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Multiplayer by end of the year, I think. Probably at the end of the year. 0.9 is supposed to be when it launches, so the next major patch.
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# ¿ Jun 26, 2021 22:12 |
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# ¿ May 13, 2024 22:33 |
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The werebear form looks really good. Honestly all the effort spent on upgrading the graphics and animations make the game feel a lot better to play. Werebear was already a blast to play, with some hilariously broken builds with the right items, so this looks great. Really excited for multiplayer and the coolest class (falconer).
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# ¿ Nov 5, 2021 21:46 |
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They also revisit skills sometimes and give them a bit more variety too. There's some stark differences between newer and older skills.
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# ¿ Feb 7, 2022 20:39 |
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If nothing else, I'm really happy to hear the company of a game I enjoy tries to actually avoid crunch and trying to wring as much work out of its employees before they burn out. all that being said i hope we get the falconer soon
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# ¿ Sep 4, 2022 23:54 |
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I like boardman21's builds when I checked them out a while ago. He has written guides, which I really appreciate. Also loot filters: someone set up some generic loot filters for each class, already updated for 0.9. You can import the xml files and just tweak them as you go from there.
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# ¿ Mar 9, 2023 02:30 |
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seems fine now, to me, as well.
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# ¿ Mar 10, 2023 05:11 |
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If your build is pretty decent you can probably start monoliths around level 40, which isn't too bad.
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# ¿ Mar 12, 2023 23:29 |
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I am excited for Falconry. I don't think I've done a throw build so this might be my chance.
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# ¿ Jan 30, 2024 23:06 |
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Need to update the thread tag to Falconry.
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# ¿ Feb 10, 2024 19:38 |
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Yeah Shatter Strike Spellblade is pretty fun and there are easy to acquire set items that really get you started so you don't have to worry too much about item hunting to get things rolling.
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# ¿ Feb 15, 2024 19:14 |
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I think the 40k was for the multiplayer stress test so conservatively it'd be 50k but I imagine it'd be more than that.
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# ¿ Feb 21, 2024 00:25 |
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I'm still trying to connect from the character select screen.
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# ¿ Feb 22, 2024 00:48 |
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My referral is PanicAtTheCostco
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# ¿ Feb 22, 2024 02:37 |
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Servers do seem to be pretty stable now and zone transitions have been fine. So they've stabilized it in less than a day (for the time being).
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# ¿ Feb 22, 2024 04:18 |
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and as soon as I'm able to log in everything is stable and I got right in. you're welcome everyone. also aerial assault is Cool as Hell
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# ¿ Feb 22, 2024 20:58 |
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zoux posted:Literally the worst part of the campaign, this is fantastic That and having to do all that to just get your mastery. Much happier getting your mastery 10 levels sooner.
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# ¿ Feb 22, 2024 21:08 |
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I like how Shadow Daggers keep getting nerfed and they're still busted. Great for a leveling build.
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# ¿ Feb 23, 2024 02:27 |
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Double Bill posted:Monoliths seem to work fine without any loading time, and you don't have to be level 58 to start doing them. I'm currently doing them at level 35, and it's been pretty doable so far. Depends on your build of course, ranged/minion builds are probably easier there at lower levels. I don't know if they changed the exp bonuses/penalties since I last did it but you start leveling like you're level 1 again for a little while which is kind of a blast too.
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# ¿ Feb 23, 2024 21:23 |
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Gyoru posted:Server down now good thing I waited to get kicked before doing the timeline boss dive bomb, aerial assault, general falconry. i love it all here's a handy video about how to build a solid leveling generic loot filter.
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# ¿ Feb 24, 2024 01:07 |
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I think it's just ARPG players in general.
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# ¿ Feb 24, 2024 22:20 |
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Joined the merchant faction so I could buy stuff. Honestly didn't think I'd be able to sell anything but I sold 5 uniques and made a decent chunk of change.
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# ¿ Feb 27, 2024 00:13 |
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Clocks posted:My biggest complaint is that the search UX is kind of really meh (I didn't think I'd come out of that appreciating poe's trade section, but I do) and having to run to the different vendors is like, an annoying way to introduce friction. Yeah it's pretty clunky. It's not too hard to get it to find what you want, but it could be a lot easier.
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# ¿ Feb 27, 2024 02:23 |
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Alkanos posted:I know I'm going to run into a wall once I hit Empowered Monoliths, but it's super fun being able to face tank bosses 15 levels higher than me. As long as you have your resists maxed and you focus on getting towards 100% crit strike avoidance you'll be fine in low corruption empowered monos.
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# ¿ Feb 27, 2024 06:38 |
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fknlo posted:How far out is everyone taking monolith levels before resetting? Usually around 15 base corruption from killing the Shade of Orybss
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# ¿ Mar 1, 2024 00:02 |
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edit: nm! Just read the patch notes. I sort of agree Profane Veil should be changed. it seemed like a bug to me. Dreylad fucked around with this message at 20:40 on Mar 6, 2024 |
# ¿ Mar 6, 2024 20:37 |
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# ¿ May 13, 2024 22:33 |
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knowing how the devs operate through EA with enough pushback that they seem to be getting they'll probably reverse course
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# ¿ Mar 7, 2024 03:02 |