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Ah, some fun classic Zeldas. I'll enjoy this letsplay. Did you know that in this game, your swords last forever?
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# ¿ May 16, 2018 22:31 |
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# ¿ May 21, 2024 05:47 |
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Today, in things Meccaprime got wrong: - Barrier islands commonly 'migrate' because they erode on one side and sand is deposited on another. They can migrate up to several meters per year. It has nothing to do with tectonic activity, and in case of Oracle of Ages, it's actually surprising how LITTLE they moved in 400 years. - BIFF grows whenever you finish a certain number of dungeons, over both games if you play a Linked game. It has nothing to do with gasha nuts.
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# ¿ Jul 9, 2018 19:51 |
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ThornBrain posted:
...Can't you just transfer the rings from Ages to Seasons right away by just talking to one of the snakes in the jars in the ring shop?
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# ¿ Jul 15, 2018 19:55 |
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Is it me or is that beach's layout reminiscent of the beach in Link's Awakening?
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# ¿ Jul 18, 2018 18:28 |
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Not only does this game have 4 versions of the map to Ages' 2, it also has Subrosia as an entirely separate (but somewhat smaller) map.
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# ¿ Jul 22, 2018 22:16 |
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Torrannor posted:Imagine ThornBrain looking at the map once he gets the dungeon map. Whoa, that would have been cool. He got the Maple ring equipped doesn't he?
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# ¿ Jul 25, 2018 21:49 |
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Torrannor posted:He does, but I was referring to the results. I seriously have no idea. The only somewhat sensible theory I have is that a little while ago I posted a joke in YOSPOS, that was something like "if you run this command your computer will get faster" but it was a command that deletes stuff that your computer needs to run. I made it obvious that it was a joke, and also it was a reply to someone talking about malware that did a similar thing and that also required an user to do something stupid. And if a command is called "delete important folder" it should be quite obvious what it does, especially to the techy crowd in YOSPOS. I think some idiot ran that command anyway, hosed up their computer, got angry, and bought me this title text.
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# ¿ Jul 25, 2018 22:42 |
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ousire posted:Since Maple's been showing up so much, is it possible to dodge her? I've noticed it looks like Thorn can move while she's flying around, can you try to sidestep her or will she swerve to still hit you? Or could you just walk off screen and ignore her? Yup. Actually, if you want a specific item from her you kinda need to pay attention when her music starts playing because it's easy to just walk off screen and miss her entirely. And she won't return after another X enemies kilked.
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# ¿ Jul 26, 2018 06:58 |
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Gah, I understand that this game isn't as important to you as the 3D zelda LPs but it still annoys me to see all the little things you're missing or get wrong, especially considering the linked game stuff. We already talked about how you can trade rings using the snake secret. We also explained that the kid grows up based on how many dungeons you defeated so he'll never become an adult in an unlinked game. And now's the third bit, you seem to believe you have to play the entirety of Ages again to use the secrets, while all you need to do is just load your existing save, tell your secret to the person, you get some special item or upgrade there, you take that to Farore in the tree who gives you another secret, which you use in Seasons, and you have the item you just unlocked in the current playthrough of Seasons. It's only like 5 minutes work.
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# ¿ Aug 8, 2018 18:24 |
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Yeah, thanks for showing these off. There's nothing wrong with the "classic" 2D Zelda's, they're just a whole different experience than the 3D ones.
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# ¿ Sep 9, 2018 20:02 |
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I'm still not happy that the "Ballad of the Wind Fish" in Majora's Mask doesn't sound anything like the original in this game.
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# ¿ Nov 1, 2018 07:49 |
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The real question is why
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# ¿ Nov 30, 2018 19:20 |
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e: Crap, didn't refresh the page before posting. Beaten.
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# ¿ Dec 7, 2018 21:09 |
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MarquiseMindfang posted:My favourite world concept is one which is so high-magic that business wizards would sell their name-brand flip-wands in supermarkets ("Magus Pacci's Patented Inversion Wand, now with 50% more charges!") and all cities are walled fortresses against the untamed and forgotten wilds because public-use portals/teleport magic is so commonplace that there's no reason to have inter-city roads. Have you read the Hyperion series? It's scifi, not magic or stuff. They're good novels with an interesting plot. Basically, humans have colonized the galaxy and the "core worlds" are all easily reachable while you need lengthy spaceship trips for the outer colony worlds. The ships go near-lightspeed, meaning that for people on the ship it doesn't take all that long, but when they get out the universe will be 100 years older or whatever. Anyway, for the core worlds, there's this network of interplanetary instant portals, and most people need to use the public ones. They're like airport terminals where you just scan your ticket and a portal to your intended world will open and you step through. But they did everything imaginable with those portals. Like, there's a shopping street that goes through 10 worlds or whatever, every couple blocks there's a street-sized portal. And the very rich have houses with always-open portals in them, so that every room in their house is actually on a different world. They can watch the sunrise in one room, then walk to the next room and watch the purple sunset on another world 5 minutes later.
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# ¿ Dec 9, 2018 15:49 |
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ThornBrain posted:Hey Hey was Twilight Princess, Dumple was Skyward Sword. gunkle's name actually just comes from the word "gunk", but the Linkle version. And Hey Hey was obviously inspired by Malon's horse in this game saying something that sounds like hey-hey.
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# ¿ Dec 15, 2018 10:16 |
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AweStriker posted:This goes for... well, we'll get there. Are you saying interpretive dance is not a useful skill?
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# ¿ Dec 27, 2018 10:09 |
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Explopyro posted:This is spot-on. I recently found out that there's actually an option in the Option menu of the Twilight Princess Wii version to change all the Wii pointer aiming into control stick aiming. You still have to slash the Wiimote to use the sword and stuff but it does help if you can't be bothered with pointing your controller all the time.
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# ¿ Jan 2, 2019 09:39 |
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The main design principle of this dungeon seems to be that you go through the entire thing twice. You start at the bottom level, then use walkways and such to climb the thing on the outside. Then on the top level, you get the big key, use that to fall ALL the way down to the bottom, fight the Iron Knuckle, and then the second half starts, where you're going through the actual inside rooms of the dungeon, picking up the map and the compass, and climbing all the way to the top AGAIN where you can reach the boss. It's not that the building itself is huge, is that the game makes you go through it twice.
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# ¿ Jan 12, 2019 11:33 |
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Commander Keene posted:I like how the Sword Beam and Peril Beam skills reference the original Legend of Zelda, but the Four Sword's beam attack is from Link to the Past. Why would you even assume that different Zelda games have anything resembling a similar way to gain skills, or even a similar set of skills for Link to be born with?
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# ¿ Jan 17, 2019 07:57 |
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Truthkeeper posted:drat, Thorn's running out of portable Zeldas fast. He might have to go back to farming games soon at this rate. I think the rule is that Nintendo should release a new Zelda *just* before Thorn has caught up with all the released games. And this pattern should continue forever. I am actually seriously wondering what they're gonna do after BotW. More BotW-like open world exploration games, or are they going to focus on dungeons again for the next game? We'll see.
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# ¿ Jan 27, 2019 09:32 |
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Carpator Diei posted:A remake of Link's Awakening was announced at the Nintendo Direct Not quite sure what to think of the art style.
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# ¿ Feb 14, 2019 07:44 |
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Don't forget the fact that the compass has a new feature.
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# ¿ Feb 15, 2019 22:22 |
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What happens if Link equips the Iron Boots and Roc's Feather at the same time?
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# ¿ Feb 17, 2019 11:29 |
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Heyhey Thornbrain, I don't know if you noticed but at least for this LP of yours, the only available links for the Uncut version in the archive point to the dead Blip.tv I mean I know it's all on Youtube now, it's just a slight annoyance that the links don't work anymore in the archive. https://lparchive.org/Legend-of-Zelda-Twilight-Princess-(by-ThornBrain)
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# ¿ Mar 17, 2019 08:13 |
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Alkydere posted:Hey ThornBrain, while this thread is being revived I have a quick question: ... Was that a SUBROSIAN?
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# ¿ Mar 23, 2019 13:27 |
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DoubleNegative posted:The Algorithm is having a day again, I see. Yeah I got the same poo poo recommended at the end of this video.
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# ¿ May 5, 2019 22:16 |
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Can I use the fishing tips from this game to catch fish better IRL?
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# ¿ Aug 25, 2019 21:15 |
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KieranWalker posted:Thinking about it, there was that goron in Twilight Princess who was stuck in the frozen lake in Zora's Domain for probably weeks on end. And the old one in Majora's Mask that would freeze solid wandering around outside the village, and you'd have to thaw him out to talk to him. In MM if you were in Goron form and went in deep water I think you immediately lost a heart and respawned out of the water. In TP Gorons seem to be fine to sit underwater forever. Inconsistencies? In MY Zelda? Carbon dioxide fucked around with this message at 21:49 on Dec 20, 2019 |
# ¿ Dec 20, 2019 18:26 |
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# ¿ May 21, 2024 05:47 |
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Thank you for all the LPs! That was certainly a ride.
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# ¿ Jan 29, 2020 19:03 |