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Servants that don't get out of our way don't keep their jobs long. They should get out of our way due to our presence or start looking for a new job.
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# ? Oct 19, 2017 02:32 |
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# ? May 5, 2024 08:04 |
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Charm is ahead at my bedtime, so...Smiling at Servants posted:The servants smile back and nod greetings to you as you pass. That Charm bonus earned here will surely help us in future social interactions. And yet I get the feeling the servants are a bit afraid of us too. So this updates our stats as follows- Stats posted:
Renata is certainly Charming and intent on her goal this morning. But to whose company are we traveling? Decision #5 posted:It doesn't take you long to work your way through the castle, noticing as you do that it seems even busier than normal. Perhaps something interesting is happening that you haven't heard about yet? No matter. Your friend is waiting for you, so you hurry on your way. Spoiler Hints- If the choice didn't make it obvious, we can recruit one of two childhood friends who will later join our adventuring party here. Their gender is pretty much irrelevant unless we want to romance them at some point (our sexual orientation is the next Decision). But it is safe to say that while whichever character we pick plays the same main plot role, they each have their own unique Skills, Side Quests, and Interactions with us and other characters. The big difference- - Peter/Petra, the nobles' child, is a future kindly yet stalwart Cleric. - whereas Gill/Gale, the cook's child, will grow up to be a fun-loving Rogue. We can of course supplement their role in the party if we play the same type of character, possibly train in our Skills with them, and While the character created here is our first potential Romance Option (more on that in the future), they are far from the only one. The character we don't create here will not come into the story later, unfortunately. This choice is plot important, so I will give it at least till tomorrow midday. If you rename characters (I'll go with majority), please still indicate for whom you are voting- Nobles' or Servants' kid, future cleric/rogue, something. Thanks.
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# ? Oct 19, 2017 03:41 |
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Clerics are lame, visit Gale. Renata should be a princess of the people!
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# ? Oct 19, 2017 03:43 |
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cooks daughter
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# ? Oct 19, 2017 03:48 |
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Lord Cyrahzax posted:Clerics are lame, visit Gale. Renata should be a princess of the people! Agreed
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# ? Oct 19, 2017 03:51 |
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Lord Cyrahzax posted:Clerics are lame, visit Gale. Renata should be a princess of the people!
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# ? Oct 19, 2017 04:16 |
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Straight to the lesbians, huh goons Look, every party needs healers more than we do skill monkeys- Petra!
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# ? Oct 19, 2017 04:31 |
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Petra sounds good.
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# ? Oct 19, 2017 05:09 |
Miss Cleric because someone in the party needs to preach the word of Great Cthulhu.
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# ? Oct 19, 2017 05:15 |
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When's old Gill gonna get a turn?
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# ? Oct 19, 2017 05:23 |
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Gale cause I almost never pick her when I play this.
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# ? Oct 19, 2017 07:25 |
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Petra for cler
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# ? Oct 19, 2017 07:43 |
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Voting seems to have stagnated. The thief has a 2 vote majority, and their gender is 5-1 female. No renaming. Very well.Going to Meet Gale! posted:Gale is about your age and was born in the castle too. Her mother, Freda, has been working in the kitchen for three generations, having served your grandparents, your mother and now yourself. I had a thing during my last thread where I cast a popular actor as each character. I'm not sure if I want to continue that here, but for now they are providing head canons for dialogue. Gale is Dakota Fanning, because, hey, she's always up to something. Easy to get an adult head canon later too. No head canon for Renata, as the game never gives our character a physical description and I'm sure different people will see her in different ways. If someone wants to suggest or create a head canon at some point and it's accepted by fans, I may work one in. For now, dialogue in italics is Renata's dialogue. If it's in quotes, it's spoken aloud, otherwise it's thoughts. This dialogue is a mix of game canon and original content, I will bold the latter along with original scene details. If fans don't approve of this, let me know. I can and will stop it at any time. Gale is a good choice of friend. I picked her my first playthru and was entertained quite a bit. On my second playthru, I found Petra also very entertaining. Same for their male versions. Both characters are unique. I will say no more about them for the time being. Let's settle a more important question. Next Decision posted:Looking at Gale today, I realized something I hadn't in my life so far. This is the only chance we'll have to pick our character's sexual orientation. Nope, it can't change later, unlike real life. Renata was lesbian in her Life of a Mobster SA incarnation. No objections from me if we pick that here, I'm leaving it entirely up to fans. I don't want us to get too bogged down on this, though. So I'll check in for a good majority this afternoon, possibly evening if we're tied, then move forward. A discussion of Romance Options in the game will come in a seperate post following this one. You can read it and let it influence your vote at your discretion. Note that if we intend to romance our friend later, we will need to make sure we are attracted to them at this point.
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# ? Oct 19, 2017 15:00 |
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Let's go hetero just for variety.
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# ? Oct 19, 2017 15:07 |
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Romance in the Lost Heir As in many Choice of Games, we have the option in The Lost Heir to hook up with other characters during the plot action. There are two types of romantic encounter, Partners & Flings. Partners are characters who will be your love interest and have the potential to remain so throughout the trilogy. We can meet and begin courtship in Lost Heir 1, mostly it proceeds slow although some characters are faster than others. If cards are played right, we can get regular sack time with our Partner by the midpoint of our journey through LH 1. Peter/Petra and Gill/Gale are both potential Partners, and we'll meet the other three later. Sack time with your partner is not necessarily a given, it can be declined for a variety of reasons. I'm not sure what happens if you say no at the time of offer, I've never tried that. In Lost Heir 2, existing romance can continue. It can also end, if players decide they prefer to try courting the one new Partner available in that game, or that they prefer being single. Breakup means the character stays with your party as a (usually) amicable ex. Relationship progress includes engagement, dubbing the Partner Royal Consort (this can go over in different ways, as you'd expect, but your kingdom will always accept your choice), and- if your relationship is sexual- conceiving a child. The latter happens even if you're in a homosexual relationship- an Archmage we'll meet in Part 2 has some magic that can allow people of the same gender to make a baby. There is also a potential adopted child we can get in Part 2, but that happens regardless of the baby (although the adopted child will become the best Big Sibling ever if we later conceive a kid). Lost Heir 3 allows no breakups to existing relationships that I've found (yet), but it does progress things further with the birth of the child (if one was conceived) in LH2, a Royal Wedding, and the beginnings of a marriage. You then automatically name your birth child as your heir before the final conflict quest (no natural child means you can pick someone, including possibly the adopted child if you got them), with your King/Queen as Regent until they come of age (or if you have no spouse, you get to pick a Regent), just in case you don't make it through. Also, any unattached party members can meet their own romantic partners in Part 3, David & Leigh Eddings style, provided you're not attached to the characters in question and you make the right decisions to allow their relationships to occur. If you don't already have a Partner entering this game, there are 2 additional potentials you can pick up, but you can only progress to an engagement with them before the final conflict and then they are in more serious danger than any other characters during said conflict. But that's getting far ahead. Different Partners have different stat requirements for courting, supposedly. These include Morality levels, Charm levels, and maybe other stats. However, I've only seen these come into play when my Relationship Level with the partner in question is <80% and I've tried to make the courtship offer. It tells you 'needed stat X' and your offer for a hookup fails. But if I can get the Relationship above 80% (ie I didn't fall for the numerous screw-up opportunities, both obvious and otherwise), courtship is always successful. So maybe stats aren't that big a deal. I will note, though, that the potential new partner in LH2 is quite harder to court than the others whom you've known a longer time (high Charm, Good, and Perception help). Edit- You can not court any potential Partners from LH 1 in LH 2 or 3, or the potential from LH2 in 3, or any Partners past the initial opportunities. At least not in any way that I know of. Which IMO frankly sucks. In the words of Prince Shaft, my Blademaster who had an all-female party but could only score with one of them- ! Maybe it would be too complicated even for him, but at least Petra understood him and he got to kiss Thea & Karla too. Jess unfortunately met Shaft too late for him to do anything, (or maybe she heard about him), and Brinn & Poppy never fell for his charms. Sadly, there is no option for multiple Partners. Trying for that will usually screw up your Relationship with both people in question and cause Romances to end (and you can end up traveling with a disturbed ex if the Relationship drops low enough, but I've heard that can also be fun although I have yet to see it personally). And then, whether you get a Partner or not, there is always the opportunity for... Flings- These are brief sexual encounters that your character can have with other characters you meet briefly. Flings do not join your party post-hookup, but it's presumed you always fondly remember them. We have two potential Flings in part 1 I will highlight, and two more in Part 3, plus a third that's Druid only (it was mentioned in the opening posts). I don't know of any in Part 2. Flings usually give bonus to Charm if successful, and they require certain Charm levels to accomplish. There are no long term consequences to hooking up either. Of course, trying to go after a Fling with your Partner able to see it is usually a good way to wreck your Relationship with the Partner in the first game. The Flings in Game 3 don't even let you try to get a Fling if your Partner is around when you meet. You can hook up with Partners and Flings of any gender to which your Prince/ss is attracted. All long-term Partners allow you to set their gender when you meet them, so you can make them a potential Romance Option or just a good friend as you prefer. Flings will always be a gender to whom you are attracted, except in one case where the gender is random (being bi easily avoids that issue). It is assumed that all your party members are bi, as are their romantic partners who aren't you in LH3 (one said characters is always the opposite gender of your party member, one is random gender, two are always female, one is always male, and we can set the gender of the last). No party member is celibate, not even the cleric if they are recruited. Although our character can choose celibacy for whatever reason if we like. So, if readers like Romance, this game offers it. And staying single can also be fun. We'll see what Renata and future characters here pick. achtungnight fucked around with this message at 23:18 on Oct 27, 2017 |
# ? Oct 19, 2017 15:07 |
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Yeah, we're straight as a sack of spirit levels.
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# ? Oct 19, 2017 16:18 |
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Aro/Ace if it's possible to still pursue relationships if we choose, otherwise Straight.
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# ? Oct 19, 2017 18:19 |
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Mr. Autoshades- I just checked on Ace (Asexual) relationships with my new Elemental Archer character on my iPhone. Sadly, this option locks you out of pursuing all relationships in LH1, Flings included. I presume LH2 & 3 are similar. I will count your vote as Straight. Edit- I have now advanced my character to LH2 and there is still no romantic option. However, the Archmage does let you use his power to create a child without another parent involved. I'm not sure if he does this if you pick non-asexual but remain celibate (I will do future research). Edit- Memory came back to me. Prince Adam's first incarnation got with Gale but they never had a kid for plot reasons I can't reveal right now. Archmage Cumari never offered to help. The same thing might happen with celibacy. Further Edit- No changes in LH3 as far as relations. Flings are random gender if you're Bi and locked out if you're Ace (the character appears and is random gender, but the options to sleep with them are locked). Tally- L Word- 0. Bi- 0. Straight- 3. Ace- 0. Please correct me if I am wrong on any vote, or in using a term that some find objectionable. I will tally votes around 1630 and start officially drafting the update then (allowing for changes at the last minute if people break the current lead). achtungnight fucked around with this message at 23:20 on Oct 27, 2017 |
# ? Oct 19, 2017 18:37 |
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Edit: Didn't realize flings change to accomodate us, in that case yea straight works. Avalerion fucked around with this message at 18:58 on Oct 19, 2017 |
# ? Oct 19, 2017 18:49 |
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NONE
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# ? Oct 19, 2017 21:51 |
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Okay, 4 Hetero to 1 Ace vote says we are hetero and therefore not attracted to Gale as a potential Romantic Partner. We'll see if a romantic entanglement with an interesting male character develops later for our Princess. First, some plot action!Sorry, girlfriend, I'm hetero! posted:
This is the point where we pick our character name in the official game. As previously voted, we've chosen 7. Renata. Also, this is a good time to mention that our Relationship meter with Gale starts at 60%. Presumably, she is a good friend, though not yet anything more than that. I'll update the stats when we have a new page. Plot Action! posted:- 'Renata, did you see the riders?' The attraction Gale has for us and this surprising plot development of important visitors will both be resolved later. First, a more important decision for children must be made. How shall we play today? posted:Even an exciting event like important visitors to the castle was not enough for me and Gale to change our plans for the morning. Presumably my parents or someone else would tell me about the event later, if it was important. The I have to confess that the variety of pictures on the Internet and resizing programs available may make standardizing picture size a problem for me in updates with multiple dialogue headcanons. If people have problems with varying picture sizes or suggestions on fixing the issue, please let me know. All the above options have stat rewards, as there is a certain level of training available from childhood games. Note that the first two options are unique to picking Gill/Gale as a friend (Peter/Petra has different options). I'll check for a good majority on this choice later tonight. achtungnight fucked around with this message at 04:43 on Oct 20, 2017 |
# ? Oct 19, 2017 22:44 |
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Read stories.
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# ? Oct 19, 2017 22:47 |
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Stalk rats
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# ? Oct 19, 2017 23:19 |
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Rats
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# ? Oct 20, 2017 00:11 |
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Stalk rats
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# ? Oct 20, 2017 02:53 |
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Play in the Kingswood
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# ? Oct 20, 2017 03:51 |
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achtungnight posted:The Ahem, I believe you mean Biggs and Wedge. It's the only interpretation that makes sense, as it's a Star Wars reference, and it's only translated as Vicks in FFVI. And nearly as important: Where's Piette?
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# ? Oct 20, 2017 04:20 |
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John Lee- Ok, my bad on the FF6 thing. I'll fix that. Thanks. Piette, Porkins, Viers, Phasma, and other Star Wars homage characters will pop in later depending on the choices we make. Please vote if you want to. Or lurk, if you prefer. Current tally- Rat-stalking 3. Roughhousing 0. Reading Stories 1. Kingswood 1. I will draft the alternate parts of the update and post around 1 am before I sleep. achtungnight fucked around with this message at 04:46 on Oct 20, 2017 |
# ? Oct 20, 2017 04:42 |
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Ok, we are playing in the... Castle Tunnels posted:
The Stealth bonus here and the Magic bonus earlier indicate we may be building a sneaky wizard character. I have no current character like that. It could be interesting. I'm not spoiling what the other choices would have given us this run, but readers are free to speculate or spoil themselves up to the point we are currently playing. If you guess/spoil correctly I will confirm it in a future Lost Heir run if we do one here. Suffice to say for now that I thought up an original reaction from the guards for each choice. Here's this one. Sadly, I can't give stat bonuses for original content. I'm not cheating. Success is presumed, actions based on current stat levels, so no points for a win. Largely Original Content posted:
I put in an original teaser for our potential Mentor characters above (Petra's teaser would have been different, as would the events that led to the reveal from another choice of play). We'll be meeting the Mentors before we leave the castle, probably. Their headcanons and default names are now listed on the Cast Post on Page 1 of this thread, post 3. They are also open for renaming at this time. Mealtime posted:
If we had chosen an orientation attracted to our friend earlier, we'd get an opportunity here to start an innocent childhood romance (nothing beyond kissing, we are 12!) and earn extra Relationship points. But we're not attracted to Gale, so that choice is skipped with the option to earn no extra points. Regardless of Romance, we get the following choice. What kind of friend are we? posted:
So how do we treat Gale here? The response results may or may not be obvious. I'll check in midday tomorrow for a good majority, then proceed. achtungnight fucked around with this message at 07:11 on Oct 20, 2017 |
# ? Oct 20, 2017 07:07 |
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Say kindly....
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# ? Oct 20, 2017 07:17 |
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Be kind, of course!
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# ? Oct 20, 2017 09:55 |
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What do you want to do?
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# ? Oct 20, 2017 10:41 |
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Ask and ye shall receive.
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# ? Oct 20, 2017 13:15 |
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Ok, we have a tie between Kindly & What do you want to do? so I'm rolling a six-sided die on my phone app. Odds means Kindly, evens the other. [rolls] 3 is odd. Before we proceed, a heads up to those not in the know. Social Interaction and building Relationships is a big part of these games. High Relationship is needed to unlock rewards from regular characters such as Gale including training, Romance Options if you're interested, and aid in desperate situations. We'll see examples of all this later on. Social interaction will get harder. Nobody picked the negative option here, so I assume we're avoiding that for now. If in the future, we decide we don't like a certain character, that's fine also. I'm game for whatever play style readers pick. Kindly is positive here, Ask was neutral (no points either way) and the answer gets shown off regardless if you are positive. Responding Kindly posted:"You're a good cook. Couldn't you take over as head cook?" I'm keeping Harmond's name the default since nobody spoke up about renaming him so far. If people prefer, I can drop renaming until a subsequent run. There hasn't been interest thus far, and I can see that people would prefer not to do it and thus more easily follow the canon game. Let me know or remain silent, either way is fine. I'll take silence as "no renaming, thx" and keep it as an option if at least two people say yes. Tutoring posted:There are many books placed across the table in front of Harmond. As a princess, you are expected to be well-versed in politics, economics, history, geography, heraldry, spellcraft, and religion. In addition to your academic studies, you have been taught to ride, hunt, play musical instruments, speak eloquently, and dance. Harmond is the easily recognizable Patrick Stewart, a teacher trusted by young heroes everywhere, including superhero comics and space. We don't have a Relationship Stat with him, it can be assumed he's used to whatever type of person we are. What do we like to learn? posted:Out of all the things Harmond teaches you, there is one subject class you like best. Ok, more character building and Skill bonuses available here. I'll see which one people want around 1700 CST, then proceed with Harmond's exposition lecture. achtungnight fucked around with this message at 07:49 on Oct 21, 2017 |
# ? Oct 20, 2017 17:03 |
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Music, diplomancy and dance. Alternate life Renata leaking through I guess!
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# ? Oct 20, 2017 17:39 |
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academic
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# ? Oct 20, 2017 18:01 |
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We're an academia nut!
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# ? Oct 20, 2017 18:47 |
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2-1 on Academia. BTW, if anyone needs more time to post, I'm moving too fast for you, etc, no big deal. Just speak up here or in PM and I will gladly see if I can slow things to an easier schedule for all of us. As said before, balancing fan participation with LP/game length is the biggest challenge here. I have a basic outline, but I'm largely making this up as we go, one bit at a time. I don't mind rewriting stuff, even at the last minute. Nor do I mind being kept on my toes. That said... Renata likes Academia! posted:Harmond smiles proudly as you immediately fling open the books in front of you. You recall the many topics you have discussed and read about, facts and answers flowing freely in your mind. A nice Knowledge stat bonus here. Exposition Begins posted:Harmond talks to you for several hours, going over many topics recently covered in his past lectures. Then, after several hours of study, he speaks in reply to a study question you answered correctly. This is largely a false choice, but two of the above answers, plus the secret one we unlocked by being a good student, provide special bonuses. Not saying which three are special, y'all can guess. I'll move forward with the majority sometime around 2 am tonight unless more time is needed (see above). On #5, you don't have to really make up something unless you feel like it. The game does provide.
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# ? Oct 20, 2017 23:45 |
Use the knowledge
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# ? Oct 20, 2017 23:48 |
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# ? May 5, 2024 08:04 |
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Quit being lazy old man!
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# ? Oct 21, 2017 00:07 |