I now know to be commonplace. The Ghosts know everything - they're full of information... even though they keep the bulk of it to themselves. How they gather all that data, I cannot even imagine. I would pay a high price to stand face to face with one of them.





Sweetwater, Commander.

Dream... pulsating life everywhere in the whirling mist... emotions and thoughts... wisdom, carefulness, curiosity... and fear. Chemicals running through my veins, slowly, yet impatiently growing organs deep down between my very own cells... passing and resurrection... the gate of wisdom and death.... the infinite space... alien cells, alien thoughts, alien desires... they touch me, grasp me, inspect and transform me... a past falling into the distance... fading memories... calming swell... tranquillity... solitude...

She is our liason officer with the Ghosts. She is the only person from a human fleet who has been granted permission to meet the Ghosts face-to-face. Why the Ghosts chose her is almost as much of a mystery as the Ghosts themselves.

Sweetwater is currently working on a human camouflage device project, based upon the principles of Ghost biotechnology. Her research is in its final phases now; this campaign will put it to the test. Disaster struck when the Poltergeist, a Destroyer equipped with the camouflage device, was damaged by a missile detonating in its vicinity. The crew was rescued and Commander Sweetwater was transferred to the Angelwing.

HerpicleOmnicron5 fucked around with this message at 18:41 on Jul 12, 2017

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


OAquinas posted:

Wrong link, goes to pt 9. Probably want this one: www.youtube.com/watch?v=EzVz1psu_54

Thanks, I knew I'd cock something up again.

E:

OAquinas posted:

You probably want to replace your SpaceTech™ ECM and sensors with the Adv Sensors and "Standard" ECM if you have the chance. Not much difference, but Resource Points don't carry over so may as well opt for incremental improvements. Also plasma battery cells--twice as good as electron ones.

Really? I swear I remember the resource points carrying over, but I guess the consistently round numbers indicate otherwise.

HerpicleOmnicron5 fucked around with this message at 18:53 on Jul 12, 2017

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Sneaking - Part 12

This is the longest video so far, and yet it's also the video I cut the most out of. Yeah.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


To be fair, the mission practically tells you this by itself. There are two nav points that are red, just go to those and occasionally click others to swing up down left and right. Wish it was better communicated.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


While I'm rendering the video, I noticed a youtube comment on my previous video stating this:

Zaniwoob posted:

"Hey, you know you can capture ships?

I'd assumed this was a feature only in multiplayer and skirmish modes, I'd seen it used in the Star Wars mod. But then they commented again:

Zaniwoob posted:

Right after you enter te wormhole the Shukenja Beta mission is the first mission where you can capture a ship.I was actually able to capture the carrier(!) in this mission. But its very very hard. You need your marines and rush towards it and before the mission ends, force the crew to evacuate. After that enter with marines and keep em on board when the mission ends. The engines must be in working state. To be honest I found this feature only much later in the campaign by accident. Being a meticulous player I went back to earlier missions and found that the Shukenja Beta mission was the first mission you were able to do that. Being such a hard mission though its not obvious or easy for a first time capture. Its probably best to try and practice on a later mission like the follow up mission. Once you get te knack of it, you probably have to go back to te mission before the wormhole event, because it becomes very important to get the right load-out, with as much marines you can have, plus the heavy torpedoes to maximize hull damage in the shortest amount of time.

The funny thing is, nobody knows this, it isn't mentioned in any walk-trough i could find, nor any play-trough vids online. So try it, please it will make your game really interesting and valuable for other players.

After this the game will become a whole different game. actually gathering a whole fleet, with lots of commanders, specializing one ship (with the scientist) as a scanner-ship. The whole load-out part of te game will much more sense now. Cheers!

Needless to say, this prospect entices me greatly. Here's how to do it:

Zaniwoob posted:

To come to think of it the game hints at this possibility when you capture the angelwing for the first time, but it does so automatically. For this to work you need :

1) Cause the target ship to evacuate its crew. You have a very narrow window of opportunity before you destroy the ship completely. So as soon as you hear the sign crew evacuating cease with the hull weapons.

2) Enter with your Marines and keep them on board of the target ship when the mission ends

3) As I remember correctly the IP engines need to be working order so not in the red. Most ships regenerate so if you have enough time and it is in the red, it's okay because it will regenerate. As long you have enough time.

4) Because this is the hidden(unwritten) objective of every mission in this game and and the mission ends when you achieve the written goals you have to stall as much as you can.

5) After you capture your first ship (the carrier possibly another ship, so you have to have two units Marines on board).You can specialize your angelwing as a device destroying ship. While the other ships focus on shields and hull. The process will be greatly simplified when you are able to knock out the flak modules, so that your fighters later on gunships are able to take out the weapons. So you can take the time to easily destroy the hulls and get your Marines on board.

This is loving genius and if it's true that a mechanic has been so thoroughly hidden in the game for so long, and none of the walkthroughs even mention it, it kinda explains things like the level up mechanic and commander stats. I'll be doing a stream within the next week, details closer to the date of the stream, going through missions from Shukenja Beta onwards trying to capture as many ships as possible. Do try it in your own playthroughs!

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Titan - Part 13



Personal Log of Marcus Cromwell - 07/09/2112 posted:

Increase the light! No... too much! Take it back...yes, that's better. And I want music... no, no, wait... listen... there's a file somewhere... Theravardan Meditation for beginners... it's all beta waves, or delta or... something like that... right, that's the one. At last...

Well, I don't know what to say. There's a therapy subroutine in my terminal - it's designed for emergencies like this, but in the state I'm in I'll probably end up punching a hole through the viewscreen... this is just something I'll have to work out for myself. Let's see... Likely cause of stress: Miss Sweetwater... oh, sorry, I mean Commander Sweetwater! I hereby apologize to Daryl Sanderson, for calling her a nightmare...Daryl is a pleasant, flexible, courteous and astonishingly amiable woman... compared to Sweetwater, that is. Sweetwater is a harridan, a sociopathic harpy, an irresponsible, man-hating b-... Okay, okay... I think that's enough therapy for one day. I'm curious to know what I did to deserve such a, a... woman aboard my ship. drat - the least she could do is be less pretty. She gets me so riled I could blast her out of the airlock, then she looks at me with those astonishing eyes and... hmmph! She's extremely competent - I have to give her that. I don't think there are any other humans who can make an entire ship disappear... meaning she's indispensible, so however infuriating she gets, it looks like I'm stuck with her. I admire her, despite myself. She knows we need her, and she never gives away any more than she has to - just like her friends, the Ghosts, our deep scouts. They're mysterious, evasive... but at least I don't have to argue with them in the middle of a firefight! As if I didn't have enough enemies to butt heads with, now I have to fight my allies, too!

Personal Log of Marcus Cromwell - 12/09/2112 posted:

I have many decisions to make, but by far the most important is this: who is annoying me more, Rear Admiral Norbank, who threatens the entire human race with his rampant egotism and constant blunders, or my constant companion, the highly educated Commander Sweetwater... if I get stuck with one more of these borderline sociopaths, I'm going to throw myself to the Entity and be done with it. It's fortunate that Central Command has more than just rhinos... my promotion has come at the best time possible. As a Quick Reaction Task Force, we can move more freely... I hope that from now on we can pay more attention to Earth's plight. Naturally, this new task comes with a catch. Since the Angelwing is the only ship that is perfectly compatible with the ghost camouflage technology, we've received Commander Sweetwater as a permanent crew member. Such a great honour! At first I was furious, after that I started laughing... now, I'm starting to panic. I can't be falling for her... can I? Dear God, please no... Well, she surprised me when she handed the Ghost report about the dead mechanoid, without forwarding it to Norbank. We'll fly out and Central Command will be none the wiser... This segued nicely with my plans, so I didn't complain... I like to kid myself I'm still in control, but a casual observer could be forgiven for thinking that those two women are calling all the shots."





David Cole, Captain.

He did not talk until he was 5 years old. Examinations revealed no organic reason for his silence. He was considered autistic, mute, or possibly emotionally stunted.

He was a reserved, disciplined child, who had always demonstrated a serious interest in weapons. His father was a navy officer, and encouraged his child's fascination with technology, hoping to bring him out of his shell. His efforts bore fruit, he was talking on the telecom one day with a fellow officer about a weapon that is going to be introduced soon, when young David marched in and announced: 'Dad! The DK626 energy cells are too weak for the Diamond Spider! The neutron accelerators and thermo regulators sap a lot of energy, so you should use at least DK912 cells - my guess is they're going to settle with the new XL1000S.'

Eventually, David Cole became a navy officer. His crew learned to interpret his short orders and know only to ask him about weapons if they have at least ten minutes to listen to his answer.

HerpicleOmnicron5 fucked around with this message at 19:37 on Jul 22, 2017

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




The Mechanoid - Part 14


Personal Log of Marcus Cromwell - 02/10/2112 posted:

If Daryl Sanderson could get access, am I right in thinking that someone else might be able to get in? Will they be able to read my private notes?... I know she only sent some messages... but how can I be sure someone doesn't infiltrate the system? I think the responsibility of my position must be getting to me. No one wants to read my diary entries, even if I am a celebrity...

Let's see... I suppose that in my heart of hearts I knew that Angel was far more than a simple Earth-built AI. The way she took control of that mechanoid... it left us all shaken. It's hard trusting her so blindly, but we have no other option. Dr. Veltman has been talking of an ancient civilization, known as the Creators, who left behind... something, which after it was discovered, infected Tenshi, the Kissaki's scientist AI. A rapid process of development started, which the independent Tenshi would have been incapable of carrying out. It seems that the changes in her personality are down to a complex evolution algorithim. Dr Veltman says that the core of the AI housed by the Angelwing is Tenshi herself, but she has changed tremendously. He says that it is nonsensical to try to separate Tenshi and the alien AI, as if they were two discrete beings. He did concede, however, that there is the possibility that the different personality layers may react individually to external influences. The two AIs have merged, resulting in a third, which is evolving rapidly. This is Angel. Tenshi's loyalty to the Kissaki corporation is a thing of the past. Angel is an autonomous AI, who acts following her own beliefs and interests. But what are her interests? Do they match ours? What's her ultimate goal? Could the time come when she outgrows us, and we find that we are obstructing her in her progress and then... grrr... questions, questions, questions... I'm no detective - I'm just a soldier. There's no use pondering the whys and the wherefores... either Angel is trustworthy, or she isn't. We will almost certainly perish, which ever side the coin lands.

It's a shame ship capturing seems not to be real. Perhaps certain retail builds of the game feature the mechanic, something that was intended to be in the game but was disabled and not available in most versions. If you own a retail copy, I suggest you try it with an unpatched version of the game and see if it is somehow possible. It's an interesting idea, and could be an interesting footnote in the history of the game.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


OAquinas posted:

I've found that it's a bit easier when you use the energy bombs (they aren't ammunition-limited torps, just explosive energy shells). 2 of them will immediately strip shields of the smaller ships, and multiple ones if they're close together.

The only caveat is that they're AoE, so your ships can't be too close to them or their shields get hurt. Still, it's great for shredding the support craft in a hurry, especially if you follow it with missile/torp fire.

I despise energy bombs, they always kill my ships faster than they kill the enemy. Not much of a mass artillery guy in this game outside of certain levels.

SIGSEGV posted:

It could definitely use a small mod making it less punishing.

SavageGentleman posted:

This game would def. be too difficult/frustrating for me, thanks for taking the time and showing it to us, Herp!

Easy mode is honestly the way to play. We're playing medium, here. I actually highly recommend giving this weird space strategy game a go for its different style of gameplay.

Update on the ship capturing: The commenter is offering to send a save file. I'm not personally willing to download a save file from somebody selling an unverified story, but if they drop a link I'll certainly drop it in here if anyone is braver than I.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




The Locust - Part 15



Personal Log of Marcus Cromwell - 05/10/2112 posted:

I think it's time I let go of the naive idea that the galaxy is full of benevolent races, all extending their hands, feelers, or whatever in friendship... most of the races we've encountered have tried to kill us - even our supposed allies, the Vardrags, have done nothing but put us in the firing line on their behalf. I think I'm being far from pessismistic when I say that our situation is getting worse. This insect-like creature - with the exception of the mechanoids, it is the most horrific, terrifying thing we have encountered. As an adult, one comes to realise that space is full of danger, and the few non-hostile races aren't necessarily committed to protecting humankind against its many predators.

That I'm recording this is positive news - it means we're still alive. If I'm completely honest, I get a buzz from the battles. It's the consequences of ongoing conflict that I dislike. The crew have raised concerns about Angel's latest move. I'm not entirely comfortable with it myself. She integrated a mechanoid into my ship without consent... that is, it's not my ship as such... at least, that's how she sees it. The point is, the crew don't trust Angel and I can't say I blame them. The Angelwing has acquired some useful abilities with the assimilated mechanoid, and its energy-image is semi-mechanoid, which may prove useful in tricking the real mechanoids and the Entity. My gut tells me that we're headed down the right path, but it's hard being patient about all these detours with Earth still enslaved.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Ramadu posted:

Herp, I appreciate you doing all these crazy space games and off beat stuff. I also really appreciate that you crank out the updates and make them pretty frequent and not once a week or whatever. Keep it up!

I'm glad to see this game played again because I thought I was the only person in the world who had played it, let alone heard of it. I never did finish it as a kid because of some mission where I just got mercilessly crushed and welp never went back.



At least it wasn't once a week! :suicide:

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Ran into major issues recording the rest of the game and am moving, so I'm going to trickle through the next 6 videos for the next 6 weeks, while expanding the OPs timeline with all the missions, the medals and maybe do some ship highlight posts to keep the thread alive, sorry for dragging this thread out so long!

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




03/09/2111 – Marcus Cromwell leaves for his new base in Sector Jupiter.

28/04/2112 - Marcus Cromwell, aboard the ST Stiletto, and Francis Delorain, aboard the FSF Hawking, arrives at the Spacetech Twin Stations: Michelangelo and Sunflower.

09/05/2112 - The ST Stiletto intercepts the KSK Ronin and its sister ship, the KSK Behiimosu The Angelwing.

14/05/2112 - The Kissaki Syndicate's Shukenja Base sends out an emergency signal. The ST Stiletto, FSF Hawking and OSF Invulnerable and Dangerous respond to the call. The Hawking is rendered unable to continue with operations, and the Invulnerable and Dangerous are destroyed. Unfortunately, the Stiletto arrives to find all staff dead and the station's AI, Tenshi, to be insane. Marcus Cromwell sends a prize crew to seize the Angelwing: an alien cruiser held by the Kissaki.

24/05/2112 - A reprisal raid is launched by the Kissaki forces against Sunflower station, objective: Take back the Angelwing. They are foiled by Cromwell's Stiletto, Commander Xiao Lee's Lightning, and Francis taking temporary command of the Madeline.

01/06/2112 - The Angelwing, now the personal flagship of Marcus Cromwell, infiltrates the Shukenja Beta station. The crew make contact with the AI, Angel, and an unidentified hostile mechanoid contact. With the help of Angel, the Angelwing jumps through a wormhole - Gate Alpha, leading to the Noah system.

20/06/2112 - Having made contact with the Noah Colonists, the Angelwing and its crew take part in a convoy escort mission to get the lay of the land. They are attacked by a Pirate Raptor group. The Fat Lady, a transport ship, was stolen by the pirates.

23/06/2112 - The Angelwing alongside two destroyers attempts to intercept the transport. The battle takes a turn for the worst, and the Angelwing is isolated and nearly destroyed. Thankfully, the battleship Rome commanded by Vice Rear Admiral Norbank.

14/07/2112 - The Angelwing investigates Earth, and find that it is held under the iron grip of The Mechanoid Entity, embodied by the Dark Moon. All hope lost with mechanoids descending upon her, the Angelwing attempts to flee. Angel somehow makes the mechanoid forces retreat, saving the Angelwing.

04/08/2112 - An attack is launched against the enclave of the Raptors. A heated battle ensues, with the battleships Rome and Athens being destroyed by special missiles. Marcus Cromwell takes charge of the fleet Unfortunately, Norbank survives the battle and receives a promotion alongside Cromwell.

04/09/2112 - Cromwell's new fleet, including the Brutus and Sparta commanded by Veltman and Francis respectively, defends the Colossus supply ship against a Gorg fleet.

06/09/2112 - The Cromwell fleet is sent to save a missing Ghost scout ship from a Gorg force. This earns them the respect ire? of the Ghosts, leading to Commander Sweetwater's appointment to the Cromwell fleet.

07/09/2112 - The Angelwing, equipped with Ghost stealth technology alongside the expertise of Commander Sweetwater, infilitrates and disables a Gorg installation, turning their defensive systems against their own fleet. A major Gorg force is slaughtered by this operation.

12/09/2112 - Titan, the Gorg frontier station, is assaulted by the Noah Fleet. Once the Angelwing disabled the IP Blocker of the station, the whole fleet began a major offensive. Vice Rear Admiral Norbank is rendered unconscious, and the fleet is once again commanded by Cromwell. Following this mission, Cromwell is promoted to the rank of Commodore and commands the high speed response force, the Angel Fleet, now equipped with the cruiser Avalanche.

02/10/2112 - Angel attempts interfacing with a mechanoid found in deep space, while the Angel Fleet holds off a Gorg force. The mechanoid is then activated, takes out the Gorg, and then leaves.

05/10/2112 - The same mechanoid is tracked down, and is found to be deactivated by a strange biological entity: The Locust. Following a brief engagement, the Angelwing assimilates the mechanoid.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




The Siege of Avalon - Part 16



Personal Log of Marcus Cromwell - 19/10/2112 posted:

Since Phobos, I dream rarely, but last night... I was on Earth, as an adult, still in the company of my father. There was a beautiful woman with us, who from behind sometimes resembled Daryl Sanderson, sometimes a childhood love of mine, but if when she turned to look at me, her face was Sweetwater's. We were standing outside a great cathedral, with a huge vaulted archway. Next to the main entrance, it had another gate, exactly the same. The mysterious woman told me that one of them led to the past, the other into the future. People were coming and going through both gates - humans, Vardrags, Raptors, and Gorgs, all of them dressed in elegant, old fashioned Earth clothes. We were staring and joking, when something black blocked out the Sun, plunging everything into shadow. Everything the shadow touched turned black and white, and began to shrink. The woman started glowing. She glowed more and more intensely, then she turned into an angel and flew into the darkness above us. After that I woke up... No no no! I don't need you running your dream analysis subroutine on me!

Who or what is Angel? What is her role, her ultimate goal? Does she even have one? I don't think she's in league with the Entity - though I realise I'm no expert on the issue... but there are a number of worrying similarities. Not only can she blend in with and manipulate the mechanoids, but she can become one herself!

Angel has finally agreed to tell us more about the mechanoids. She believes that the Entity's goal is total intergalactic dominance. Every world it conquers becomes a source of power... its strength will continue to grow, until it transcends the barriers of physical space and become sort of a god... an artificial god. Artificial God... where are the natural gods when you need them?

Personal Log of Marcus Cromwell - 23/10/2112 posted:

They say help arrives from a place where one would least expect it. However the whole Noah Colony could be destroyed as a result of this help. The Entity has left the Solar system...or it was not the Entity, just a part of it...its mechanoids...or...ah, drat, I hate such complicated things. So, the fact is that the mechanoids got through the Alpha Gate and they invaded the Vardrag Garrison Station and its spaceships. This is shocking news in itself, but imagine what happened when Angel found out that the destination of the mechanoids is the Vardrag's home system. And that means that she was right again, the Entity really wants to expand. It is a mystery why it does not start with the Noah Colony, if it is already here, but we can hardly believe that it is going to overlook it on the long run. Imagine the panic that is now reigning among the Vardrags. The good-old techno-geeks have gone crazy. I do not remember of seeing anything similar. Anyway, it soon turned out that they can only trust the Angelwing..

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Peace Negotiations - Part 17



Personal Log of Marcus Cromwell - 24/10/2112 posted:

I like the Gorgs. They are excellent warriors and refreshingly straightforward in their speech. As for the peace talks, well... they could have gone worse, I suppose. I would never have guessed that the battleships that showed up were there for Zatuk, and not us. Internal warfare is a confusing thing... you never know who's on your side. Anyway, it's over. The peace treaty has been signed. I gathered up all of my courage and sampled the battle-liquor the Gorgs sent us as a gift. It tastes like a mix of chili peppers, pepperoni, neat alcohol and raw horseradish. The chemical analysis said it does not contain alcohol or known intoxicant. It is still quite a heady mix. I only took a sip, and now, half an hour later, I still feel a burning desire for action, for activity, for... well, for a fight, if I'm honest. The doctor said it would be best to lock myself into my cabin, until the effects wear off. 'Before I injure a fellow crew member,' he said.

I took his advice.





Hidary Carson, Captain

She held her first exhibition at the age of 11. She was considered a brilliant talent, manipulating light and sound like no one else before. Her performances continued and she even got an invitation into the Vardrag's main system. She was expected to be the first true celebrity artist of the Space Age...\n\n No one knows what really happened. Noah security officers said something about sabotage, although the accident happened in the Vardrag region. Multiple explosions shook the ship carrying Hilary and her parents - the circumstances remain a mystery. Mr and Mrs Carson died in the blasts. Hilary was saved from the flames by the cook, and it took months until she regained her health. Her talent, however, was something she never regained...

HerpicleOmnicron5 fucked around with this message at 01:35 on Oct 1, 2017

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?




Locust Queen - Part 18

HerpicleOmnicron5 fucked around with this message at 20:08 on Oct 7, 2017

Adbot
ADBOT LOVES YOU

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


painedforever posted:

I loved Nexus, even when it first came out, and had to use workarounds to play it on a widescreen. It always felt like it was a foreign language game (Russian, maybe? There are a lot of Russian space games out there), but it wasn't as awkward as some others.

I have to admit, I really like the speech of the Gorgs. I mean, sure, they're off-brand Klingons/Kilrathi, but I do love the way they introduce themselves. And nice of Marcus to use the same greeting with them.

It's a Hungarian game, but yeah the Gorgs are wonderful and great. The way Marcus and Zatuk bounce off eachother is great. Makes me even more disappointed in Star Trek Discovery making the Klingons exceedingly boring.

  • Locked thread