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I'd settle for them actually trying - I'm an archaeologist and I can't pronounce half this poo poo but I'll at least do so the same way each time
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# ¿ Apr 23, 2019 09:15 |
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# ¿ May 15, 2024 23:49 |
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Drone posted:pls this is the imperator thread. "grammar patricians" tyvm That's actually patriciani grammatico
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# ¿ Apr 23, 2019 12:03 |
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I will never stop complaining about pronunciations, this stuff has already been Anglicised for you, aaaah Admittedly this is a road that ends with me butchering the phrase 'Basilion Rhomaion' or whatever madness CK2+ has gone for
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# ¿ Apr 23, 2019 12:10 |
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V for Vegas posted:
Games > Imperator: Actually, Rome was patched in a day
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# ¿ Apr 23, 2019 14:55 |
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cheesetriangles posted:Somehow Egypt went from about 50 cohorts to 330 cohorts on only 3000 pops 170k max manpower. I suspect something funky with a series of revolts they had because it doesn't make any sense for them to have that many. The AI seems to switch over to mercs exclusively after manpower is depleted which might be it
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# ¿ Apr 29, 2019 21:22 |
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Weebus posted:Being able to hire mercenaries in enemy territory is colossal bullshit. loving love it when egypt hires 60000 mercenaries standing on top of rome and burns my capital down. There should at least be a notification when your enemies hire mercenaries in your territory. Yeah as noted above this just isn't a thing, or if it is it's a very fringe bug
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# ¿ May 2, 2019 15:13 |
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Worth noting that different units have different weights, so there's a role for light inf and light cav as the sieging army with your good units taking less attrition in neighbouring provs or as the 'sack undefended provinces for slaves' army: I'm slowly depopulating Cyprus by this method, gently caress Phrygia
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# ¿ May 3, 2019 17:20 |
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ilitarist posted:
I think this still holds but it's control, not ownership, so capturing one side would do it
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# ¿ May 6, 2019 20:24 |
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dead gay comedy forums posted:drat, as always, glad that I haven't bought it at release. There was a beta that they took signups for at PDXCon, but for whatever reason they skipped the chance to have me tell them that their supposedly developed-through-multiplayer game could really use things like chat or a lobby
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# ¿ May 27, 2019 16:24 |
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# ¿ May 15, 2024 23:49 |
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We've been trying MP since launch and the desyncs have always been there sadly
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# ¿ Mar 3, 2021 17:42 |