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This game could really do with some way to assign skill templates to lords - I seem to spend 70% of my time late game assigning skills to various people and it's a real pain in the arse
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# ¿ Sep 19, 2021 23:29 |
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# ¿ May 21, 2024 01:40 |
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Looks like everything's 50% off at least for the next week
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# ¿ Sep 23, 2021 19:38 |
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I usually just end up recruiting armies of whatever I can get from global in one turn
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# ¿ Sep 27, 2021 09:09 |
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OwlFancier posted:It was apparently a beastman faction that I don't think I have seen before that must spawn up there, warherd of the shadowgave or something? I don't think it's an SFO addition, I assume it's new from whenever they did some beastman reworks a while back that I haven't played since. Though it could be making them stronger, I assumed they just got lucky against the garrison cos fighting beastmen with early empire units is pretty rough. I've seen the rock thing in one of my games, so I don't think it's an SFO thing
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# ¿ Sep 29, 2021 16:17 |
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unwalled minor settlements sounds like Eternal Whack-a-mole
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# ¿ Oct 2, 2021 01:50 |
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I'm still riding the WH3 hype train
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# ¿ Oct 7, 2021 23:32 |
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Mantis42 posted:Cathay's shaping up to be pretty cool, though I wish it had the guardian lions, which are 100% going to be DLC. Isn't there some stuff in the fluff about Tzeentch cults in there? The stuff we've seen for the West dude seems to point at that as well, what with the whole 'getting too comfortable with warpstone' stuff
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# ¿ Oct 8, 2021 21:14 |
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I like Free Company because they are basically line infantry from TW:Empire
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# ¿ Oct 10, 2021 18:36 |
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Dr Christmas posted:Speaking of crazy things, recruitable non-lord/hero Lords of Change. It was kind of expected when they said that Khorne would have Bloodthirsters as regular units. It says they’ll upgrade throughout the campaign, so there’s probably more to them than just being something like flying Hierotitans. Well, Tzeentch is the magic guy (Khorne being the punching guy, Nurgle the plague guy and Slaanash the tittie guy)
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# ¿ Oct 15, 2021 19:03 |
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Crab Dad posted:No because I keep the intact carapace for lawn ornaments and to keep track of how many I got any given season. No dungies?
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# ¿ Oct 18, 2021 01:17 |
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Ulio posted:I wanted to ask, is there a reason to play Warhammer 1 if you have Warhammer 2? I am currently playing the first one for the first time but I just saw that 2 is basically 1 with more content and nothing really removed? WH is great for that but I like the historical games too, sometimes it's nice to set up a gunline or whatever without having to worry about some dickhead on a dragon bowling them all over the place and munching them, or a firestorm incinerating them, or a bunch of coked up ratmen appearing out the ground or or or
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# ¿ Oct 18, 2021 19:01 |
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Kislev seems like it's the 'basic' faction for WH3
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# ¿ Oct 18, 2021 19:27 |
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Lads, I'm getting pretty hyped for hams3 May be first game I pre-order in forever
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# ¿ Oct 19, 2021 04:00 |
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Taking marienburg right away always ended badly for me, ending up fighting dark elves in the west and vampires in the east. I had way more luck making friends with them and letting them cover my west flank while I pushed on the vamps/norsca
Alctel fucked around with this message at 17:20 on Oct 21, 2021 |
# ¿ Oct 21, 2021 07:36 |
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Southpaugh posted:
It's like the one empire province I end up fighting with, not worth trying to keep them in your good graces Also, early steam tank
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# ¿ Oct 21, 2021 21:56 |
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I miss WHFB and don't really like AoS at all for all the reasons mentioned Half of me is wondering if they will retconn the whole end times thing in WH3. Apparently there is a lot of loving around with Chaos in their homelands during the WH3 campaign and I thinking it would be a good way to split timelines or something I mean, almost certainly not but it got me wonderin'
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# ¿ Oct 22, 2021 05:47 |
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Collapsing Farts posted:Just have Ikkit Claw invent a new doomsday device which fucks up the time continuum and splits the Old World timeline from the End Times timeline That or the dragon emperor has a plan which involves going into the chaos wastes and doing a thing which splits timelines
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# ¿ Oct 22, 2021 07:34 |
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Alternatively, make friends with Marienburg and concentrate on crushing the vamps which is how I did it One thing I found when I started is that you really have to build a lot of money buildings almost everywhere, just trying to rely on tax income (like some other TW games) won't cut it
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# ¿ Oct 22, 2021 17:54 |
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DaysBefore posted:Doesn't that big Skaven monster do that, spawn filthy rats when you kill it? Could definitely do the same thing with Horrors. Pink are happy, blue are grumpy
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# ¿ Oct 27, 2021 16:10 |
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DaysBefore posted:Maybe something like Wargame: Red Dragon but with 40k factions would be best Yah that would rule
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# ¿ Oct 31, 2021 21:55 |
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All I want for WHIII is some kind of lord template or the ability to queue up skills Mid-late game I seem to spend 70% of my time doing the skill updates for heros/lords and it's sooooo boring, it's actually stopping me really building heros at all
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# ¿ Nov 3, 2021 21:42 |
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Vagabong posted:It did make them seem more monstrous and less gammony. I kinda like the ogres just being huge gammons
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# ¿ Nov 4, 2021 19:44 |
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Mordja posted:Just get the guy who does the C&C Overlord Tank to voice them all, you cowards. Ogres will grow larger
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# ¿ Nov 5, 2021 00:21 |
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Edgar Allen Ho posted:Total War: Warhammer 3 - The Great Brutish Bakeoff
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# ¿ Nov 5, 2021 03:06 |
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Sinteres posted:https://www.totalwar.com/blog/total-war-warhammer-3-ogre-kingdoms-campaign-mechanics/ Deployable major settlements? Am I reading that right?
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# ¿ Nov 5, 2021 16:40 |
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I dunno who is doing their trailers nowadays but they are really really good
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# ¿ Nov 5, 2021 21:44 |
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AnEdgelord posted:So I'm gonna make a bit of a bold prediction here. In both previous TW games we received exactly two paid DLC factions besides the preorder factions. Now that we know the game map and know that Ogres are the preorder DLC we can start making some educated guesses. For one I don't think Ind, Khuresh, or Nippon are in the cards right now* and I think CA is going to stick to their historical pattern of two paid DLC factions for TWW3. I currently think there are only two possible factions they could be and they are: The map someone posted up there showed we basically have the entire world now, with the exception of a smallish chunk in the east - I wouldn't be surprised if they start eating into that with map updates. It'll be after the two armies you mentioned though - since they are probably waiting on GW to write up stuff for them
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# ¿ Nov 6, 2021 07:45 |
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I mean, defended walls should be hard to take. I don't really have a problem with tower range/lethality
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# ¿ Nov 8, 2021 21:37 |
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Lord Koth posted:So that Khorne unit overview (https://www.youtube.com/watch?v=Xuh2H8jHeyw) didn't have too much new, but it did have one interesting ability reveal on the Bloodreaper Hero. That was Locus of Abjuration, a 25 second aura that gives a massive boost to spell resistance (+66%) to those units in range. Given Khorne's units already range from ~25 - 50% Spell Resistance, that's basically nigh-immunity to damage spells while active depending on how it stacks. The Halberds here have charge reflect when braced - someone mentioned earlier it could be a cathay only thing and it appears not edit: the skullcannon looks pretty uh, unusual Alctel fucked around with this message at 19:10 on Nov 9, 2021 |
# ¿ Nov 9, 2021 19:04 |
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Ra Ra Rasputin posted:So what exactly is the Ogre option against mass spears, halberds, AP ranged and something that can block monsters from moving besides sitting down and crying? Dr Christmas posted:https://mobile.twitter.com/totalwar/status/1458751357079465992?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Etweet edit: in one of the example videos one of these hosed up a bloodthirster
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# ¿ Nov 11, 2021 20:02 |
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quote:Will drink you under the table, eat you out of house and home, beat you at arm-wrestling, then fall asleep embracing you. True friends. Irongut description. Someone has a lot of fun with these edit: quote:Unique characteristics: Alctel fucked around with this message at 17:36 on Nov 17, 2021 |
# ¿ Nov 17, 2021 17:29 |
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drat those slaanesh animations are sick
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# ¿ Nov 18, 2021 16:53 |
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Comrade Blyatlov posted:They seriously have raised the bar with every new announce trailer. I'm hoping for at least one more CGI one, those have been so good
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# ¿ Nov 18, 2021 17:22 |
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Hawgh posted:I dunno guys. I think she might be beetlejuicing this is so good
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# ¿ Nov 21, 2021 19:48 |
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Bloodthirster isn't a slouch either at 95
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# ¿ Nov 22, 2021 04:46 |
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DaysBefore posted:I had some time before work this morning so I loaded up a siege battle I'd been putting off. While my poor idiot Bretonnian garrison was dying I was able to just kinda zoom in and appreciate the detail. The models, animations, and, my God, the sound. Such an unbelievable amount of work and effort - not to mention a lot of unpaid overtime I'm sure - it was great. Yeah it's crazy how much detail there is considering I (and probably most people) literally never zoom in to see anything other than squares
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# ¿ Nov 25, 2021 20:55 |
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AnEdgelord posted:Get the Prophet and the Warlock if you want to play Skaven at all and maybe Warden and the Paunch if you want to play Greenskins. The tombkings are pretty fun too, I love the voice acting on the units hey go here *ancient old man groaning sounds*
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# ¿ Nov 27, 2021 21:23 |
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MonsterEnvy posted:It appears you can automate it in 3 Holy poo poo really? By far worst part of the game for me
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# ¿ Nov 30, 2021 08:52 |
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Maybe it's Todbringer?!
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# ¿ Dec 3, 2021 07:10 |
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# ¿ May 21, 2024 01:40 |
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Dr Christmas posted:Some theorycrafting about our 9th LL. They probably won't be one of the new races, and probably won't be their own whole new race because otherwise they'd be advertised as something more than a 9th LL. Todbringer is my bet
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# ¿ Dec 14, 2021 05:20 |