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SugarAddict
Oct 11, 2012

Bacter posted:

Totally! Sorry guys - anything up on my channel is fair to talk about. Work got super worky, hence the delay.

Feel uh... free to talk about what happened. In interlude 3.



:darksouls:

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WFGuy
Feb 18, 2011

Press X to jump, then press X again!
Toilet Rascal
Even before it happened I was almost screaming at the screen not to stay in that room. It's like a modern Biblical passage:

"And lo, he had grown comfortable with Duskers, and thus he did demonstrate his hubris, and the Game's vengeance was swift and unrelenting."

azren
Feb 14, 2011


WFGuy posted:

Even before it happened I was almost screaming at the screen not to stay in that room. It's like a modern Biblical passage:

"And lo, he had grown comfortable with Duskers, and thus he did demonstrate his hubris, and the Game's vengeance was swift and unrelenting."

"And the Arrogant Drone knew the name of The King."

azren
Feb 14, 2011


Sorry for the double post, but...

Commemorated for the internet, the moment it all went wrong:

Only registered members can see post attachments!

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
drat. So, assuming everything went alright and you were able to seize that derelict you lost SpeedDemon on, would there be any lasting consequences from having a destroyed generator and computer on a seized derelict?

Bacter
Jan 27, 2012

Nie wywoluj wilka z lasu, glupku.
Apropos of the next update, which, even for an interlude, I'm going to be heavily editing (there were lots of small one-infestation stations that I don't feel right just dumping out there), has anybody run into a non-hostile creature? That's really, really creepy?

Glazius posted:

drat. So, assuming everything went alright and you were able to seize that derelict you lost SpeedDemon on, would there be any lasting consequences from having a destroyed generator and computer on a seized derelict?

I think that's not true - I don't think the events of a ship have any effect on the stability of the ship once you're piloting it. I'm also not ENTIRELY sure the relationship between age of the ship and how fast things break. I've kind of assumed that volatile ships have ship slots / main video break after less time than stable ships do, but I'm not 100% sure on that.

WFGuy posted:

Even before it happened I was almost screaming at the screen not to stay in that room. It's like a modern Biblical passage:

"And lo, he had grown comfortable with Duskers, and thus he did demonstrate his hubris, and the Game's vengeance was swift and unrelenting."

I bet you could do some really fascinating studies about the neuropathology of risk assessment and acclimation with this game. The first time you figure out swarms come out of a vent, you'll be paranoid and never go in the room again. Then you get more comfortable being in there for a short time, then you get more bold still, and then something happens to speed demon live.

Bacter fucked around with this message at 22:05 on Jan 8, 2018

Krakatoah
Jul 8, 2009

Super High-School Level Bean-dog

Bacter posted:

Apropos of the next update, which, even for an interlude, I'm going to be heavily editing (there were lots of small one-infestation stations that I don't feel right just dumping out there), has anybody run into a non-hostile creature? That's really, really creepy?
I think I know what you're refering to but I don't think it's creepy at all, more of "How is this thing still alive?"

Bacter
Jan 27, 2012

Nie wywoluj wilka z lasu, glupku.
Well, let's see if it's...

Karate Bastard
Jul 31, 2007

Soiled Meat

Bacter posted:

Apropos of the next update, which, even for an interlude, I'm going to be heavily editing (there were lots of small one-infestation stations that I don't feel right just dumping out there), has anybody run into a non-hostile creature? That's really, really creepy?

Haha! I pmed you about this a bit back :)

Aumanor
Nov 9, 2012
So, with all the upgrades you're amassed I think it's high time to get a fourth drone up and running. Also, I would suggest putting remote and reroute power on, seems to me like those could have saved you a lot of grief in the past few videos.

MagicBoots
Mar 29, 2010

How about we pump the atmosphere full of methane?
You put me on Cargo handling optimization?! I am the premier defense specialist in the entirety of the UN!
Don't you dare pull my funding!
You can't cut back on funding!
You will regret this!
You can herd that thing it's a dog onto the shuttle and recover it.

MagicBoots fucked around with this message at 07:39 on Jan 11, 2018

Teledahn
May 14, 2009

What is that bear doing there?


Also Bacter; consider the stealth upgrade on probe. This would allow you to find all the loot with minimal risk to your drones.

silentsnack
Mar 19, 2009

Donald John Trump (born June 14, 1946) is the 45th and current President of the United States. Before entering politics, he was a businessman and television personality.

Yeah, even ship defenses ignore stealth probes. So they're safe from everything except venting into space or forgetting to pick them up before leaving, and it costs 1 scrap to replace the beepboop scanner.

Meanwhile they scan every room they pass through, and generate quite a bit of scrap. If you use remote power, you can do the "scan an entire station" mission without ever leaving your boarding Soyuz (or whatever it is). The biggest drawback is that they are hard to control and it takes a while to guide them to where you want them to explore, requiring a lot of opening/closing doors in unsafe(??/!!!) territory.


Karate Bastard posted:

I don't have the patience for probe. All that hassle and you still have to send a drone around to gather what you find. Might as well scan as you go.
Good point. I basically only use probes as a stopgap when I don't have scan and/or don't want to risk a drone and/or just send them out when I want to get a Volatile/Fatal derelict explored ASAP (and don't have teleport+sensor+surveyor which is even faster and safer but RNG-dependent to find all those, and costs a lot more scrap to maintain)

silentsnack fucked around with this message at 20:16 on Jan 11, 2018

Karate Bastard
Jul 31, 2007

Soiled Meat
I don't have the patience for probe. All that hassle and you still have to send a drone around to gather what you find. Might as well scan as you go.

WFGuy
Feb 18, 2011

Press X to jump, then press X again!
Toilet Rascal
It makes me unreasonably happy to hear that someone else remembers Iji because that game was fantastic (and had literally the best final boss theme ever). For those not in the know, Iji is an indie game from 2008 similar in playstyle to a Metroidvania with the backtracking cut out, but with a buttload of variability. It has tons of fun secrets and will happily adapt to whether you want to destroy everything in sight with high explosives, kill only who you have to, or go completely pacifist. Yes I am basically an advert for this game right now but that's fine, it's super good (although I haven't played it recently so don't know whether the most recent update works well on modern OSes).

Re: the actual video, bravo on avoiding death by robot. That was a jerk of a ship.

Bacter
Jan 27, 2012

Nie wywoluj wilka z lasu, glupku.

MagicBoots posted:

You can herd that thing it's a dog onto the shuttle and recover it.

I suddenly have a new priority one. I will NOT REST until I have acquired a good boy for myself. And I've never felt more guilty. I mean, if it's survived this long, presumably THAT good boy is safe on the ship with all those awful monsters.

Which, come to think of it, brings to mind a few further question, but...

No. For now my SOLE FOCUS is on finding another one and GETTING IT.

WFGuy posted:

(Iji)

Re: the actual video, bravo on avoiding death by robot. That was a jerk of a ship.

Iji was awesome, and not one that I ever actually played all the way through, so I'm keen to pick it back up at some point. I need to know what happened with those savage invaders!

And if nothing else, this should should the difference between the early- and late-game enemies. If that had been a swarm, we would ALL BE DEAD.


I'm of two minds about probes, and in particular stealth on probes. The problem with stealth is that you really remove the ability to use probes to detect monsters, which is something I don't never want. The problem with PROBES is that, as mentioned, they're a bit slow and you can just scan as you go. I dunno, if I was going to pull that one off, I'd probably make an alias that did "scan + gather" in each room, and even still I might find it a hassle? It's really about preference.

I'm FOR SURE getting some of those rad new aliases next round though - I'm still in the dark ages here.

Karate Bastard posted:

Haha! I pmed you about this a bit back :)

Man I am SUPER bad about checking my PMs!

Bacter fucked around with this message at 01:05 on Jan 13, 2018

Karate Bastard
Jul 31, 2007

Soiled Meat

silentsnack posted:

teleport+sensor+surveyor which is even faster and safer but RNG-dependent to find all those, and costs a lot more scrap to maintain

The worst scrap hog among those is def surveyor and you can do without that, check it: alias peek=$d;$d. The way you use this is you drive up to a door and peek to open it and IMMEDIATELY close it. Unless you drove up too close so you block it yourself the door will only be open for one frame which is way too little for any monster to react and come rushing through, but just enough for your drone to see the room number, and congrats you can now teleport a sensor or yourself in. (You can of course use it to wedge yourself in the door on purpose if you don't have teleport, like someone said earlier). You need to be in drone view for this to work, and on a very small number of doors it doesn't work at all, but you'll have to open and close the door manually fast as you can, or peek into another door to the room.

MagicBoots
Mar 29, 2010

How about we pump the atmosphere full of methane?
You put me on Cargo handling optimization?! I am the premier defense specialist in the entirety of the UN!
Don't you dare pull my funding!
You can't cut back on funding!
You will regret this!

Bacter posted:

I suddenly have a new priority one. I will NOT REST until I have acquired a good boy for myself. And I've never felt more guilty. I mean, if it's survived this long, presumably THAT good boy is safe on the ship with all those awful monsters.

Which, come to think of it, brings to mind a few further question, but...

No. For now my SOLE FOCUS is on finding another one and GETTING IT.

They are stupendously rare. I am honestly surprised you encountered one during the LP. I am not entirely clear on their mechanics but I think they will try to stay just out of drone view while still following, I cornered mine by blocking it in with drones and slowly advancing until it was inside the shuttle.

Karate Bastard
Jul 31, 2007

Soiled Meat
I've met a few. You're unlikely to spot them unless you spend a lot of time driving around in drone view, but you can spot them on the map if your drones collide with them, so be on the lookout for drones colliding with nothing, spinning 360 degrees and continuing along the same way as if the obstacle just walked off or something :)

But the fact that there's doggos around is super significant plot wise, given that they and nothing else have stayed alive and happy go lucky for hundreds of days alone, and everything else is just absent, mutated or deranged. Or it's just a silly easter egg. Do they get along with the monsters?

I've also been thinking about this thing where you open the door "to the outside", and then "radiation comes flooding in" slowly from room to room, filling them until "radiation has completely flooded the room". You know what that doesn't sound like vacuum to me at all, nor like hard cosmic radiation that you can shield off with a honking big block of mass. It's like space outside is now suddenly full of radioactive something that can reach inside rooms and around corners, and stays where it settles. This gives credence to the cosmic event theory to me, because space got hella weird everywhere we look. Also super predator maybe, because whatever comes in through the airlock kills stuff dead immediately, and pulls it out slowly (vent your drone sometime and see for yourself, ahem, to verify, as an experiment and not as an idiot).

Bacter
Jan 27, 2012

Nie wywoluj wilka z lasu, glupku.
I'm... pretty glad I started doing new aliases. Heeeere's....



AND the last of THESE

Bacter fucked around with this message at 05:48 on Jan 16, 2018

Krakatoah
Jul 8, 2009

Super High-School Level Bean-dog
There doesn't seem to be a video there on the youtube link.

SugarAddict
Oct 11, 2012
There is no video. Only a black box where a video should be.

azren
Feb 14, 2011



Clearly, the cosmic event was the Rapture, and contrary to what one might think, most people made the cut, and our pilot(s) were just such assholes that they didn't. :v:

SugarAddict
Oct 11, 2012
The video is still broken.

Bacter
Jan 27, 2012

Nie wywoluj wilka z lasu, glupku.
No idea what was up! It said processing still. Fixed

Here!

Dr. Snark
Oct 15, 2012

I'M SORRY, OK!? I admit I've made some mistakes, and Jones has clearly paid for them.
...
But ma'am! Jones' only crime was looking at the wrong files!
...
I beg of you, don't ship away Jones, he has a wife and kids!

-United Nations Intelligence Service

Bacter, I'm watching your videos and I feel like you aren't really utilizing the jump gates enough. Going through them refills your P-Fuel for basically nothing, and if you access one you can jump to another one in the same galaxy in range for the low low cost of zero J-Fuel.

If you access enough of them you can basically never have to worry about running out of J-Fuel since you can either jump to another galaxy or in-between systems for basically zero cost.

SugarAddict
Oct 11, 2012
It seems you keep forgetting to use the probe to look for extra scrap.

Aumanor
Nov 9, 2012
One thing I'm not quite clear on: can turret and shield be active at the same time?

Karate Bastard
Jul 31, 2007

Soiled Meat
Yep. Alias surprise=shield 1; turret 1 is awesome because it takes you out of stealth if you have it, and blasts them in the face with shields up :D

Also if you stargate back and forth a couple of times you can refill your p fuel for free in the same system even.

Karate Bastard fucked around with this message at 12:51 on Jan 16, 2018

Aumanor
Nov 9, 2012
In that case, perhaps aliasing pry($d);shield;turret (someone come up with a witty name for this, I'm terrible at naming things) could be good for situations like the one in the most recent interlude when you know that there's something nasty on the other side of an unpowered door you need to get through.

Tylana
May 5, 2011

Pillbug
Breach would seem appropriate.

POOL IS CLOSED
Jul 14, 2011

I'm just exploding with mackerel. This is the aji wo kutta of my discontent.
Pillbug
I thought you couldn't have shield and turret active at the same time.

Karate Bastard
Jul 31, 2007

Soiled Meat
No that works juuust fine :)

The activation order is important though, since one of them cancels the other but not vice versa.

Anta
Mar 5, 2007

What a nice day for a gassing
Glad you liked 'sneak', it's been incredibly useful to me

Aumanor
Nov 9, 2012

Karate Bastard posted:

No that works juuust fine :)

The activation order is important though, since one of them cancels the other but not vice versa.

So which one needs to be first?

Karate Bastard
Jul 31, 2007

Soiled Meat
surprise=shield 1; turret 1

Look juuuuuust above your previous post bud ;)

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
I like that part of the strategy for this game is sharing scripts with Internet friends.

Bacter
Jan 27, 2012

Nie wywoluj wilka z lasu, glupku.
I agree!

And SPEAKING OF:

This is kind of the 'surprise' update. Not that I use it a LOT (standup fights are almost always a bad idea), but it's the centerpiece of the most interesting ship, to me!

I've really enjoyed using these tricks - if anybody else has one that's either worked well or been hilarious, I'm open for it.

Karate Bastard
Jul 31, 2007

Soiled Meat
I think the bot has better vision than your camera, so had you just done surprise and waited until the swarm came to you Marvin would likely have started firing earlier and not taken so much of a beating. Also hiding round a door post with your gun out is still a very good trick for getting to shoot people in peace without having them clambering all over you so much.

Turret is great for space pinatas and single splotches of slime in awkward places, otherwise isolate and vent is probably better and cheaper.

Also, see anything interesting by d24 at 29m7s? That's the drone with the turret giving itself away by its targeting arc. Shield drones also give themselves away like that. You can also spot them in drone view as well, even if you haven't even visited the room yet (check it out for example 10s later into the video).

Also "all" is a good word. For example "nav all r3" to have everyone gtfo from the room with the vent, or "tr all r4" when the first transporter signal got weak. Alias "out=tr all r1" can also be useful when things suddenly go sour.

Speaking of, "aaaa=tel 1 r1" is a good panic alias for when you explore just a smidgen to quickly with your teleport drone. And "home=nav ($x) r1" is a nice quality of life alias that you can use from map or drone view.

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Aumanor
Nov 9, 2012

Bacter posted:

I agree!

And SPEAKING OF:

This is kind of the 'surprise' update. Not that I use it a LOT (standup fights are almost always a bad idea), but it's the centerpiece of the most interesting ship, to me!

I've really enjoyed using these tricks - if anybody else has one that's either worked well or been hilarious, I'm open for it.



I'm 10 minutes in and you. Still. Haven't. Put. Those. Bloody. Ship. Upgrades. On.

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