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Hub Cat
Aug 3, 2011

Trunk Lover

https://www.youtube.com/watch?v=VGOTYfGMyoE

What is theHunter: Call of The Wild?
theHunter: Cotw is a hunting simulator developed by Expansive Worlds released in 2017 and available on PC and all the major consoles. It is largely about tracking and stalking a variety of animals over hill and dale in a variety of reserves all across the world. Alternatively it is a pretty vista screenshot simulator.




Is it good?
Frankly it is probably the only hunting game worth your time. The tracking and hunting mechanics are engaging without requiring you to be a master hunter to have fun. The animals and reserves all look fantastic

Is there multiplayer?
Yeah, you can host servers for up to 8 players and play on DLC reserves you don't own. There is no crossplatform play.

Is the name really smooshed together and capitalized like that?
Yeah its dumb, they did it for trademark reasons.

What platform should I get this on?
At this time PC, there are numerous reports of crashing caused by the implementation of the TruRacs system on the console versions and this is unlikely to get much better due to consoles limited hardware.

What the heck is a TruRacs?
TruRacs (True Random Antler Configuration System) is a system originally implemented in theHunter: Classic that tries to create realistic and varied antler appearance for the various deer as opposed to having one or two models per trophy rating. Put simply its procedural generated deer antlers. Currently it has been rolled out for Reindeer, Caribou, Roosevelt Elk, Water Buffalo, Moose, Blacktail and Whitetail deer.

Is there Fishing?
No

Do I need the DLC?
No, the base game reserves are excellent and you could easily get hundreds of hours out of them. The weapon packs are well modeled but mostly side grades.

What DLC should I get?
Reserves: All of the reserves are beautiful and have a distinct feel the wiki has a good overview of the species on the reserves, but if you can only pick one make it Vurhonga Savanna it is the most unique map with a diverse variety of species featuring two of the Big Five among others.

Tents, ATVs, and Ground Blinds: Should have been included in the base game. ATVs are the only vehicle in the game, Tents allow you to setup personalized fast travel points around the reserves and Ground Blinds are deployable concealed positions you can shoot from that cause less hunting pressure.

Trophy Lodge: There's now two Trophy lodges, the difference is mostly styling. Still the only way to display and save your hunts. Will probably add more as paid DLC if these two don't strike your fancy.

Weapon Packs: You can largely pick what you want based on what looks interesting to you, they're fairly inexpensive and go on sale often, but I've included some reviews in the post below.

Tree Stand and Tripod Stand: Create raised shooting platforms around the reserve like the buildable towers you can find dotting the reserve but in places of your choosing. Slight bonus to concealment and you cause less hunting pressure while shooting from these . Loud when deployed.

Hub Cat fucked around with this message at 07:54 on Mar 31, 2020

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Hub Cat
Aug 3, 2011

Trunk Lover

All credit to Det_no for this great guide from the old thread

"Det_no posted:

:siren:Personally I think figuring things out is part of the fun. If I were new, I'd go mess around a couple hours and see what I discover but if you are completely lost or feeling frustrated, here are some tips. :siren:


The Hunting Process.
There are essentially two methods to find and bag your prey and each is reflected in the game's skill trees: Stalking and ambushing. Ambushing, while effective, can take a lot of time and is also dependent on gear that you won't have as a beginner, so we'll focus more on stalking for now.

Finding your prey.
When it comes to finding animals, the first instinct of many would be to run around the woods until you either find a track or hear an animal call, at which point you would give chase. In practice, this is not very effective because both your smell and running around will spook the animals long before you can see them. When you are trying to find something to hunt, there are some basics to keep in mind:

1.- Your scent will be the first thing to reach an animal. Distance varies by species but animals will first be warned that something is wrong if they catch your scent, which is why you should always try and move against the direction of the wind. The green cone in your UI represents the wind's direction so ideally you should always try and move so that it points away from your target's location. This is not always easy so you should try and do it well in advance of reaching your hunting spot, keep an eye out for any changes in the wind as you do.



2.- Being quiet is vital but this does not mean you have to crawl or crouch walk all the time. When you are starting out it's easy to think that animals have god-like senses and they'll run away soon as they hear you zipping up your hunting vest in the morning. This perception is false and can be a source of frustration for players, so knowing when to begin sneaking around is important. Generally, it is good to go at a normal walking pace most of the time, with running left for simple travel or chasing an animal you know is very far away; You can know if an animal is far away thanks to the age of any droppings you might find. Crouch walking is best left for when you know the animal is close, more often than not because you heard rustling in the nearby vegetation, the tracks say your prey is nearby or you can outright see the animal. Crawling for its part is best used when you want to get within animal petting distance OR know that the animal is around but you don't know where. In this situation, crawling towards a nearby tall bush/tree can help you camouflage yourself in order to then stand up and get a better look at your surroundings without spooking the animal.




The visibility indicator changes if you are inside a bush that can hide you from view. The smaller the indicator, the better you are hidden.

Going prone can also help you make yourself as hard to spot as possible so that you can listen to your surroundings and pinpoint the animal's direction, either by itself or with the use of a caller. For the record, if you are sneaking around and mindful of their blind spots, animals will seldom see you. Noise will always be a far more important factor in getting close.

3.- Terrain matters. Tying together with the last point, it's important to know that some terrain is far noisier than others. Grass and leaves crunch underfoot, branches brush against clothes, loose rocks can roll around with your step and it all makes noise reflected in your UI's noise indicator. It is important to try and navigate around these obstacles as often as possible or to slow down when crossing them, either by going into a crouch walk or even crawl if you are very close to animals. High ground, on the other hand, is amazing and you should check it out from time to time. Binoculars are your friend and they will help you spot animals from really far away, even if you are at ground level, so from high up you will have a massive advantage.

Following these tips, you'll quickly catch up to whatever it is you are hunting. Up comes the next part:

Effective shooting.
Making good shots is arguably even more important than tracking because a failed shot will spook the animal. You'll have to start tracking all over again or get frustrated and go do something else. Uncertain shots are always bad shots, never take shots that you are not 100% sure can at least hit a vital spot or else you'll end up like me:



Over an hour of tracking later, I finish off an animal that wandered so far off it ain't even in the quest area anymore.

With this in mind, let's talk about shooting techniques (for this game, not real hunting.)

1.- Know where to shoot. We humans are of the idea that headshots are the ultimate go-to but that's only because we have our big dumb heads and our big dumb brains. Animals have weird skulls and their brains are much smaller targets so going for the head is not really recommended unless you are 100% sure of what you are doing. Instead, the easiest and best shot you can take at an animal (any animal) is at the area sometimes referred to as "the boiler room":


Lungs, heart and liver all in a tightly packed area.

Shooting at this area, a little bit above and behind the animal's front leg, will ensure that you hit something important one way or another. This will make the animal drop pretty quickly and as you can imagine that's better for everyone involved. Keep in mind there is an argument NOT to go for the boiler room if you are shooting from the front, with the animal facing you, because there's a lot of meat and bone in the way of the important bits and your bullets will not always reach. A side shot will always be the safest bet.

Once you have more experience with your weapon, you can also try neck and spine shots(NB:Spine shots are no longer effective). IRL I think a fair amount of people would say that this is a terrible idea but in COTW these are pretty much instant death shots and a good way to tackle both bigger animals as well as animals that might be facing your direction when you take the shot. As mentioned before though, these are more risky shots.

2.- What weapon should I use? Well, that's up to you. Every gun has a caliber and ammo that makes it more or less suitable for hunting certain things and COTW accounts for this with the "integrity" system. When you score a trophy, integrity is a 100% or 0% bonus that indicates you either shot an animal with a fitting/underpowered gun (ammo's description includes a little icon roughly indicating which animal it is good for) or that you blew it and brought a gun that's way too powerful for whatever it is you are hunting. As a novice you don't really have to worry about this too much and in fact the rifle you get at the start can kill most anything with a good shot (like a really good shot if you are hunting anything bigger than a red deer) but as you try and get better scores or just want to make your life easier, this becomes more important.

3.- Ballistics. Bullet drop in the game is pretty small, at least for rifles. In general, you won't have to deal with bullet drop for shots that are below some 150 meters or however long that is in yards or whatever (yes, you can change unit measurements in the game's options). As you might imagine this does not apply to shotguns and bows, the former losing a lot of potency after around 25 meters and the latter subject to more serious deviation thanks to wind and gravity alike. If you'd like to test your weapon, there's a free shooting range DLC that plonks down a new structure in Hirschfelden for you to test your weapons in.

Extra tips:
- You can often find need zones scattered around the map. These zones persist as long as you don't kill all animals related to it and can be a good wait to populate your map with specific species.
- The game introduced a "Hunt Club" feature a while back, which can be found in your status menu. It's still in beta but it's basically daily hunting missions that reward you a little extra experience and money for completing them.
Moving this Rifle Post here till I get a chance to write something nice for all the base game guns:
The .243 is fairly effective against your average deer(whitetail,blacktail, roe and fallow) especially with the polymer ammo but the .270 is a solid upgrade.
For the bigger deer like Red Deer, Elk, Caribou, Reindeer and also Black Bears you want to be looking at the 7mm or the .45-70 with the 7mm being the better choice if you favor longer range shooting as the lever gun(.45-70) loses effectiveness beyond 100-150m, they also work on Moose but it requires good shot placement if you don't want to spend a lot of time tracking.
The .338 is the only choice for large animals like Bison etc.

So tldr usual recommended progression is .243->7mm->.338 for maximum species per dollar but personally I feel like the .270 is worth spending the cash on to increase enjoyment now if you aren't a super great shot and the .45-70 is worth looking at for a fun time after since its been rebalanced a bit(the problem being it only takes the lever scope and so your choice ends up being a good scope you use for all the rifles in the Hyperion 4-8 or the Lever scope which is only useful for the 2 lever guns). The .30-30 is largely a novelty because it's basically as effective as the .243 but with less effective range.

Ammo Choice:
Hollow points end up being better in certain situations particularly if you're not going to make a double lung or heart shot. In practice a marginal shot with a hollow point usually ends up being a faster kill than a marginal shot with a poly bullet. Buttt... a big way a lot of shots go sour is hitting a leg or at a severe angle and the poly bullet wins there because it goes through and hits *something* where the hollow point stops in flesh or bone. (also lets you be lazy and just aim for the front legs and score heart shots) It's hard to hit frontal heart or lung shots at all with most hollow points which is probably where a lot of people go wrong when they are using callers (and butt shots on fleeing animals are just worthless obviously).

So a lot of words to say 99% of the time use poly-tip or hard cast ammo if you can maximize number of organs hit(because instantly downing an animal means less tracking) but soft points are fine and good if used correctly. It doesn't really matter as much now that quick kill is dead and buried.(the soft points on the .243 are kinda bad though because they have bad penetration and bad damage numbers)

Hub Cat fucked around with this message at 23:33 on Jun 19, 2020

Hub Cat
Aug 3, 2011

Trunk Lover

An integrity chart from Arsonide, the full chart is behind the link.
:siren:This information is now contained in the ingame codex:siren:

Weapon Pack 1: Only .22lr rifle and the Crossbow is a good way to try bow hunting or add a quiet option to your loadouts. Probably worth getting on sale if you're interested in Bow Hunting.
  • Virant .22LR Semi-Automatic Rifle:Only .22lr rifle, the only real long range duck and rabbit plinker not much to else to say.
  • Crosspoint CB-165: The only crossbow in the game, if you wanna give bow hunting a spin this is a good place to start. Powerful, as with Classic allows you to go prone without the skill and you don't have to hold it drawn, but it takes forever to reload. Comes with scope.
  • Houyi Recurve Bow: A historical based bow without modern sights, quietest weapon in the game, and has the highest draw weight of all the bows outside of the crossbow. A very particular weapon for expert bow hunters.
Weapon Pack 2: Hard to recommend as much since the revamp but the Grelck still makes it worth looking at. Get this pack cheap.
  • Grelck Drilling Gun: A double barreled 16g shotgun with a very solid mid-high rifle barrel as a bonus. Very versatile, solid choice for basically anything you want to hunt. Comes with its own scope. Hold R to swap to the rifle barrel and back.
  • Solokhin MN1890: Based on the Mosin-Nagant rifle, its star has fallen a bit since the revamp but still a solid choice for deer hunting over the .243.
  • Mangiafico 410 / 45 Colt Revolver: Based on the Taurus Judge revolvers. Can load both .45 colt and .410 shot shells. Only one pistol round with relatively low penetration and the .410 is largely outclassed by the .22lr pistol. I can only really recommend this as a novelty or a very specific loadout rounder
Weapon Pack 3: Really solid weapon pack, may be worth paying full price for.
  • Vasquez Cyclone .45 Big Bore Air Rifle: Quiet(not as quiet as a bow) fast, short range shooter up to mid-tier animals. Good for cleaning up when setting up for a lured animal. Do not use beyond 75-100m you will be sorry.
  • Eckers .30-06 Bolt-Action Rifle: Arguably best deer shooter up to larger deer like Red Deer etc.
  • Andersson .22LR Semi-automatic Pistol: Blatantly ripping off the Ruger Mark IV. Fast accurate pistol for rabbits and ducks, good loadout rounder.
Smoking Barrels Weapon Pack: Mostly a novelty pack, especially if you already have WP3. probably worth looking at if it's on sale.
  • Hudzik .50 Caplock: A muzzleloader, one shot very slow to reload. Good expansion and penetration, smoke obscures vision after firing, the two bullets have different ballistic properties to consider. Honestly a novelty weapon for nerds.
  • M1 Iwaniec: Based on the M1 Garand. A .30-06 with semi-auto action, not really the upgrade it seems to be but still neat.
  • Miller Model 1891: 10g lever action shotgun. The slugs uptiering over the 12g makes it less useful than it could be but allow you to take down larger animals, a great shotgun choice.
High-Tech Hunting Pack: I can't really recommend this pack but if it's cheap the bow and sight are good, or if you really like night hunting.
The Koter CB-65 Bow is the best compound bow in the game but the actual increase in effectiveness is marginal, and the range-finding bow sight greatly simplifies aiming with a bow if you're inexperienced, Point red dot at target hit E, aim at green dot and fire. Tracer arrows light up and highlight wounded or downed animals in the dark. The Nightvision binoculars have a built in rangefinder, and that ugly green filter. A 1-4x Nightvision rifle scope is part of the package.

Duck and Goose pack: Still don't really recommend these packs unless you love hunting birds, but 20g isn't bad since the revamp. The animals and callers are included in the base game but it's easy to setup hunt zones with the decoys . The blinds are useful, Setup blind call birds shoot when they come down(Decoys are basically the same idea and they work best when used together) Duck on water, Goose in field you get the idea, assuming they don't break spawning on them again this week

Hub Cat fucked around with this message at 03:23 on Jun 20, 2020

strange feelings re Daisy
Aug 2, 2000

I was stalking a boar for like 15 minutes. When I finally caught up and was ready to take a shot I fat fingered the right shoulder button and whistled at him really hard. He was not impressed and bolted off never to be seen again.

Hub Cat
Aug 3, 2011

Trunk Lover

I think the worst is when you spot an animal, get into a great shooting spot then spend a couple minutes trying to call it in decide it must have been too far to hear the call get up and it runs off because it was stuck on a bush exactly where you couldn't see it like 30 feet away

buglord
Jul 31, 2010

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!

Buglord
Does anyone have that pic from the steam thread where some dude headshots a rabbit with a gigantic arrow?

Hub Cat
Aug 3, 2011

Trunk Lover

buglord posted:

Does anyone have that pic from the steam thread where some dude headshots a rabbit with a gigantic arrow?

This one?

Ambaire
Sep 4, 2009

by Shine
Oven Wrangler
The only problem I have with the DLC weapons is that none of them cost ingame money and it ruins the ~balance~ they had going on. Grind 36k for the Regent Magnum or oh hey have this drilling rifle / etc for just the cost of ammo. Sure, you still have to grind pistol/rifle/etc score to use the better ammo, but.. eh.

Arsonide
Oct 18, 2007

You're breaking my balls here
This game is freaking awesome. Own all the DLC and was wondering why there was not an active goon thread. Thanks for making this.

Here is a better integrity chart for the OP: https://docs.google.com/spreadsheets/d/1UQyWwr0zoLbjRFZrBYtg_VZruxVhT2ZT0REO0RocJAA/edit#gid=0

HarmB
Jun 19, 2006



When I shoot the random birds (not ducks or geese) out of the sky, is there a corpse to find? I thought I had a pretty good idea of where he went down, but I couldn't recover anything.

Hub Cat
Aug 3, 2011

Trunk Lover

Sigourney Cheevos posted:

When I shoot the random birds (not ducks or geese) out of the sky, is there a corpse to find? I thought I had a pretty good idea of where he went down, but I couldn't recover anything.

Nah, they aren't "real" animals I think they leave corpses but you can't collect them.

A big flaming stink
Apr 26, 2010
can you be attacked by animals that you piss off with a glancing shot


can i hunt a bear and then get mauled by a bear

Hub Cat
Aug 3, 2011

Trunk Lover

A big flaming stink posted:

can you be attacked by animals that you piss off with a glancing shot


can i hunt a bear and then get mauled by a bear

Yes! Here are some wolves trying to murder me, one of them was even a diamond trophy.

Hub Cat fucked around with this message at 05:37 on Jul 8, 2019

A big flaming stink
Apr 26, 2010
oh, neat, predators are in this game! Can they be attracted to your kill sites if you don't collect the meat quickly?

HarmB
Jun 19, 2006



A big flaming stink posted:

can you be attacked by animals that you piss off with a glancing shot


can i hunt a bear and then get mauled by a bear

I snuck up on a black bear, shot him through the liver and heart in the boiler room, but not enough to immediately drop him. He ran over, mauled me a bit, and I shot him again in the hindquarters as he ran off after attacking me. Found him 20m away having finally bled out from the first shot.

Hub Cat
Aug 3, 2011

Trunk Lover

A big flaming stink posted:

oh, neat, predators are in this game! Can they be attracted to your kill sites if you don't collect the meat quickly?

Unfortunately no, downed animals are invisible to live animals and the only animal on animal interaction is that pumas occasionally will stalk and kill deer.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

I am a moron and cannot understand the wind indicator cone. Can someone break it down in easy to understand steps for a total moron? Please?

Trillhouse
Dec 31, 2000

The direction of the cone is the direction of the wind. The line is the direction you’re facing. If you’re walking and the line is in the middle of the green cone, the wind is at your back, carrying your sent forward. This is bad because animals downwind will catch a wiff of you early and bolt. Conversely, if you’re going the opposite direction into the wind, you can get extremely close before they notice you.

Wind doesn’t have much effect on bullets so I don’t worry about it when lining up shots. It can make a difference with arrows or bolts though, so I adjust for it a little when making long shots.

Short version: don’t walk in the same direction as the wind.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

Trillhouse posted:

The direction of the cone is the direction of the wind. The line is the direction you’re facing. If you’re walking and the line is in the middle of the green cone, the wind is at your back, carrying your sent forward. This is bad because animals downwind will catch a wiff of you early and bolt. Conversely, if you’re going the opposite direction into the wind, you can get extremely close before they notice you.

Wind doesn’t have much effect on bullets so I don’t worry about it when lining up shots. It can make a difference with arrows or bolts though, so I adjust for it a little when making long shots.

Short version: don’t walk in the same direction as the wind.

Thank you, this is precisely what I needed. Gonna bag more deer!

Coolguye
Jul 6, 2011

Required by his programming!
holy dingus

i had dismissed this game as yet another stupid as poo poo cabela's crew cash-in but the OP has convinced me otherwise time to see if i can get it on sale while the summer sale is still on

e: yup got it at the buzzer, 2019 edition for 24.39 <3

Arsonide
Oct 18, 2007

You're breaking my balls here

Trillhouse posted:

The direction of the cone is the direction of the wind. The line is the direction you’re facing. If you’re walking and the line is in the middle of the green cone, the wind is at your back, carrying your sent forward. This is bad because animals downwind will catch a wiff of you early and bolt. Conversely, if you’re going the opposite direction into the wind, you can get extremely close before they notice you.

Wind doesn’t have much effect on bullets so I don’t worry about it when lining up shots. It can make a difference with arrows or bolts though, so I adjust for it a little when making long shots.

Short version: don’t walk in the same direction as the wind.

There is also some poo poo blowing around through the air if you look closely enough. Little particles of fluff, grass, leaves, etc. These give you an indication of wind direction but also wind power, which is something the UI will not tell you. The wind might technically be moving southwest but at such a low velocity that it's negligible.

Another thing I've learned by sitting in on the developers on Discord etc is that smell takes time to propagate through the air. It isn't instant.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA



hello I'd like to file an OSHA violation this fence is clearly unsafe and you can walk to your death through it

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


StrixNebulosa posted:



hello I'd like to file an OSHA violation this fence is clearly unsafe and you can walk to your death through it

As I've done.

Twice.

Well, the first time was to test if the game had fall damage.

HarmB
Jun 19, 2006



Black Griffon posted:

As I've done.

Twice.

Well, the first time was to test if the game had fall damage.

This is definitely happening to me as I am always full on sprinting up the stairs.

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


Had my first properly lovely bug. Power outage in the neighborhood, booted up the computer, started up the game and it told me that the save was corrupted, and asked if I wanted to delete. I clicked no, and the game told me no save was found. After clicking around a bit, never actually deleting the save, I was back on the main menu with a perfectly functional save. I did the jig for a couple of sessions, the weird error message popping up each time, and there were never any issues with the save.

Yesterday I decided to see if I could fix it though, so I made a backup of the save folder in the documents folder, confirmed that I wanted to delete the "corrupt" save and was back at the main menu with no save. Restored my backup, and, well, it was still gone.

That's about nine hours gone, which isn't that much in a game like this I guess, but still rather annoying. I'm well on my way on my new save, and I plan to play this coop a lot, but I'm very worried about power outages now.

Ambaire
Sep 4, 2009

by Shine
Oven Wrangler

Black Griffon posted:

Had my first properly lovely bug. Power outage in the neighborhood ... but I'm very worried about power outages now.

Get a UPS (Uninterruptible Power Supply). Don't even need that expensive of one, just get a reputable brand that'll give enough runtime to exit the game and shut the computer down. Mine is about 4 years old and still gives ~90% of the purchased runtime (10min ish), more than enough time.

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


Ambaire posted:

Get a UPS (Uninterruptible Power Supply). Don't even need that expensive of one, just get a reputable brand that'll give enough runtime to exit the game and shut the computer down. Mine is about 4 years old and still gives ~90% of the purchased runtime (10min ish), more than enough time.

poo poo, that's a pretty good idea.

he1ixx
Aug 23, 2007

still bad at video games
Great thread. Great game. I've been playing this a ton lately and having a great time with it. The Yukon preserve has been fun to explore and do the quests in and getting the .270 has been a game changer.

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


Got the .270 with a dlc I guess, since I started with it? I don't want to buy any other weapon dlc until I've "earned" it in the game, but it's nice to be able to take on moose and bear from the start. Tried to take down a moose with the .243 because I thought I had the .270 equipped. Shot the poor thing three times before it disappeared into the wilderness.

Hub Cat
Aug 3, 2011

Trunk Lover

Black Griffon posted:

Got the .270 with a dlc I guess, since I started with it? I don't want to buy any other weapon dlc until I've "earned" it in the game, but it's nice to be able to take on moose and bear from the start. Tried to take down a moose with the .243 because I thought I had the .270 equipped. Shot the poor thing three times before it disappeared into the wilderness.

That's weird unless they bugged the .270 into the dlc somehow. Moose would probably be hard to get 100% quick kill with the .270 without a heart shot but if it works for you. I guess a fun fact since this is a lovely post, if you call Roosevelt elk sometimes they will vocally respond to your call and you can use this to track them when they are nearby.

Hub Cat fucked around with this message at 20:00 on Jul 10, 2019

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


Useful! And yeah, I dunno where the .270 came from, but it's an engraved version, I still have to earn about 200 rifle points for the proper version. Trophy Lodge maybe? I only bought that and tents.
Edit: nope, not Trophy Lodge, and none of the free DLCs. I have a ghost rifle.

Black Griffon fucked around with this message at 20:21 on Jul 10, 2019

Hub Cat
Aug 3, 2011

Trunk Lover

Huh now that I've actually found some elk for once it doesn't seem like its a thing anymore, that is kinda disappointing they were one of my favorite animals to hunt in Classic because you could talk to them

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


I thought it was part of the skill tree? At least I think one of the upgrades increases the chance an animal will respond to your call.

Hub Cat
Aug 3, 2011

Trunk Lover

Yeah it is, I dunno I don't have that skill and maybe they just weren't being chatty today

Ambaire
Sep 4, 2009

by Shine
Oven Wrangler

Black Griffon posted:

Useful! And yeah, I dunno where the .270 came from, but it's an engraved version, I still have to earn about 200 rifle points for the proper version. Trophy Lodge maybe? I only bought that and tents.
Edit: nope, not Trophy Lodge, and none of the free DLCs. I have a ghost rifle.

From the official wiki, found with a quick google of 'thehunter call of the wild 270 engraved'


Maybe a recursive gift?

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


Huh, sure, I don't mind!

Kragger99
Mar 21, 2004
Pillbug
Thought I'd go exploring in the Savanna DLC





Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


I seem to remember someone in the steam thread mentioning better anti-aliasing settings through the nvidia control panel rather than the in game settings. Anyone know anything about that?

Hub Cat
Aug 3, 2011

Trunk Lover

You want to disable the game aa in the settings json it should be in \Documents\Avalanche Studios\theHunter Call of the Wild\Saves\settings\{your id number, probably only one folder} find GraphicsAA set the number to 0.
Then open up the Nvidia Control Panel (you can usually just right click on your desktop)
click manage 3d settings on the left
go to program settings
scroll the box down to theHunter or add the exe if it doesn't show up
then mess with these settings. You can use better or worse settings depending on your hardware

You probably also want to disable motion blur and heat haze I always hate that poo poo

Hub Cat fucked around with this message at 01:53 on Jul 12, 2019

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strange feelings re Daisy
Aug 2, 2000

Black Griffon posted:

I seem to remember someone in the steam thread mentioning better anti-aliasing settings through the nvidia control panel rather than the in game settings. Anyone know anything about that?
I found the best thing was to use Dynamic Super Resolution combined with the in game AA set to TXAA + FXAA. Forcing AA in control panel didn't seem to do anything for me. To do it launch the control panel, go to global settings and enable DSR. Try starting at a factor of 2.0, smoothness 33%. The second step is to launch Nvidia Experience, click on Hunter in your game library then click the wrench icon. Change the resolution to the one listed under Dynamic Super Resolution which should be bigger than your native monitor resolution.

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