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I'm traveling and won't get to play until the end of the month Looking forward to
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# ¿ Oct 19, 2017 21:56 |
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# ¿ May 15, 2024 00:00 |
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mabels big day posted:The love of a sentry he loves that little gun a biiiit more than is natural if you ask me
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# ¿ Oct 20, 2017 16:58 |
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basically if you tag someone with the vita saw as you die you get a leg up on rebuilding your uber, which is potentially more reliable than clutch finish-building-your-charge ubersaw plays. does it still have the health penalty? if so then it's probably not going to be a popular choice.
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# ¿ Oct 20, 2017 17:51 |
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If you can rustle up 5 other people you enjoy playing with that are also keen, it should be pretty good. Not sure I'd recommend jumping in with randos though - it'd be really hard to find people at the appropriate level of seriousness, and having a big seriousness mismatch isn't so great for having fun.
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# ¿ Oct 25, 2017 06:22 |
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Xander77 posted:How long do the Halloween contracts last? As long as the sale, or longer? Are you talking about doors, or the no-entrance signs? Because everything goes through the signs and nothing (afaik) goes through closed doors.
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# ¿ Oct 28, 2017 23:17 |
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good
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# ¿ Nov 6, 2017 00:38 |
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where are you finding non-valve servers, lmao
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# ¿ Nov 7, 2017 12:57 |
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Slime posted:So does pyro's shotgun feel almost pointless to anyone else now it's always been that way though the only reason to switch weapons is for enemies outside flamethrower range or for a specific high-damage combo like airblast into flare (rip reserve shooter, rip axtinguisher)
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# ¿ Nov 8, 2017 01:41 |
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I pity the person who got to 99 points on their first round.
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# ¿ Nov 8, 2017 06:55 |
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honestly, demoman with sticky launcher and festive stickybomb launcher just sounds insane
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# ¿ Dec 2, 2017 23:27 |
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Flying around has been the best part of the game right from day 1. But yeah, now Pyro can also get in on the fun.
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# ¿ Dec 7, 2017 13:02 |
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Just throw some stickies down while the pyro is taunting, demonstration man wins again
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# ¿ Dec 15, 2017 03:35 |
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Okay I'll post every time I buy keys
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# ¿ Dec 29, 2017 19:50 |
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Tf2 is full of "skill moments" - bits where you do something awesome and are rewarded for it. You land an airshot on a bombing soldier/pyro and he explodes into chunks. You flank a medic out of nowhere and the dropped uber crackles over his body. You headshot a scout and his head snaps backwards then his limp ragdoll tumbles to the ground. You spin up and hose someone down at close range and his body just goes flying. Overwatch lacks that visceral satisfaction - you point your gun at someone for a bit and eventually they just kinda vanish - and that's when you're actually fighting and not just standing behind a blue wall shooting at another blue wall because ???
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# ¿ Jan 10, 2018 02:41 |
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Kicking community servers out of quick play pretty much killed them. Without that steady stream of players to keep a server filled, there's no way to keep regulars coming back. That's also probably killed custom maps, since there's no way to play them. The only reason to make a custom map is to try and get it included in an official update, because definitely no-one's going to play it otherwise. The only non-official servers that get players these days are either surf/jump servers or competition-related.
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# ¿ Feb 13, 2018 09:02 |
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Which is why it was a good thing when Valve started quickplay and started booting out the really lovely pay-to-win and horrific advertising servers. I mean yeah it sucked that you couldn't really get a nocrit server going any more, but the general pattern of "play a round of upward or badwater whenever player count drops too low, before moving back to whatever fun map people vote for" was pretty reasonable for sustaining the "good" community servers. Then it all just died when quickplay was cut back to official servers only.
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# ¿ Feb 13, 2018 14:51 |
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The fun answer to a phlog pyro is to just chuck some stickies underneath him while he's taunting (or between him and you, if you need a little more time to set up a lethal amount). He doesn't even have an airblast to push them away!
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# ¿ Mar 25, 2018 03:58 |
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Axtinguisher now minicrits instead of full crits, but has a damage bonus based on how much afterburn is left (which should be a lot, if you're doing old-school puff and sting stuff). Will have to play around with it, but if the damage bonus is enough to get kills then it could make a comeback.
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# ¿ Mar 28, 2018 23:32 |
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Anyone else seeing any new surveys at the end of maps? Just got one asking how I feel about random crits, which I don't think I've seen before.
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# ¿ Mar 29, 2018 14:57 |
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How do you stream snipe people in quick play? That seems inordinately difficult. That thing about a "so wacky you guys" admin sounds like he was playing on community servers, which is definitely not how "tf2 as it currently exists" is really played.
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# ¿ May 20, 2018 05:43 |
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Ditocoaf posted:I keep wanting to get into Overwatch, but I wish they had even a single class that's close-range with long delays between shots. TF2's mostly about shotguns and explosives that require you to dodge around for a second before you shoot again. Everything's a hose in Overwatch, even its shotguns, and I don't enjoy damage hoses. I had a lot of fun with Roadhog at launch. Slow-firing stuff that requires accuracy but absolutely dunks on someone if it hits. You'd think Junkrat and Pharah would have been fun as well, but ime they tended more towards the "spam at the big cluster of people" style of play rather than being about hitting individual good shots. Dunno if that's changed now though, I haven't played ow in ages and I hear they've done a bunch of balance changes.
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# ¿ May 24, 2018 17:54 |
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just shoot the pyro
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# ¿ Sep 10, 2018 00:42 |
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Back when ISP servers used to be a thing, I always played on one titled simply "Bad Maps". At first I thought it was a misnomer, because the map was always fantastic, but then I realised it was just alternating between cp_badlands and pl_badwater.
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# ¿ Oct 3, 2018 04:59 |
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I'm not totally sure about that - one big thing is that pushing out of last against a team that's turtled up is often very difficult - to the point where you can't do it unless you have a significant advantage (e.g. you just repelled their attempt to push last and are up two or three players). If you make it so that the team that's holding second just needs to hold it for 10 minutes and then they win, that's going to make things much more of a stalemate than they are now. Just reducing the "time added" seems like a fine idea though, but just leave it at being called a draw when the timer runs out.
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# ¿ Oct 6, 2018 09:31 |
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You mean like pl_waste?
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# ¿ Oct 10, 2018 04:04 |
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quote:Scream Fortress X has arrived!
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# ¿ Oct 19, 2018 23:21 |
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gang garrison 3d coming along nicely
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# ¿ Feb 4, 2019 04:22 |
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Sniper 100% wants the Bushwhacker if you're taking Jarate, which makes you a serious threat against anything close range. Otherwise it doesn't really matter. Soldier can also get good use from the Escape Plan.
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# ¿ Feb 9, 2019 08:50 |
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i guess all the artifact devs suddenly had to find another project to look busy on, lol
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# ¿ Mar 29, 2019 03:32 |
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That's a lot of Stout Shakos
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# ¿ Apr 3, 2019 01:46 |
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It's really cool how 90% of the guns in TF2 are big meaty single-shot weapons. Connecting with a shot feels great, dodging a shot feels great. The best overwatch characters were the ones that acted like that (Roadhog).
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# ¿ Jun 9, 2019 06:55 |
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Sanctum posted:Who are you? I thought he bought his own account and I'm sorry, he wasn't ready =( But his irony is just more internalized and heartfelt than yours. not gonna lie, this might just be the funniest post in this thread
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# ¿ Jul 5, 2019 07:30 |
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if valve doesn't touch tf2 they can't gently caress it up any worse i'm worried that when lootboxes finally get banned, they might feel the urge to Make Changes at the same time as they remove crates
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# ¿ Jul 8, 2019 03:30 |
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Ditocoaf posted:I miss sitting on a server for multiple maps and getting to know who the strong players are, seeing them both on the other team and on your own. When matchmaking took that experience away, it kind of sapped my enthusiasm to play, even though I know it's kind of a peripheral thing. A community server I played on for many years finally shut down a little while back, but they posted an announcement about it beforehand, and the final weekend was a great time fragging and being fragged by lots of people I hadn't played with in ages. Rip smurfy 2012-2019
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# ¿ Jul 9, 2019 08:26 |
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if it's not bootlegger + sticky jumper + caber then they're wrong, hth
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# ¿ Jul 9, 2019 09:51 |
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If you're really tryharding with the scout you'll run the basher, just in case you need to help a medic build uber. It's not like it's got a downside. Sniper should always bring the Bushwacka if you're bringing Jarate, being able to go for guaranteed melee crits is a really useful defensive option. The fire downside is meaningless unless you're getting hassled by a flare gun pyro - it's not like having the regular knife will save you if a pyro catches you at close range. I don't agree with everything else on the list, but honestly for the rest of them they really are sidegrades that are better in some situations but worse in others, and it's your responsibility to identify when you're in a situation where a different choice might be useful. (e.g., if you're a soldier holding Gravel Pit roof, Cow Mangler + Concherer is a legit choice that means you don't need to drop down to replenish health or ammo).
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# ¿ Jul 9, 2019 17:37 |
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the key to both attacking and defending upward last is taking that upstairs area across the pit from red spawn, but good luck getting anyone (on either team!) to recognize that.
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# ¿ Jul 11, 2019 23:25 |
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jump maps are where it's at jump_beef, jump_eons, cp_process...
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# ¿ Jul 12, 2019 06:15 |
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Thunder Mountain 3 is actually pretty easy to hellcamp if blue is bad, so it's possible that some of the good feeling comes from never actually playing it unless blue is good enough to not let that happen.
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# ¿ Jul 13, 2019 01:53 |
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# ¿ May 15, 2024 00:00 |
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Just Chamber posted:Oh I have a #1 crate. What should i do? Sell them for like $30 each probably.
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# ¿ Jul 26, 2019 10:45 |