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I want to play a rat and send other rats to die gloriously in my name
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# ¿ Sep 26, 2017 17:34 |
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# ¿ May 21, 2024 03:52 |
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Beer Hall Putz posted:He's playing on legendary (most other streamers/youtubers seems to be playing on hard/very hard). He's utterly crushed the other Ulthuan factions, has a great economy currently and two solid armies to work with. He's almost ready to invade Naggarond at around turn 70. I've only noticed a couple of minor mistakes in his entire campaign so far (recruiting and disbanding a 60 influence lord a few turns later was pretty silly), but otherwise he's really showing how to do well on legendary. Whorelord posted:Choice legend of total war quote: "orcs remind me of aborigines, they both just gently caress up places and poo poo everywhere"
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# ¿ Sep 26, 2017 23:28 |
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Mukip posted:The AI or the presentation? The AI is certainly exploitable but I wouldn't say it's garbage, at least if you're playing the game normally. I like how people expect semi-sentient AI in a video game
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# ¿ Sep 27, 2017 19:49 |
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Dark_Swordmaster posted:Yeah, that's what loving sucks though. 2 has some small to medium innovations that change the game for the better and, more than likely if you like the first game map or races and don't want to play the combined map you can go gently caress yourself. You bought game 1, you got game 1. You received what you paid for. Why are you complaining that you aren't receiving more than what you expressly paid for? It's not like game 1 is broken and it has received extensive updates
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# ¿ Sep 27, 2017 21:54 |
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Safety Factor posted:2:30 am CST here. Hey middle US buddy
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# ¿ Sep 27, 2017 23:51 |
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Dandywalken posted:Railing coke and pretending its Warpstone powder. Be careful, don't want to summon a SWAT team
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# ¿ Sep 28, 2017 00:27 |
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Ra Ra Rasputin posted:Looking at units right now, Mazamundi's red line has 1 point perks that give massive stat boosts to certain units, but only if they are rank 7 or higher, first time they added something like that. Meatshield is purely descriptive. It replaced expendable because expendable now has an in-game effect. Edit: clanrats have meatshield, skavenslaves have expendable
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# ¿ Sep 28, 2017 14:14 |
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It's pretty great every battle having hordes of rats surround your enemy. It's even better when you get your warpfire throwers into a flanking position.
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# ¿ Sep 28, 2017 14:25 |
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I don't get the hatred for Queek's start. You get into the thunderdome with Krok'gar, which provides an interesting challenge of how to beat his saurus stack with your lovely clanrats. Then to the north you got lizards wood elves, greenskins, dwarfs, undead, empire, and brettonia. To the south the High Elves are liable to start raiding your coasts. Like I get his start can be difficult but its rather interesting. And the vampires to the North in my campaign conglomerated in a giant empire which results in some fun and large battles.
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# ¿ Sep 30, 2017 19:35 |
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Helion posted:All I want is a standalone game that takes the Rome 2 map and adds the Warham factions as playable. If only to see the twcenter reaction. I want them to add greenskins to Total War: Arena
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# ¿ Oct 1, 2017 23:21 |
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JBP posted:I reckon VC would kill it in 2 as long as lords had the level 40 cap. loving level 40 Vlad and Isabella. to be honest Empire and Vampire Counts will probably still be top-tier regardless, simply because none of the Warhammer 2 races impede on their strengths
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# ¿ Oct 4, 2017 04:40 |
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a quick and dirty fix is just to have naval battles take place on islands in the middle of the ocean. Does it make all that much sense? no. Would it be much more fun? yes
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# ¿ Oct 7, 2017 23:55 |
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queeb posted:i kind of like the idea SFO has with food where it gives a local/global recruit bonus for an abundance, +1 at the first level and +2 at the 2nd, recruiting 5 rats in one turn is dope I really like SFO's new racial extermination mechanics
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# ¿ Oct 8, 2017 21:35 |
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Turtlicious posted:Right but like, I thought they were WW2 Rats with like Guns, and Gatling guns and poo poo? I' love all the mad scientist poo poo, but literally the entirety of my knowledge about them is "They have guns" and they do not, in fact, have guns in this. In the lore and on TT they have guns so it's likely that the warplock jezzails and ratling guns will be introduced at a later date unwantedplatypus fucked around with this message at 23:45 on Nov 7, 2017 |
# ¿ Nov 7, 2017 23:21 |
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Its interesting that the Tomb Kings are considered humans rather than undead
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# ¿ Nov 12, 2017 02:42 |
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Every time I see one of the actual tabletop models I can't help but wonder why anyone would pay a large amount of money for those. Like am I mistaken in saying they really aren't particularly good. Arkhan's original model looks like cheap, lovely plastic and his current model is way too visually busy.
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# ¿ Dec 20, 2017 05:55 |
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Do ITT people not realize that pikes were used against armored warhorses for centuries? There's not much an orc brings to the table that a plate-clad knight doesn't.
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# ¿ Dec 21, 2017 00:09 |
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What's the deal with all Fantasy being like "And then these two really cool dudes who are super strong and real badasses fought each other for It comes across like a kid on the playground trying to constantly one-up his own story.
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# ¿ Dec 29, 2017 01:24 |
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Arglebargle III posted:Is the Luminark still completely useless? and which other fire-damage causing shock cavalry unit is in the game? Why are KofBS a copy/paste job but KotWW wouldn't be?
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# ¿ Dec 31, 2017 08:01 |
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Arglebargle III posted:Knights of the White Wolf use big hammers instead of lances so they're more fighty cavalry than charge cavalry. Empire already has two flavors of lance cavalry but has no great hammer cavalry. So you're asking for a Questing knights cut/paste job?
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# ¿ Dec 31, 2017 09:59 |
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Honestly $8 isn’t bad for this, wasn’t the grim and the grave more expensive?
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# ¿ May 17, 2018 19:30 |
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Twigand Berries posted:I’m curious if a three way sparks if all are at war. Slaanesh campaign mechanic
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# ¿ Feb 3, 2022 03:50 |
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When he plays Nurgle he's Legend of Total Vore
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# ¿ Feb 4, 2022 05:28 |
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Mantis42 posted:Unit diversity is a myth, there's only really like 7 unit types in the game. We have infantry, cavalry, SEMs, chariots, war beasts, artillery. These can be flying, monstrous, or ranged. I think you could classify everything in the game this way. For example, crossbow men are ranged infantry, Pegasus knights are flying cavalry, war hounds are warbeasts, white lions are monstrous warbeasts, and the steam tank is a ranged, monstrous chariot.
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# ¿ Feb 5, 2022 16:30 |
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cool av posted:as someone who doesnt know anything about warhammer outside the TW games, “chaos dwarfs” being one of the headline factions would feel like a weird ripoff since dwarfs are already a thing. Brettonia, Empire, and Kislev are all very different despite being humans, why would you think chaos dwarfs would be a ripoff?
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# ¿ Feb 10, 2022 15:52 |
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The cool thing about SP is that any unit is viable if you aren’t an insufferable dweeb who HAS to play on VH/Legendary. Whereas loving up the MP balance can make that side of the game essentially unplayable.
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# ¿ Feb 13, 2022 01:26 |
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AAAAA! Real Muenster posted:I play on VH/N Play on H/N then
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# ¿ Feb 13, 2022 02:23 |
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# ¿ May 21, 2024 03:52 |
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AAAAA! Real Muenster posted:What difference would that make on unit stats? Other than supply lines. Because the AI receives fewer campaign bonuses, you do not need to use the most efficient units in order to succeed in the campaign. You can use stormvermin and enjoy the tactical experience of having a tankier than usual frontline without that meaning you don't have enough armies to win the campaign layer. unwantedplatypus fucked around with this message at 05:25 on Feb 13, 2022 |
# ¿ Feb 13, 2022 05:22 |