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Fallout Tactics was neat. I made one character who was almost impossible to hit, and used him to lure everyone back into my real-time killbox.
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# ¿ Jan 29, 2018 23:48 |
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# ¿ May 10, 2024 15:12 |
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Is there a mod for Fallout 4 that lists everything an item will break down into? It's been a long while since I played and I'm not looking forward to hunting down materials. EDIT: I don't want to just add the materials with mods or the console. Is there a way to use the existing junk flag feature and just have all the materials show up when I target an item? \/\/\/ Holy cow, right while I was editing! That looks great, thanks! CAPT. Rainbowbeard fucked around with this message at 03:25 on Feb 16, 2018 |
# ¿ Feb 16, 2018 02:24 |
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mauman posted:indeed, the Chicago branch of the brotherhood is even mentioned in FO3. Would Tactics or Bethesda's games make better canon?
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# ¿ Feb 17, 2018 08:57 |
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Katt posted:May I present you with an alternative to making the world a better place. https://youtu.be/3gU6VVjgyxE It's available on Bethesda.net, too. Good stuff.
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# ¿ Mar 5, 2018 20:58 |
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Keeshhound posted:What is this slander!? Being snooty about a font... being snooty about a font never changes.
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# ¿ Mar 6, 2018 01:44 |
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Garrand posted:After giving up my raw survival run and started modding I just grabbed a mod that gave me back fast travel and quick saving. I mean, I could live without fast travel but I don't think the areas and combat are interesting enough to trek through multiple times but that quicksave thing is loving mandatory. gently caress having to find a bed to save. chitoryu12 posted:Is there a good, working unlimited companion mod for Fallout 4? I could never get it working and always had to choose. This one, for Dogmeat + another companion, looks neat. PC and Xbox versions: https://bethesda.net/en/mods/fallout4/mod-detail/922931 This one allows up to 15, also for PC and Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/912311 And if you're gonna clutter up your interior cells with excessive party members, you should get this one, which contains the Terrible Secret Of Space: https://bethesda.net/en/mods/fallout4/mod-detail/3263990
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# ¿ Mar 11, 2018 08:46 |
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You know what I wish was in Fallout 4? Ballistic Fists. Those were sweet.
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# ¿ Mar 11, 2018 20:28 |
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Katt posted:I don't get the logic behind the FO1 limited time. I know, inbreeding mutant ridin' ostriches while a giant meteor menaces the planet is where it's at! Then you can get that one overkill attack nobody ever shuts up about in between guesstimating exactly what the scouter reported before Vegeta smooshed it. ... Some post-game adventuring like in Fallout 2 would be okay, but a time limit makes your choices actually meaningful.
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# ¿ Mar 20, 2018 18:28 |
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Neurolimal posted:Settle down beavis Sure you can, if you use a guide or play the game ritualistically until you get The Perfect Speed Run or whatever. That other dude was complaining about the timer interfering with their meanderthon. Also lol, nice.
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# ¿ Mar 20, 2018 18:44 |
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But, Johnny Five Aces, you guys.
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# ¿ Mar 20, 2018 20:59 |
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2house2fly posted:I'm not sure how companion romances will go without a voiced main character. They might drop those as well If you care at all about your vidja gaem husbando/waifu, you will recite your lines, IN CHARACTER, at the screen.
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# ¿ Apr 6, 2018 14:27 |
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dead comedy forums posted:oh boy CHIM I remember, but who was the time traveling cyborg? The ending of the words is A L M V I S I
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# ¿ Apr 9, 2018 23:51 |
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Nasgate posted:Morrowind, much like Oblivion and Skyrim are all based on Daggerfall and Arena. Like, iirc they added almost zero new lore books to Morrowind. And Kirkbride didn't come on until Redguard. So no, you're thinking of Ted Peterson and Julian Lefay. Kirkbride literally does TES fanfiction. Looking at what he wrote on the Elder Scrolls Wiki, he wrote a lot of stuff for Morrowind. At least 36 things. The ending of the words is A L M V I S I juggalo baby coffin posted:idk man wasnt all the vivec poo poo kirkbride? thats the poo poo i do like. http://elderscrolls.wikia.com/wiki/Michael_Kirkbride
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# ¿ Apr 10, 2018 03:15 |
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Bloodlines is very good, but needs patching to play and enjoy. Part of the latter half of the game can be harder than it should be at certain points if you've not got any combat skills or good weapons... you can't talk/think your way out of everything. Similar to Deus Ex: Human Revolution. Makes some people pretty frustrated or mad, though.
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# ¿ Apr 12, 2018 08:10 |
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Gort posted:Wasteland 2 is really bad, don't trick people frajaq posted:Wasteland 2 is not very good unfortunately Gonna have to give some reasons or that's just hyperbole.
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# ¿ Apr 12, 2018 19:54 |
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Arcsquad12 posted:Guys guys I just realized:
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# ¿ Apr 15, 2018 01:42 |
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juggalo baby coffin posted:fuuuuuuuuuck There are a couple, actually, on God's Own System. Super Mutant: https://bethesda.net/en/mods/fallout4/mod-detail/2879311 Feral Ghoul: https://bethesda.net/en/mods/fallout4/mod-detail/3412449 The above ones screw up using power armor (are basically power armor reskins) and the below ones let you create a ghoul at character creation. I'm Ghoulish: https://bethesda.net/en/mods/fallout4/mod-detail/2084403 Revamped Ghoul Mod: https://bethesda.net/en/mods/fallout4/mod-detail/3123659 Playable Ghouls: https://bethesda.net/en/mods/fallout4/mod-detail/1077498 That last one can just ghoulify your current character, too.
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# ¿ Apr 22, 2018 08:55 |
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pop fly to McGillicutty posted:Can anyone recommend awesome mods for Fallout 4 for the Xbox? There are so many I don't know what to do. I've got a bunch, and I really like these: Companion Infinite Ammo Everyone's Best Friend Sim Settlements: Rise Of The Commonwealth Push Away Companions Real Nights With Real Lights Real Catmeat (sometimes) Unlocking Violence Companion Tracker Locksmith Improved Map With Visible Roads Pipboy Light Cast Shadows Alert Carry KeyNuker and KeyRing Spring In The Commonwealth Sleep or Save Cheat Terminal (for if you absolutely have to be one of those console Salvage Beacons Unofficial Fallout 4 Patch The Beantown Interiors Project Holstered Weapons Campsite (this one is an ingenious way to get around the Survival saving rules) One Minuteman Radiant Quest At A Time Backpacks of the Commonwealth Radiant Quest Marker Full Dialogue Interface Keep Radiants In The Commonwealth Overgrowth Nothing incredibly major, I'm sure you could find a bunch more cosmetic mods that are to your personal taste. EDIT: marshmallow creep posted:Taking a look at some of the stuff I run regularly... Will have to check these out too!
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# ¿ Apr 23, 2018 21:55 |
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Halser posted:fire rate in semi auto weapons is a mess because of the way inputs are buffered and detected. If you just click as fast as you can, a ton of those clicks won't be registered at all. That makes the firerate random, annoying as hell. I seem to have avoided this problem by playing on the 360. Trigger pulls are different than clicks, apparently. Maybe try playing with a controller? They're way better than what existed in the 90's now... Space Cadet Omoly posted:If/When Fallout 5 comes out i really hope Deacon ends up leaving the railroad and traveling to wherever the new game is set. Once there he'll just keep popping up in random places, each time as a new character in a different disguise. If your character has a high enough intelligence stat you can point out that he's a guy you've seen many times before, but no one else in game will ever believe you. This would be great.
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# ¿ May 1, 2018 05:41 |
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corn in the bible posted:FO4 was initially planned to have a heavy focus on neonoir kind of things, thus Nick and the Silver Shroud and looking for the son and stuff like that, but then Todd Howard saw his son playing minecraft (this is seriously what he said, he loving said it in an actual interview) and decided it should be about settlements instead. Oh, Todd...
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# ¿ May 6, 2018 08:42 |
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StandardVC10 posted:NOT BEING A MONSTER is its own reward
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# ¿ May 8, 2018 12:07 |
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Nuh uh!
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# ¿ May 8, 2018 13:06 |
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corn in the bible posted:I don't know why you'd want to break the power curve and exploration like that. I saw a powergamer the other day. Horrible creatures.
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# ¿ May 10, 2018 22:16 |
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The pre-order bonus amalgamation DLC starts you off with a lot of equipment for a nice start in New Vegas. I only had the Caravan Pack from my physical purchase (one of the last times I bought a physical game) but none of the individual items break the game and you can get a nice starting pile of caps if you sell everything. Shotgun and leather armor is a nice start, I think.
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# ¿ May 10, 2018 23:28 |
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Wasn't there a ghoul in Nuka World who was trying to find the cure for going feral, and it turns out that all ghouls eventually go feral?
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# ¿ May 11, 2018 16:45 |
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Freaking Crumbum posted:was it Avellone that had a hate-boner for players tagging small guns, sneak and speech and playing the game too "optimally"? the whole conceit of "lose all your gear and double gently caress you if you use guns" seems poorly thought out except as some kind of bizarre retribution for playing the game "wrong" He probably read online forums where people were insisting on the correct way to play and those people are terrible. Arcsquad12 posted:about Kreia So you're saying that she hopes to be euphoric in this moment? Not because of any Jedi or Sith's blessing, but because of her own intelligence? Man... I still like Kriea and Ulysses, though.
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# ¿ May 21, 2018 20:47 |
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Aging is a symptom of a self limiter inherent in many/most natural life forms on Earth, though. One would think that those eggheads would correct that in their perfect human replicas.
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# ¿ May 22, 2018 09:01 |
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Reveilled posted:I had this with the dog. I met a dog in a gas station, but I don't particularly like companions in these sorts of games so I left the dog there. Ten hours later Valentine suggests we use "dogmeat" to track Kellogg and somehow my character knows that the dog he's talking about is that dog I met in a gas station ages ago. Oh and he's outside, magically, like the idea that you might not have taken the dog as a companion instantly upon meeting it wasn't even conceivable to Bethesda. I actually like that as a background for Dogmeat. Dogmeat, Someone should make a mod so he can have a Sherlock Holmes hat and pipe and he can chuff observations about people that seem guilty. Not in English, obviously. In Dog.
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# ¿ May 28, 2018 18:59 |
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I'm still kind of mad that Ultima Online effectively killed Ultima. I know it's different publishers and studios, I'm just butthurt about it still. I play plenty of games online that didn't have a butchered single player mode, though. Need more info but the bar is set super low for this one.
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# ¿ May 31, 2018 03:15 |
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jfood posted:whichever number ultima: pagan was killed the series. Bholder posted:Pretty sure it was Ultima 9 that killed Ultima. Yes, the resources diverted into the MMO starved and killed the single player series. Not virtuous at all.
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# ¿ May 31, 2018 04:50 |
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eonwe posted:TESO is great tho Is it, though?
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# ¿ May 31, 2018 20:15 |
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HoneyBakedMAN posted:Fallout 76 is the new Xbox 1. Gonna get a whole lot of pushback because of the initial reveal but actually turn out to be decent but also good luck getting people to change their mind once they've made it? Yeah, I can see that. I guess that makes me feel a little better about this game? You see what you made me do? You see? marktheando posted:Are people really still angry about horse armour? It’s been 12 years. See above. MariusLecter posted:Also you buy it off the creation club. It was free a couple months back which is the only reason I have it. mango sentinel posted:Considering it was the herald of modern DLC and
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# ¿ Jun 1, 2018 15:05 |
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Arcsquad12 posted:Creation club question. Is it paid mods only or do some people post their content free like on Nexus? If you look at the mods at Bethesda.net, there are literally more than sixteen hundred free mods for Fallout 4. I haven't checked for Skyrim, because I'm not buying that game again. They all just work, plug them into your game under the "mods" heading in the main menu. You can adjust the load order if you get really fancy with stuff. I think some of the PC users here are used to doing it one (old fashioned manual) way, and that's fine, but it's super easy to do this stuff on the Xbone. (And, I assume, the PS4.)
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# ¿ Jun 3, 2018 12:49 |
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I don't think you're able to on PS4 because of the way Sony worked it out with Bethesda, no.
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# ¿ Jun 3, 2018 13:25 |
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Space Cadet Omoly posted:Morally that was the right choice, but if you ever do another playthrough I recommend stringing them along for a while because Gage and the other raiders say some interesting/funny things and give you some cool gear. That No Caps Rage, which gives you higher strength and endurance the fewer caps you have from one of the SCAV! magazines is also pretty great. Plus I think you get to keep the gang perks if you doublecross them? HatJudge posted:The first time I started the game, around when it launched, I bounced off hard. The settlement building was clunky and not fun and I was disappointed, to say the least, that within the first hour or so I had already been handed a power armor and killed a deathclaw. Ten years? Um... keep playing. BarronsArtGallery posted:So if you install even one mod, achievements won't work on FO4, correct? Even the traditional dialogue options menu mod? If you care about cheevoes, you need to get them all before you start modding. Modding disables them, try not to get burnt out on the game by then like I did. On the other hand, a break is nice. I'll come back fresh in a year or so.
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# ¿ Jun 4, 2018 18:26 |
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Space Cadet Omoly posted:If this game really is set in West Virginia then I'm hoping you get to run into four ghouls named Justin, Travis, Griffin, and Clint who are all off on an adventure. This would be all right. Not really looking forward to this game. I have quite enough multiplayer games competing for my attention.
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# ¿ Jun 11, 2018 05:36 |
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Vinylshadow posted:One of my fonder moments of the DLC was after talking Wernher down, you go out and walk over a series of catwalks before reaching the roof of a building It only happens when you have all the addons installed... one of them conflicts with The Pitt in that very specific way, which is weird because there's no reason for any sort of interaction between addons at all! I don't know that it was ever fixed. Wolfsheim posted:Ehhhh this is pretty much a description of 99% of RPGs made. There's even a bit in the first Mass Effect where you literally stop an arguing pair of strangers in the street to butt in with your opinion on whether the girl's baby should get surgery for some medical condition. It's not surgery, it's curing undesirable and/or possibly life threatening traits in vitro with gene therapy. While it's framed as a heart thing, the obvious undercurrent with "correcting" babies in vitro is what if the kid is gonna be queer? The concept of making sure your baby is "normal" (by whatever criteria you deem "normal" to be) vs. letting it be how it is regardless is an... interesting situation. They walked a lot of stuff like that back after the EA buyout. It was really none of Shepard's business anyway, she shouldn't have gotten involved.
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# ¿ Jun 18, 2018 14:47 |
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Furia posted:But do we know how moddable Outer Worlds is gonna be? I feel like a lot of the appeal lies there for Bethesda’a popularity That's just PC gamers, they don't matter as much as they like to think. Hav posted:...and everyone is kinda immune to the smell of their own. Word.
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# ¿ Dec 7, 2018 18:30 |
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So let's say I wanted to play 76. Is there a story with an end now? I can't be bothered to care about multiplayer in a singleplayer game series.
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# ¿ Apr 28, 2024 21:35 |
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# ¿ May 10, 2024 15:12 |
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evilmiera posted:The main quest of Fallout 76 also sounds like it is the most boring story of the entire franchise, including the Brotherhood of Steel games. So there IS a story. Okay, I'll give it a shot. Freeform Crafting Jazz Odysseys are not my bag, I need to be transported to a world of adventure with well defined goals, so, uh, I'll try this modern Bethesda-written game.
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# ¿ Apr 29, 2024 22:19 |