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Corpse Explosion is cool, I guess that's what I'll use once the new season starts. I just looked at my old non-season stash loaded with gear from 2 years ago and I now have an anxiety disorder. Is there any reason to keep playing before Season 11 starts?
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# ¿ Jun 28, 2017 12:00 |
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# ¿ May 2, 2024 03:01 |
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botany posted:
I don't know, mine were really tearing it up in Catacombs, and they made short work of Andariel. They seam to lose steam in Act II, especially the Maggot Lai.......oh wait a minute.....
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# ¿ Jun 28, 2017 12:09 |
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Serious question because I haven't played since RoS first came out: Are the highest levels of play still only accessible to a very particular set of gear and skill loadout for each class? I hadn't played around with the cube, but I thought that was suppose to open up a lot more options. I tend to enjoy the non-cookie cutter loadouts and hate being forced into something. For example: I rocked a Summoner Druid in Diablo II and was poo poo on incessantly for not being able to clear Hell as quickly. But then I could just leave Boris (the bear) on the waypoint when a level 94 Amazon came to PK all of us. The Amazon would get one-shot - I would get a bunch of gold and an ear and everyone would laugh and praise my bear. This was the most memorable moment of my high school years.
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# ¿ Jun 28, 2017 12:45 |
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mewse posted:Short answer yes but long answer is that it depends what you consider the "highest levels of play". The only area of the game that is uncapped in difficulty are greater rifts, and if you want to compete on the leaderboards you will be using a cookie-cutter build. I have no interest for the leaderboards with no rewards - I just want to curbstomp demons for a while and find shiny objects. I also like the Campaign mode. This is probably wrong of me.
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# ¿ Jun 28, 2017 13:17 |
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exquisite tea posted:stuff you shouldn't have been doing in D2 (skeletons, golem). Back in my day, SkeleMancers were universally reviled for their ability to make the D2 server you were on slow to a crawl.
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# ¿ Jun 28, 2017 16:16 |
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What's the start date on Season 11? I even read the OP before making this post!
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# ¿ Jun 30, 2017 14:26 |
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I never warmed up to skele mages, but I got 70 and found some decent gear which summons 2 at once. Combined with the life support rune and the + time passive, they last for a respectable duration. Those guys dish out some pain when you have 10 out. I jumped from T1 to T4 no problem.
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# ¿ Jul 9, 2017 14:59 |
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I spent an inordinate amount of materials trying to roll the shield for Jesseth's but then I realized it was a shield and not a phylactery. Whelp, at least this is my non-seasonal stuff.
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# ¿ Jul 12, 2017 13:14 |
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Are there any viable non-set ancient legendary builds for Necro? I poked around a bit looking at the legendaries which benefit him - but it seems like the sets do everything better.
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# ¿ Jul 14, 2017 21:08 |
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How are the blood / bone spear builds? I got the pet-sets done on non-seasonal and it's OK. I hate resummoning mages every few seconds. I was happier with it until I tried my thornsader again and then I remembered that thornsader was way more fun.
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# ¿ Jul 17, 2017 23:19 |
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Thread posted:zdps Thanks for defining this a few pages back -I thought this was an inside joke making fun of a German streamer or something.
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# ¿ Jul 21, 2017 00:37 |
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This challenge rift has shown me just how terrible some people are at building their characters. 350k HP in a GR 50+.
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# ¿ Sep 5, 2017 01:03 |
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I picked this up again for shits + grins this weekend. Played an old Necro I had and turned her into a LoN corpse god and it's quite fun. Went from Level 45 to GR 45ish in a few hours. What the most efficient way to farm for particular Ancient Legendary items? Re-rolling the item in the cube or upgrading the right rare with fingers crossed? I ask because the re-roll is so heavy on materials cost.
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# ¿ Nov 19, 2018 13:35 |
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What's the buff for LoN? (can't access at work)
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# ¿ Nov 20, 2018 15:48 |
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mewse posted:Legacy of Nightmares That.... that will do nicely.
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# ¿ Nov 20, 2018 15:51 |
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This is the LoN corpse god necro build I use: https://www.diablofans.com/builds/91190-lon-corpse-god-necromancer It probably isn't nearly as optimal as the high level GR pushing builds, but detonating corpses this often and this fast is tons of fun. I feel tanky as hell too with all the damage reduction. Look forward to trying it out with the new buffs.
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# ¿ Nov 21, 2018 14:13 |
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So I made a Barbarian for this season hoping to do a LoN / Frenzy type build. I did the seasonal quest just so I could have the IK set to farm the stuff I wanted to farm in higher Torment levels. Now I have the full set and am doing ludicrous amounts of damage while maintaining WoB at near 100% uptime as my ancients bulldoze everything instantly. Why would I do anything but this?
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# ¿ Jan 24, 2019 11:56 |
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My biggest issue right now is that when I pop WoB I cannot get to the mob before it dies to build fury such that I can dump it to lower the WoB cooldown. That, and I've outpaced my toughness dramatically and am quite squishy at the Torment levels I can clear.
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# ¿ Jan 24, 2019 15:17 |
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Vomik posted:You can hammer the ground to reset WOB I have no problems dumping, it's getting the fury in the first place. I've taken to using weapon throw just so I can get a hit or two before the screen is obliterated.
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# ¿ Jan 24, 2019 18:19 |
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Kaustik posted:https://us.diablo3.com/en/class/barbarian/active/hammer-of-the-ancients Thanks, I just hit 70 a couple days ago so I have none of these. I'm managing decently enough so far with some tweaks to my skills / passives.
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# ¿ Jan 25, 2019 11:54 |
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I've converted my Barbarian to WW and it's the laziest and best thing. Cleared GR 70 for the first time on any character and now can work to farm the fun and stupid LoN builds I want to try.
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# ¿ Jan 28, 2019 17:37 |
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Having a lot of fun this season, especially with the LoN stuff. I got nearly perfect gear on a LoN energy twister / Arcane Wizard and now I'm ruined forever on everything else. I hold down disintegrate and massive tornadoes fly out of the laser beam, suck everything in and crit for 1.8 trillion per tick while I stand there with 700m toughness plus shields.
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# ¿ Mar 7, 2019 12:06 |
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bamhand posted:Can't you also do this with DMO? You definitely could - the keys to make it work are the energy twister bracers (I forget the name), then deathwish / etched sigil / twisted sabre. The belt which reduces RoF / disintegrate cost is needed as well. Stack arcane damage then you hold down disintegrate. The tornadoes spawn and coaelsce into the larger ones, the first one will suck everything into it that's even remotely nearby.
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# ¿ Mar 7, 2019 17:01 |
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Bust Rodd posted:unless your rubric involves werebears If this isn't automatically part of your standard then I pity the life you've led.
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# ¿ Mar 8, 2019 15:13 |
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Is broken promises viable to build around? I was thinking of making a necro which focuses on IAS, crit damage, and intentionally forgoing crit chance. The idea would be to use the buffed iron rose to proc blood nova a stupid amount of times - guaranteeing a chain of 5 non-crits (thanks to my lovely crit chance) very quickly. I'm reading different things about Funerary pick as well, will this proc the Iron Rose blood nova twice as much? I'm thinking it does NOT, in which case I might go for Trag'Oul's corroded fang, (that ring which sucks enemies in when they're cursed) and (that other ring for damage vs. CC'ed enemies), combined with aura of frailty.
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# ¿ May 16, 2019 11:39 |
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This one worked really well last season, I didn't even get all Ancient pieces but I was ripping through stuff no problem: https://www.diablofans.com/builds/91190-lon-corpse-god-necromancer
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# ¿ May 16, 2019 16:56 |
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So I played around with my old season 16 necro and converted to a Bloodsplosion Necro with Bloodtide Blade, Trag'oul's corroded fang, and Iron rose. I actually took OFF LoN so I could test the effectiveness of different ring setups. So this is all straight up legendary text interaction with no set benefits. Basically the idea is to run around with aura of frailty, the mobs get sucked in thanks to Brigg’s Wrath and take additional damage from Strongarm bracers. In addition, you get the 100% benefit from Trag'oul's blade. They'll also be slowed from BotT (R25) aura which procs both BotT benefits and Krysbin's Sentence. You click on the closest big mob and waves of blood wash over them. If it's timed right, the mobs who are getting knockback from the curse will suffer the 300% of Krysbin's. I was managing to clear T10-T11 pretty easily and this is with only low rank gems in the jewelry and no LoN bonuses. I thought this was pretty impressive and I'm looking forward to trying it out.
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# ¿ May 17, 2019 13:37 |
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Incoherence posted:Yeah, I was looking at this guide for LoN Blood Nova; Inarius is the starting set so you can kinda build into it from there. Why actually have Blood Nova equipped? If you are procc'ing from siphon not sure why it's needed, unless I'm missing something. e: confused about eternal torment as well Tinfoil Papercut fucked around with this message at 00:19 on May 18, 2019 |
# ¿ May 18, 2019 00:16 |
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Dameius posted:This is the only correct gem order based on over 1k hours played on Barbarians and even though I'm almost exclusively dex classes now, I can't kick the habit. Don't @ me. Sorry, it's "ROY G BIV" not whatever heresy that is.
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# ¿ May 18, 2019 00:21 |
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My first level 70 gamble was an ancient aquilla. Season good.
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# ¿ May 19, 2019 13:35 |
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MariusLecter posted:
I made a few tweaks for personal preference. I didn't like Scythe of the Cycle and opted for Trag'oul's fang because I felt it was more reliable and better on bosses, when my Bone Armor depleted instantly. Also the Simularcrum WILL cast Nova when it's not on your bar - but they won't cast blood nova, only the unruned version. With this in mind, I opted to get golemskin breeches and use bone golem for the knockback and stun (to proc Krysbin's triple more reliably as well). I don't think you lose much on the CoE rotation as poison comes up right after physical and the Simulacrum get that bonus.
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# ¿ May 19, 2019 21:21 |
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I leveled a Wizard to try and make a build around manald heal's proc. This is from the Diablo wiki:quote:Because Paralysis works on a 'per cast' basis not 'per hit', a single proc of Paralysis can trigger Manald Heal's damage multiple times. Examples of skills which can do this include any skill that deals damage multiple times from 1 cast, such as Arcane Torrent (when using the static discharge rune) or Archon 's Disintegration Wave (when dealing lightning damage). I'm confused as to what that functionally means. Don't I need to hit them with lightning for paralysis to proc? It would seem to me that manald heal's proc is married to paralysis so I don't understand how manald heal can proc twice as it states above.
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# ¿ May 22, 2019 15:37 |
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Stabbey_the_Clown posted:It says any spell which does damage twice with one cast. Arcane Torrent(Static Discharge) has the initial projectile's damage done as lightning, so it hits as lightning, and on it, the projectile releases charged bolts which also deal lightning. One cast, two lightning damage sources, two chances to hit. Same probably goes for Arcane Orb(Shock Orb) which zaps enemies with lightning then hits with lightning as it lands. I get that - my intent was to just to poo poo out as much lightning on the screen as I could to up my chances of paralysis. The part which confuses me is: "a single proc of Paralysis can trigger Manald Heal's damage multiple times." It could be they flubbed and meant to say: "A Single spell cast can trigger Manald Heal's damage multiple times"
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# ¿ May 22, 2019 16:32 |
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I'm pleased to announce my manald heal based wizard is doing great right now, working my way through T13 to upgrade legendaries. Using Paralysis and Wyrdward to stun everything forever. Oh, and I haven't found Manald Heal yet.
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# ¿ May 23, 2019 21:43 |
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Kaustik posted:You could always level an alt Wizard to 27 and use them to gamble for it. You are a good person
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# ¿ May 23, 2019 22:05 |
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# ¿ May 2, 2024 03:01 |
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Tyrael died and Lilith is protecting humanity from Imperius who has seized control of the Angiris council and now has the votes needed to purge Sanctuary. Lilith dies to save us in the end (like Jesus), and a wounded/defeated Imperius is possessed by Mephisto because of his internal hatred of humans setting up the expansion: Lord of Hatred. Book it.
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# ¿ Nov 6, 2019 13:14 |