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Arcsquad12 posted:Did they add back naval combat yet or is the Manowar Corsair game eating up Warhammer naval video game copyright? CA said they want to focus on ground combat, hence the lack of navies (so far). Don't think Man o' War Corsair factors into it, as the game was released months ago.
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# ¿ Sep 26, 2017 20:19 |
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# ¿ May 17, 2024 16:41 |
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I ride bikes all day posted:Are there plans for Ogre Kingdoms, Tomb Kings, and Chaos Daemons? Tomb Kings are the only things even remotely as cool as Lizardmen. Daemons in game 3, probably 1.5 years from now.
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# ¿ Sep 26, 2017 23:39 |
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Real Cool Catfish posted:I mean, it's not impossible! They have said in interviews and such that they have no plans to follow through with naval combat, because they want to focus on land combat. Which is kind of weird in the context of how central naval combat is to the second game.
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# ¿ Oct 8, 2017 06:55 |
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AnEdgelord posted:1. Skeletons have no will of their own and are essentially puppets. Their synchronized walk is a mark of the Necromancer's direct control and the fact that Skeletons are the form of undead that require the most direct control The first point is horseshit. So zombies have will of their own and aren't puppets? C'mon son, it's just a "remember that movie from the 60s?" thing. All VC lesser undead, skeletons and wights and zombies, are puppets/slaves.
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# ¿ Nov 1, 2017 07:24 |
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MonsterEnvy posted:Wights have some intelligence. Skeletons also have some intelligence, that's why they know how to swing a sword and otherwise have better MA/MD than zombies. The marching in perfect sync thing is 100% a joke by CA. There's nothing special about skeletons that'd make them do it but not wights/black knights/etc.
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# ¿ Nov 1, 2017 08:32 |
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Sekenr posted:Wait, what did they change in tww1 chaos? Chaos got a major overhaul, with upgrades/etc. reducing upkeep, only marauder units infighting, and other poo poo to make them more fun to play. Also being able to immediately subjugate Norscan tribes and stuff. These changes were not brought over in ME initially. Not sure how many are in now, but possibly none of them. Either way Norsca being many months away also makes Chaos less fun to play.
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# ¿ Dec 24, 2017 17:51 |
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GuardianOfAsgaard posted:If they do Dogs of War I reckon they'll be as RoR-style mercenaries that other factions can recruit, rather than as a full faction. Southern realms/new world colonies seems likely though. I'd kind of hope for the opposite, where it's its own faction but can recruit certain select units from other factions as well. It should definitely be created and used to flesh out the Estalia/Tilea/Border Princes/New World stuff though.
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# ¿ May 22, 2018 05:02 |
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# ¿ May 17, 2024 16:41 |
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Fellatio del Toro posted:boy i love having 3 half stack skaven armies just running around my territory in march stance, never engaging anything and constantly staying just outside of attack range of any armies, it's a really good and fun behavior that results in a fun and good game experience Yeah march stance nerf/home territory movement range buff mods make the game a lot less tedious. Crazy they haven't changed this in the base game yet.
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# ¿ May 22, 2020 03:23 |