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Cythereal posted:Also, they seem to have finally fixed Romulan leveling. Also hey a new thread.
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# ¿ Jun 29, 2018 07:00 |
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# ¿ May 9, 2024 11:14 |
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It's the DS9 expansion?
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# ¿ Jun 29, 2018 08:23 |
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Yeah it's really obvious the mission was supposed to be in at the launch of the expansion but it wasn't finished on time.
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# ¿ Jun 29, 2018 13:21 |
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Phased polarons are the best polarons weapons by the only metric that matters, in that they look the best.
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# ¿ Jul 2, 2018 00:02 |
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The best right now are probably those sensor-linked phasers/disruptors from a box or three back, but antiproton are still as good as before and far easier to get a full set of. Both of them have constant passive bonuses so they get to ignore all the proc nerfs Cryptic's done.
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# ¿ Jul 2, 2018 11:51 |
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Nah, that's handy but it's still basically just a turret that doubles as an omni beam, and once cryptic does the bugfix it can't be used with other set omnis so it isn't game changing there. Does mean it's one less slot to gold if you're using both polaron cannons and beam layouts though.
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# ¿ Jul 2, 2018 12:43 |
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For the love of god don't play engineer, and only play science if you really really don't want to be tac for some reason.
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# ¿ Jul 4, 2018 06:34 |
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Or with several other actual exploits that involved being logged in for days or weeks at a time.
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# ¿ Jul 15, 2018 01:15 |
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It's generally a good rule of thumb, yes.
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# ¿ Jul 15, 2018 03:48 |
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Yeah, buying it from the store is broken but plugging it in from that box on their main page works fine.
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# ¿ Jul 24, 2018 21:55 |
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Peachfart posted:I'd have preferred more DS9 stuff than the boring and bad STD.
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# ¿ Jul 26, 2018 22:40 |
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Don't worry, I'm sure it'll be some new sort of equipment or mechanics reward with worthless options from the new reps so they can monetize the good ones.
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# ¿ Jul 27, 2018 03:11 |
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Considering how quickly this was announced after VIL's launch and how abbreviated VIL and the gamma quadrant stuff was, a part of me wonders if a few months ago CBS went to Cryptic and very firmly asserted that the franchise is going to revolve around STD now and they drat well better put it front and center as advertising for the show.
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# ¿ Jul 28, 2018 04:40 |
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FuturePastNow posted:An awful lot of right wingers seem to really love Star Trek, and I assume they just fast-forward past anything that isn't phasers and torpedoes because the Federation is an honest and earnest depiction of commie social justice utopia
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# ¿ Aug 8, 2018 13:41 |
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oh my god nobody cares
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# ¿ Aug 8, 2018 14:34 |
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It's pretty much an instagib now for everyone in range regardless, so hey. Something like 600+k outgoing damage.
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# ¿ Aug 17, 2018 01:45 |
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They're definitely the least interesting event weapons so far.
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# ¿ Aug 17, 2018 12:38 |
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Honestly at this point I think every system had changed or added wholesale since F2P, up to and including the rendering engine. It's basically an entirely different game. And for all the bitching that goes on, the core leveling experience is actually pretty fun and the endgame is fairly relaxing and casual as long as you don't go and try to mega-grind. I definitely suggest making a new character (of whatever faction really) and experiencing it from the start though, at least until you're re-acclimated with the gameplay.
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# ¿ Aug 20, 2018 09:45 |
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The real benefit of flying a warbird is being able to slap on the shield absorptive frequency generator console. Even after being nerfed a half dozen times it still makes you basically immortal to anything in PVE that doesn't carve hull directly. But yeah, in general singularity cores are crap and the gimmicks aren't worth it. Luckily you get allied ships now, so who cares.
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# ¿ Sep 2, 2018 07:19 |
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MikeJF posted:Well at least the Vor'cha is good.
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# ¿ Sep 13, 2018 00:57 |
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I kinda hate to admit it, but the vor'ral is pretty great. Good boff layout, good console layout (on the fleet version anyway), it's super nimble by battlecruiser standards just like the vor'cha, it has the full specialist ability so it isn't immediately obsolete like the last few releases, and it has one of the best canon skin options.
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# ¿ Sep 17, 2018 00:38 |
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It's still Star Trek online.
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# ¿ Sep 22, 2018 09:54 |
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MikeJF posted:For all it gets complaints, lighting 2.0 was a huge graphical boost to STO and its visual capability.
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# ¿ Sep 27, 2018 13:23 |
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IPCRESS posted:What I'm hearing is "queue in a Miranda"
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# ¿ Oct 4, 2018 11:51 |
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DancingShade posted:Not terrible stats if you get the fleet version. Cythereal posted:Somewhere in the distance, the Klingon and Romulan players weep.
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# ¿ Oct 9, 2018 00:00 |
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I remain impressed that Cryptic has repeatedly and heavily nerfed ways to earn ship mastery (added cooldowns to patrols, easy as that is to avoid, effectively eliminated red elerts, etc)... except that they obviously intend you to earn it through queues instead, and apparently have forgotten that almost every queue released in the past five-odd years is full of timed segments with respawning enemies that don't give any XP. Also it's hilarious how rushed this "expansion" is. Two missions, both of which are basically plot-free enemy shooting galleries, and one queue. And I guess even the new tutorial is basically identical? They so got turbofucked by CBS, didn't they.
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# ¿ Oct 10, 2018 22:42 |
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Mondian posted:Very true, however, you'd imagine that excess dil would get turned into keys and bring down the price of some ships. But the last 2-3 ships that got added to infinity box are still bonkers expensive. It's kind of dumb and counterproductive of Cryptic too, since part of the reason the game did so well back during the romulus and even delta rising expansions was because you could actually afford the special lockbox stuff through normal gameplay. Slowly and with a bit of effort, but it was still achieveable, so the casual players got to be happy and the turbo whales got to make their space dollars. But that's basically impossible nowadays, and I don't think Cryptic realizes the end results of this. Cythereal posted:I think it's pretty obvious they were all set to continue with Victory is Life. They'd just majorly shaken up the Dominion and started them on the process of being less fascist, made communication with the Hur'q possible, and left themselves some loose ends with the fek'lhri and other Gamma Quadrant stuff. Probably some good Klingon political intrigue between J'mpok and Martok, too.
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# ¿ Oct 10, 2018 23:22 |
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Yeah, I have no proof to back it up but I am 98% certain it came about because CBS is doubling down hard on STD (to get subs up for their streaming service, to try and reverse a drain in viewership from S1, whatever) and since STO already exists they want to use it as "free" advertising. And since license agreements are bullshit Cryptic suddenly found themselves stuck with having somewhere around six months to churn out some content for a series that basically has a serial plot poorly suited for an MMO, adds nothing to the larger setting (and arguably takes a lot of potential away), and has almost nothing worthwhile to use for the non-federation factions (since the Klingons are unrecognizable and CBS sure as gently caress won't let them use Romulan stuff before it's shown/defined in the series proper). Doing an STD-themed newbie tutorial and a handful of fed-focused flashback missions is probably the best they could really do in the time they had. I really, really don't envy the Cryptic staff right now.
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# ¿ Oct 11, 2018 11:31 |
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It probably explains the out of nowhere addition of T6 reps too. They're absurdly simple to add compared to mission content, aren't too onerous for long time players, and have enticing rewards (fleet ship modules! cosmetic shields!) to try and keep people from giving up before the holiday stuff begins. Pretty clever there, to be honest. And unrelated, the disco captain UI is pretty nice locking. Or at least I think so. Grats to the UI guy there.
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# ¿ Oct 11, 2018 11:50 |
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It's like 750 zen right now, it's absurd. The tardigrade and inventory slots alone are almost worth that.
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# ¿ Oct 11, 2018 12:17 |
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Teron D Amun posted:oh yay only STD content from here on out
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# ¿ Oct 20, 2018 23:26 |
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Basically what I'm saying is expect to fight nothing but
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# ¿ Oct 21, 2018 00:16 |
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Honestly the only real problem Coliseum has it that it should have been two missions, probably splitting up before and after the escape. It's just a super long slog as it is, and I'm pretty sure it's the longest mission by a good margin, except maybe one or two of the Dyson sphere ones. Well, the only problem aside from horrible scripting bugs, but that's a given for every old mission.
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# ¿ Nov 6, 2018 10:04 |
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Except lording it over people who don't have everything gold.
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# ¿ Nov 9, 2018 18:34 |
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An ST:Discovery themed expansion failing to draw an audience? Who could have foreseen this.
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# ¿ Nov 11, 2018 23:37 |
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Someone remind me to bookmark this so I have it handy the next time I point out that the STO is a perilously stacked jenga tower of coding kludges atop a different game's engine that has no business running at all but somehow does regardless.
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# ¿ Nov 16, 2018 05:21 |
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Cythereal posted:Gorn are apparently going to be in Discovery S2. Given what the discoklanks and their ships look like, though, I don't have high hopes for the Gorn.
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# ¿ Nov 23, 2018 04:39 |
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Coq au Nandos posted:Probably one and a half to two at the most... but that’s per ship. If you bought the Vanguard pack, you need to grind out seven. MikeJF posted:looks Fek'Ihri, maybe.
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# ¿ Nov 25, 2018 20:52 |
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Tai posted:Where is Argala
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# ¿ Nov 25, 2018 23:18 |
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# ¿ May 9, 2024 11:14 |
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Ah, here it is. Sounds new.
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# ¿ Nov 26, 2018 08:54 |