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Ainsley McTree
Feb 19, 2004


I started playing this game (in solo public lobbies because i am a coward) while waiting for RDO to get good and I'm a little confused about how warehouses work.

I bought a small warehouse because it's all I could afford--I filled it up with 16 crates, and when I went to sell it all, it gave me a "warning, you should make friends because there might be more than one vehicle" popup, but the 8-crate mission seemed to be geared to be soloable.

Is 8 crates the upper limit of what's designed to be done solo, overall, or is it a ratio of the warehouse? In other words, if I bought and filled up a large warehouse, would the "sell half the stock" mission be a solo mission, or would I be stuck selling 8 crates at a time (or rolling the dice on the harder missions)? I know that the vehicle warehouse is the better solo option, and I'm doing that, but I'm curious about what to do with the cargo warehouse in-between car cooldowns. Seems like I might as well just be doing sightseer missions instead.

Also, I bought the criminal enterprise starter pack because I was drunk and have slightly more money than sense; of the free cars that it gives me, what's the fastest one that I should be using to get around (I know there's a helicopter too, but I'm curious about the cars)? For some reason my garage isn't giving me the stat preview popup and i'm too lazy to click around on the vehicle sales sites on the internet.

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Ainsley McTree
Feb 19, 2004


And here’s me trying to save up for a buzzard like a peasant

I wish I hadn’t bought that cocaine lab, that was a waste

Ainsley McTree
Feb 19, 2004


namlosh posted:

Eh, you could have done worse. It’ll come in handy when you’ve got the nightclub and a couple other businesses.

Before this DLC I was making ~700k / day or so by idling and only actually getting on to sell for the 10-20 minutes that it takes to do that

True, it’ll pay off eventually; I just really want that buzzard

When people say you get a “free” buzzard as CEO, they just mean “free to summon once you’ve bought it for 1.75 million from warstock” right? I see I can summon it for 25k, but there’s loads of conditions where you have to re-pay the 25k, and, pass

Ainsley McTree
Feb 19, 2004


prefect posted:

Yes, you want to buy it. It's fantastic.

Oh yeah, I’m gonna. Just making sure there wasn’t a secret free ceo buzzard I was missing

Ainsley McTree
Feb 19, 2004


is there a good way to do the police chase vehicle import/export missions or is it just always annoying as hell

the next time i get one i'm considering just blowing up the car and starting over, cuz gently caress those missions

Ainsley McTree
Feb 19, 2004


Do nightclub sales missions work like ceo cargo missions where you earn exponentially more, the more cargo you have, or is the price per unit always the same no matter what? And does it also do the thing where the missions are harder the more you’re trying to sell, or is it always the same?

I know there are specialty sales that request specific items, but outside of that, I mean

Ainsley McTree
Feb 19, 2004


Technically is it really gambling if it’s impossible to win money

Ainsley McTree
Feb 19, 2004


Rupert Buttermilk posted:

It'll need a nice new Cadillac out front.

I think it might be hot

Ainsley McTree
Feb 19, 2004


HJE-Cobra posted:

Yeah I don't think there's anything restricted to only public lobbies, I think everything can be done in private/invite/solo lobbies now.

Except some missions or heists or whatever have a limit on player number. Like you need at least 2 players to do the casino heist finale, or whatever. So those things can't quite be solo'd.

Oh drat, really? You used to have to do some dumb workaround with a 3rd party program or doing something to your internet to set up a "public" lobby for yourself if you wanted to do any of the interesting stuff without other people around, is that not the case anymore? neat if so, i wonder if they'll do it for RDO at some point too, if rockstar remembers that that exists anymore.

Ainsley McTree
Feb 19, 2004


Timmy Verimicelli

Ainsley McTree
Feb 19, 2004


They should get joe Pesci and Lorraine bracco to voice the protagonists for 6

Ainsley McTree
Feb 19, 2004


IOwnCalculus posted:

You're not my real dad, you can't tell me what to do!

I just didn’t like looking at Trevor in his underwear

Ainsley McTree
Feb 19, 2004


I’m getting the itch to play this again now that they’ve added invite only lobbies. Last time I tried to play was a few years ago, when you had to gently caress with your internet to get a solo public lobby, and sorry in advance if this is a perennial topic but what’s the easiest way to make money as a solo player with the current content? Last I played, it seemed like vehicle cargo, gun running, and night club were the best ways; I’m on a new platform so am basically starting over with nothing but the criminal enterprise starter pack and a buzzard helicopter; what should I be prioritizing to get up and running?

It seems like the special cargo missions added a new thing in the form of lupe that seems more profitable than warehouses ever used to be, and also the bunker has some kind of new bonus sell mission too. I’m hearing that the night club is still probably the best money maker, and also something about auto shops and acid labs that is new since the last time I played so I don’t know what that’s about yet. Is vehicle cargo still worth doing? I haven’t bought the warehouse yet, and o seem to remember that you had to steal a lot of cars before that started getting reliably profitable, I don’t know if that’s worth the time investment anymore or if the new content surpasses it. Are there solo heists now too?

Tl;dr; what’s the best way for a solo player to start making millions starting from the criminal enterprise pack? I usually just play for an hour or two at night to unwind these days so don’t really want to deal with enemies or friends, just want to drive some cars and make number go up before bed while listening to podcasts.

Ainsley McTree
Feb 19, 2004


Oh hell yeah thanks for the guide. It was hard to tell from google/reddit what was still up to date. I did hear that they nerfed the cayo heist, i wasn’t sure if that was still worth the time.

One more Q: when I last played, there was content that was clearly meant for multiple people (multi-vehicle deliveries etc) but the game would let you attempt it solo without a word of warning, you basically needed a guide to know what you were actually reasonably allowed to do solo. Is this still the case, or has R* finally accepted that people like to play GTAO solo and telegraphed the “you should have friends if you want to do this” stuff a little better?

Ainsley McTree
Feb 19, 2004


Medullah posted:

Are there doors you can stand in to die in this game too? ;)

You die by standing in a doorway like 5-7 times and you never live it down, what happened to this country

Ainsley McTree
Feb 19, 2004


mp5 posted:

Again the guide I wrote is old for business purposes but there’s other more evergreen stuff in there. Making cash in GTA nowadays efficiently really depends on a couple of things:

How much GTA bucks are you starting with?
How often do you see yourself playing with other people scale of 0-10?
How many and which businesses do you already own?
Do you have an Oppressor Mk2?

I’m basically starting over with the criminal enterprise pack, so I have all the beginner assets from that, plus a buzzard. I think I have like 50k right now so I’m very much at square 1.

Not interested in other people; it’s just a “play by myself and catch up on podcasts” game so ideally nothing that requires cooperation or stepping outside invite only lobbies.

Businesses: again just whatever comes with the pack. I think it’s a corp hq, cargo warehouse, bunker, MC club, and counterfeit cash business. Nothing upgraded yet

No oppressor but I have a buzzard. I forget if the CEP gave me money that I spent on it or if I sprung for a shark card, but somehow I have one.

I’m not concerned with making like, optimal cash flow or anything, just trying to relax and have fun doing crimes and driving cars, but I do remember how long it took to do anything the last time I played. I guess I’m looking for good early moneymakers so I can buy more stuff and have more kinds of fun without having to spend an unnecessary amount of time grinding for it.

Ainsley McTree
Feb 19, 2004


Otacon posted:


Gunrunning Bunker sales is a crapshoot. Some of them are single vehicle no matter what (Phantom Wedge), and others are multiple vehicles where it's doable (Insurgents), and others are multiple vehicles where no matter how fast you are, you're not going to make the time (Dune buggy)


I feel like there was a trick to this: like if you had an upgraded bunker, one supply purchase would create just the right amount of product to ensure a single vehicle long-distance delivery. Does that still work or did they change it/am I misremembering?

Re: the crate warehouse; is purchasing 3 crates at a time solo friendly? Seems like it takes too long to be worth it if you’re purchasing anything less than that

Ainsley McTree
Feb 19, 2004


mp5 posted:

3 crates solo depends on how fast you can get back to them

But straight up crates are a miserable use of your time

It does kind of feel that way yeah. But I figure I already have it for free, maybe it was worth doing until I can buy something more efficient. It sounds like at this point though there are already lots of better things I could be doing

Ainsley McTree
Feb 19, 2004


Thanks everyone. So it sounds like my best next investments in no particular order are:

- night club
- acid lab (do the missions give you this for free at the end? Are they solo friendly too?)
- agency
- maybe the salvage yard if it looks fun

And my best bet for getting that money for now is the bunker (guns and weapon parts) and Lupe’s mixed cargo missions, plus anything else from the guide that’s still relevant, I haven’t really dug in yet

and I guess I should look into the vehicles you keep mentioning too

Ainsley McTree
Feb 19, 2004


madeintaipei posted:


Snacks and armor are now accessible through the weapon wheel, btw. This is a godsend for solo players.

I noticed that yeah, that’s huge. Is there any way to do it in a car, too?

Ainsley McTree
Feb 19, 2004


PC, but I mostly just play for an hour or two after the baby goes to bed, I'm hard to pin down these days anyway. I've also usually had some weed and am easily distracted

Ainsley McTree
Feb 19, 2004


Started the acid lab quest line…Jesus can you really not skip cutscenes in online? Seeing these freaks once was too much but I accidentally blew up the RV and now I have to watch it again. Incentive not to fail I guess

Ainsley McTree
Feb 19, 2004


Yeah I’m definitely getting used to the combat again, I forgot how brutal the AI is in online.

Do you get more health or damage resistance or anything as you level? Even these acid lab first dose missions are whipping my rear end, my health and armor just evaporate as soon as I peek out of cover, which it seems you unfortunately have to do to shoot back at people. Fighting from cars sucks rear end too, it’s hard to hit things and I’m really missing that quick snack button.

Ainsley McTree
Feb 19, 2004


Alright cool, well good to know it'll get a little less frustrating eventually. Right now it feels like I have to snack after every enemy i kill, my health goes down so fast. i ragequit last night doing a bunker truck delivery, where one of the pursuers managed to plant himself in front of my windshield and waste me before i could get the snack menu up. Fighting from cars sucks overall, I hope GTA6 lets you autoaim while driving or something, trying to free aim and drive at the same time is not a good time

Ainsley McTree
Feb 19, 2004


mp5 posted:

Invest in an Armored Kuruma on San Andreas Super Autos along with the AP Pistol, you’ll be fine for most things

The bunker Parts Delivery missions with the truck you just want to focus on your driving and not stop to shoot people.

Oh nice, looks like the armored kuruma is separate from heists and you can just buy it now, reckon I’ll do that.

And yeah I could’ve sworn I was just driving and one pulled up alongside me but maybe I was just getting greedy. Either way death came very fast

Ainsley McTree
Feb 19, 2004


mp5 posted:

He’s getting torn up in combat with those NPCs, getting out of the truck to do even more combat isn’t going to help him.

Also yeah that bunker is a huge time sink

It might help, depending on how strong the enemies are; the problem I had really was that because I was in a car, I couldn't open my snack menu fast enough to heal through getting shot in the face (also I can't aim for poo poo while driving so the enemies got a lot of shots in). Might have been a different story fighting on foot with auto aim, I'll try that next time. Do all the waves come at once? that's convenient at least

Ainsley McTree
Feb 19, 2004


It’s been a while since I played and I don’t remember how the nightclub works; what does “go passive” mean in this context?

Ainsley McTree
Feb 19, 2004


I suppose it would have been helpful for me to quote the context, or to remember the wording correctly:

Baron von Eevl posted:

I like that the nightclub safe now makes nearly as much money as the warehouse and sales with the only investment being "walk out, enter passive, walk back in, throw out nuisance patron" every day or two.

I remember that there used to be a trick involving going afk without the game noticing so you could earn money while you’re asleep or at work or asleep at work but I think someone mentioned that that got patched out and I’m not sure if that’s what’s meant here

Ainsley McTree
Feb 19, 2004


I do appreciate the effort they put into the DJ sets for the nightclub, i used to just put them on as background music while i worked

Ainsley McTree
Feb 19, 2004


Sorry for the doublepost but I have a question re: the acid lab. I finished the First Dose missions and got the truck, and I have $750k sitting in my bank account. Should I just upgrade the truck to get the lab now, or is it worth doing the Last Dose missions for Dax too before I get into it? I'm kind of ready to stop doing missions but if they're very important I suppose I will

Ainsley McTree
Feb 19, 2004


I’ve got the acid lab up and running and it’s kind of nice how explicitly solo friendly it is, even selling a full batch of product is tuned for single player missions. Grateful for that, rockstar

I also really like how you can just call Mutt on the phone to get an update of where production/supply is at. I wish all the businesses worked that way, or that you could access your various business computers from your phone

Ainsley McTree
Feb 19, 2004


Rupert Buttermilk posted:

Don't forget to, once an IRL day, pop into your lab and use that kit or whatever it is to boost the productivity for the next IRL 30 minutes.

Yeah I’ve been doing that, it’s very satisfying.

I forget, do fooligan jobs (the ones you can call Dax for) keep paying good money after you’ve already upgraded the lab and unlocked the acid name change tied to them? I don’t think I’m going to keep doing them because I don’t like most of them but I do want to know if I should feel fomo about that choice

Ainsley McTree
Feb 19, 2004


Oh I thought they paid out like 50-100k, which feels like it’s just enough to make them worth doing early on when all your other income streams are on cooldown. With the small problem that they are not fun, of course

Ainsley McTree
Feb 19, 2004


mp5 posted:

IIRC they pay about 50k but you have to do things like “drive up to Paleto Bay, steal a slow unarmed crop duster, dust three crops on opposite ends of the map, and hope you don’t get shot down or else you’ll have to drive somewhere else and steal a new crop duster before you can continue”

Yeah they were a real chore. gently caress em I guess, I got what I needed out of them.

Also I feel like the only resupply mission I ever got was the one where you had to steal a tractor from the O’Neill farm. Not even close to worth the effort for the 25% resupply you get, I feel like I us more supplies than that in the time it takes to do the mission

Ainsley McTree
Feb 19, 2004


mp5 posted:

buying supplies is always correct*, you can spend that time doing literally anything else, like a Payphone Hit, and make that cash back easily

*...unless you want the Alien Egg from doing like 600 Bunker resupplies, which, lol

Yeah I was just doing it to get the name change bonus for doing 10 resupply missions. Never again, those hicks can keep their dang fungus

Ainsley McTree
Feb 19, 2004


Alright I have enough money to buy an agency; does it particularly matter which one i get? they all look pretty centrally located, i was just gonna get the cheapest one but hopefully none of them are traps like the paleto bay bunker

Ainsley McTree
Feb 19, 2004


Alright the agency is pretty rad, between this and the acid lab it seems like rockstar finally admitted that many of us like to play this game by ourselves and is letting us have fun. Feels like this is a solid activity to do while waiting for the passive businesses to build up.

Also looks like nightclubs are heavily discounted for this event, so it works out that I haven’t bought one yet.

I was also planning to upgrade to the Chumash bunker to get a better location; since I already have the Paleto bay one for free (no upgrades) do I get a discount for buying a second one or do they always cost full price?

Ainsley McTree
Feb 19, 2004


You might be right actually; I was thinking that the money from the bunker would help get the nightclub up to speed faster but it might be faster to just put that money directly in the club huh

Ainsley McTree
Feb 19, 2004


I have a nightclub now; I don't remember these Yohan missions being in the game last time I played, they seem like good money, or maybe it's just because this is a 2x week. Are they worth doing generally or is the agency still the most profitable way to kill time while waiting for your numbers to go up?

They seem pretty fun though, nice to have them as an option for a change of pace.

e: also i cannot believe I thought I was going to delay this to buy a second bunker; i'm sure i'm being spoiled by the 2x event but good lord this thing farts out money, even before the upgrades

Ainsley McTree fucked around with this message at 14:56 on Apr 29, 2024

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Ainsley McTree
Feb 19, 2004


Rupert Buttermilk posted:

2nd bunker? Do you mean you'd be moving your bunker? Because afaik, you can only own one of each type of business.

Wait... Have I just been assuming that's how it is? I mean, I know you can own multiple crate warehouses.

You’re right, it does work that way, I just spoke clumsily; “moving my bunker” would have been a better way to phrase that

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