|
I've had to avoid reading the thread because I don't want spoilers but is there ANY way to stop the loving game pausing when you defocus? Something I can put in the system registry or a mod or etc, it drives me mental and it's making me want to stop playing
|
# ¿ Aug 8, 2023 13:27 |
|
|
# ¿ May 16, 2024 08:09 |
|
Toastymcfly posted:Looking for a new game after FF16 and that diablo 4 was underwhelming. I’ve been eyeing octo 2 but I’m unsure. Is this a solid pick-up for some casual play? I’m all for turn-based combat, so not worried about that. I did hear that some of the individual stories were a little cringe and drag a bit though. Is this the case? For me so far there's definitely too much combat, without the "encounter fewer enemies" thing I feel like I don't get chance to really look around because I'm constantly fighting.
|
# ¿ Aug 9, 2023 01:42 |
|
Evil Fluffy posted:Octopath 1 was a fun game but the improvements from 1 to 2 are just huge. Hopefully we get an Octopath 3 and it manages a similar jump in quality. Also maybe an encounter slider but that comes with its own problems due to how the world's designed (exploration would be risk free even for a fresh start). And a minimap God please give me a minimap
|
# ¿ Aug 9, 2023 19:08 |
|
Bugblatter posted:Yeah, tapping the right shoulder button (On Switch) during exploration brings up a mini-map. I've only used it once or twice in the entire game, because normally figuring out where to go is quite intuitive, but it's there for the handful of times you need it. It's just a radar, not a minimap. I can never tell where I'm going, I feel blind all the time. Radar just isn't enough for me. Especially when you're constantly interrupted by random battles and I can't remember where I came from
|
# ¿ Aug 11, 2023 11:32 |
|
exquisite tea posted:The overland maps don't always line up with where the branching passages are actually located so I did travel up and down some areas for awhile looking for some hidden pathway that was really just 100 feet further up the road. Yea exactly this, it's super frustrating because of how many random encounters there are. I wouldn't mind otherwise, but I definitely go back on myself loads and just end up having a proper annoying time exploring. I can't read environments so "it's obvious" it never is for me - like mass effect 2 was torture for me because the quests don't have maps inside them
|
# ¿ Aug 11, 2023 11:53 |
|
I mean just the normal areas, I've not really had any dungeons yet (I've done Chapter 1 of everyone and that's about it)
|
# ¿ Aug 12, 2023 08:22 |
|
I've really tried to like the game but the lack of the mini map - no matter how straightforward things are I will still get lost, and this is on me, but I need a map - the fact that it pauses when I defocus and the bittyness of the story is just too much for me I think. I'm 17 hours in and I feel like I've read the first chapter (and second for a few) of 8 different books. There's still just too little interaction between the characters for me to enjoy it. I appreciate they've tried better than they did in the first game but yea, I really regret picking it up now. Honestly I could bring myself through it if it didn't pause when I defocus but because it does I'm just done.
|
# ¿ Aug 14, 2023 22:13 |
|
Cattail Prophet posted:Genuinely do not understand this complaint. You're upset that the game doesn't run when you're... not playing it? The only possible use case for this I can come up with is that you don't want to devote full attention to the cutscenes, but also don't want to just skip them for some reason. And also you can't come up with any multitasking activities that don't involve opening another window on your PC. I've got two monitors, so I want the game on one and to scroll stuff on the other. I can listen and read at the same time, I don't like having to be locked to it I know that's stupid, but PLEASE don't pause so I can do that
|
# ¿ Aug 14, 2023 23:00 |
|
I've slogged on, and basically every character is on Chapter 3 now. This is the point though where it's a lot harder and I really need to go out to grind up the people I don't use as much (I have Osvald, Odette and uh...Cassie? at level 31 but most others are low 20s) and I can't be bothered. Man I wish levelling was faster! I kinda feel like if I beat up some level 30s then it should take someone who is level 19 up to at least 21!
|
# ¿ Aug 21, 2023 00:51 |
|
Bugblatter posted:I think I did chapter 3 in the 20s. It’s more about gear and tactics. I mean I've beaten a bunch of the bosses but they're all a lot more effort now. And when sometimes they'll suddenly kill you when they're very close to death after a 10 minute quite tense fight I can't be arsed doing it again
|
# ¿ Aug 21, 2023 01:18 |
|
Bugblatter posted:Chapter 3 is about where you start needing to make tactical choices and can no longer just brute force your way past. Levels won’t avoid that need unless you grind way past the recommendation… which just does not seem like a fun way to play. I mean I thought I was making tactical choices! I just really don't like having to do fights again. I guess I really am done now, I've uninstalled. For me the "8 different stories" approach just doesn't work, it's too bitty and I don't feel like I'm missing out on seeing what happens next because I feel like I've read the first 1/4 of 8 different books
|
# ¿ Aug 21, 2023 16:43 |
|
If they make a three I hope they tie the stories together and really DO stop you carrying on until you recruit all 8 characters. Also I hope they get rid of the path actions because in this one they mostly felt like pointless busywork. Something feels WRONG to me about recruiting random villagers and definitely about attacking them
|
# ¿ Aug 25, 2023 09:35 |
|
Combo posted:All of these are awful and reading your responses to this thread you clearly just don't like the game, and that's fine, but it's kind of silly to be talking about taking away a bunch of things that actually make it what it is. The paths all feel like "I'm in a cutscene and it's suddenly stopped so I can use my character's power on the person in front of me" I just don't see the point of it. They could easily make them mean more and do more, but they don't. It feels like pickpocketing in the infinity engine games - it exists but only because someone feels it should not really because it NEEDS to.
|
# ¿ Aug 26, 2023 09:01 |
|
|
# ¿ May 16, 2024 08:09 |
|
exquisite tea posted:I'd say the dungeons are fun to explore and have just enough secrets to make them interesting but don't go in expecting some kind of labyrinthine dungeon crawl. Trying to imagine this without a map and just thinking of playing Bards Tale back on the Amstrad again Nightmare flashbacks
|
# ¿ Aug 29, 2023 13:33 |