Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Falcorum
Oct 21, 2010

ate poo poo on live tv posted:

The least important aspect in a 4x is the "setting" or the "factions," in fact you'll have studio's trying to over-compensate on the setting (civ5 and 6 adding lots of text about new civs with no significant mechanics) in order to try to paper-over shallow game systems. So let's do the opposite, please.

And that's precisely why Civ players universaly consider SMAC to be the worst Civ game.

Adbot
ADBOT LOVES YOU

Falcorum
Oct 21, 2010
And in the end, it results in an overengineered system that everyone ends up dismissing as too complicated and not worth the effort to understand. :v:

Falcorum
Oct 21, 2010

Super Jay Mann posted:

EL manages to somehow have the worst of both worlds of stacks and 1UPT which is why I really hope they figured out how to make it work in this new game. Cause I am not filled with confidence right now.

EL's issue lies more in the AI (both the strategic and the tactical) and how powerful ranged units are. The way armies are handled there is perfectly fine and completely avoids Civ 5/6's carpet of doom and tedium.

I still feel the only issue with Civ 4's stacks was how they could take a long while to break, even if you had bombarded them to minimal strength, but that also felt like something they could have solved in a better way (like having units fight until they retreat, getting new enemy units swapped in as long as they win). The visual identification being a bit hazy is another thing but that's pretty minor.

Regardless, here we are 9 years after Civ 5's release and the AI still doesn't understand that ranged units will gently caress it up.

Falcorum
Oct 21, 2010

Mokotow posted:

It’s the perfect Game Pass game atm.

If it doesn't crash on startup :v:

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply