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JeremoudCorbynejad posted:
ew no, score victory is the worst possible one in every 4x
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# ¿ Aug 24, 2019 12:46 |
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# ¿ May 17, 2024 16:47 |
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there is an indie 4x i forgot the name of wherein you just appoint military leaders and they do all the other stuff, i feelclike thats an idea worth exploring more
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# ¿ Aug 25, 2019 17:22 |
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thats not the vitruvian man at all!
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# ¿ Aug 28, 2019 23:21 |
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amplitude is terrible at balance so im not expecting anything
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# ¿ Feb 24, 2020 20:56 |
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all these contextless civs do nothing for me
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# ¿ Feb 26, 2020 16:14 |
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the word emblematic is losing all meaning for me
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# ¿ Mar 13, 2020 15:04 |
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they should have stuck to sci fi games
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# ¿ Apr 3, 2020 22:31 |
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its odd to combine the fluyt and the voc when the fluyt was far more used for the moedernegotie (mother of all trades) which traded with eastern europe and in which the voc did not appear. some fluyts were used by the voc, but their nature made them largely bad at the job
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# ¿ Jul 10, 2020 13:19 |
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i got in and theres no nda
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# ¿ Jul 31, 2020 22:21 |
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Krazyface posted:
it should have a little popup right over the tile, and any other neighbouring tiles that might be effected. everyone here seems to have gone for science, i stubbornly did food and production instead and was cranking out a new building every other turn while still getting enough tech to never run out of stuff to build. almost every extension seems to rely on adjacency bonuses, which im not that big a fan of. requires a lot of planning ahead, especially when you can't see the entire tech tree. art was good, tech quotes were uninspired but overall a few turns is not enough to make a real impression of the game. i got 1 event, about musicians. gave 2 choices both of which had its own bonus (production vs science/gold) and then later followed it up with another small bonus, although the ui wouldn't actually say what it was. the ui itself i found very busy in general, i've seen better
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# ¿ Aug 1, 2020 10:14 |
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loyalty is not the word i would use for janissary
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# ¿ Sep 9, 2020 09:24 |
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maybe an european union civ instead of any specific european countries? feels fitting for the game
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# ¿ Dec 4, 2020 11:59 |
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I had a run at the beta as well. Have to agree with some of the mentioned points. The whole switching between civilizations made it all feel a bit identity-less and the ai was no threat at all. I played on the normal difficulty level and at no point did the ai ever attack me, despite me having 0 army and having very rich cities. The civics also annoyed me, somewhere during the game i got a popup to get a religion civic where the choices were something like atheism and separation of church and state. I picked the non-atheism one cause my religion was doing good and without warning i still lost my religion. Feels like it should give at least some sort of warning on the choice screen for that. Every civic appears to either do absolutely nothing but move sliders, give tiny resource bonuses or have an unmarked game changing effect. Tech wise, playing zhou, i maxed out the tech way before i could even change era's, which left me waiting for another star to pop so i could move on. I also kept getting constant popups about my city no longer growing/starving despite getting a new pop every few turns. Another thing that really annoyed me is that when you manually move a scout on auto explore it doesn't turn off auto explore. I saw a nice place to settle, send my scout there for 4 turns of travel and when i checked in later he had auto explored in another direction.
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# ¿ Dec 21, 2020 10:11 |
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Charlz Guybon posted:Swedes are a ridiculous choice for a modern era civ. They should have just bit the bullet and made a European Union civ. I don’t really get why theyre a science civ. is it just the Nobel prize? They may spend a fair amount on it but Sweden would never be the first nation I think of for science
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# ¿ Jun 2, 2021 07:43 |
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# ¿ May 17, 2024 16:47 |
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Det_no posted:Sweden has more researchers per million inhabitants than the US, Japan, Germany, etc... Don't be so demeaning, i already mentioned their science spending. your own site already shows a more obvious choice for a science civ, korea. if you look at what sweden is mostly known for today it's not science, its diplomacy, its social democracy. They have the Visby class corvette, but is that really what you think of first when you think of Sweden? If Russia has a Soviet Union theme, why not keep the cold war theme up by giving sweden the Stridsvagn? Why not a unit that somehow uses their diplomatic skills? Why use the Avicii Arena for a research institute when its an arena? It was sponsored by Ericsson for a while sure, but not build by them nor used for research. People can think there's odd choices in civ design!
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# ¿ Jun 2, 2021 09:34 |