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ate poo poo on live tv posted:The least important aspect in a 4x is the "setting" or the "factions," in fact you'll have studio's trying to over-compensate on the setting (civ5 and 6 adding lots of text about new civs with no significant mechanics) in order to try to paper-over shallow game systems. So let's do the opposite, please. And that's precisely why Civ players universaly consider SMAC to be the worst Civ game.
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# ¿ Aug 24, 2019 10:19 |
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# ¿ May 21, 2024 09:49 |
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And in the end, it results in an overengineered system that everyone ends up dismissing as too complicated and not worth the effort to understand.
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# ¿ Aug 25, 2019 22:32 |
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Super Jay Mann posted:EL manages to somehow have the worst of both worlds of stacks and 1UPT which is why I really hope they figured out how to make it work in this new game. Cause I am not filled with confidence right now. EL's issue lies more in the AI (both the strategic and the tactical) and how powerful ranged units are. The way armies are handled there is perfectly fine and completely avoids Civ 5/6's carpet of doom and tedium. I still feel the only issue with Civ 4's stacks was how they could take a long while to break, even if you had bombarded them to minimal strength, but that also felt like something they could have solved in a better way (like having units fight until they retreat, getting new enemy units swapped in as long as they win). The visual identification being a bit hazy is another thing but that's pretty minor. Regardless, here we are 9 years after Civ 5's release and the AI still doesn't understand that ranged units will gently caress it up.
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# ¿ Aug 26, 2019 07:42 |
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Mokotow posted:It’s the perfect Game Pass game atm. If it doesn't crash on startup
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# ¿ Aug 18, 2021 22:25 |