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Ainsley McTree
Feb 19, 2004


Wildlands owned (as long as you don’t pay attention to the plot or themes or think too hard about what your character is doing). I liked flying around in a helicopter doing thrilling heroics

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Alchenar
Apr 9, 2008

ilitarist posted:

I never played that game and in general I'm not really interested in Tom Clancy war stuff. Far Cry games at least have interesting wacky setting, even though I wouldn't call any of these games great. For me the best open world game is still Watch Dogs 2 with its focus on diverse city and puzzles everywhere, and all the gunplay is a second fiddle to stealth and puzzles, which is refreshing for AAA open world game.

Watch Dogs 2 would be an all time classic if not for the incredibly internally inconsistent tone.

e: ^^ I loved working through compounds taking out the guards in the right order with syncronised shots from a group.

ilitarist
Apr 26, 2016

illiterate and militarist
Eh, it was mostly light-hearted with some attempts at drama that didn't land well. Still much better than WD1 and Legion in that regard. If you don't use lethal weapons (and by default you don't) then you have a cartoon about young geniuses fighting The Man. It would be much better if the game went full way and didn't let you kill anybody.

They made Vikings into pacifists, they can make cringe hackers same.

Mr. Neutron
Sep 15, 2012

~I'M THE BEST~
Is there any tie-in media that explains what Bayek&Aya were up to during the one year time skip before Origins opening?

Wolfsheim
Dec 23, 2003

"Ah," Ratz had said, at last, "the artiste."

ilitarist posted:

Eh, it was mostly light-hearted with some attempts at drama that didn't land well. Still much better than WD1 and Legion in that regard. If you don't use lethal weapons (and by default you don't) then you have a cartoon about young geniuses fighting The Man. It would be much better if the game went full way and didn't let you kill anybody.

They made Vikings into pacifists, they can make cringe hackers same.

The problem here with WD2 is that the humor and general viewpoint is so firmly rooted in like 2014 soft liberal techno optimism (the conceit of WD2 isn't that social media and the police and etc are inherently bad, its that a few bad apples are making it bad) that it comes across as especially cringey now in the wake of, you know, everything

The puzzle stuff is still good though

Mr. Neutron posted:

Is there any tie-in media that explains what Bayek&Aya were up to during the one year time skip before Origins opening?

Banging

Dapper_Swindler
Feb 14, 2012

Im glad my instant dislike in you has been validated again and again.

ilitarist posted:

I never played that game and in general I'm not really interested in Tom Clancy war stuff. Far Cry games at least have interesting wacky setting, even though I wouldn't call any of these games great. For me the best open world game is still Watch Dogs 2 with its focus on diverse city and puzzles everywhere, and all the gunplay is a second fiddle to stealth and puzzles, which is refreshing for AAA open world game.

the clancy stuff can be fun. i liked wildlands and division 2 alot.


Wolfsheim posted:

The problem here with WD2 is that the humor and general viewpoint is so firmly rooted in like 2014 soft liberal techno optimism (the conceit of WD2 isn't that social media and the police and etc are inherently bad, its that a few bad apples are making it bad) that it comes across as especially cringey now in the wake of, you know, everything

The puzzle stuff is still good though

Banging

i kinda liked legion for all its many faults because it kinda took a poo poo on that to a degree with what story it did tell. reactionaries and grifters and criminals will use tech to gently caress people who cant fight back and or makes lists. alot of the mercs are just undocumented folks who were kinda pushed into the job because it was the only thing around. the tories hosed the country to death and the PM is constantly out of the country begging for money from other countries.

Ainsley McTree posted:

Wildlands owned (as long as you don’t pay attention to the plot or themes or think too hard about what your character is doing). I liked flying around in a helicopter doing thrilling heroics

i thought the plot as bunch of small stories was fine. i kinda liked that ending was basicaly the dea agent who was undercover was the one who bombed the agency because the pentigon and etc didnt give a poo poo about what was happening and then after all the poo poo, you basicaly put the big bad in protective custody because he can rat out a bunch of people the pentagon hates more its not genius poo poo or anything, but its not like alot of the weird clancy book level bad.

Danger - Octopus!
Apr 20, 2008


Nap Ghost

ilitarist posted:

I never played that game and in general I'm not really interested in Tom Clancy war stuff. Far Cry games at least have interesting wacky setting, even though I wouldn't call any of these games great. For me the best open world game is still Watch Dogs 2 with its focus on diverse city and puzzles everywhere, and all the gunplay is a second fiddle to stealth and puzzles, which is refreshing for AAA open world game.

I really enjoyed Immortals: Fenyx Rising for an open world. It's probably some terrible gamer heresy but honestly kinda preferred it to Zelda Breath of the Wild. The whole Greek myth setting and bitchy gods and lovely graphics just sell it for me.

Edit: even though it's also ultimately got too much content, it's one where you can just stop whenever you feel you're done and have had enough fun/got your money's worth and it's still good.

Ainsley McTree
Feb 19, 2004


Dapper_Swindler posted:

the clancy stuff can be fun. i liked wildlands and division 2 alot.

i kinda liked legion for all its many faults because it kinda took a poo poo on that to a degree with what story it did tell. reactionaries and grifters and criminals will use tech to gently caress people who cant fight back and or makes lists. alot of the mercs are just undocumented folks who were kinda pushed into the job because it was the only thing around. the tories hosed the country to death and the PM is constantly out of the country begging for money from other countries.

i thought the plot as bunch of small stories was fine. i kinda liked that ending was basicaly the dea agent who was undercover was the one who bombed the agency because the pentigon and etc didnt give a poo poo about what was happening and then after all the poo poo, you basicaly put the big bad in protective custody because he can rat out a bunch of people the pentagon hates more its not genius poo poo or anything, but its not like alot of the weird clancy book level bad.

Tbf its been a while since I’ve played the game and only remember the broad strokes: you are a CIA commando sent to overthrow the Bolivian government (in the game’s defense, this “government” is a Mexican drug cartel that took over the actual government so it’s not like you’re overthrowing democratically elected socialists or anything but….it makes you think) with the help of local rebels, and then in a twist ending you are shocked, shocked to be stabbed in the back by your duplicitous allies who for some reason don’t think you and your brave hero troop friends have the interests of the Bolivian people at heart. I can’t remember what happens after that, my eyes rolled into the back of my head and never came back

Dapper_Swindler
Feb 14, 2012

Im glad my instant dislike in you has been validated again and again.

Ainsley McTree posted:

Tbf its been a while since I’ve played the game and only remember the broad strokes: you are a CIA commando sent to overthrow the Bolivian government (in the game’s defense, this “government” is a Mexican drug cartel that took over the actual government so it’s not like you’re overthrowing democratically elected socialists or anything but….it makes you think) with the help of local rebels, and then in a twist ending you are shocked, shocked to be stabbed in the back by your duplicitous allies who for some reason don’t think you and your brave hero troop friends have the interests of the Bolivian people at heart. I can’t remember what happens after that, my eyes rolled into the back of my head and never came back

if i remember correctly. the rebel leader gets offered a gently caress ton of money to kill you or some poo poo. if i remember correctly, the goverment got tossed and all thats left is the right wing death squad that was made to fight the cartel, but the cartel paid them mostly off so they sorta ignore each other unless poo poo happens.

victrix
Oct 30, 2007


you're reminding me that the story in the division is hilarious in that it sets you up as a cool secret super agent out to save the innocent

but if you examine it with an ounce of critical thought it's the most insane dystopian nonsense

which is actually on brand now that I think about it

Ainsley McTree
Feb 19, 2004


Dapper_Swindler posted:

if i remember correctly. the rebel leader gets offered a gently caress ton of money to kill you or some poo poo. if i remember correctly, the goverment got tossed and all thats left is the right wing death squad that was made to fight the cartel, but the cartel paid them mostly off so they sorta ignore each other unless poo poo happens.

lol I forget if the leader gets paid off, that’s even sillier I think. Mostly I remember playing the game, with the rebel leader constantly talking about driving out the foreign interlopers or whatever, running americanly like

Earwicker
Jan 6, 2003

ilitarist posted:

I never played that game and in general I'm not really interested in Tom Clancy war stuff. Far Cry games at least have interesting wacky setting, even though I wouldn't call any of these games great.

i mean at this point "tom clancy" is just a brand. the game doesnt have anything at all to do with any actual tom clancy novel or film, and it's not really much more of a milsim than far cry. wildlands, in terms of gameplay, is closer to an ac-style game set in modern times than anything else i've seen, the emphasis is very much on stealth. the portrayal of bolivia in the game is certainly problematic in various respects but the geographic diversity and sense of a living world is great, i found it a lot more fun to explore than any far cry map. it also has more fun multiplayer modes than most ubisoft open world games, both coop and pvp

that said the story is bad - not worse than ac or far cry but still bad - and full of lovely us propaganda. but its relatively easy to ignore. as long are you are ok with playing a character who is not up to anything remotely good, you are basically a cia death squad

Earwicker fucked around with this message at 21:27 on Apr 11, 2024

Sandwolf
Jan 23, 2007

i'll be harpo


C’mon, Far Cry plots are the one thing that give those games any panache! Other than FC6, that one sucked full stop

though I’m biased because I love that garbage

orcane
Jun 13, 2012

Fun Shoe
I enjoyed FC6 but I also didn't play a single FC game between 2 and 6 :)

The plot and predictable "twist" railroading of FC6 annoyed me, but the gameplay was fun, the island is pretty and the flying car was great.

man nurse
Feb 18, 2014


After enjoying FC 3 and 4 and skipping most of what came after that, 6 did absolutely nothing for me. I think I mopped up the first island you start on and then traded it in.

Cyrano4747
Sep 25, 2006

Yes, I know I'm old, get off my fucking lawn so I can yell at these clouds.

I enjoyed 6 because it had been like a year and a half since I'd played a FC game and I was in the mood for more FC game.

A bunch of years back I did 2, 3 and 4 in a row before grabbing 5. Largely because of that 5 looms in my mind as the greatest disappointment. With the other 3 you could really feel how they were building off of previous titles and iterating on the core concept. 5 was just 4 with fewer guns, a really loving annoying abduction mechanic, and American political poo poo that really fell flat given current events at the time.

While I could sit around and talk about what was wrong with 6 it was another helping of FC and there wasn't anything actively annoying to the point where I wanted to stop playing. It was kinda bland ubi pap but whatever, I was in the mood at that point for the metaphorical McDonald's burger.

After beating that I went back and re-played the best FC game: Primal.

Alchenar
Apr 9, 2008

Actually having damage numbers and health bars appear is a terrible mistake for any FPS that isn't leaning heavily into a 'gamey' vibe and not caring about breaking the 4th wall.

Earwicker
Jan 6, 2003

5 is the one where they decided that the player should not be entirely free to roam around their open world at will doing wacky poo poo, instead they should be interrupted in the middle of having fun and then made to watch a bunch of terrible cut scenes and do then some poo poo mission in order to get back to actually having fun.

Cyrano4747
Sep 25, 2006

Yes, I know I'm old, get off my fucking lawn so I can yell at these clouds.

Earwicker posted:

5 is the one where they decided that the player should not be entirely free to roam around their open world at will doing wacky poo poo, instead they should be interrupted in the middle of having fun and then made to watch a bunch of terrible cut scenes and do then some poo poo mission in order to get back to actually having fun.

ANd this won't just happen once as a plot beat, but is a loving non-stop irritant preventing you from ever getting in a good gently caress around groove

Earwicker
Jan 6, 2003

they also dialed up the chaos to a stupid degree. i enjoy chaos in an open world game but clearly some execs were like "far cry players enjoy funny emergent gameplay that happens when wildlife and enemies start fighting with each other and/or something is on fire so make this happen literally every second" and to me that kind of wacky emergent poo poo loses some of its appeal when the world is designed such that it occurs everywhere you go constantly

Wolfsheim
Dec 23, 2003

"Ah," Ratz had said, at last, "the artiste."

Earwicker posted:

they also dialed up the chaos to a stupid degree. i enjoy chaos in an open world game but clearly some execs were like "far cry players enjoy funny emergent gameplay that happens when wildlife and enemies start fighting with each other and/or something is on fire so make this happen literally every second" and to me that kind of wacky emergent poo poo loses some of its appeal when the world is designed such that it occurs everywhere you go constantly

far cry 5 is like someone saw that GTAIV mod that makes all cars go 1000% faster and went "yes it should feel like this all the time"

Cyrano4747
Sep 25, 2006

Yes, I know I'm old, get off my fucking lawn so I can yell at these clouds.

lol Outlaws is going to be $80 for the basic edition.

Hard goddamn pass until I can snag a used copy of grab it on sale.

ilitarist
Apr 26, 2016

illiterate and militarist

Danger - Octopus! posted:

I really enjoyed Immortals: Fenyx Rising for an open world. It's probably some terrible gamer heresy but honestly kinda preferred it to Zelda Breath of the Wild. The whole Greek myth setting and bitchy gods and lovely graphics just sell it for me.

I agree, I liked Immortals Finesse Razor a lot and it's sad that Ubisoft couldn't sell this game enough to make it a thing. I too couldn't get into Breath of the Wild. I see what it's doing but for me it ends up in an uncomfortable place between casual cute map cleaning activity and survival simulator. The mechanics are not complex and interesting enough to get me engage, but I also can't just turn off my brain and wander the world: lack of autosave means you have to constantly be aware of your surroundings, all of the resources are finite so you need to be worried about it. IFR drops elements like crafting (or rather cooking), breakable weapons and myriad of types of items you gather and for me it works better. If you want to make a survival game make Pathologic, make me properly miserable!

But also as IFR is about explicitly fantasy world that isn't supposed to make any sense (as opposed to, say, Skyrim which tries to have consistency in its world) it doesn't charm me as much as AC or WD games.

Earwicker posted:

i mean at this point "tom clancy" is just a brand. the game doesnt have anything at all to do with any actual tom clancy novel or film, and it's not really much more of a milsim than far cry.

I meant the style of Tom Clancy, I wasn't even aware this game has the name on the page. Without getting deep into it I think we can all recognize this style of military fetishizm that is a little bit too serious. Far Cry games at least have some self-awareness even if they often think they're smarter than they are.

ilitarist fucked around with this message at 08:41 on Apr 12, 2024

Alchenar
Apr 9, 2008

I know about the IP history and all that, but it's extremely Ubisoft that this series that for the first 3 iterations was pushing the edge of graphical/gameplay/AI in shooters got reduced in the next 3 games to this soulless husk.

Deptfordx
Dec 23, 2013

The constant puzzle solving of Immortals:FR really put me off. It just got annoying.

Sakurazuka
Jan 24, 2004

NANI?

Cyrano4747 posted:

lol Outlaws is going to be $80 for the basic edition.

Hard goddamn pass until I can snag a used copy of grab it on sale.

If you have a PC or Xbox you can just pay for a month of Ubisoft+ to play it

ilitarist
Apr 26, 2016

illiterate and militarist
Taking a look at Far Cry 6 convinced me that Ubisoft's financial power and technical quality expertise is used best when it makes some historical environment. I'm serious about technical expertise, I know their games used to be buggy (Valhalla wasn't their best release) and they might be half step behind the newest technical innovations, but I think they always deliver a great combination of performance and beauty, and the art direction is always spot on. With a historical setting they might hire historians and artists who, I imagine, are happy to work on a project like this instead of modeling crates and explosive barrels for military bases. Writers can read a highschool textbook and rewrite some famous period books and here you go, you've got a uniuque and vibrant game.

Far Cry 6 looks beautiful and works smoothly, the world is full of detail, the writing is even not that bad, but it's so soulless and pointless. It's a competent product. When thinkers talk about the danger of corporate art this is what they're talking about - competently made game that looks like it's about something and it has some fresh ideas and it looks better than any indie game you can buy. Sadly nowadays this is a high standard for evil corporation, as plenty of AAA(A?) games barely work and are just plainly not good products.

I don't demand everything to be a high art making me think about the meaning of it all, but it has to do something.

Ainsley McTree
Feb 19, 2004


Cyrano4747 posted:

5 was just 4 with fewer guns, a really loving annoying abduction mechanic, and American political poo poo that really fell flat given current events at the time.


It's bizarre too, because they could have easily made it "the survivalist fascists are the bad guys in this one" but instead kind of made it so that those guys are your allies, and instead the bad guys are some wackadoo cult

I remember reading a review from someone who grew up in montana that the "throw beer cans from your pickup truck" mechanic was mildly triggering because people in montana who were not unlike some of the friendly NPCs in the game used to do that to him

the shooting in 5 was very polished and slick but apart from that...yeah, that was where my relationship with the series is going to end for a while unless it reinvents itself, ubisoft games are too long to be this bland

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something
Far Cry 5 was decent for me in that I think Joseph Seed was a great villain. Voss was cool, Pagan Min was cool, but I can't say I hated them as villains. Seed I hated, just an awful piece of poo poo.

Incredibly galling then that in New Dawn they non-ironically want you to sympathize with Seed, simply because his kid was an even bigger piece of poo poo than he was, and kicked Seed out of the cult. Bro, you were a monumental piece of human garbage, I can't feel sympathy for you now that they kicked you out of the cool kids club.

Mr. Neutron
Sep 15, 2012

~I'M THE BEST~

Were they? The opening of Origins is still very confusing to me. Bayek kills the dude in the Bent pyramid in the intro cinematic but the first gameplay bit is the tutorial boss fight which happens...when? and where? since after he defeats him he emerges from ruins near Siwa, half a country away yet it's implied it happens immediately after?

Mr. Neutron fucked around with this message at 16:29 on Apr 12, 2024

Thranguy
Apr 21, 2010


Deceitful and black-hearted, perhaps we are. But we would never go against the Code. Well, perhaps for good reasons. But mostly never.
It's long past time for a new game in Ubisoft's best franchise (Trials).

Dapper_Swindler
Feb 14, 2012

Im glad my instant dislike in you has been validated again and again.

Cyrano4747 posted:

lol Outlaws is going to be $80 for the basic edition.

Hard goddamn pass until I can snag a used copy of grab it on sale.

ill probably end up buying it. the gameplay seems fun enough as does the concept, loving around as the lady version of star-lord with a pet space gecko could be fun

Bloody Hedgehog posted:

Far Cry 5 was decent for me in that I think Joseph Seed was a great villain. Voss was cool, Pagan Min was cool, but I can't say I hated them as villains. Seed I hated, just an awful piece of poo poo.

Incredibly galling then that in New Dawn they non-ironically want you to sympathize with Seed, simply because his kid was an even bigger piece of poo poo than he was, and kicked Seed out of the cult. Bro, you were a monumental piece of human garbage, I can't feel sympathy for you now that they kicked you out of the cool kids club.

seed is a good villian if you go into it realizing that he is basicaly just david koresh but expansionist. i read the Jeff Guinn on koresh and its very very clear where the inspration was. I think some of the hate came from people thinking it was gonna be a chud killing simulator, which it still is to a degree but not the maga types. I think the biggest issue is the pacing/kidnap poo poo. plus some weird writting choices. also i beat seeds brains in with a bat at the end of new dawn.

Dapper_Swindler
Feb 14, 2012

Im glad my instant dislike in you has been validated again and again.

ilitarist posted:

Taking a look at Far Cry 6 convinced me that Ubisoft's financial power and technical quality expertise is used best when it makes some historical environment. I'm serious about technical expertise, I know their games used to be buggy (Valhalla wasn't their best release) and they might be half step behind the newest technical innovations, but I think they always deliver a great combination of performance and beauty, and the art direction is always spot on. With a historical setting they might hire historians and artists who, I imagine, are happy to work on a project like this instead of modeling crates and explosive barrels for military bases. Writers can read a highschool textbook and rewrite some famous period books and here you go, you've got a uniuque and vibrant game.

Far Cry 6 looks beautiful and works smoothly, the world is full of detail, the writing is even not that bad, but it's so soulless and pointless. It's a competent product. When thinkers talk about the danger of corporate art this is what they're talking about - competently made game that looks like it's about something and it has some fresh ideas and it looks better than any indie game you can buy. Sadly nowadays this is a high standard for evil corporation, as plenty of AAA(A?) games barely work and are just plainly not good products.

I don't demand everything to be a high art making me think about the meaning of it all, but it has to do something.

i think 6 problem is they cut out alot of the dynamic bullshit in the world and replaced it with 20 samey side type missions because they wanted it to be the division 2.

Cyrano4747
Sep 25, 2006

Yes, I know I'm old, get off my fucking lawn so I can yell at these clouds.

Bloody Hedgehog posted:

Far Cry 5 was decent for me in that I think Joseph Seed was a great villain. Voss was cool, Pagan Min was cool, but I can't say I hated them as villains. Seed I hated, just an awful piece of poo poo.

Incredibly galling then that in New Dawn they non-ironically want you to sympathize with Seed, simply because his kid was an even bigger piece of poo poo than he was, and kicked Seed out of the cult. Bro, you were a monumental piece of human garbage, I can't feel sympathy for you now that they kicked you out of the cool kids club.

The worst thing for me was that he's basically proven right at the end of the game.

And not even in a "you should have eaten the crab rangoons" kind of edgy "right" like straight up the end was in fact coming and he and his hosed up little bunker buddies are the only ones who were ready.

Earwicker
Jan 6, 2003

personally i like far cry 2 the best even if its the jankiest game in the series, it has a sort of grittiness that the other games lack, and there were a lot more encounters out in the world that i found actually surprising and entertaining than in any of the others. the setting is not quite as cartoonish or over the top but it didnt really take itself seriously either

also i feel like the first game was kind of cool even though it was a completely different thing and not an open world game, it still had some really fun stealth mechanics and different ways to handle various operations/maps

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Dapper_Swindler
Feb 14, 2012

Im glad my instant dislike in you has been validated again and again.

Earwicker posted:

personally i like far cry 2 the best even if its the jankiest game in the series, it has a sort of grittiness that the other games lack, and there were a lot more encounters out in the world that i found actually surprising and entertaining than in any of the others. the setting is not quite as cartoonish or over the top but it didnt really take itself seriously either

also i feel like the first game was kind of cool even though it was a completely different thing and not an open world game, it still had some really fun stealth mechanics and different ways to handle various operations/maps

i like 2 alot because its kinda realistically bleak lovely instead of cartoonishly like 3/4/5. the entire game is "you and everyone around here is the problem because your all greedy psychopaths who raped and exploited this country for money and diomonds, there isnt even idiology to the factions anymore because they are both like 90% mercs, get civilians out and then off yourself".

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