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Fallout 4 is a fun open world game with a fairly satisfying core gameplay loop, even if it's a downgrade from previous titles in several crucial aspects. (You know, story, dialogue, reactivity. The rpg bits.) Ultimately, I had a good time playing it, even if the final impression was somewhat marred by the lovely endings. Also, I hope the base-building never reappears in any of their games.
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# ¿ Jan 29, 2018 20:14 |
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# ¿ May 9, 2024 22:02 |
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dont be mean to me posted:Bases are fine. I mostly object to the opportunity cost of implementing all this poo poo. It really wasn't all that entertaining, once the novelty wore off and I am willing to bet the story content suffered from resources being pulled away from it and into this.
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# ¿ Jan 29, 2018 22:43 |
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Ulysses is a disgustingly over-written, obtuse, and the worst example of Chris Avellone believing his own hype and crawling up his own rear end. I had to consult the wiki after playing the final DLC to figure out what the gently caress all that word diarrhea was about.
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# ¿ Jan 31, 2018 14:03 |
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Neurolimal posted:E: if you want to take FO outside Americana, the obvious choice is to cross the iron curtain and have one based around Russia and their retrofuturism. Although there's still plenty of unique areas you can take FO in America. As a Russian, I'd very much rather Americans didn't make any media about us and especially the Soviet Union anymore. I doubt a Bethesda China Fallout game would be any better. It's a shame Nuclear Union died on the vine. It looked that it'd be fun, in a janky eurotrash way. Keep an eye on ATOM RPG, though. I've tried the EA version and it's actually like... not bad? As not bad as an indie low budget top-down Soviet Fallout-wannabe is gonna get. The combat is pretty meh right now and most of the content isn't in the game yet, but what's already there is actually rather fun. Maybe check it out and throw them a buck if you like it/refund if you don't.
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# ¿ Feb 1, 2018 01:29 |
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Gort posted:I do hope they do a voiced protagonist for the next Bethesda game. quote:I much preferred Geralt, Hawke and Commander Shepard to the silent nobodies I played in Dragon Age 1 and Skyrim. I also much prefer playing a specific character with a name and a place in the world to the blandness you end up with if you allow maximum customisation of the main character. These, unfortunately, are two separate things that do not necessarily always come together. See: Fallout 4. That said, I'd like to see a Fallout game with a pre-defined character, if the specific premise of that title's story merited it. The games in the series have traditionally been on the blank slate end of the protagonist spectrum, but a Fallout game where they went full Geralt would work fine, if done well. Arcsquad12 posted:Geralt only works as well as he does due to having seven books worth of backstory for the developers to mine from when establishing his character for the games, and even then a large number of people don't like him because they go into an open world RPG expecting to be able to play as their personal waifu/power fantasy. Not really. Well, the first part, at least. I am sure there's a large number of people who hates everything good.
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# ¿ Feb 1, 2018 22:13 |
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Gort posted:Yeah, the first time I laid eyes on Geralt I thought he was anime original character do not steal Marty Stu guy, with his special eyes and magic hair. It's cool, tho.
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# ¿ Feb 2, 2018 00:44 |
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lol
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# ¿ Sep 2, 2018 09:24 |
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Cyberpunkey Monkey posted:Totally. I think this is going to be a Fallout online survival RPG and I am more than totally okay with that. The opportunity cost of 'hey they could have used the same exact budget and team to do an actual stand-alone RPG in Fallout 4's engine instead' makes me feel a little dead inside.
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# ¿ Sep 5, 2018 21:32 |
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Fair Bear Maiden posted:Realistically speaking, Bethesda will notice that The Witcher 3 sold less than Fallout 4 and doesn't really fill the same niche, and ignore it. They can also notice the Assassin's Creed series, who released a heavily criticized entry in the series (and, poo poo, it wasn't that bad) which sold fine, but then had its next release's sales hit hard because of it and had to seriously restructure and soft-reboot how they're handling the series to win the fans back. And the new Assassin's Creed is heavily influenced by Witcher 3, lol. I listened to a podcast with the lead and he's been name-dropping unprompted over and over. I might just be a grumpy grognard, but I am getting the vibe F76 might finally get hit by some public backlash.
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# ¿ Sep 6, 2018 09:22 |
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Berke Negri posted:*might* you're in it, right now Post-release, you know? Pre-release bitching might or not continue once the game is out. NMA grogs spent the year before Fallout 3's release throwing poo poo fits, then they all went and bought it anyway. Berke Negri posted:Also if you think AC: Origins is more choice driven than uh fallout 4 uh Yeah, it has zero reactivity. But, and I don't know if you've heard of this or saw it when you played the game, they spent the entirety of Origins basically setting up a change in their metaplot that basically amounts to "technobabble gobbledygook the timeline is mutable now" just to let the player have some reactivity in the sequels and, allegedly, Odyssey, the next one, will actually have proper quests with dialogue trees and multiple quest solutions and branching story and poo poo. I am a little skeptical, tbh, but we'll see, I suppose.
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# ¿ Sep 6, 2018 12:32 |
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ymgve posted:Witcher 3 had reactivity? Are we into the 'that well liked game is actually dogshit' part of the internet cycle with Witcher 3 in this thread? I'm sorry, I haven't kept up.
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# ¿ Sep 6, 2018 12:56 |
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Berke Negri posted:Look at the thread you're in sorry my bad bro
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# ¿ Sep 6, 2018 13:25 |
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Donovan Trip posted:I'm not worried about griefing in 76 because I don't care about it and they've gone in depth about punishing griefers but I'm pretty sure Bethesda is blind to the lengths people will go to exploit systems in a mp game. You still get xp for building things- what's to stop me from building a section of fence over and over until I'm level 105? I feel in this particular case the crime is also the punishment.
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# ¿ Sep 12, 2018 23:04 |
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Rinkles posted:Any indication they're cleaning up or changing the inventory system some way for 76? No, and you also probably won't be able to fix it with mods, because it's ~online~ now.
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# ¿ Sep 14, 2018 10:06 |
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Super Rad posted:idk form the previews the perks system looks COMPLETELY different so they might sneak in other improvements here and there though I do realize it's bethesda we're talking about Yeah, but they haven't rrrreally changed their inventory UI since Oblivion.
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# ¿ Sep 14, 2018 16:53 |
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# ¿ Sep 16, 2018 11:42 |
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In principle, I think being able to pay for some mods could potentially be good, because you could pay the creators of stuff like Nehrim and Project Brazil, etc, so that they can work on their stuff full-time, but Bethesda will probably gently caress it up again.
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# ¿ Sep 19, 2018 16:31 |
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Mr Hootington posted:Do nukaworld last since it can gently caress up your game if you like playing as a good guy. I hear you can do it straight out of Sanctuary Hills, making an effort to avoid meeting Preston and then go back and do the rest of the game as usual when you're done and it kinda works? I haven't tried it.
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# ¿ Sep 20, 2018 15:54 |
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# ¿ Sep 27, 2018 16:52 |
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Mr Hootington posted:It is just cosmetics and if they are direct purchase and no boxes is fine. The cosmetics most likely will not give gameplay advantages Cosmetics for real money in a $60 private server survive'em'up is still pretty hosed up, IMO.
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# ¿ Sep 27, 2018 18:23 |
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Mr Hootington posted:Good thing no game has ever done this before so we can rage at this. ¯\_(ツ)_/¯ I find it entirely possible to not like something lovely, even if a different game already did it before.
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# ¿ Sep 27, 2018 19:02 |
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I must admit, the videos did nothing to improve my expectations. "Like Fallout 4, but it's just the radiant quests and collecting random junk is now the other main half part of the gameplay - oh and I guess you're doing it in co-op" gives me an anxiety itch just thinking about it.
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# ¿ Oct 8, 2018 17:58 |
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SwitchbladeKult posted:In previous Fallout games I ran around exploring abandoned buildings, killing mobs, looting them and then repeat. Sometimes I read neat notes left behind by the previous occupants that establishes atmosphere and context for the looting and shooting. What specifically are you seeing in these videos of Fallout 76 that falls outside that? It's not about this stuff being in the previous games, it's about them having more stuff to do than Preston's radiant quests and looting cupboards for junk.
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# ¿ Oct 8, 2018 19:28 |
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SwitchbladeKult posted:Hoarding trash and turning it into slightly more useful trash is 95% of Fallout games. What from the core Fallout experience is missing for you? There was stuff like this every once in a while, sad you missed it: https://www.youtube.com/watch?v=yM1yR7WYqgM
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# ¿ Oct 8, 2018 20:02 |
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SwitchbladeKult posted:And you can tell from the first 3 hours of gameplay that 76 won't have interesting quests and side stories? You must have "the sight". Well, they've already confirmed it doesn't have dialogue or NPCs outside of, like, notes and holodisks you find, so yeah, I don't think it's a stretch to make the assumption.
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# ¿ Oct 8, 2018 20:41 |
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Meyers-Briggs Testicle posted:if fallout 76 was incredible 10/10 mindmelting I'd love it TBH I am hoping the reception is bad enough they have to do the same thing Ubisoft did with Assassin's Creed after Unity and Syndicate and actually stop and reevaluate what the gently caress they're doing for once.
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# ¿ Oct 9, 2018 01:46 |
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/r/fo76: Just a reminder: If you’re excited about FO76 in any way, stay the hell away from r/fallout lol
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# ¿ Oct 9, 2018 09:29 |
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/r/fallout: Fallout 76 has retconned-in the Brotherhood of Steel lol I bet if Bethesda ever makes a Fallout pre-war prequel set in China, it'll have the Brotherhood of Steel.
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# ¿ Oct 9, 2018 23:16 |
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Glazius posted:So here's something I can't find. Why is it called the Brotherhood of Steel? If the name came out of a command group in the Army or something, it'd make sense for something with the same name to be operating as basically a proto-Enclave, acting as "legitimate" heirs to the remaining strategic resources of the US. They've spent a lot of time cooped up in a bunker with not a lot to do. My guess is there was a few nerds among the initial survivors.
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# ¿ Oct 10, 2018 22:48 |
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https://www.eurogamer.net/articles/2018-10-11-fallout-fans-think-bethesda-retconned-the-brotherhood-of-steel-into-fallout-76quote:So what's Bethesda's explanation for the changes [regarding Brotherhood of Steel]? In comments made to GameSpot, vice president Pete Hines explained the developer takes lore seriously, but that it won't be "beholden to something that somebody wrote 20 years ago even in franchises that we created like the Elder Scrolls". lol
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# ¿ Oct 11, 2018 11:12 |
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Minorkos posted:I think people are upset about Fallout 76 looking a bit scuffed only because they know they'll have to buy the game regardless of how bad it is. It's the Bethesda curse. I'll buy it when it's like ~$10 or in a bundle, but I have no idea if I'll enjoy it or not. On one hand, I tend to enjoy flawed open world games, like AC: Unity, Watch Dogs 1, Agents of Mayhem and, cough, Fallout 4. On the other hand, I bounced hard off ARK and Conan: Exiles.
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# ¿ Oct 11, 2018 16:22 |
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Starks posted:Nah man. Bethesda is banking on the game selling well regardless of anything else but nobody wants to buy a game with a 40 on metacritic. I doubt this will make it to the first major dlc drop (especially since Bethesda is saying cosmetic micro transactions will finance the dlc). Well, they did allegedly persevere with The Elder Scrolls Online despite lukewarm initial reception and remade it into something better. Or so I've heard, at least. I haven't tried it since I tried the open beta and got bored after a couple of hours. They might stick by this as well and, cough, add some NPCs in a DLC or something.
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# ¿ Oct 11, 2018 16:30 |
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Moridin920 posted:They didn't make ESO Intricacies of how they shuffle assets around inside their corporate structure aside, ESO and F76 are both made by side-studios formed for the purposes of working on this poo poo and published by Bethesda the publisher. Close enough for me.
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# ¿ Oct 11, 2018 16:56 |
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Moridin920 posted:I mean, the team that has been making all the Elder Scrolls and Fallout games didn't work on ESO though. They're different teams making different decisions. iirc Bethesda was consulted for lore and that's about all the input they have on ESO. They have their own projects to work on. Yes. The team that has been making all the Elder Scrolls and Fallout games isn't working on F76 either. It's developed by the team that was working on Battlecry. Megazver fucked around with this message at 20:25 on Oct 11, 2018 |
# ¿ Oct 11, 2018 20:19 |
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Post poste posted:I can't wait until six months down the road when we can mod the inventory to be useful. Being able to mod is coming Nov 2019 at the earliest.
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# ¿ Oct 13, 2018 18:50 |
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Now that I've thought some more about it, I wish this just was, like Borderlands 2: Fallout edition. Just a campaign you could beat with three other people, perhaps a bit more open-worldy than Borderlands, but no other players or settlement bullshit.
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# ¿ Oct 16, 2018 20:20 |
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Super Rad posted:Wonder what his skeleton looks like Hugging a second skeleton, I imagine.
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# ¿ Oct 20, 2018 19:17 |
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Lunatic Sledge posted:
The mutant, at least, has no actual dialogue. He just has (somewhat amusing the first time you hear them) barks and a trade menu. I am reluctant to call that an 'NPC'.
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# ¿ Oct 20, 2018 21:16 |
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Lunatic Sledge posted:assuming we're both talking about (Legendary?) Grahm, his lines are pretty scarce but he does actually talk--he references both his cow and a possible stash he left somewhere Yes, that's what a 'bark' is, it's the gamedev term for lines NPCs say when you're nearby or activate them in some manner that isn't actually engaging in proper dialogue. ""I used to be an adventurer like you, then I took an arrow in the knee," "Khajiit has wares if you have coin", etc. Article about them.
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# ¿ Oct 20, 2018 22:44 |
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# ¿ May 9, 2024 22:02 |
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I just hope this game's devs survive the release and reception of this game.
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# ¿ Oct 22, 2018 23:03 |