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Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
I have to break the habit of using my mousewheel to switch weapons. It's bad and I should remap the keys so I can't do it. 1 + 2 is a much more reliable way of doing it, otherwise I end up with a pistol or pan in my hand at a really bad time.

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Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
Almost half of the new free loot crate has a <= .4 % chance of dropping. Looking forward to getting another few dozen t-shirts.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat

AEMINAL posted:

This was so much fun, highly recommended

Agreed. It was great to just goof around and have some laughs. When you can't git gud, git goofy.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
Take off all your clothes. This reduces wind drag.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
More good laughs last night playing vehicle only. Goku, please make a couple of gimmick only channels on Discord so we don't get you normies coming into our gimmick games.

Serious note - are gimmick games griefing? I'm thinking yes, as more often than not the objective is just to gently caress with other people's experience and not to win the game.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat

mawp

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat

wolrah posted:

I don't think I've seen these posted, seems like the hackers have some fun new toys.

https://www.youtube.com/watch?v=TisaUVZ1c94

https://www.youtube.com/watch?v=HrBkYCy7yGo

Enemy Boat Spotted!

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat

Doorknob Slobber posted:

does this track if you get tked? I'd love to keep track of all the people who've tked me

God I hope not.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
Ah man, is 8-man dead already? That was a blast.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
I would like to apologize to the goon I TKed last night.

Said the scorpion to the frog "I can't help myself. 'tis my nature..."

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
I have yet to find a goon team good enough to carry my rear end to a chicken dinner this season. Cmon goons git gud.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat

VulgarandStupid posted:

Goons are bad but somehow managed to kill shroud and Chad last night by playing like complete idiots. Three phase proned in the middle of the road and sniped at Chad with a 4x silenced UMP and Chaco was unable to find and kill him until it was too late. I think frenzy killed Shroud by sniping with an AK.

This is amazing. I can imagine the running dialog with Three Phase.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat

Regrettable posted:

That's weird, I have 13 chicken dinners this season and a little over half of them came from playing in the goon discord.

I think my joke isn't resonating with some people. I'm bad and need good people to carry me. I've played with plenty of good goons, but they weren't good enough to compensate for my badness.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat

Three-Phase posted:

39 minutes “4x UMP god”

I know you recorded that on your side. Post it and we can see the UMP god in action.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
AN1MAL is the best player because his catchphrase is 'gently caress my rear end!". Always funny to hear.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
Speaking of Shroud, here he is not giving a flying car gently caress.

https://www.youtube.com/watch?v=ukssb3m4_oo

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat

Schneider Inside Her posted:

Also this tip is huge imo: bind jump to space and bind vault to an alternate key (i use v). This means you won’t jump into the air repeatedly like a complete moron when you’re trying to vault to safety. By default they are bound to the same key.

That's something I've been meaning to go. I can't count the number of times I meant to jump shoot over a balcony or wall and instead started to vault over instead. This usually ends up eating a headshot while the other guy goes WTF NOOB.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
New patch. Is this Test or Live?

https://steamcommunity.com/games/578080/announcements/detail/1688176458556055033

quote:

PC 1.0 Update #21
5 September - Hawkinz

Hey everyone,

We’ve got a big update for you all today! Alongside additional FIX PUBG progress, we’re releasing the heavily requested Training Mode, the brand new MK47 Mutant, the already fan-favorite Tukshai vehicle for Sanhok, and the new Laser Sight attachment. On top of that, we’re introducing a brand new rewards system just for playing PUBG and completing missions, the reintroduction of an updated marker system, on-screen network information, and much more. Read on for everything coming in Update 21!

FIX PUBG Update
QOL

MIC TEST UI/UX: Added the ability to test your MIC input within the game

Bug Fixes

UI/UX #02: Fixed the issue where, after connecting the XBOX controller to the PC, the drop-down menu would not appear to select the reason for reporting on the results screen.
CHARACTER POSITION #01: Fixed the issue where the position of the character who boarded a car is fixed at a very strange spot
CHARACTER POSITION #02: Fixed the issue of the character being shown in a different location.
CLONING: Fixed the issue when a character is moving by vehicle, the character is created in a unspecific location
WEAPON RENDERING #01: Fixed the issue where the weapon is shown in a different position than where the character is holding it
WEAPON RENDERING #02: Fixed issue where the weapon of the person being spectated is not rendered, causing a problem when this weapon goes into ADS mode.
CAMERA #02: Fixed the issue where the camera zooms in when approaching a corpse while lying down
CAMERA #03: Fixed the issue where the camera temporarily zooms in and out when approaching a window with glass and throwing a throwable.
SANHOK FIX #04: Fixed the issue where, on the Sanhok map, the character occasionally falls from the sky when situated at the very end of the sea.
BLUEZONE UI: Fixed the issue where the Bluezone timer UI occasionally decreased by 2 seconds
UNDERWATER ANIMATION: Fixed the issue where the character is shown choppy from top to bottom when underwater and unable to move to dry land because of the terrain.
UAZ DAMAGE TAKEN: Fixed the issue where you sometimes received more damage comparatively to other vehicles when driving a UAZ and colliding with a landmark.


New Feature: Training Mode
https://www.youtube.com/watch?v=Jig9E7WTXIc&feature=youtu.be

Added a Training Mode where you can practice all aspects of PUBG gameplay
The Training Mode map is 2x2 in size
You can join through matchmaking by clicking on the “Training Mode” button in the lobby.
When there are more than 5 players in the matchmaking queue, the session will start immediately. Players will continue to join open sessions for up to 5 minutes after they start. (Up to 20 per session)
If there are less than 5 players in the matchmaking queue, matchmaking will continue for 5 minutes
If there are still less than 5 players after 5 minutes, the session will start with the original number of players present and other players cannot join the session.
Total play time is 30 minutes (e.g. in case of number 2, where you immediately enter a session, you have 5 minutes where other players can join the session + regular training mode playing time of 25 minutes)
Players cannot drop below 1hp in Training mode

New Weapon: MK47 Mutant
https://www.youtube.com/watch?v=AfCDR1dfBnM

Added a new AR weapon: the MK47 Mutant
MK47 Mutant can be acquired on all maps (Erangel, Miramar, Sanhok) through world spawn
MK47 Mutant is an AR weapon using 7.62mm bullets and has a 20 round capacity, which can be upgraded to 30 rounds with an extended magazine.
The Mutant has 2 firing modes: single shot and 2-round burst
Almost all types of attachments can be used with the MK47, but it has no stock slot

New Sanhok Exclusive Vehicle: Tukshai

Added a new vehicle that will be exclusive to the Sanhok map
The Tukshai is a 3 person vehicle that substitutes the UAZ, Dacia and Minibus
The Tukshai is slower compared to the previous vehicles, but fits perfectly with Sahnok’s environment

Supply System


Added the supply system which grants you a reward based on completed missions and play time
You can level up and get rewards when you fill the Survival gauge with survival XP
Missions will be refreshed daily and weekly.
You earn a reward every time you gain a survival level

Restructuring of the BP System

Previously, we offered BP rewards based only on your ranking. Now, we’ve restructured the system to take into account both play time and ranking.
Rewards have been restructured to equalize the differences in BP efficiency based on playing time for each Map and Mode.
We’ve changed team rewards to be shared
You will no longer receive 4 times the BP because you were playing alone in a squad game

Gameplay
https://www.youtube.com/watch?v=5mTdFGZvyrE

Added a new attachment: the Laser Sight
Bullet spread is reduced when hip firing and soft-aiming
The Laser Sight fits on weapons with a lower rail slot available, taking up the grip slot.
Currently, there is a known issue that the laser effect is not displayed in the death cam or replay. This issue will be resolved soon.


Added the improved Marker/Ping System first introduced for testing on the 8/1 test server update
Using ALT + Mouse wheel click, you can create a marker where you are aiming on the compass at the top of the screen (not visible in the world)
You may change the key bindings freely in options
All team members can see this marker on the compass
After setting the marker, there is a 2 second cooldown before you can mark again
The marker on the compass will automatically disappear after 5 seconds
When the ping markers overlap, the closest located marker will be shown on top.

Improved the visuals for blue zone effects
Bluezone effects are now shown more clearly.
While the Bluezone is closing in, it will be easier to see from a longer distance than before
Bluezone effects looked differently depending on the map and weather. We’ve improved this so that the Bluezone effect is visually similar in all conditions.



Erangel


Miramar

UI / UX

Added an option to check state of Voice Chat input in settings
You can check it at: Settings > Sound > Voice Chat category

Added a Network Information function that can display Ping, connection speed, packets, and packet loss.

This will be located in the top left of the screen.
You can change the settings to On/Off at Settings > Gameplay > UI > Network debug statistics
Improved the UI menu for Appearance > Wardrobe, Weapons, Gear

Improvements made to make various items more visible.
Added a filter function at the left of screen, so that you can filter by certain categories
Added a colored rarity background in order to recognize item rarities better

UI menu for the Store has been improved

You can now see more items by categories and tags in the main page
Added a preview page for each item
You can access it by clicking the question icon
You can check current promotional item details in “Featured” page

Performance

Improved performance by optimizing client memory use
Improved performance by adjusting on-hit effects for various materials
Improved shadow rendering performance
Partially improved the frame hitch that is caused by texture streaming when moving on the map
Improved the rendering performance of burning vehicles

Replay

Improved control methods for the Camera (Free Camera / Follow Camera)
Made improvements to enable separation of click and drag when the replay UI appears on the screen.
When a click is maintained under 0.3 seconds this will be perceived as a “click”, if it is held longer then the click is perceived as a “drag”.
Replay version has been updated, replays from previous updates are no longer playable.

Custom Match

Added 4 types of presets for Custom Matches.
Normal mode
45ACP Mode (Forty-Fivers)
Crossbow Mode (Ghillie Crossing)
War mode
OverpowerKit (Desert Knights)
SniperKit (One Shot One Kill)
In the standard settings, adjusted the standard value to “movable” for moving the player location in the waiting room
Added a function to save/call in the preset settings for match options
Can call or save 10 presets at maximum.
Added functionality to set passwords for match spectating.
Added the option of setting the scale for combat (team combat/platoon combat) in Regular mode and War mode in Settings
Improved the usability of the Flaregun
When obtaining the Flaregun, the number of care packages left will be displayed in the HUD - on top of the minimap.
When using the Flaregun, the UI displays whether it is possible to successfully fire the Flaregun
Adjusted the display indicating the scope of area for the Flaregun drop
Removed “War Royale” option in War mode - blue zone option
We’ll improve upon this option and bring it back soon.


Bug Fixes

Fixed the issue where, after connecting the XBOX controller to the PC, the drop-down menu would not appear to select the reason for reporting on the results screen.
Fixed the issue where a character on board a vehicle would sometimes be shown as immobile in a very different location.
Fixed the issue where a character is sometimes shown in a different location
Fixed the issue where a character who is driving in a vehicle is created in an unspecified location.
Fixed the issue where weapons are sometimes shown in locations different from where the character is holding them.
Fixed the issue where the gun of the person you are spectating is sometimes not rendered, causing problems when the gun goes into ADS mode.
Fixed the issue where approaching a corpse while lying down could sometimes cause the camera to zoom in.
Fixed the issue where approaching a window with glass and throwing a throwable could sometimes cause the camera to temporarily zoom in and out.
Fixed the issue where sometimes a character standing at the very edge of the sea would be shown as falling out of the sky.
Fixed the issue where the Bluezone UI timer occasionally decreases by 2 seconds.
Fixed the issue where an underwater character is unable to move to land because the terrain is shown as stuttering.
Fixed the issue where colliding with an object while driving in a UAZ deals comparatively more damage than other vehicles.
Fixed the issue where the firing mode of a gun that has been dropped and picked up again is reset to default settings.
Fixed the issue where the AR compensator on the SLR was not reducing the horizontal recoil.
Fixed the issue where a character cannot peek while over a gas can.
Fixed the issue where frame drop occured when the weather was rainy and the character was swimming in the water when the perspective changed from under to above water.
Fixed the issue where the suppressed AKM and Beryl M762 sounded the same.
Fixed the issue where characters could pass through a wooden door while riding the scooter.
Fixed the issue where players sometimes couldn’t loot items when the item was dropped on stairs or a slope.
Fixed the issue where the vaulting action was not working properly with certain building windows in Sanhok.
Fixed the issue where the HP gauge was displayed red in certain conditions.
Fixed the issue where an afterimage sometimes remains on other players' screen when repeatedly arming/unarming.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
Loving these 5 minute wait times for a squad game in NA.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
Hey Yuge, was that you dumpster diving on Choco's stream?

https://www.youtube.com/watch?v=wXi53BeWvFw&t=341s

Canuckistan fucked around with this message at 23:17 on Jan 25, 2019

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
Verdict - fun! I don't know if it scratches the same tactilol itch as PUBG, but I like it better than fortnite.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
New patch on experimental. UMP is now .45 and Vector is 9mm. The whole world just got tipped upside down!

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
Post the discord invite link? Still want to get back into PUBG

edit - got it. thanks!

Canuckistan fucked around with this message at 20:05 on Apr 3, 2019

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat

Klaaz posted:

Holy poo poo this game is so dull compared to what's out now. Felt like playing of couple of games again for an evening but after an hour i was like yiiiikes

So what's the new hotness now? Apex?

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
China will always be number 1 in my heart.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
There's a Reddit thread on this. The devs are looking into it. The floating weapons are back as well!

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
It certainly becomes much more viable as a early game weapon. Can you make a custom match with only Winchesters/revolvers with cowboy hats and no helmets?

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
Can't talk... looting....

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
5 times

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat

PIZZA.BAT posted:

:rip: pubg

It's a real shame because there was a lot of potential there but they squandered their lead pretty thoroughly. Oh well.

https://clips.twitch.tv/PrettiestTardyOxPartyTime

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat

Raged posted:

Holy poo poo the cheating on the Aussie server is just so loving blatant. Players spinning around like the last starfighter death blossom one tapping people over and over.

This game deserves to die out if this is the best anti-cheat they have.

Was it a bot? They pretty much do this.

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat

Thom P. Tiers posted:

Bots do not one tap people, I have never been killed by a bot in my life. They have terrible AI.

Perfect Dark bots in the year 2000 have better AI than PUBG bots.

True, they don't one-tap (nor poo poo talk on comms), but you hear lots of stories about bots locking in and just lasering their rear end. Something like this:

https://www.reddit.com/r/PUBATTLEGROUNDS/comments/nrtzyo/bots_with_wallhack_and_autoaim_on_100_really/

Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
Tarkov is too intense for me. PUBG was the nice middle point between Tarkov and CoD.

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Canuckistan
Jan 14, 2004

I'm the greatest thing since World War III.





Soiled Meat
hey guys, is China still number one? :ohdear:

The lobby with the open mic was fun. Sure, you had the occasional dude yelling racial slurs, but it was usually a fun 1-minute party.

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