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What exactly made you jump to Sol? Instead of say Gieraltar? I just picked up the game myself and I don't really understand which types of systems/ships are "better" for me as the drone operator to progress. For example Quarrel/Pyria looked pretty good to me comparatively. They had a trading post, ships with as much as 100 scrap capacity, were only 1 jump fuel away? Of course I have no idea what a stargate is, or what a muteki ship is, or what a military ship is, compared to say a barge. I guess you'll address these matters a little bit more each time we jump to a new system? I definitely feel like I need more pointers on what makes a good system to decide to jump to though. EDIT: It should be noted that type a muteki ships seem to always kill 1or2 of my drones. Does age only effect radiation and malfunction? or do older derelicts also have stronger infestation types? is everything that scans with a red box an infestation? or are some things just malfunctions (trying not to spoil anything but some of them seem too dumb to be alive)? namad fucked around with this message at 09:56 on Nov 11, 2017 |
# ? Nov 10, 2017 07:03 |
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# ? May 4, 2024 06:56 |
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"Man", I honestly thought to myself: "I hope that all my time playing this game hasn't made me too careful, careful enough that a let's play of this won't be interesting, because nothing serious will go wrong." Ha. Ha ha ha. Anyway, enjoy this update! (~30m uploading/processing from now!)
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# ? Nov 12, 2017 05:30 |
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Incidentally: Our ship is the Silent Running (New ship names are acceptable too, we'll run into a better ship that I'll want to commandeer before the LP is over) Our dream team o' Drones are: Rock Curiosity Silicon Heaven and Pinky
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# ? Nov 12, 2017 05:46 |
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namad posted:What exactly made you jump to Sol? Instead of say Gieraltar? I just picked up the game myself and I don't really understand which types of systems/ships are "better" for me as the drone operator to progress. For example Quarrel/Pyria looked pretty good to me comparatively. They had a trading post, ships with as much as 100 scrap capacity, were only 1 jump fuel away? Of course I have no idea what a stargate is, or what a muteki ship is, or what a military ship is, compared to say a barge. I guess you'll address these matters a little bit more each time we jump to a new system? I definitely feel like I need more pointers on what makes a good system to decide to jump to though. In GENERAL, I try to go for systems with 1) lots of ships, 2) big ships (class A or B), and a good trading post. The ship types differ in layout and what they're likely to contain, though I know all ship types can eventually have all infestations. Mutekis usually kill me too, though, because their layout has fewer safe points, and fewer defenses (military ships are much more likely to have turrets, which are SO GREAT). Edit: Gonna update the current ship, current drones, and list of transmissions on the second post! Edit edit: Done. Update 2 has the info Bacter fucked around with this message at 06:49 on Nov 12, 2017 |
# ? Nov 12, 2017 06:13 |
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On muteki ships I find myself re-docking over and over because there are too many infestations to progress very far, but then in the end I'm left thinking to myself I can't leave with nothing. I've already blown out or lost half the airlocks. Time to take a risk. Or oh, this ship has nothing but infestation type !#$%! and !#%! and so I'm totally sure this next room won't have an organic leaper. Then whoops. It does. Or whoops, another new infestation type I've never seen before that's EVEN MORE AGGRESSIVE AND SCARY! Interface also seems a lot rarer and more powerful than I first gave it credit for. Turret seems more common yet less useful to me so far than interface. Turret is useless or nearly useless against several types of infestation, but interface is almost always useful. That tip about interface being especially powerful in military ships was a really smart tip, I'm going to apply that to my next reset, and I'm going to survive for more than 10-20 days. I swear I will. EDIT: docking at a4 has been game over for me many times already. heh. namad fucked around with this message at 10:22 on Nov 12, 2017 |
# ? Nov 12, 2017 08:32 |
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Curiously why did you get the transport upgrade that the shop was selling or is it safer to have a large reserve of scrap?
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# ? Nov 12, 2017 13:46 |
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cokerpilot posted:Curiously why did you get the transport upgrade that the shop was selling or is it safer to have a large reserve of scrap? I think it lets him teleport drones around ships so if a drone gets stuck in a room or is about to die he can just teleport it out. It's also the only way to get onto outposts. Also I think it might be able to teleport objects around instead of having to tow them. SugarAddict fucked around with this message at 19:19 on Nov 12, 2017 |
# ? Nov 12, 2017 19:15 |
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Yeah, there's a ship upgrade and a drone upgrade. The drone upgrade lets you teleport around a level, which is nice for obvious reasons, the ship upgrade lets you do mission on "outposts", which have no docking bays and must be transported into and out of. They ALSO tend to be VERY full of gross infestations and prone to meteor collisions. High-level missions for sure. Or at least, late-game they are. They probably set out a nice mug of cocoa for you this early on.
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# ? Nov 14, 2017 03:13 |
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Removed.
SugarAddict fucked around with this message at 08:49 on Nov 14, 2017 |
# ? Nov 14, 2017 08:27 |
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If an asteroid hits a ship, does it create a new dock point, or have you just got some new paths to vent to space?
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# ? Nov 17, 2017 02:19 |
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Glazius posted:If an asteroid hits a ship, does it create a new dock point, or have you just got some new paths to vent to space? All it does is vent the room to space and fill it with radiation, I don't think it kills anything in it.
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# ? Nov 17, 2017 03:03 |
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I am pretty sure that any “surplus” fuel you have over the 6 you get per system can be carried over to other systems. so you can build it up in earlier systems and use it later on if you want.
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# ? Nov 17, 2017 03:22 |
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100 HOGS AGREE posted:I am pretty sure that any “surplus” fuel you have over the 6 you get per system can be carried over to other systems. so you can build it up in earlier systems and use it later on if you want. Any fuel you pickup is added to your reserve tank. Only system to system jumps replenish the temporary fuel.
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# ? Nov 17, 2017 06:25 |
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SugarAddict posted:All it does is vent the room to space and fill it with radiation, I don't think it kills anything in it. No new docks are created. You can still use the a4 dock if r4 next to it is destroyed by an asteroid. Going through the room will lower your hp because the room is basically just fully exposed to the vacuum of space. The rooms get labeled with red slashed lines.
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# ? Nov 17, 2017 06:30 |
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namad posted:No new docks are created. You can still use the a4 dock if r4 next to it is destroyed by an asteroid. Going through the room will lower your hp because the room is basically just fully exposed to the vacuum of space. The rooms get labeled with red slashed lines. Rooms exposed to the vaccume of space are filled with yellow lines, red lines are radiation. Radiation is survival able by drones, vacuum is not.
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# ? Nov 17, 2017 06:47 |
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Glazius posted:If an asteroid hits a ship, does it create a new dock point, or have you just got some new paths to vent to space? Funny you should ask... Give it a minute or two... uploadin' SO I'm trying something a bit new - I'd threatened before to cut out some ships/time where only stuff that we'd seen before is happening. That promise was made real this time! One and a half ships had not really much to show off but what we've seen before, and whatever keen insights I'd managed to babble on about during them. In the main version of the video, they're cut off. I'll make them both available - there's about a 15-minute difference this time. ALSO Our new drone is named.... Tension Sheet! Round of drinks, all around. ALSO ALSO New logs: Pandemic: Log 3 Singularity: Log 2 ALSO ALSO ALSO We're at a POSSIBLE branch point! Would you like to: 1) Continue to faff about, hooving up all the scrap, modules, and upgrades the galaxy has to offer, and basically just taking in the big wide wonderful universe? 2) Pursue the PANDEMIC lead, and start going after capturing an organism on a quarantined vessel? 3) Pursue the SINGULARITY lead, and start looking for the galaxies that have the ships named in log 2? 4) Go after OTHER kinds of ships - please specify MILITARY, SPACE STATIONS/FUEL DEPOTS, RESEARCH/OBSERVATION Bacter fucked around with this message at 05:07 on Nov 18, 2017 |
# ? Nov 18, 2017 03:20 |
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Pandemic is relatively easy to accomplish, if i remember right. Go for that. Maybe we'll even manage it during this, uh... cycle. edit: the long video is "not available" for me, for some reason.
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# ? Nov 18, 2017 03:31 |
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Yeah - basic one is uploaded, full version is uploading as we speak!
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# ? Nov 18, 2017 03:35 |
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Our drones are obviously coming from the singularity Also, I think those two logs are the same?
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# ? Nov 18, 2017 03:55 |
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Apparently you need to close airlocks more often. Oops. hindsight and all that.
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# ? Nov 18, 2017 04:30 |
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Slaan posted:Also, I think those two logs are the same? Ashsaber posted:Apparently you need to close airlocks more often. Oops. hindsight and all that. Actually, and, this might have been somewhat confusing because the timing was so boggling that I want to make sure I mention it, airlocks close automatically when you dock and re-dock. What HAPPENED was that I got all my drones into the away ship and re-docked that ship RIGHT EXACTLY as a meteor struck the room they were in. Had I moved them even a few seconds later, they all would have been obliterated. Run OVER.
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# ? Nov 18, 2017 05:03 |
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You did actually get a one-minute warning about the asteroid, it just got lost in the noise when the organic enemy attacked you.
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# ? Nov 18, 2017 20:24 |
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So... one question Bacter. Why didn't you just immediately relocate your drones and ship as soon as you got that first warning? From what I've seen there was absolutely no reason for you to not just lock r2 off completely and move around it.
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# ? Nov 18, 2017 20:34 |
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Aumanor posted:So... one question Bacter. Why didn't you just immediately relocate your drones and ship as soon as you got that first warning? From what I've seen there was absolutely no reason for you to not just lock r2 off completely and move around it. So, if I was playing a super boring just-for-me game, and there was an almost-totally unexplored ship, and I forgot my remote power ship upgrade, and I got a two minute meteor warning RIGHT on the exit point? I'd have just said stuff this and packed my bags. The problem with the total relocation, in my experience, is that I'm more likely to, in my haste, forget some point of entry, or not secure the rooms correctly, or something, and get ambushed before I've got another point of egress locked down, and THAT is how you get a run-wiper. Incidentally, the later and more awful enemies are taking for friggin' EVER to show up. I hope it isn't that you have to die at least once before they show up - I kind of bet not, but maybe we need to advance further in quests before we see them? A lot of my paranoia has to do with those guys, so maybe this will seem more justified as the LP goes on.
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# ? Nov 18, 2017 21:40 |
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Man, i hate one of the later enemies. It's basically a check on "Did you take longer than two minutes to scour and pick this ship clean? Yes? Well, now half of it is a danger zone and your drones might be cut off from your ship."
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# ? Nov 18, 2017 22:51 |
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Note: If this is considered a spoiler or otherwise problematic please say so and this will be removed. Looking it up it seems traps are remote detonated (via the Trap [boom] command) and can be retrieved with the Trap [pickup] coimmand. --- Also I vote for looking into the singularity angle.
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# ? Nov 19, 2017 17:27 |
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I'd go for the singularity, too. Overconfidence is a slow but insidious killer.
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# ? Nov 19, 2017 17:33 |
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8_Escape posted:Note: If this is considered a spoiler or otherwise problematic please say so and this will be removed. It was shown in the video, don't worry.
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# ? Nov 19, 2017 17:52 |
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Incidentally, I wouldn't consider any talk about mechanics to be spoilers! In fact, maybe I should clarify: Basically, any talk about modules, be they for drones or ships is pretty much fine. I don't think there are any big spoilers, and for SURE if I've gotten one, please tell me if I'm using them incorrectly etc. In GENERAL, some of the fun is exploration and discovery, so if we haven't seen certain ship types/monster types, hold off on discussing them until we see them. It's fine as long as it's kept vague, just no posts like "LET ME TELL YOU EVERY MONSTER TYPE THAT WE HAVEN'T SEEN". EG: HenryEx's post a few up from this is fine by me. I know what he means, but it doesn't ruin the surprise. Plot is pretty firm - theories are all fine, no talkin' about stuff we haven't found yet. But by all means, please point out when I'm not using a module correctly, or give me tactical tips, or anything like that!
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# ? Nov 19, 2017 19:38 |
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Hey Bacter thanks for the LP! I don't know if anyone said but this is $20 on GoG and well worth the money. I had to see for myself if it's as much fun to play as it is to look at, and yes, yes it is, so thanks! This is right up my alley.
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# ? Nov 21, 2017 01:15 |
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Bacter posted:ALSO That's a lovely choice for a space drone Bacter posted:ALSO ALSO Did I mention I'm presently on a Red Dwarf binge? I'm up to season 7 now. Fantastic stuff. If you are in this thread then you should also be on a Red Dwarf binge. Fantastic stuff, absolutely marvellous.
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# ? Nov 21, 2017 09:01 |
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Karate Bastard posted:That's a lovely choice for a space drone Yeah they just finished making Season 12. I seriously can't believe that show's still going. It's good, if you like British comedy.
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# ? Nov 21, 2017 19:57 |
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I don't know if you need any more names but if we go chasing singularities then we could do to have Aineko, Macx, or the Vile Offspring around. Possibly also Starwisp and Matrioshka Brain. e: Oh! Oh! Oh! and I shall absolutely require a Vasquez drone if we ever get one that can shoot things. She is the smartgun hardass from Alien 2, and my absolute favorite hardass in all of fiction ever. Karate Bastard fucked around with this message at 23:59 on Nov 21, 2017 |
# ? Nov 21, 2017 22:51 |
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Under NO CIRCUMSTANCES should Maximilian be a drone name. Ever.
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# ? Nov 22, 2017 02:01 |
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Why nooooot? Vincent and Bob might be good names.
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# ? Nov 22, 2017 07:43 |
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Is it too late to say you should name your generator drone Sparky?
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# ? Nov 22, 2017 11:00 |
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I vote for Pandemic, because biohazard stuff is freaky.
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# ? Nov 22, 2017 19:41 |
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I bought this game, I blame you Bacter!
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# ? Nov 24, 2017 07:06 |
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Ahh I'm glad to hear that! Well, good news and bad news folks - I lost about 45m of recording, BUT, nothing really exciting happened. I was actually debating making it a bonus video, since every ship was just a slow plod through opening rooms, and there were no new enemies. I've been going to Muteki ships, and the only real excitement was getting the transporter module for our main ship. That means we can transport ourselves down to bases. Gonna try a record again tonight, with a few settings changed, and we'll see if we can't get something a little more plotty! Or some of the dang new enemies. I'd take either. Either way, happy thanksgiving!
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# ? Nov 24, 2017 16:06 |
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# ? May 4, 2024 06:56 |
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I just lost a game because I had pry but I didn't requip it and all my drones got caught in a room with no power and the last remaining powerinlet was in an inaccessable room that I needed pry to access. This game is pretty crazy with how often the RNG decides to kill all your stuff. SugarAddict fucked around with this message at 03:11 on Nov 25, 2017 |
# ? Nov 25, 2017 03:06 |