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Bought this on a whim after doing some more research and honestly it's not nearly as terrible as most say. The hunger thirst limits are manageable and the basic zombies really that difficult to deal with. Can't wait to get a bow and the clean water thing. Though, why are there no ponytails?
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# ¿ Mar 10, 2018 19:37 |
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# ¿ May 19, 2024 14:24 |
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Calaveron posted:You’re a soldier So? In a universe with floating psychic guys, men on fire, and mechs, ponytails are hardly an unreasonable option.
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# ¿ Mar 10, 2018 20:25 |
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MP is quite fun. How do you get the blue circle items like Walker Gear?
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# ¿ Mar 14, 2018 12:02 |
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The Lone Badger posted:Where do they appear though? I ordered some once, then couldn't find them. To expand on this, I did a side mission to get a Gatling AA which I couldn't build. However I saw it on top of a wall overlooking a Wanderer path. Not sure if it appeared or someone built it.
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# ¿ Mar 14, 2018 14:24 |
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Fneeb posted:Assuming you did the side op and then dropped the materials back at the digger then they go into shared storage, so anyone that has the pattern could then build it. I think I got that from Tactical Support on the drill menu. The better question is can you only build the items if you have the design in single player?
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# ¿ Mar 14, 2018 14:35 |
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Akuma posted:Is Literally do this once the Mortars come out. They'll shell their own guys and as long as you stay out if sight, friendly fire will be very prevelent. It got real tense for me at the last 3 minutes as I was very low on health and out of grenades and mollies.
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# ¿ Mar 16, 2018 18:06 |
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I can go fight the big mouth dude and I have a bunch of people, is that my next progression unlock?
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# ¿ Mar 18, 2018 03:20 |
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Can you only benefit from the skills on purples if you're level 30 Survivor and no other class?
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# ¿ Mar 18, 2018 23:46 |
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The Big Mouth side mission is gone after I tried it and got stomped. How do you make it come back?
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# ¿ Mar 20, 2018 20:01 |
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The first base dig almost destroyed my base as I wasn't on when it happened. Be careful.
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# ¿ Mar 22, 2018 19:03 |
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poptart_fairy posted:Double fencing is probably overkill, but if you like the look of it I won't judge. I've never gotten invaded ever and you don't need to do any PVP.
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# ¿ Mar 23, 2018 23:12 |
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Back Hack posted:Game has around 600 players world wide, games dead. While that's not really a surprise, PS4 multiplayer lobbies are still there. It's sad too because MP is really fun, wish it didn't get slammed by so many.
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# ¿ Mar 25, 2018 16:46 |
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How are people doing so much damage to the field bosses in multiplayer?
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# ¿ Mar 28, 2018 14:22 |
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So the premium boost doesn't affect multiplayer?
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# ¿ Mar 31, 2018 19:33 |
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poptart_fairy posted:Bragging rights, and completely eliminates the damage penalty on bosses (you're looking at a 90% hit even at level 62...) - killing one in multiplayer grants you a third of the energy needed for an S rank. You know, you say this, but I've never gotten an S rank on hard without killing the boss. When you speed up the drill do others need to do that too?
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# ¿ Apr 4, 2018 23:34 |
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night slime posted:The plot actually ends up pretty cool by the end. Hammer is real good if you can catch a group with the charge attack.
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# ¿ Apr 5, 2018 22:26 |
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poptart_fairy posted:Explosive ammunition is a lie to keep me playing multiplayer. Grenade arrows aren't that good.
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# ¿ Apr 9, 2018 18:20 |
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poptart_fairy posted:No no, explosive ammo, not grenade arrows. Explosive ammo hits twice with 150% damage on each pellet. It lacks the faster degradation of over pressured ammo. Oh wow, that seems pretty amazing. Maybe one day I'll get it if RNG plays nice.
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# ¿ Apr 9, 2018 21:34 |
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What's the actual event? Rescue or wave based?
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# ¿ Apr 10, 2018 16:48 |
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poptart_fairy posted:Specifically, airport with set spawn points, but a LOT of them. Higher difficulties pump out an almost constant stream of special zombies - Mortars pop in every fifteen seconds or so on Extreme. This is going to be fun! I am enjoying this game's MP way too much.
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# ¿ Apr 10, 2018 17:53 |
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night slime posted:It only costs 1000 battle points, you can get it with two S ranks. Yeah honestly you can probably get everything you want with a couple sessions, even sooner if you have a booster. A hard S rank awards 1300 points with a boost. And you don't even have to fight a boss!
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# ¿ Apr 11, 2018 22:53 |
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Am I to assume that all the legendary yellow gear comes out of the extreme difficulty?
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# ¿ Apr 18, 2018 04:28 |
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Looks like they added a new event with a very odd head reward.
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# ¿ Apr 24, 2018 11:28 |
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Seemlar posted:Nice quality of life change for Base Digs, 24 hour timer dropped to 22 hours and now you trigger all phases manually, no more having to make sure you're offline if you want to auto-resolve (or you can personally defend it whenever you want instead of being on a deadline) This is a real nice change.
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# ¿ Apr 24, 2018 17:33 |
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Manual defend is easy. Use fire arrows, throw some grenades, fire your gun a bit, and plop down a bunch of auto turrets before starting. I'm at defence 4 and I haven't had much of an issue.
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# ¿ Apr 25, 2018 19:51 |
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Aww yeah I got Ricky.
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# ¿ Apr 28, 2018 18:42 |
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It's really weird how addictive it is. Hopefully they add a couple new maps and maybe another enemy type soon.
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# ¿ May 8, 2018 18:05 |
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Honestly I think this game is good. Not great, not amazing, and nothing really groundbreaking but it's not anything like the YouTube celebs reported it as. I put in a bunch if time, enjoyed the events, and got my character almost to 69 on a class. Hopefully Konami will release more content and maybe even an expansion eventually.
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# ¿ May 22, 2018 21:57 |
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# ¿ May 19, 2024 14:24 |
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Safeword posted:There are now Metal Gear Solid 4 Gekkos as enemies, and Metal Gear Rex can be piloted as a heavy tactical support option. I haven't played the game in a very long time, but some of these additions are kind of odd as Konami would have had to create entirely new assets for them. God forbid they actually have to make new assets instead of recycling. I would happily reinstall if they actually added some new stuff.
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# ¿ Aug 1, 2018 15:23 |