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Scrub-Niggurath
Nov 27, 2007

Burns posted:

Another bug. The little puzzles at transmission towers are always the same
Abandoned bases always have the same line of dialogue.

As far as I can tell crashed freighters all have the same distress log, at least of the ~5 or so I’ve seen so far

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Scrub-Niggurath
Nov 27, 2007

limaCAT posted:

You can downgrade uranium to ferrite as well and you can also convert Iron scrap to ferrite dust.

You can but the scrap to dust conversion rate is like 5:1, for 150 scrap + fuel you get the same amount of dust as mining like 2 small rocks

Scrub-Niggurath
Nov 27, 2007

cubicle gangster posted:

Speaking of suit upgrades - I found and exosuit upgrade, and the material requirement to unlock it was loving ridiculous. Never heard of them, none for sale. Need 3 different ones. Nms v1 you just walked up and took it.

You can buy exo suit upgrades from space stations now

Scrub-Niggurath
Nov 27, 2007

How’s the psvr quality

Scrub-Niggurath
Nov 27, 2007

Am I still supposed to ignore the first free freighter I’m offered? Will I still get free freighter opportunities later?

Scrub-Niggurath
Nov 27, 2007

Ssthalar posted:

What's the easiest way to find a portal again?

Anomaly

Scrub-Niggurath
Nov 27, 2007

if theres multiple corrupted planets in the same system do they all generate the same ship or is the design unique per planet?

Scrub-Niggurath
Nov 27, 2007

Note that you can do the entirety of the overseer base stuff from a freighter now too if you don't have anywhere you want to build an actual base yet

Scrub-Niggurath
Nov 27, 2007

My problem with permadeath mode is that the deaths are never due to exposure/running out of oxygen/sentinel combat, but rather things like trying to land the ship before a tree has fully loaded and getting trapped inside it before exploding

Scrub-Niggurath
Nov 27, 2007

Rupert Buttermilk posted:

The trading goods, the stuff that's priced so low when you buy it and the game is basically saying "sell this somewhere else for an insane profit".... Is there a way to tell where someone would be who wants those and would be willing to pay way over market price for them? It feels like a crapshoot, so I assumed it was but if there's a system (heh) to it, I'd love to know.

Each type of economy sells its goods high to one specific other type of economy: Power sells to Mining, Minining sells to Manufacturing, Manufacturing sells to Tech, and Tech sells to Power; then separately Science sells to Trading, Trading sells to Materials, and Materials sells to Science

Scrub-Niggurath
Nov 27, 2007

oh gently caress yeah

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Scrub-Niggurath
Nov 27, 2007

When editing your Freighter Base loadout, is there a way to add like a vertical column or vertical hatch? Or is everything confined to a flat grid layout?

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