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I never really bothered with the lethal traps, my primary defense were intelligence drainers. Gas Traps, stupidity traps in outside shacks, that kind of thing. When an agent hits zero intelligence they forget everything they've seen up to that point, and when they leave the island they report nothing found and drops your heat rating. One tip(exploit) I used a lot at the early game was BEFORE you grabbed the maid, you get a command center up and send your henchman and every non-essential worker out to rob and steal on the world map. Until you grab the maid, nothing you do raises heat, so you spend a while just letting the robbery spree go on until you've got a million or so saved up in the bank then you call everyone back and grab the maid to continue the game.
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# ¿ Aug 18, 2019 02:23 |
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# ¿ May 13, 2024 09:07 |