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Introduction: What is this game? Dark Messiah of Might and Magic (DMOMM) by Arkane was a novel title for its time, published in 2006 it was made on the (then) brand spanking new Source engine. The game is a hybrid of a first-person slasher with some light RPG elements. The selling point of this game was the fact that you could customize your approach towards situations. This really was an effective selling point in my case, I rarely buy games on day 1 but when I saw the following advertisement video I was immediately sold on the premise: https://www.youtube.com/watch?v=4JZxy1bpDLw So why play it? Because pin balling a black guard down a rafter or tossing an orc into a bed of spikes is awesome. The combat in this game is really visceral and advanced for the time. I find this game highly satisfying to play and it makes great use of the Source engine’s physics. Admittedly its not very balanced: kicking enemies is absolutely overpowered but its so dang fun that it hardly matters. The game does have settings that make it a lot harder including hard and hardcore difficulties, the main difference with them is that you take WAY more damage and become far less survivable in combat. In a way these difficulties actually promote more cheesing, so we’ll stick to normal for the vanilla experience. What’s the story? The setting is Might and Magic. The story itself is a B-grade fantasy trope, but charming in a way. The basic premise is that you’re a wizard’s apprentice Sarif and you are sent to deliver a magical crystal to your bosses colleague for some sort of expedition onto an island. The twist? He first possesses you with a succubus demon lady. The game does have a minor “karma” system where the ending is changed by a choice you make in the game; however, its mostly a linear on-rails sort of deal. This is actually a good thing because it helps a lot with the weapon balance as you nearly always find items that are immediately useful to you rather than sorting through junk like in Skyrim. What are you going to be doing? This is done in a co-commentary format where I will be playing with a friend I met from graduate school. Expect banter and (an attempt at) observational humor. We’ll be going for a warrior-hybrid build where we will first focus on upping our melee combat and then picking up some low-grade magic abilities. The highlights in magic will be charm and freeze. The former allows an enemy to fight for you while the latter is like a page from Sub-Zero's move set: either you can freeze an enemy or you can freeze the ground to make them slip. We’ll also be trying to find most of the secrets in the game, well at least the ones I can recall. The kick and throw will be used prolifically. Editing will be moderate, only repetitive stuff will be thrown out. Combat will be kept in as much as possible as its really the main point here. Arachnophobia Warning! I don't think its a big spoiler but the Necromancer Goddesses spirit animal is a spider so people with arachnophobia, be warned. NigelThornberry fucked around with this message at 21:53 on Jun 23, 2019 |
# ? May 16, 2019 02:54 |
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# ? May 6, 2024 12:42 |
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This game had quite a few funny glitches. NigelThornberry fucked around with this message at 16:59 on Jun 24, 2019 |
# ? May 16, 2019 17:03 |
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Nice. This game is so much fun. It's quite a kick. But you're not going to play through the entire Heroes of Might and Magic 5 to set up the story before this game? Ten centuries shall the let's play stand
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# ? May 16, 2019 17:34 |
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Hey, you should see if Coolguye and TheLastRoboKy could guest for an episode. This LP looks pretty neat!
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# ? May 16, 2019 19:44 |
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Dark messiah: the journey of the mighty boot. It was pretty unlucky for everyone else that the wall mounted spikes became a massive hit for interior decorators at this time. I remember the older lp, and the 'oh wow, the island savages have wall-spikes as well, we can totally find common ground!' sorta line one of the commentators had upon seeing the silliness that was wooden wall spikes in ruins.
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# ? May 16, 2019 20:10 |
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HELLO THIS GAME IS AMAZING
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# ? May 16, 2019 22:33 |
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In this episode the main game begins: we get to Stonehelm, kill an undead cyclops and wander around town trying to find all of the secrets and loot. Oh yeah and we find some pie...in a box. drkeiscool posted:Hey, you should see if Coolguye and TheLastRoboKy could guest for an episode. This LP looks pretty neat! Yeah I would be interested in that. Actually if this LP goes well I would be willing to do a Mage playthrough and a Hardcore playthrough for completeness. Poil posted:Nice. This game is so much fun. It's quite a kick. But you're not going to play through the entire Heroes of Might and Magic 5 to set up the story before this game? I was actually more into Heroes 3 personally. Coolguye posted:HELLO THIS GAME IS AMAZING YES IT IS NigelThornberry fucked around with this message at 22:43 on May 16, 2019 |
# ? May 16, 2019 22:40 |
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Pharohman777 posted:Dark messiah: the journey of the mighty boot. wall spikes are universal constant in all cultures, a common ground for discourse and debate
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# ? May 16, 2019 23:42 |
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In this episode the game really starts letting us go wild, we're attacked at night by the necromancers and left to our own devices. Plenty of kicking people into various death traps, box throwing and I show off a few of the adrenaline kills. Also, the game really likes the number seven.
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# ? May 17, 2019 14:38 |
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You know you're having a bad day at work when some rear end in a top hat kicks you down a flight of stairs and then out a second story window. The eight son of an eight son is a wizard so the seventh son of a seventh son is a... wizardling?
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# ? May 17, 2019 15:16 |
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NigelThornberry posted:Yeah I would be interested in that. Actually if this LP goes well I would be willing to do a Mage playthrough and a Hardcore playthrough for completeness.
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# ? May 17, 2019 16:29 |
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NigelThornberry posted:I was actually more into Heroes 3 personally. That will always be one of my all-time favourite games.
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# ? May 17, 2019 20:20 |
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Lots of physics fuckery in this one. NigelThornberry fucked around with this message at 21:38 on May 17, 2019 |
# ? May 17, 2019 21:33 |
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Coolguye posted:I played on Hardcore with a fairly strict warrior build back in "THE DAY" so you're already doing fine by playing on a different difficulty IMO. I avoided too much magery because I wasn't interested in doing a ton of editing and mage is a much, much slower way to play the game. It might be fun to do a few levels with loadouts as the mage or even try a thief/mage hybrid. I recall trying that and actually having quite a bit of fun, there's a lot of sections you can legit stealth kill through.
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# ? May 18, 2019 01:15 |
I love the opening parts of this game, the whole (wonky) physics-based combat is utterly fantastic and there has been nothing quite like it since. Then the loving spiders show up. And keep showing up. And they are everywhere.
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# ? May 18, 2019 08:51 |
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In this episode we continue through Menelag's mansion kicking people down rafters, throwing them off roofs and shooting fireballs. I really like rewatching this one, very action packed.
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# ? May 18, 2019 15:31 |
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I should get one those of those ceiling trapdoors with a suicide rope installed. Seems like it could be useful and very practical in the everyday life.
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# ? May 18, 2019 16:39 |
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Poil posted:I should get one those of those ceiling trapdoors with a suicide rope installed. Seems like it could be useful and very practical in the everyday life. It really saves on the time you have to tie it yourself. anilEhilated posted:I love the opening parts of this game, the whole (wonky) physics-based combat is utterly fantastic and there has been nothing quite like it since. I don't think its a big spoiler but the Necromancer Goddesses spirit animal is a spider so people with arachnophobia, be warned. I added a warning in the original post. NigelThornberry fucked around with this message at 20:01 on May 18, 2019 |
# ? May 18, 2019 18:54 |
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Get your Kaptain Krapton's Krystal Krunch today! https://i.imgur.com/MS2OUDw.gifv https://i.imgur.com/mI5dd6E.gifv NigelThornberry fucked around with this message at 02:38 on May 20, 2019 |
# ? May 19, 2019 21:20 |
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That sudden barrel bounce was incredible.
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# ? May 20, 2019 13:59 |
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Apparently people in this universe are made out of salt or some kind of porous material.
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# ? May 20, 2019 18:39 |
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You are Not Not the Father! Congratulations!
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# ? May 21, 2019 17:15 |
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I also redid the youtube thumbnails to look more appealing and less like amateur hour.
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# ? May 21, 2019 18:20 |
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Huh, I didn't know the goblins weren't immediately hostile if you let them out. I always assumed they would attack me and attacked them first. NigelThornberry posted:I also redid the youtube thumbnails to look more appealing and less like amateur hour. (don't bother with my opinion)
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# ? May 21, 2019 19:30 |
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NigelThornberry posted:I also redid the youtube thumbnails to look more appealing and less like amateur hour. Come Kick, My Lord.
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# ? May 21, 2019 23:45 |
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Poil posted:Huh, I didn't know the goblins weren't immediately hostile if you let them out. I always assumed they would attack me and attacked them first. Everyone of my friends was telling me the old thumbnail looks like rear end. I liked it also, had a certain public service announcement circa 95 shittiness to it, but it wouldn't get clicked if I hadn't changed it.
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# ? May 22, 2019 00:43 |
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Big ol' fight on the docks.
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# ? May 22, 2019 15:43 |
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Poil posted:Huh, I didn't know the goblins weren't immediately hostile if you let them out. I always assumed they would attack me and attacked them first.
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# ? May 22, 2019 18:21 |
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https://i.imgur.com/Exp19RV.gifv Bit of a spoiler but I could not resist, its just too awesome. NigelThornberry fucked around with this message at 21:12 on May 22, 2019 |
# ? May 22, 2019 21:06 |
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This is the episode where the Source Engine physics just go completely ballistic, we had a lot of fun with the hanged man.
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# ? May 23, 2019 15:51 |
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you are doing this game correctly top marks
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# ? May 23, 2019 15:59 |
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Coolguye posted:they WILL if they run out of targets, they just preferentially target other enemies. as usual the real solution is to be the only thing left living. I have let them out before after killing everyone, they just ignore you till you smush them. Wouldn't it have been cool if they'd help you fight the guards on the docks if you let them live? Coolguye posted:you are doing this game correctly Hey are you familiar with the demo map of this game? Its like a section from after you die . Its on the cliffside wheres its goblin camp then orc camp I remember playing the crap out of it back in the day until buying the game. I am not sure if it has ever been part of a LP, you could be a guest for that one if you'd like. Incidentally it also has a prisoner situation where you can let an orc out to fight goblins, but in that case he will attack you when he runs out of targets. NigelThornberry fucked around with this message at 16:15 on May 23, 2019 |
# ? May 23, 2019 16:07 |
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If you use the "use" command on Leanna she will wait in that spot. It's the best way to prevent her from charging forward to pointblank weak fire spells into the strong fire resistant orcs and their big swords.
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# ? May 24, 2019 15:15 |
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We get into the temple and kill a cow pie.
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# ? May 24, 2019 18:52 |
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The sword you made was made via casting iron in a mould. It is a terrible sword.
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# ? May 25, 2019 07:16 |
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Spiders are a bunch of assholes.
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# ? May 25, 2019 17:12 |
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Meh.
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# ? May 25, 2019 17:14 |
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Poil posted:Meh. Did I gently caress something up?
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# ? May 25, 2019 22:28 |
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NigelThornberry posted:Did I gently caress something up?
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# ? May 26, 2019 09:33 |
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# ? May 6, 2024 12:42 |
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Not a pair of orc livers...
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# ? Jun 2, 2019 14:28 |