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Having jumped into 1e with the TFA starter, I'm excited for all these shiny new changes. I'm less happy that they haven't changed the dice, but we can't have everything.
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# ¿ May 1, 2018 22:30 |
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# ¿ May 10, 2024 13:15 |
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Finster Dexter posted:What's wrong with the dice? The biggest issue I have with the dice is that power and accuracy are still linked. ConfusedUs posted:I'm not sure we NEED new dice now that we can have any number of limited ways to tinker with them. Yeah, I'm willing to give them the benefit of the doubt, I'm just still a little hesitant.
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# ¿ May 1, 2018 22:42 |
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Finster Dexter posted:Like, "did I hit" vs. "how hard I hit"? Right, hitting harder and hitting more often are the same thing. It's an acceptable abstraction, but it leads to the red die/green die creep that caused 2 die primaries to be utter garbage recently in 1.0.
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# ¿ May 1, 2018 22:57 |
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Reworking Evade to convert a die rather than adding a result is definitely a step in the right direction. Again, we don't have the whole picture, so it's possible I'm worried over nothing, but this was just my first reaction. A lot of the changes are definitely positives.
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# ¿ May 1, 2018 23:06 |
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Completely unrelated, anyone interested in splitting some of the conversion kits?
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# ¿ May 1, 2018 23:07 |
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AndyElusive posted:FFG just mesed up, im not spending over $300 to keep playing with the ships i already own! FFG failed to make a good game, in the quest for $ they released stuff with out properly testing it, and now FFG wnats me to pay for there mistake! FFG go ** yourself! Source your quotes.
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# ¿ May 2, 2018 01:21 |
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Strobe posted:Jesus you'd think the sky was falling on the FFG facebook. How many of those people (or people here, even) actually use all three factions? Three hundred people panicking about paying $150 for all their precious plastic spaceships when they spent three times that for them in the first place and only ever used six or eight. Seriously, it's ridiculous. First, $50 is goddamn bargain considering the sheer amount of stuff that's going to be in each kit, second, you can easily split a box with someone else if you only want a few ships' worth of content and third, FFG DIDN'T HAVE TO DO THIS AT ALL!! They could have been dicks and just said "buy new ships," but they didn't!!
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# ¿ May 2, 2018 02:28 |
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SuperKlaus posted:If I buy into this I'm going to have a bunch of Rebel and Imperial EU ship conversion ingredients I'm not gonna want. That's my big uncertainty here, is whether to fork over $50 for Conversion Kits that are loaded with material for ships I don't and won't own. I'd love to sell off the EU ship materials to someone to defray costs. Yeah, a lot of this will be contingent on what the new ships will look like, dial and upgrade-wise. Strobe posted:I wonder what X-wing 2.0 is going to have in store for the E-wing. You know, I'm a little surprised they never errata'd Corran to receive a Weapons Disabled token when he double taps.
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# ¿ May 2, 2018 02:43 |
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lazerus06 posted:This is fantastic. I was wondering if there were ways to recharge charges, I hope you can't Force users regenerate tokens. The new Luke says "after you become the defender, you may recover 1 force token."
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# ¿ May 2, 2018 16:36 |
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Huxley posted:You could even make reloading that token a red action, now, to really mess with its opportunity cost. The new Y-Wing has a native red reload action, which almost certain gives all the charges back to the munitions card.
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# ¿ May 2, 2018 16:38 |
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AndyElusive posted:Dude from one of my local x-wang groups...
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# ¿ May 2, 2018 16:43 |
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I'm realizing that most of us will want the same parts of the Rebel conversion kit, so there's going to be a lot of E-Wing, HWK, K-Wing and Phantom spare parts.
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# ¿ May 2, 2018 18:48 |
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CODChimera posted:The only ship from my current collection that I can see being an issue with the conversion is the X-Wing. Will end up with 5 models but only 4 with 2.0 dials/cards assuming I get the core set and the fix pack. And I can't see spare X-Wings being much of a thing. Saw's Renegades is 2.0 compatible, remember.
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# ¿ May 2, 2018 20:06 |
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quote:They said there is a path to conversion. So the first conversion kit will not be the last conversion kit. So example (From Frank): Any new pilots/Upgrades that come out for the Lambda will be released in some form of a conversion kit. So you will not need to buy the new Lambda if you already own one. So You will need multiple conversion kits, but you'll buy them over time and they will be updated with new stuff. This is fantastic news.
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# ¿ May 2, 2018 22:48 |
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^^^^^: See?jivjov posted:Its not like they're taking away your 1.0 stuff... It's a quote from someone else from a couple of pages ago.
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# ¿ May 2, 2018 23:05 |
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I never had a problem with the red and green maneuvers, but I'm glad that they're helping people with worse colorblindness than me.
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# ¿ May 2, 2018 23:46 |
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canyoneer posted:They also said they're resculpting the TIE Silencer because they got the scale all jacked up, having limited access to it before the film dropped The 1e Silencer sculpt should be a medium sized ship, but I'm cool with a smaller sculpt.
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# ¿ May 3, 2018 00:50 |
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KongGeorgeVII posted:The more I see about 2.0 the more I find to like. ConfusedUs posted:Stream today showed the TIE Interceptor with linked Boost > Roll and Roll > Boost actions (second one is red). Only one we know of with both.
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# ¿ May 3, 2018 01:32 |
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Ringo Star Get posted:Listen, when are we getting the Ewok pilot, or Erisi Dlarrit? I think you mean Lt. Kettch, yub yub! Also, if we're doing Erisi, we need Bror Jace, Gavin Darklighter and the rest of Rogue Squadron. And then Wraith Squadron.
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# ¿ May 4, 2018 01:53 |
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Luke gunner and Han pilot both look amazing. If that Lambda title is cheapish, it should be really good.
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# ¿ May 4, 2018 05:56 |
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Strobe posted:gently caress yeah. New Crack Shot also only works in bullseye.
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# ¿ May 5, 2018 02:00 |
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Oh man, Afterburners only has two charges? That's unfortunate.
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# ¿ May 6, 2018 23:25 |
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Acebuckeye13 posted:People keep saying this and all I can say is: Bullshit. I don't doubt that FFG is going to do their best, but there's no loving way they're going to be able to balance the game to the point that all 49 ships are going to be valid and competitive. The overall balance is going to be much better than it used to be, and I doubt ships like the HWK are still going to be outright trash, but expecting every ship in your arsenal to be competitive in the new edition is just asking to be grossly disappointed. Not competitive, playable. It's $50 to make almost all your ships of one faction 2.0 compatible, which is super cheap.
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# ¿ May 7, 2018 07:58 |
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If only there were a way to get more copies of all the stuff, but of course, FFG prevents you from buying a second conversion kit or trading materials with other people.
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# ¿ May 8, 2018 18:28 |
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ConfusedUs posted:There's explicitly a rule about misleading modifications. I'd say "paint the T70 to look like a T64" falls under that. "Judge! My opponent tried to trick me by flying Poe with a T-65 model!" "And you didn't check to see if Poe could legally fly in a T-65?"
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# ¿ May 8, 2018 21:52 |
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Hilariously awesome is what that is.
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# ¿ May 9, 2018 03:23 |
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bunnyofdoom posted:New Article on Movement Tomax Bren?
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# ¿ May 9, 2018 18:32 |
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The Gate posted:Luke could be a monster with Predator and the Force. Force users in general will be scary after a K-turn Or a Tallon Roll, since both the T-65 and the TIE Adv have Trolls now.
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# ¿ May 9, 2018 19:49 |
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Arquinsiel posted:I remain convinced that charge counter manipulation will be a thing sooner or later What, like having both Afterburners and an astromech? Each card has its own set of charges, you don't get to pool them together.
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# ¿ May 9, 2018 22:22 |
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Talas posted:No Force Good. I missed the A-Wing, can anyone summarize?
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# ¿ May 18, 2018 18:35 |
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ConfusedUs posted:Whoa, they literally balanced the entire game around the TIE Fighter, which is unchanged. Anything whose defenses were too strong for TIEs had those defenses nerfed. Petition to rename the game TIE Fighter
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# ¿ May 18, 2018 18:53 |
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Poopy Palpy posted:IG-88A: Agressive Automaton I'm glad to see that Brobots will probably survive into 2.0 and they made IG-88A a million times better.
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# ¿ May 18, 2018 20:40 |
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I don't own a YV and probably never will.
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# ¿ May 18, 2018 22:16 |
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hoiyes posted:Did they say whether these were all the ships in the pack or just a teaser? I mean, I assume the latter... It's the latter, because these were from the conversion kit and we know the contents of those, ship wise.
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# ¿ May 19, 2018 00:31 |
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Man, the Lambda got buffed like crazy. It can shoot out the back, has Coordinate AND Reinforce? Oh and red Jam.
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# ¿ May 19, 2018 00:36 |
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Oh man, they killed the JumpMaster's white SLoop. Excellent.
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# ¿ May 19, 2018 19:14 |
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Corbeau posted:Unless HLC is way, way cheaper, it sure looks dead as a doornail. With so much extra repositioning, it may still be useful, but 4 dice is a lot.
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# ¿ May 19, 2018 19:26 |
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bunnyofdoom posted:Some last 1.0 Homebrew Two uniques have the same pilot ability...
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# ¿ Jun 5, 2018 04:09 |
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uncle blog posted:What's the thematic reasoning for lowering its attack value? Han probably upgraded the guns. I still haven't see Solo.
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# ¿ Jun 7, 2018 18:21 |
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# ¿ May 10, 2024 13:15 |
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uncle blog posted:Rules reference sheet: https://www.facebook.com/groups/1564718050463787/permalink/2073820672886853/ SLAM doesn't mention the token either. I think that's probably just a truncated description.
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# ¿ Jun 10, 2018 19:32 |