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I have a silly question. Considering that we're building a Soviet republic, what happens in-game in 1989?
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# ¿ Nov 20, 2022 17:20 |
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# ¿ May 14, 2024 16:42 |
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Volmarias posted:they will not all be getting cars, lol This is the correct choice.
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# ¿ Nov 28, 2022 05:59 |
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Why aren't there bikes?
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# ¿ Nov 28, 2022 07:30 |
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I agree with these points. It'd be a good way to increase health and give your citizens physical exercise, too. The factory would consume chemicals, mechanical components, and steel. It's not impossible to implement bicycles in the game as it currently exists, is my point.
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# ¿ Nov 28, 2022 13:11 |
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And let's not forget factories for building your own trains!
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# ¿ Jan 6, 2023 21:17 |
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It would be nice if you could arrange your electrical network to prioritise local production and only buy power when you don't produce enough on your own.
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# ¿ Feb 6, 2023 20:14 |
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Also asphalt footpaths! Finally
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# ¿ Mar 6, 2023 15:53 |
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The secret to this game is that it's both a city builder and a factory simulator, and you need to be good at the factory building before you can tackle the city.
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# ¿ Mar 13, 2023 13:04 |
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I see you also refuse to give your citizens alcohol. This is the way.
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# ¿ Mar 16, 2023 09:16 |
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"Is plenty of space to drive around. Do not worry."
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# ¿ Mar 27, 2023 14:51 |
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A thing that would really change stuff is needing to get your workers back home again after their shifts. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ¿ Apr 20, 2023 04:20 |
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Arven posted:if it doesn't they'll just ride around on the vehicle until their recreation time is over. They're just like me fr
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# ¿ Jun 8, 2023 13:25 |
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Mandoric posted:Ah, the famed Soviet cybernetics program. You're thinking of Frostpunk.
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# ¿ Jul 5, 2023 14:24 |
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The way roads interact with the terrain in this game is awful. "What, did you want your roads to be smooth? Lol, lmao."
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# ¿ Jul 16, 2023 05:53 |
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The traffic AI is too dumb to independently figure out roundabouts, you need to give them give-way signs and poo poo
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# ¿ Jul 29, 2023 17:32 |
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That's a very pretty bit of pavement! I wish the way you arrange priority roads worked better in this game.
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# ¿ Jul 29, 2023 19:09 |
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Pretty rad dad pad posted:look, if Stalin's ghost did not want me to construct weirdly oversized warehouses years in advance of figuring out what to store in them, he would not have possessed some Slovaks and forced them to make this game Trains take up a lot of space, people less so.
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# ¿ Aug 2, 2023 09:52 |
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Yeah but you make trains, the best form of transport.
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# ¿ Aug 21, 2023 06:02 |
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I don't like playing with seasons, because the glare from the snow makes it very difficult to plan.
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# ¿ Oct 3, 2023 11:54 |
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Volmarias posted:The game is a kinder, gentler dwarf fortress in this way. Expect to start over when you're just starting out, a lot. And don't be afraid to turn things while you get the hang of it. Zuntîrerok, "Anvilplant". It is a concrete plinth. All craftsovietcitizenship is of the highest quality. It is encircled with bands of aluminium and decorated with wood. On the item is an image of Vladimir Peaceruler, the sovietcitizen. The sovietcitizen is making a speech.
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# ¿ Jan 16, 2024 07:30 |
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# ¿ May 14, 2024 16:42 |
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OwlFancier posted:It's very weird seeing the photos on the loading screen and it turns out that no, the game is apparently a 100% faithful recreation of how it looked. The paths and lawns everywhere is deeply uncanny to my eye. It's called walkability. I chuckled sensibly at the bread lines joke.
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# ¿ Feb 27, 2024 18:30 |