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I seem to recall that you can reflect Aganim's shots with the Butterfly Net. Is that included in logic? Can you be forced into a situation where you have to fight him with a net, because you haven't unlocked a sword, but you have nowhere else to go?
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# ¿ Apr 10, 2019 08:39 |
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# ¿ May 20, 2024 23:52 |
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SSNeoman posted:I just recommend against enemizer because those giant spike balls are thrown into the mix, and they can end up in some REALLY loving MEAN dungeon configurations. I would not run enemizer without save state abuse. They can also appear under bushes. My first death in enemizer was lifting one of the bushes en route to uncle, discovering a cyclops, and immediately taking 3 hearts of damage and dying. EDIT On the tracker you're using, it should let you mark which medallion you need by clicking on the medallion itself, at least that seems to work for me. Or maybe right clicking? One turns it on and off, and the other will cycle between "MM" "TR" and "Both" Veryslightlymad fucked around with this message at 03:56 on Apr 20, 2019 |
# ¿ Apr 20, 2019 03:40 |
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The insanity shuffle is... a thing. You'll enter a cave/house, discover a new area you don't want to go to, leave the same exit, and be someplace else. But then when you go back inside, you're back into the area. So it's like this weird one-way door, once. Also, the first bushes you can enter escape from to find your uncle can lead directly to Ganon. That.... that didn't go well. EDIT If it's not too late to vote for sprites, I vote for Celes
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# ¿ Apr 20, 2019 17:54 |
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Man, hearing you list off all the changes in Hard Mode, I'm glad I never played it. Mostly because it's an infuriating list of decisions. Rather than nerf items that are good for lots of reasons and have utility (Hookshot, etc), they just....... took the use out of items that already had limited use already (Boomerangs, butterfly net)? That's more "Asinine" than hard.
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# ¿ May 8, 2019 04:38 |