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Space Kablooey
May 6, 2009


#6 and #2

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Space Kablooey
May 6, 2009


#2 is my hero, so is the dude with the kegs #5.

Space Kablooey
May 6, 2009


#8 and #5

Space Kablooey
May 6, 2009


This hotel is the kind of place that would give me nightmares if I visited it IRL, mostly because of the random junk glued to the wall, with no apparent rhyme or reason.

Space Kablooey
May 6, 2009


He is the dad of one of the women in the bowling pins room.

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Space Kablooey
May 6, 2009


Two good things about this game:

1) The game was either made by people that aren't programmers, or the programming was tackled by very few people. I think that's a good thing because they managed to release a functional product on a shoestring budget, with little technical expertise. This speaks volumes on how the tooling is so accessible nowadays, and how anyone with drive and an idea can at least try making a game and having their ideas heard.

2) The soundtrack was okay, especially on Off Peak, but I don't know for how much longer I could endure the same tracks over and over again.

And that's it? Granted 1) is not really something that the game did, but :shrug:

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