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Challenges would be fine if I could complete multiple levels at the same time.
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# ¿ Aug 9, 2019 21:42 |
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# ¿ May 16, 2024 21:36 |
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IA is currently on my 'I will pick this up again in a month if they fix all the bugs' list.
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# ¿ Aug 23, 2019 17:49 |
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Idle Skilling is way more fun once you edit your save and add 500 Pachinko balls, giving you enough gems to get over the P2W hump.
Peachfart fucked around with this message at 04:02 on Sep 2, 2019 |
# ¿ Sep 2, 2019 03:57 |
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Magres posted:How do you do this? Look up sol editor, and Minerva. The save file can be found by following this link on Kong: https://www.kongregate.com/forums/1023269-idle-skilling/topics/1773866-save-game-location It is actually fairly easy. Also there are online editors for Trimps and Evolve, if you want. The only game I don't cheat at is NGU because 4g is awesome, and because NGU doesn't require disgusting amounts of money.
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# ¿ Sep 3, 2019 00:12 |
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Musluk posted:
omg, corgi
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# ¿ Sep 3, 2019 00:22 |
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Aurora posted:don't cheat trimps unless you're doing like autotrimps I honestly grab a few bones every so often because Trimps has the slowest game play in existence. But it was also the first incremental game I ever gave money to so it all balances out.
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# ¿ Sep 3, 2019 07:24 |
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something posted:Well, the sales on Steam today has outpaced even Kongregate which is... Wow. Wooooow. I'm sure you know, but there isn't any store bigger than Steam so this is probably the best money you will make on NGU. Don't spend it all at once. And also congrats. Edit: Also you should make your next idle game with an RPG system of sorts, those games are always popular(see Arcanum) but usually half baked(also see Arcanum). Peachfart fucked around with this message at 05:10 on Oct 2, 2019 |
# ¿ Oct 2, 2019 05:07 |
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I quit Arcanum a week ago when the buggyness became too much to deal with, not surprising that he needs to rebuild everything from scratch. Awesome game and concept, definitely needs things like 'bug testing' and a 'roadmap' and a 'changelog'.
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# ¿ Oct 12, 2019 07:16 |
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It looks good, but your text alignment looks wonky between the player stats which are aligned left and the enemy stats which look aligned center(or at least have way more spacing than the player stats)
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# ¿ Nov 2, 2019 17:40 |
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I'm the guy mad about idle mechanics in an idle game
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# ¿ Dec 8, 2019 23:19 |
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Use mayo, and the cooking stat effects it.
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# ¿ Dec 28, 2019 01:22 |
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Sexual Aluminum posted:The grind after exile v2 is real. I don’t even want to look what it’s like from 3 to 4 It would be a nice change to reduce the needed amount of stats since Exile isn't endgame anymore and is the point where you slam into a very slow and boring wall.
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# ¿ Feb 18, 2020 20:09 |
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Dr. Arbitrary posted:Unofficial but acknowledged update to Shark Game Huh, I thought cirrial came into this thread and said incremental games were bad and he wouldn't make another.
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# ¿ Jan 8, 2021 23:15 |
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Red Minjo posted:Did this new release nerf turning algae into residue or did I remember it being better than it actually was? The changelog shows a whole bunch of nerfs to slow the game down. It doesn't really have any new content so far, it is just slower.
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# ¿ Jan 9, 2021 06:17 |
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Ineptitude posted:Yeah MD doesn’t really do it for me either. So, uh, how many times am I supposed to make this grind? It takes hours of active play per attempt.
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# ¿ Apr 5, 2021 01:15 |
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Blattdorf posted:NGU Industries feedback: This is terrible and is driving me crazy.
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# ¿ Apr 6, 2021 02:15 |
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What does the Steam version bring that is different from the free version that has been out for years?
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# ¿ Sep 1, 2021 20:56 |
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Also gem creation has a chance of making a free steam. Also lava gets cheaper the more you have of it.
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# ¿ Oct 8, 2021 18:16 |
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Bunch of people itt not understanding that rng is rng.
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# ¿ Oct 10, 2021 01:10 |
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I got totally stuck at 33 Supernovas, and I can't do anything else. I at least saw a path the other times I was stuck, but nothing seems to be able to move forward at this point. Edit: So I join the Discord, and find out how to beat a locked Neutron Tree challenge in a very weird way. Peachfart fucked around with this message at 20:36 on Mar 24, 2022 |
# ¿ Mar 24, 2022 20:16 |
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Jhet posted:I've hit the current end in Incremental Mass Rewritten. Pretty good, and no big complaints except for the constant need to click on challenges constantly. Not a bad game for making numbers get bigger, but not overly complicated to the point of needing an index just to try to figure out what affects what (which affects...). At the current game end, you no longer need to click on challenges. But for the vast majority of the game, agreed.
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# ¿ Mar 30, 2022 20:12 |
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somekindofguy posted:Stop the presses, Synergism just dropped v.2.9, AKA the Reality Update part I. Seems like Good, because the corruption system was way over complicated.
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# ¿ Apr 11, 2022 07:50 |
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Residual Toast posted:Daniel Mullins (Pony Island and Inscryption guy) made a short little game for LD52: https://dmullinsgames.itch.io/boba I get to the point where I click the pink orbs on earth and the game opens several windows and the text is messed up. Can't progress from there.
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# ¿ Jan 9, 2023 03:42 |
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# ¿ May 16, 2024 21:36 |
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Randalor posted:... what.
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# ¿ Jul 30, 2023 19:19 |