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Jamfrost
Jul 20, 2013

I'm too busy thinkin' about my baby. Oh I ain't got time for nothin' else.
Slime TrainerS
They hit 200 million players (or people that at least tried the game) for Fortnite with at least 8 million concurrent players. That's a lot of potential customers.

The 88/12 split with royalty free Unreal Engine usage for sales using their platform is super seductive. I hope more games on my wishlists don't suddenly migrate off too much to Epic.

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