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Whether you are running a game or hosting a game night, what sounds fill the air can really set the mood and enhance everyone’s enjoyment of the game. This is a thread for sharing your favorite background music, ambient noise, and sound boards/cues and for discussing the use of sound in games for various effects. To start things off, I’ll be running Curse of Strahd for some friends this summer and rather than my usual “throw on Conan soundtrack or a classic metal mix”, I decided that I wanted a more atmospheric approach to sound design for this campaign, with thematic ambient mixes with no music. I found https://www.ambient-mixer.com and am loving the hell out of it. There is a lot of RPG content up there already (Plenty for CoS in particular), but I found much of it to be overly busy for my tastes, so Ive done some mixes. So far I’ve come up with: https://rpg.ambient-mixer.com/the-mists--subtle- https://rpg.ambient-mixer.com/creepy-house--subtle- https://rpg.ambient-mixer.com/creepy-basement--subtle- Let me know what you think!
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# ? Jun 12, 2018 18:11 |
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# ? Apr 30, 2024 12:35 |
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On a related note, some of my go-to music: Fantasy Adventure: Conan the Barberian soundtrack by Basil Poledouris Sci-Fi: Dune soundtrack by Toto
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# ? Jun 12, 2018 18:36 |
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After our first session using the ambient tracks for Ravenloft I'm sold on it as a general technique over music tracks for in-game time. However, since it usually takes us at least an hour to start (waiting for people, setting up, etc) and a half-hour to clean up for the night, that still leaves plenty of the evening pre-game and post-game for thematic music. I started off with the Castlevania SotN OST post-game, but some future ideas include Crimson Peak OST or maybe some Darkwave.
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# ? Jun 15, 2018 03:13 |
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Prepped a gloomy village ambient mix for when the party reaches town.
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# ? Jun 15, 2018 15:22 |