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GamesAreSupernice
Jan 3, 2014

Oh, whoa! Check out the Viewing Globe, shorty!
Count me in. It takes stones to LP an MMORPG, and you're clearly deeply passionate about this. Though the 10 day wait is going to be rough, I'm excited.


Prav posted:

the cartoon network whatnow

It's a 3D platformer/action adventure MMO anime reimagining of several Cartoon network licenses. It's pretty bonkers.

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GamesAreSupernice
Jan 3, 2014

Oh, whoa! Check out the Viewing Globe, shorty!
Those are valid criticisms. I assume he was just extremely excited or wasn't acclimated to the sub-forum standards. Still looking forward to someone passionate and analytical to do a playthrough of Fusionfall instead of taking a chance at a random LP on youtube.

GamesAreSupernice
Jan 3, 2014

Oh, whoa! Check out the Viewing Globe, shorty!

The commentary itself is good, but you might want to rebake this one to turn down the game volume or turn up your commentary. Hearing the game is important, but so is hearing your commentary. The game is pretty loud and is drowning you out in many circumstances. It's particularly important to hear you since the commentary is -again- very good. You understand many things about game design and are clearly passionate.

This is legitimately the only thing stopping me from linking it to friends who are curious about FusionFall.

GamesAreSupernice fucked around with this message at 01:45 on May 11, 2019

GamesAreSupernice
Jan 3, 2014

Oh, whoa! Check out the Viewing Globe, shorty!

UnderAAquarianRock posted:

Thanks for the feedback. I tried to take what you said, as well as the other constructive criticism of my work, in consideration when making my episode 1 of Fusionfall. Though I have a question considering your feedback. For the review section of my 0th episode, did you have a hard time hearing my commentary? I specifically lowered the game audio in that section of the episode to give its own identity.

The review section was a lot easier to hear, but it's important to hear your commentary at all times. The game's pretty energetic and loud, so it won't be difficult to make out the sounds or voice acting even if you lower the game audio more. I'm really impressed by how passionate you are about game design, so I don't mean to be rude, I just want people to hear what you've got to say.

GamesAreSupernice
Jan 3, 2014

Oh, whoa! Check out the Viewing Globe, shorty!

UnderAAquarianRock posted:

Since the 2nd episode's commentary style was different for the gameplay segments when compared to my previous 2 episodes for this LP, I'd like for everyone to vote between which style of commentary I should do from here on out, or at least, tell me. You can vote here: https://www.strawpoll.me/18067187

Wait, where were the other episodes?

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